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Updated: | 07-30-09 04:03 PM |
Created: | unknown |
Downloads: | 71,332 |
Favorites: | 200 |
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Gives you a small frame that you can use while inside arenas to make targeting enemy players, as the screen shot shows health is displayed as a percentage and as the bar, mana is shown at the bottom of bar and is colored depending on the type. The little squares to the right of the screen are what class of person is targeting them from your team, to make it easier to assist and CC targets. You can also associate click actions that run macro text when a specific key and/or modifier combination is held down, along with only using it for specific classes.
Includes key bindings for targeting people through the arena frames, unlocking the arena frame through /ssaf ui -> General will show you an example frame to help you configure it.
Has three additional modules for enemy information. The first is cast information so you can directly see how many seconds left is on an enemies cast or channel. Second is basic CC timers like Fears, Traps, or Blind/Sap (Requires class icons to be enabled), both this and the cast info are 100% accurate and don't rely on guessing. And the last one is PvP trinket alerts which will show a PvP trinket next to there name when it's usable and hides it for 120 seconds until it's back up.
Due to changes in 3.0, you can now target people even after entering combat if you didn't see them, basically meaning you can enter combat and still target the stealther who pops out. You will have to see them before entering combat to use custom click actions, but general /target and /focus will work all the time.
Slash command: /ssaf
Note Post bug and feature requests on my issue tracker
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Shadowed |
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10-30-07, 07:05 PM | |
A Defias Bandit
Forum posts: 3
File comments: 41
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are you planing to display targeting of groupmembers like proximo have? small bars above every enemy thats display the currect target?
and what about manabar? nice to know how far your teammate is done with manaburn ;D ps. A very big thanks for all your addons. i use alot of them!
Last edited by luxus : 10-30-07 at 07:06 PM.
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luxus |
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10-30-07, 01:34 PM | ||
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I have a bunch of other "big" changes/fixes I just need to verify they work before I update it on WoWI, it'll be fixed in that version.
Last edited by Shadowed : 10-30-07 at 04:33 PM.
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10-30-07, 01:04 AM | |
A Defias Bandit
Forum posts: 2
File comments: 13
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edit: the nub forgot to lock the bars...
But yeah, banto bar texture isn't working.
Last edited by Psyker7 : 10-30-07 at 01:19 AM.
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10-27-07, 03:36 PM | ||
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Not sure what the frame position is resetting, I'll see whats going on about that. Not hiding the example when relocking is fixed. [edit] I'm unable to replicate position not saving for arena frames, even with resetting it to the default position, moving it and doing a reloadui it still . It's possible I fixed it without knowing, so I'll assume it's fixed in the next release.
Last edited by Shadowed : 10-27-07 at 03:49 PM.
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10-27-07, 01:12 PM | |
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I noticed that health of enemies is shown as 1451% or other weird percentages like that. Happens in fight or after end of match. It appears correct as 100% when first seeing them and gets correctly less on my target, but others not targeted get their health percentage increased to 1xxx%.
Another thing is that with every new version, the position of the frames are always reset to about the middle of the screen. Although this get's fixed easy when going in the options, but i remember to do this when i see it in fight. When i push to unlock the frames (as it is always set/remains at locked) and after moving the frames (that appear out of fight), they don't disappear when i push to lock them again. |
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10-25-07, 02:33 AM | |
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Too many textures registered with SML fixed, also r287 should now support syncing with all of the arena mods currently out there.
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10-18-07, 02:35 PM | |
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Too many textures registered with SML, HousingAuthority is still using the default Blizzard dropdown so it doesn't scroll.
I'll get this fixed in a few days once I hit 70, for now you'll have to just move the OptionHouse frame to the bottom of the screen and try again. |
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10-18-07, 02:07 PM | |
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When attempting to select the texture the little menu box moves off the screen (screeny below).
Screeny
Last edited by Slakah : 10-18-07 at 02:08 PM.
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