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Updated: | 10-21-10 12:39 PM |
Created: | unknown |
Downloads: | 260,762 |
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SBF has a maintainer!
I have to say, I am amazed by the number of people who just kept plugging along. It makes me feel bad that I do not have the time to keep working on this myself - you guys are all awesome! The good news is that a new maintainer has been found. Meet father0fnine, who is taking over SBF. I'm sure you'll all show him as much love as you showed me all these years
SBF 3.2 with clickable buffs
Go here: http://www.wowinterface.com/download...o.php?id=12524
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tnbp |
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11-07-09, 10:32 AM | ||
A Defias Bandit
Forum posts: 2
File comments: 70
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Alekc |
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11-06-09, 09:04 PM | |
A Kobold Labourer
Forum posts: 1
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I just respecced my druid and picked up Improved Mark of the Wild. When I cast the buff, the buff icon and tooltip still show the original buff (instead of the improved buff), despite the fact that my character sheet shows that I have the improved buff on me.
Is this an issue with SBF? Or what's the story? Can I not make the tooltip read correctly? |
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tnbp |
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11-06-09, 01:47 PM | |
A Murloc Raider
Forum posts: 4
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Thanks!
Stupid of me to not notice that >.< |
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Areli |
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11-06-09, 04:13 AM | ||
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Talyrius |
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11-05-09, 08:27 PM | |
A Murloc Raider
Forum posts: 4
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First of all, thank you for making such an awesome addon.
With my char reaching lvl 80 and starting on the argent tournament dailies, I've noticed something. Before when I was using the blizzard default buff frame, I can see the shield stacks on my buff frame. However after I switched to using SBF, it won't show up on my player buff frame, but will show on my pet frame. So my question is, is there any way to make the shield stack show up together with my player buff frame, or is this something related to a vehicle and I need to make a separate vehicle buff bar for it? Sorry if this has be asked before, and thanks again for the great addon. |
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Areli |
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11-02-09, 10:54 AM | |
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Hiya people!
I've been away and buried under work, but my schedule is clear (well, at least reasonable ) until the new year now. Over the course of this week, I will be catching up on the comments I have not yet responded to here. I'll also be finalising the SBF 3.2 feature list - stay tuned for that on the SBF site sometime this week. I'm hoping to get any fixes that 3.1 needs done and an update put up this week. Once that's done, work on 3.2 will begin. |
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Satrina |
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11-01-09, 05:37 PM | |
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I've done a google search and a google search for "show expired buffs" on wow interface as well and couldn't find an answer.
I would like to show certain buffs if they're a minute from expiring (know how to do this) and then after they are no longer present (what I need to know if it's possible). It would just basically show normal raid buffs (fort/int/mark, etc) when they are expiring and if they are not present. Any help would be appreciated.
Last edited by Ohidosee : 11-01-09 at 05:53 PM.
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Ohidosee |
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10-30-09, 09:37 AM | |
A Kobold Labourer
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Sorry for my english...
So, how can i make my buffs and debuffs cooldowns look like pie?
Last edited by sk_reD : 10-30-09 at 09:57 AM.
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sk_reD |
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10-26-09, 05:11 PM | |
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Hey Satrina. Before I get started, let me say I've used this addon for a while now, and in every single UI I make. The flexibility of it is awesome.
Now, the reason I'm posting. I have a problem on my DK. I wanted to show the icons for Frost Fever and Blood Plague on my target, as well as how much is left before they expire, so I can use Pestilence to bump them back up to full timer before they wear off. Using SBF works great, but there's the problem with Dancing Rune Weapon. It'll double the diseases, and since I placed the two diseases in between my health bars I don't have any room for them. Is there a way to remove the problem? I get that DRW's diseases have the exact same name as mine does, but in the combat log it says "Rune Weapon's Blood Plague". Would that be enough to exclude it? I tried using n~rune, n~weapon, n~rune weapon, !n=rune weapon's frost fever, and !n=rune weapon's blood plague in the filters while Blacklist is checked, but it didn't work. Right now I'm still using SBF for it, but I have to limit the amount of debuffs visible to just two, and apply my own diseases before spawning the DRW. Although, that's the rotation, so it's not that big of a problem. |
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Jakkhel |
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10-22-09, 05:53 PM | |
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Weapon Buffs
I was having the display show zero as many others have stated. This would occur for not just my Shaman but my Rogue as well. I may have found the issue. IF you are running this awesome mod as well as omni CC please be sure to turn off "Surpress omni CC timers on cooldown sweep" on the "icons" tab in SBF Options making sure that you have selected "Buffs" or whatever you may have the player buff frame named. This has in fact fixed my only issue with SBF and many thanks for this addon!
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let me start by saying nothing...
Last edited by bozothecrayon : 10-22-09 at 05:54 PM.
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bozothecrayon |
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10-21-09, 03:02 PM | ||
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Re: SBF & Buttonfacade
Having the same issues, would love an update for this
__________________
Author of Acaziaizm UI, Acaciaizm MiniMe, Acaciaizm MiniMe: Healbot Edition & Acaciaizm Semi |
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Acacia_ |
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10-18-09, 03:11 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 3
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Re: Gap between icons / bars
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Orinai |
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10-18-09, 03:08 PM | |
A Kobold Labourer
Forum posts: 0
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SBF & Buttonfacade
Having some trouble with my buttonfacade settings for SBF not saving when i logout. I figured it was a BF problem at first, so I went to their forums. After digging around for a wile, I found a similar problem to the one I am having. This problem had to deal with color settings not saving - The solution was that buttonfacade support for SBF needed updating. Not my exact issue, but the closest I can find. My question then, is this: Has the buttonfacade support on SBF been updated recently? I love SBF, but I really do hate the default skin. And it is just a hassle having to re-skin my buffs every time I log on.
Thanks in advance, Orinai |
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Orinai |
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10-17-09, 07:27 PM | |
A Defias Bandit
Forum posts: 2
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The "c" filter still not working on some spells. As I can see the reason is
Code:
elseif (ex.c == CASTABLE) then subrc = buff.castableBy == sbf.playerClass For those broken buffs buff.castableBy == "ANYONE". For.Ex: Mage's spell "Slow Fall".
Last edited by Alekc : 10-17-09 at 07:27 PM.
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Alekc |
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