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Updated: | 12-16-13 05:22 PM |
Created: | unknown |
Downloads: | 78,137 |
Favorites: | 115 |
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BarKeep
** Now with support of bars that only appear on mouseover via the optional BarKeep_BarFader add-on. BarKeep_BarFader can be found in the 'Optional Files' tab. **
Here are the main features:
File Name |
Version |
Size |
Author |
Date |
Type |
50400.03 |
6kB |
12-16-13 05:23 PM |
Addon |
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30100.2 |
4kB |
04-23-09 03:37 PM |
Addon |
Comment Options |
02-25-09, 07:57 AM | |
A Fallenroot Satyr
Forum posts: 26
File comments: 4
Uploads: 0
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Part II
One Bag, Show/Hide KeyRing, apply AutoFade on example BarKeepBagFrame, add and reorder buttons in options window: BarKeepOptions.lua You need to look only variations made by me, to correct for an arrangement of buttons in options window and to apply auto fade to all bars by analogy with function BarKeepOptions_BagBarAutoFade(value) |
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Blood Druid |
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02-25-09, 03:30 AM | ||
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... this'd probably be ideal as optional add-on. This way I could have the configuration managed a bit more cleanly and it would not create a need for an OnUpdate check unless the user wants one (by loading the optional add-on to get this capability) and so works perfectly with the BarKeep philosophy (as simple as neccessary and no more). I'll add this to the queue and will probably do this before BarKeep_XP (as there are other options for communicating XP that can be used in the meantime like http://www.wowinterface.com/download...eXPeritia.html or http://www.wowinterface.com/download...7-BarMath.html or Ara Broker XP). So look for an optional add-on to manage this in a week or 1 1/2 weeks or so I'd guess as I've been working on the following ... On 30000.15 and Malygos: I was able to force the bug last night in EoE10 & EoE25 and so was able to get some testing in (and I think I need to move back to OmniCC for cooldowns). The great news is that 30000.15 works great when the bug occurs (and the same as 30000.14 when it doesn't). The vehicle bar always comes up now, and the only issues you'll notice are the keybindings don't work and the remaining bars are faded out rather than hidden ONLY IF you get bugged (and so work perfectly if you don't). But that is much better than no vehicle bar at all with 30000.14. I need to tweak a couple of things (strata and the like) and would like to stress test the final version for another day, but I'd expect 30000.15 to be up in 24 hours or so.
Last edited by Platykurtic : 02-25-09 at 03:31 AM.
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Platykurtic |
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Blood Druid |
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Platykurtic |
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02-23-09, 01:47 PM | |
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I've only done EoE a couple of times since .14, but have not had the problem. When I originally had the problem, I did not use any of the hover discs (I'm a Priest )
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02-23-09, 03:19 AM | |
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Ok ... on the Malygos in EoE issues I'm going to put up version 30000.15 to see if I can improve things. This version will bring 3 improvements to make the job on Malygos easier (I experienced the bug this week). These are:
One thought is that there is taint happening when people use the hover disks, and as they don't leave combat (if taint clears on leaving combat) and then access a second vehicle the taint is maintained and the change to the drake doesn't happen. I can't easily test for this as I can't figure out a way to change vehicle types under combat and see if this is the problem. So ... There is one additional thing I can try (with a big downside). If these changes don't work I can disable the Blizzard change-over code and make the change-over myself (I tried this and it works). The downside is that the bindings don't follow over to the vehicle bar and so you'll need to click the buttons on all vehicles for all time (a trade off I'd prefer not to make) kinda like Dominos currently. My inclination would then be to leave the mod in this form and for The Eye of Eternity you'd just need to click the pet bar for phase 3. Not ideal, but I've requested that Blizzard enable some attributes on vehicle button placement (like the other bars) so I can ensure that the secure code doesn't move the buttons around (which is the real problem). If this change comes through (say in 3.1 or later) then I can clean a lot of code very quickly. Oh and the 30000.15 makes the changes needed to enable BarKeep_XP but this optional mod will still be a few days away while I try to get a handle on the Eye of Eternity.
Last edited by Platykurtic : 02-23-09 at 11:12 AM.
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Platykurtic |
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02-20-09, 08:45 AM | ||
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BarKeep is intended to be as small, simple and compatible with the Blizzard bars as possible. It's not likely to be anything more as it would then become very similar to Dominos and Bartender4 and those add-ons do that job very well already.
Last edited by Platykurtic : 02-20-09 at 09:53 AM.
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Platykurtic |
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02-19-09, 01:29 AM | |
A Fallenroot Satyr
Forum posts: 26
File comments: 4
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I welcome, I wish to ask repeatedly the question and very much I hope to receive on it the answer.
Whether probably to add in yours addon the following: 1. autoshow/autohide bars OnMouseOver (implenents for all bars) 2. one bag, show/hide Key ring button |
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Blood Druid |
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02-16-09, 04:45 AM | |
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On the XP bar - I'll create a small add-on mod that brings the XP bar back. I may need to update BarKeep at the same time to allow this though. And it could be a few days as my ADSL connection died (probably due to bad weather) and so I'll need to do some testing once it's up again.
Last edited by Platykurtic : 02-16-09 at 04:47 AM.
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Platykurtic |
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02-16-09, 04:44 AM | |||
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Another thing to try is to comment out (with -- at the start of each line) the lines 22 & 23 in BarKeep.lua - they look like the lines below: Code:
function VehicleMenuBar_SetSkin(...) end function VehicleMenuBar_ReleaseSkins(...) end |
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Platykurtic |
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02-16-09, 04:07 AM | ||
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Crepusculu: from one of Platy's posts about this issue which I originally reported:
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02-15-09, 08:54 PM | |
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Gah!
Would have been perfect if it didn't wipe out the xp bar...
any way to get it back? |
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Daelic |
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02-15-09, 05:18 PM | |
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Hey Platykurtic, nice mod so far. It has mostly replaced Bartender.
With the current version (30000.14), I'm having problems with the Vehicle bar not appearing upon entering the 3rd phase of Malygos in EoE, even though my primary action bar does disappear. The key bindings are also not set, so I cannot just press the default hotkeys either, rendering me pretty much useless. I've repeated this occurance twice using 2 different characters. I'm assuming there is some issue with the bar security while making it appear in combat.
Last edited by Crepusculu : 02-15-09 at 05:21 PM.
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Crepusculu |
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02-14-09, 03:34 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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xp Bar hidden?
I'm using the addon for 2 weeks now and i recognized that my xp bar is hidden now...
am i doing anything wrong or is this part of the addon? pls tell me how i can fix it |
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max121 |
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02-12-09, 05:28 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Thanks!
I just wanted to say thanks for your hard work and effort on this mod. I have been using it for a while now, and i love the versatility of it. Keep up the good work!
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Crash66 |
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