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Compatibility: | Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 01-03-15 03:06 PM |
Created: | unknown |
Downloads: | 163,528 |
Favorites: | 329 |
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This is the long awaited update to TBag that fixes a number of bugs.
TBag is a WoW Addon that provides an alternative bag and bank interface. It was built by modifying Engbags an addon who has essnetially the same functionality is missing some of the features of TBag.
Talos the original author of Tbag his this to say about it when he released it:
"In addition to the auto-sorting you've come to know and love, I've added many new features, including searching for items (in mail, etc.) You can also see and use the original default UI bags, which have slots free overlaid on top of them. There are also many convenience features, like highlighting new items, colored spotlighting, and purchase bank bags without having to unload the addon. A visual edit mode allows you to rearrange categories to your taste, and an advanced customization window enables you to completely configure every aspect of TBag."
This is a modification of his 070123 release for WoW 2.0.3. The modifications were done by Shefki. See the Changelog file for details of the changes I made. The ToDo.txt file consists of ToDo items that were found in the original TBag release. Some of them are not terribly relevent to my my intentions, some I'm unclear on what he meant and others seem to have already been fixed. See my Todo List below.
Getting Started
TBag can only "see" something you've seen, so for every character:
1) Open your bags 2) Go to the bank 3) Check your mail 4) View your body 5) Open all your trade windows
This allows you to view the bag and bank contents of your characters at any time (sorted according to their trade skills) by clicking the name dropdown in the upper right. It also enables you to do a full item search from the search textbox just to the left of the name dropdown.
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Corrodias |
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Shefki |
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09-16-07, 03:42 PM | |
A Kobold Labourer
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Soul Bags
I totally love this addon and have been using it for a very long time. I have to wonder though... am I the only one with issues when trying to use a soul bag? My soul shards auto-remove themselves from the soul bags with a list of 'That item doesn't go in that container.' messages. If any, only a few of the shards stay in a bag and the others are hogging up slots from my other items. Unfortunately, I've resigned myself to putting my soul bag in the bank and using a regular bag to hold my shards. I have a 12- and a 20- slot soul bag and they both throw the shards out. Any help you can give me would be greatly appreciated.
- J-God |
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J-God |
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09-25-07, 01:47 PM | |
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20070925 is posted (though it make take a bit for wowinterface to approve it). This update is really only a compatability fix with 2.2.0 with some very minor bug fixes. Note that some users may find their bag and bank windows moved, this is due to a change in the game code. If you can't get to the lock/unlock button right click in some blank space and click on the Lock Window menu option to unlock the window. As always with major updates the item cache has been reset, icons for other characters may not show fully until you have logged into all of your characters again. Users who ran the beta for the PTR don't need to update this release is identical to that beta.
* 2007-09-25-Shefki - Bump interface version to match 2.2.0. - Changes required to make tooltips function properly with 2.2.0. - Fixes to the bank due to changes in the Blizzard bank implementation. - Do not open the bank bag frames when not actually at the bank on OpenAllBags(). - Try to avoid sound lag issues from multiple blizzard bag frames opening. Caused by an apparent bug in the 2.2.0 sound system, which I've reported, but at least try to avoid excercising the bug. - Upped max bag size to 40 slots since there are now 36 slot bags on the PTR (at least for premades). - Fixed: When show blizzard bag frames was enabled and you were viewing another characters inventory clicking on a bag button would open the bag even though it was the current characters bag not the character you were viewing. - Rework processing of clicks due to the new modifier key system in 2.2.0. |
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Shefki |
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09-25-07, 02:57 PM | ||
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Re: Soul Bags
I suspect there is a stacking issue here. But any additional information you can provide me can help me find and fix this. |
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Shefki |
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09-30-07, 03:25 PM | ||
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Re: Re: Soul Bags
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Shefki |
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10-05-07, 05:47 PM | |
A Murloc Raider
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Well, TBag is working great in the new versions, as i expected of it. Although... it would be nice to be able to sort items into categories of +resistances, but that would probably make the windows just get too big. Never mind.
