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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,400
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 03-21-08, 08:14 PM  
Dant
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desc

Originally posted by Toran
How can I set all model types to have the same setup as say Undead_male? I'm finding myself constantly re-configuring different NPCs, mobs, etc. I have Simple Data Mode checked.
copy from desc

---- Special settings "Specific Database" ----
each windows can use own database.

ON:that unit use Own model view settings
OFF:that unit use Common model data settings ( same as target)
How to Use
1.open config window and set ON
2.change model setting at that window
2.massage "Update Model Setting:Self_Horde_UndeadMale","Party_Player_Sheep"etc
auto-load to when models change.
If No-setting found,addon load common model setting.

Use CTRL+Mouse "at that window"
ex:
if you set Specific Database-player ON
1) "Self_Horde_undeadmale" when you set at Player window
2) "Horde_undeadmale" when you set at Target window

PS.database seek another "Undeadmale" data if it has no data

hope it help
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Unread 03-21-08, 07:55 PM  
Dant
A Murloc Raider
 
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File comments: 332
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Re: Re: 5.6beta7,8

Originally posted by Caze
Hey,

I looked back through the comments and didn't see anything about it, which gives me a bit of an idea if its my problem, but..

I can't seem to register any female blood elf models? I've refeshed, relogged and I'm still not getting any.
It is impossible that ONLY FEMALE BLOODELF will not be seen.
let me know more detail plz..
and plz try following

A:check database
1) open CopyMenu (/ZMC copymenu)
2) target Female BloodElf near you
3) check Model Data Name
NPC_bloodelffemale" etc
if you can see that, database registed model

B:reflesh model view setting
1) type "/ZMC delete NPC_bloodelffemale" (dataname what you see A-3)
database will seek another "bloodelffemale" data, and whole body if cant find any data

hope it help
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Unread 03-21-08, 07:51 PM  
Toran
A Nerdscale Dorkin
 
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How can I set all model types to have the same setup as say Undead_male? I'm finding myself constantly re-configuring different NPCs, mobs, etc. I have Simple Data Mode checked.
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Unread 03-21-08, 07:14 PM  
Caze
A Kobold Labourer

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Re: 5.6beta7,8

Hey,

I looked back through the comments and didn't see anything about it, which gives me a bit of an idea if its my problem, but..

I can't seem to register any female blood elf models? I've refeshed, relogged and I'm still not getting any.
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Unread 03-19-08, 10:50 PM  
Dant
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5.6beta7,8

5.6beta6,beta7

*Add Eye Catch Animation
Divine Shield
Divine Protection
Blessing of Protection
First Aid
will use "Spell_Shield" "Spell_Bandage" data

beta8
*adjust event speed
The processing speed is sure to have been improved greatly.

>Lleyna
that issue will auto fix when you login next time
Last edited by Dant : 03-20-08 at 07:32 PM.
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Unread 03-19-08, 08:50 PM  
Damask
A Defias Bandit

Forum posts: 2
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Changed it to:

2008/03/19 21:47:26-1389-x9]: ZMobDB\ZMobDB.lua:1324: attempt to index global 'bBox' (a nil value)
ZMobDB\ZMobDB.lua:1043: in function `ModelCitizen_BoundingBox_OnShow'
<string>:"*:OnShow":1: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
ZMobDB\ZMobDB.lua:914: in function `ModelCitizen_Settings_RefreshBoundingBox'
ZuxanaModelCitizen\ZuxanaModelCitizen.lua:28: in function `ModelCitizen_BoundingBox_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

On a side note, I go to quite a few 25-man raids every week, downside being my current computer's too slow to process everything in addition to the models for extended periods of time (even on low settings) However, next week my brand spankin' new computer shows up (I hope) and I'd be glad to help you test any way I can.

Consequently, I'd like to share with you an example of what use I've put your add-on to. http://yeomanproject.org.uk/panels/Lleyna_Bones_Party.jpg
Last edited by Damask : 03-19-08 at 08:53 PM.
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Unread 03-19-08, 08:03 PM  
Dant
A Murloc Raider
 
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5.6beta4

thx notice.

