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Updated:05-28-09 10:12 AM
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JustTheArt  Popular! (More than 5000 hits)

Version: 1.3b
by: Alestane [More]

SilentMacros is now JustTheArt! Options have been included to hide keybindings, range markers and (for the hardcore) reagent/charge counts!

JustTheArt is a simple addon that allows you to hide the labels that appear on action buttons. It works with all the standard Blizzard action bars.

Look on the ActionBars panel of the Interface options for settings.

* Further tried to hammer out taint creep issues.
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Unread 09-15-07, 02:46 PM  
ronjon
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this add-on is great, i hate text on my icons []B.

would you be interested in going a tad further and adding an option to hide key bindings?
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Unread 02-09-08, 04:03 AM  
whizque
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yea i'd love to hide keybind text too
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Unread 05-30-08, 01:12 AM  
Tealc
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This is a great addon but please make it work with modified bar/button addons like Trinity Bars and Bartender etc.
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Unread 05-30-08, 07:32 AM  
Alestane
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Originally posted by Craker
This is a great addon but please make it work with modified bar/button addons like Trinity Bars and Bartender etc.
While I understand this desire, there's no generic way to enable this without going through and individually adding each of those add-ons' bars to a compatibility list.

Also, the authors of those add-ons can add options to their own bars far easily to produce the same effect. This add-on was designed particularly to affect the stock interface, for which there are no such controls.
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Unread 06-02-08, 08:30 PM  
Tealc
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Originally posted by Alestane
While I understand this desire, there's no generic way to enable this without going through and individually adding each of those add-ons' bars to a compatibility list.

Also, the authors of those add-ons can add options to their own bars far easily to produce the same effect. This add-on was designed particularly to affect the stock interface, for which there are no such controls.
Thanks for your reply Alestane.

Can you give any further advice as to what I should do then? Can I make the changes myself to? Any hints as to where I would start looking in the Lua to get this to work the way I would like?

Thanks
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Unread 06-03-08, 04:32 AM  
Alestane
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Modifying the code

Can you give any further advice as to what I should do then? Can I make the changes myself to? Any hints as to where I would start looking in the Lua to get this to work the way I would like?
The key line in the addon for this purpose is line 208 in the XML file (line 4 of the last <OnLoad> block). You can extend JustTheArt's behavior by adding other frames to the list, as long as they load before it does (you can insure this by adding ## OptionalDeps: AddOn Name to the .toc file).

For Bartender, I think you would add ", unpack (Bartender.Bars)" right before the }.
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Unread 12-11-08, 08:15 AM  
Ikarasu
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Not sure if anyone brung it up, or if its a known issue.

Last night on Malygos, during phase 3 when I mounted on the siege tank, my petbar/siege bar wouldn't load. Once I disabled JTA, it worked perfectly.

Not sure if its fixable, because of the limitations blizz put on changing bars while in combat... just thought I'd point it out, hate disabling the addon before maly.
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Unread 12-11-08, 11:20 AM  
Alestane
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Originally posted by Ikarasu
Not sure if its fixable, because of the limitations blizz put on changing bars while in combat... just thought I'd point it out, hate disabling the addon before maly.
I don't have problems with the vehicle interface in my add-on set, but I'm not completely confident that it's problem-free either. It' may be an interaction of some mind between JtA and another add-on as well.

Let me know if the problem persists on the upcoming PTR.
Last edited by Alestane : 12-11-08 at 11:21 AM.
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Unread 12-11-08, 06:40 PM  
Ikarasu
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Originally posted by Alestane
I don't have problems with the vehicle interface in my add-on set, but I'm not completely confident that it's problem-free either. It' may be an interaction of some mind between JtA and another add-on as well.

Let me know if the problem persists on the upcoming PTR.

Havent thought of trying it with JTA on - Doing malygos tonight I believe, so I'll try and see if it does it with my other addons disabled. Only other action bar mod I use is Simple action sets, but I'll try with them all disabled, and post the results here.

Thanks
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Unread 12-21-08, 11:38 PM  
Ryozaras
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Not sure if its just me, but when I download the addon off the site. It's an older version with a 2.4 TOC file.
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Unread 12-22-08, 09:16 AM  
Alestane
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Originally posted by Chaotix
Not sure if its just me, but when I download the addon off the site. It's an older version with a 2.4 TOC file.
I apparently neglected to update the ToC, but it should still work fine. If the .xml file has lines 228-229 reading
Code:
				hooksecurefunc("ActionButton_OnUpdate",
					function (self, elapsed)
then you have the current version. I've also fixed the .toc for the next update.
Last edited by Alestane : 12-22-08 at 02:43 PM.
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Unread 12-29-08, 03:07 PM  
reale
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Keybindings while in a vehicle

Any way this addon can remove the key bindings text when the default bar changes to the vehicle interface?
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Unread 01-10-09, 08:12 AM  
Resolve
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error

Ok, im not sure if im posting a know issue or what but i get an error when ever i get into a vehicle, I see the vehicle action bar but when i exit the vehicle my normal action bars will not come back of if they do its just the bottom bar and i still see the vehicle actions in it. Im using the default action bars aswell. Anyone know what i can do to fix this


Code:
Date: 2009-01-10 09:05:04
ID: 54
Error occured in: Global
Count: 1
Message: [string "VehicleMenuBarActionButton1:OnEvent"] line 20:
   attempt to index field 'HotKey' (a nil value)
Debug:
   (tail call): ?
   [C]: ?
   [string "*:OnEvent"]:20:
      [string "*:OnEvent"]:18
   [C]: ActionButton_OnUpdate()
   [string "*:OnUpdate"]:1:
      [string "*:OnUpdate"]:1
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Unread 01-19-09, 09:23 PM  
Ryozaras
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Yeah, I'm having major vehicle issues as well. I'm not sure if its another addon thats causing conflicts with JTA, but when i turned off JTA for Maly my vehicle bar started showing up again.
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Unread 01-20-09, 12:55 PM  
Alestane
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Just a heads-up, I am not worrying too strenuously right now about vehicle bar issues because the next patch is supposed to make the vehicle interface a lot more robust. Please advise if you continue experiencing issues now that 3.0.8 is live.
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