I look forward to the efficiency improvements! |
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Corrodias |
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10-08-07, 01:08 AM | ||
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Right click in the blank space of the window you wish to change the sorting on, choose Advanced Configuration. Click Add New Cat. You'll see at the bottom of the window a new line with just UNKNOWN in the Category. Use the up arrow on the line to move it up between EQUIPPED_RING and EQUIPPED_ARMOR. Repeat this step adding all the lines below (note the subtype field is left blank) Code:
Category Keywords Tooltip_Search Type EQUIPPED_ARMOR_ALL EQUIPPED +%d+ All Resistances Armor EQUIPPED_ARMOR_ARCANE EQUIPPED +%d+ Arcane Resistance Armor EQUIPPED_ARMOR_FIRE EQUIPPED +%d+ Fire Resistance Armor EQUIPPED_ARMOR_FROST EQUIPPED +%d+ Frost Resistance Armor EQUIPPED_ARMOR_NATURE EQUIPPED +%d+ Nature Resistance Armor EQUIPPED_ARMOR_SHADOW EQUIPPED +%d+ Shadow Resistance Armor Once you have finished this click the Assign Cats button and close the configuration window. Now click on Resort. All the items that matched the new patterns will be in the lower right corner of the window now. Now type /console reloadui (note that this step won't be necessary after the next release; there was a bug in the assign new category code that I found earlier this week). Now click the edit button on the window. Right click on the box numbered one. One by one click on the new categories and move them wherever you want. You can put them in with your existing armor list. The categories will be listed in alphabetical order by the names of the category. The order in the configuration window determines the order in which an item is assigned to a category. This means that the configuration I just gave you will show all your non-resist gear, gear with resist to all, then gear with resist to arcane, fire, frost, nature and then shadow. The gear within the categories will be sorted by name assuming you have that option set for the target slot (right click on the numbered field in edit mode to change this). Armor that has multiple resistances will sort based upon the first one it matches by order. E.G. an item with +10 Fire and +10 Shadow will sort with Fire because Fire comes earlier in the list than Shadow. In a future update I plan to make Armor sort by slot in the default configuration using roughly the same setup just by slot instead of by resistance. You may have noticed that weapons and other armor is listed separately within the same category and trinkets and rings as well. This is just an expansion of that behavior. |
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10-08-07, 01:02 PM | ||
A Murloc Raider
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Corrodias |
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10-23-07, 03:45 PM | |
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20071022 is posted this is a major update and you need to make sure you remove the old TBag folder in the addons and replace it with the new one.
This version includes updated categorization rules which you will not get if you have an existing configuration unless you do: /tbnk resetsorts /tinv resetsorts You proably should backup your WTF folder and Interface folder just in case there is a problem and you want to go back. I'd recommend people who have custom rules to screenshot the config and use the above commands to get the new rules. Changelog follows: * 2007-10-22-Shefki NOTE: THIS IS A MAJOR UPDATE. YOU MUST DELETE THE TBag FOLDER IN YOUR ADDONS FOLDER AND REPLACE IT WITH A NEW ONE. SOME FILES HAVE BEEN DELETED AND NEW ONES ADDED. YOU MUST ALSO COMPLETELY QUIT WOW. BACKING UP YOUR WTF FOLDER IS RECOMMENDED FOR THIS RELEASE. SOME OF THE ENHANCEMENTS IN THIS UPDATE ONLY APPLY TO THE DEFAULT CONFIGURATION. YOU CAN KEEP MOST OF YOUR CONFIGURATION AND ONLY RESET THE SEARCH LIST THAT IS NEEDED TO GET THESE ENCHANCEMENTS BY DOING /tinv resetsorts /tbnk resetsorts YOU MAY WISH TO SCREENSHOT YOUR SORT SETTINGS UNDER ADVANCED CONFIGURATION IF YOU HAVE CUSTOMIZED THEM AS THIS WILL WIPE THEM. PERFORMANCE & MEMORY USE: - Noticeable optimization has been done to the event handling. Items when received should display slightly faster than in the past. Users using addons to swap large amounts of gear should notice almost no lag over the default UI when swapping large amounts of gear. The inventory window will also display quicker than before most of the time. The same optimizations also will lower memory usage some in cases, though not necessarily by a huge amount. - Reviewed all entries output in the config file and removed obsolete entries. These obsolete entries will be cleaned from every config file when TBag loads which should lower memory use, though probably not to a noticeable degree. - Removed code for portraits and window frames that was no longer functional. Also removed the