5.6beta4
*FixBug:MouseControl
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Unread 03-19-08, 06:32 PM  
Damask
A Defias Bandit

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Hey Dant, excellent work as always, but I've run into a problem.
Accumulating errors about one a second, and my bugsack reports:

[2008/03/19 19:30:15-1386-x4]: ZMobDB\ZMobDB.lua:1069: attempt to index global 'bBox' (a nil value)
ZMobDB\ZMobDB.lua:1063: in function `ZMobDB_BoundingBox_Reflesh_sub'
ZMobDB\ZMobDB.lua:1057: in function `ZMobDB_BoundingBox_Reflesh'
ZMobDB\ZMobDB.lua:499: in function `ModelCitizen_SpecialEvent'
ZMobDB\ZMobDB.lua:1015: in function <Interface\AddOns\ZMobDB\ZMobDB.lua:977>

after upgrading this morning anyway.
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Unread 03-19-08, 11:38 AM  
Dant
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5.6beta3

thx and sorry for waiting.

5.6beta3
*re-build all system for performance

*still have small bugs
*Slow Mode now not work (always ALL)
*Hide In Raid not tested

I have no chance to go 25m..only tested karazhan.
Plz let me know how to have felt in 25m

still testing...
Last edited by Dant : 03-19-08 at 11:50 AM.
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Unread 03-19-08, 07:12 AM  
Detritis
A Black Drake
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Hi Dant,

I have been able to do some sneaky testing while in raids. I disabled all models, events, animations, turned on 'slow mode' and everything else I could enable or disable to get the best performance.

I then started to enable the ones I used 1 by 1. Player/Target had no noticable effect on my performance (1 or 2 fps here or there). Target of Target/Focus models effected my performance abit 'depending' on what was being shown ie if the ToT/focus was a party member/player it would rapidly decrease my performance (10 - 20 fps drop), if it was a mob or boss then only a slight decrease again.

Finally when I enabled party models it became unplayable again (only party enabled, all events and such disabled).

I couldnt test the pet models at all as I don't raid with a char that controls pets and very rarely, if ever get a char with a pet in my group.

Hope this helps

Detritis
Last edited by Detritis : 03-19-08 at 07:13 AM.
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Unread 03-17-08, 01:11 PM  
Sentient
A Kobold Labourer

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Re: new system

Originally posted by Dant
player/target/pet model does not need event about party/raid.
Plz endure for a while.

now I building new light weight system for another windows.will up ASAP
Yes it is strange as raiding should not have anything to do with it, as it is only updating events on self and target.

Thanks again
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Unread 03-16-08, 05:46 PM  
Dant
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new system

player/target/pet model does not need event about party/raid.
Plz endure for a while.

now I building new light weight system for another windows.will up ASAP
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Unread 03-16-08, 05:16 PM  
Sentient
A Kobold Labourer

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Hey Dant,

Followed your instructions and indeed it got better in 10-man raids, but in 25-mans I am still getting a huge fps drop. I only have player and target enabled.

Thank you for trying to fix this
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Unread 03-15-08, 10:55 PM  
Dant
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Re: scale portrait size?

Originally posted by mudvayne819
hi, i just installed yr addon to use the 3d portrait for my wow ui, I just want to use the player and target 3d portrait but im having difficulties scaling the portrait to my will, im trying to hold alt and using mouse1 on the portrait, or while /zmc config is open but nothing scale, plz help the 3d portrait default size is way to big
if Database does not have model data (ex:1st time you find that),
that model use system center point and facing front,and the whole body displayed.

let me know why you feel difficult..

PS
try CTRL + mouse1 for "zoom" models instead ALT. more easy for change view...use ALT for too Big/Small models
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Unread 03-15-08, 09:31 PM  
mudvayne819
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scale portrait size?

hi, i just installed yr addon to use the 3d portrait for my wow ui, I just want to use the player and target 3d portrait but im having difficulties scaling the portrait to my will, im trying to hold alt and using mouse1 on the portrait, or while /zmc config is open but nothing scale, plz help the 3d portrait default size is way to big
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