graphics that were shipped with the addon for this that were not being used. Since these won't be loaded should help lower some memory usage. UI IMPROVEMENTS: - You can now set a bar to be hidden. This will allow you to hide any categories assigned to the bar (e.g. empty bag slots). Go into edit mode right click on a numbered slot and choose the hide option. Note slots that have had their contents changed will be shown despite the setting until the next full resort occurs. This means hidden empty slots will show their contents when you put stuff in them and when the resort happens they'll get reassigned to a bar and will be visible based upon that bars - The button to toggle the interface for buying new bag slots in the bank will only appear when at the bank (though the setting is still available from the right click menu away from the bank). It will also never appear for characters that have already purchased all the bank slots. - All UI elements in the inventory and bank windows can be hidden from the right click menu for the given frame. - You can select the character to display inventory or bank items from the right click menu. - Added option in Advanced Configuration to turn off rarity coloring. - Search box now show Search until you click on it like the search boxes for trade skills to make the UI a little more obvious. - Hidden bags/keychains will show the blizzard frames when the bag icon is clicked on regardless of the show blizzard frames setting. - Allow bags in the bank or inventory to be linked by shift clicking on them while typing in a chat box again, blizzard removed this from their UI which removed it from mine but we like it so implement it ourselves. - Added /tinv printchars and /tinv deletechar to allow users to remove caches for characters they no longer have. deletechar takes two arguments the character and the realm separated by a space just like printchars outputs them. SORTING & STACKING: - Rewrote the stacking algorithm to be more efficient. The new algorithm should result in fewer moves to complete the stack, will always end in full stack with a single pass and will prefer moving items into larger stacks and profession bags (if they can go into such bags). - Stacking will also now compress your inventory maximizing the number of slots that are empty. This means items that can go in special bags (e.g. herb bags, mining bags, engineering bags, enchanting bags) will be moved there if there are empty slots. - When moving items while stacking in your inventory is now done in a safe way. Previously the addon would not check the locked state of items. While this would never cause the loss of an item it could cause an item to be stuck in locked state until the UI was reloaded. The problem wasn't very common because it required a lot of small stacks that needed combining to show up but did present itself ocassionally when taking AH purchases from the mailbox. - Updated the categorization rules to include a number of new items and added categories for various "collectables" for various factions. - Added new categories for each armor slot to to default categorization list that makes the armor items sort by slot as well as by name now. This should make it easier to find armor items. As well as giving a much more organized look. - Profession bags now have their own category for each type of Profession bag. This allows people with multiple profession bags of differing professions to keep them more orgaanized. - Quivers and Ammmo pouches are now categorized separately. Again should allow people with both to have things more organized. - The item information on which items belong to which tradeskills has been updated to be current. It has been restructured to allow automated updated from a data file included with future releases that will merge with any locally collected data from your own tradeskills. This should result in categorization for items used in crafting that stays current. - Reagents for crafting no longer receive the keyword for every craft they are used for. This prevents leather from sorting into tailoring and gems from sorting into say alchemy simply becuase a few recipes from these crafts happen to use these items and these trades were the last to be categorized. Keywords are now set by the craft that uses an item in the most recipes. If multiple trades use the item the same number of times both keywords will be set. - Added explicit rules for some reagents that are used by many trades (e.g. motes and primals) so that they don't get pushed into a particular trade. - Added two new command line options to drop the sort rules and replace them by the default included one. /tinv resetsorts and /tbnk resetsorts Highly recommend users backup their configs before doing this in case they missed something they liked. This will not clear any other configuration. MISC: - Updated mail item cache to work with 2.3 mailboxes. This changes is backwards compatable with older versions of the mailbox API and as a result this will still work with 2.2. However, the format of the mailbox cache has changed as so you will have to reopen mailboxes on all characters to refresh the data. - Remove some items from the ToDo list and add others. BUG FIXES: - Fixed: New categories that are user created will now show on the right click menu for the slot box in edit mode without forcing a reload of the UI. - Fixed: Improper tooltip display while in edit mode on the bank window and mousing over the slot target buttons. 2.2.0 compatabilty issue I missed. - Fixed: Properly cache mailbox itemlinks. TBag was guessing an items link from the name which could cause the game to crash when linking mailbox items shown in the item link or for items in the mailbox to show incorrect info when searched. Should improve performance when opening the mailboox too because it was brute force searching all items looking for one that had the same name. - Fixed: New tags were at times turning themselves on for no apparent reason. The wrong function to retrieve the time had been used for setting timestamps which was creating odd behavior at times between sessions. Some of this may still happen until the bad timestamps are cleared (reset NEW tag from right click menu) or replaced by new timestamps through normal operation. Could also show up as items that are not new hilighting. -Fixed: The highlight around the backpack button on the main menu bar will now stay in sync properly. Yay for Blizzard for finally changing their code so I could fix this. - Fixed: An extra header entry in the Bindings.xml that was causing an error output in the Logs/FrameXML.log file. TBag is now officially free of any FrameXML.log error outputs. Hurray. - Fixed: The sub menus under the right click menu will no longer disappear making them difficult to click on. |
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Shefki |
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10-23-07, 05:56 PM | |
A Murloc Raider
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I currently use ArkInventory for its similar sorting functions, but one feature I've been looking for in this type of addon is a "physical" sort of the actual inventory bags. Would this be difficult to implement?
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Simbuk |
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10-23-07, 07:37 PM | ||
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http://www.wowinterface.com/download...fo.php?id=4558 While TBag will compress and restack inventory I have no intention of ever making it organize things in the physical bags the way Mr Plow does. For one thing Mr Plow can do that and if you're using TBag you really don't care about the fragmentation issue. |
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Shefki |
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10-26-07, 12:11 PM | |
A Murloc Raider
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That sounds just like what I'm after, thanks! It looks a bit old but if it works it'll be perfect. The main reason I want it is that I've noticed a bit of instability with various bag mods such that they're not always available, and having become accustomed to a sorted view I don't want to be effectively crippled when they occasionally fail.
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10-26-07, 04:16 PM | ||
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Shefki |
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10-30-07, 06:04 PM | |
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20071030-r32 is up. It's only a few small bug fixes and a change to how I'm doing version numbers. Version numbers are now the date and the revision in the svn repository. This is now standard across everywhere version numbers are used.
For anyone who hasn't updated since 20070925 or earlier please see the Changelog.txt for notes on upgrading in the 2007-10-22 notes. Changelog for this release follows as always: * 20071030-r32-Shefki - Fixed: Moving items to and from the bank would cause stacking not to occur on the receiving side. Both sides will properly stack now. Thanks to Desa for reporting and helping me debug this problem. - Fixed: TBag was not caching bags that were set not to be shown. If you later turned that bag on and then viewed another character that you hadn't logged onto with that bag turned on, it would show the items for the last character viewed for those slots and not position them properly. Item caches can still be missing some data but once all characters have been logged into this issue will no longer occur. Additionally, this allows all bags to show in search results even if they are hidden. - Fixed: Unhiding the Player dropdown box would cause it to be out of sync with the actual status of the window. - Standardize version numbers and start including svn rev number. |
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