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Compatibility: | Tomb of Sargeras (7.2.0) |
Updated: | 07-31-17 10:41 AM |
Created: | unknown |
Downloads: | 19,547 |
Favorites: | 69 |
MD5: |
Group O Matic makes it easier for the raid leader to set up the group arrangement. It can save and restore what groups people are in.
It also has an Auto button, which can push everyone to the top, or group melee together, or split the group into the odd/even group numbers, or other things. What the Auto button does is set by the "auto-arrange template" menu.
You can exclude the groups at the end of the raid from being changed, so that you can use those groups for bench/standby players (click More > Settings > Exclude groups).
The addon will show up when you open the raid UI.
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This addon also has some manual /commands:
/rgs 1 2 will swap the entire group 1 with the entire group 2.
/rgm 1 2 will push everyone from group 1 into group 2, if possible.
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Things the Auto button can be set to do (click More and pick from the auto-arrange template menu):
1. Group melee/tanks, healers, and range with similar players.
2. Push everyone to the top of the group list.
3. Split the group into two halves, attempting to balance tanks, healers and melee DPS.
4. Group players by what map location they are at.
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Akryn |
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04-26-08, 12:49 PM | |
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1.7 gives you that menu, it's in "Manage Saves / Restore Options"
Note that the "smart" vs. "dumb" distinction won't have any effect on any given player unless GOM has already cached their roles, which it does when you auto-arrange with them close enough to scan (or while they're running GOM too) OTOH, "merge" vs. "separate" works even if the addon doesn't have any talent data for anyone. "Dumb - Merge" will behave exactly the way 1.6 does. |
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Akryn |
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04-26-08, 07:20 PM | ||
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Players are already saved in the savedvariables but they are not saved in the recent raid setup, but thier role is well known from other raids. <3 Fionn |
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Fionn |
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04-26-08, 07:57 PM | |
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Cool update! Thank you very much! /meh is very happy!!!!!! |
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Fionn |
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04-28-08, 07:54 PM | ||
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Akryn |
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04-30-08, 04:22 AM | |
A Murloc Raider
Forum posts: 9
File comments: 21
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is there a way to setup your own templates, like say you want to arrange a template for a boss but you want to do it at a time outside of raid so when you get into the raid you can just start raiding and when you get to the boss you just pop up the template.
also say you have set raiders like we only have 4 raiding locks, 99% of the time its some combination of us 4, could you put a way in editing the templates to not only specify class and spec but maybe a priority list of names specified by the user for that slot. like im usually in group3 with 2 mages an elemental shaman and a shadow priest, and i currently can say if our main elemental shammy isnt there the secondary one takes that spot or if our main one is late, but if the main one came late it could put him in that slot since he would have priority next time you arrange groups. also one last thing, setting this all up with a tree priority system, where if say our second mage for group 3 isnt around it would see this and go to the next priority in the list which would be our locks and i would be first on that list but since it sees im already in the group it goes to the next name which is our secondary lock, and ends up plugging him in. hope you understand what im trying to ask, i suck at explaining things usually so please if you need any specification just ask. ok so i found on another site that you can make the templates in templates.lua, but could you setup a way to do it in the UI?
Last edited by dark666105 : 04-30-08 at 04:35 AM.
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dark666105 |
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04-30-08, 07:31 AM | |||
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you can get similar functionality to what i think you want by simply setting up a raid for a boss and saving it, turning "Restore Method" to "Smart - Merge" or "Smart - Separate" and then restoring that saved raid from then on for that boss fight. the addon needs to have talent data for everyone before this will work well, but as long as it does, it should basically do what you want. however, no, currently there's no way to set up templates in the GUI. you have to create them in templates.lua. i would love to have a GUI template creator, but so far i haven't built one because: 1. i'm not sure that the template structure is complete yet, i might still add functionality to it 2. i'm not sure how to make it any easier than it is, without sacrificing functionality. the current template system is substantially more powerful than just "3 mages in group 4" for example; and i think that that's about as good as you could get in a GUI configurator. that said, i may end up adding just a simple GUI to do the above, which would create just a basic template. if anyone has any thoughts on what sort of features you'd like to see in a GUI template editor please let me know. |
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Akryn |
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04-30-08, 01:15 PM | |
A Murloc Raider
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ah cool, thanks, yeah i read it on curse, i must have skimmed over it on here hehe.
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dark666105 |
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05-05-08, 08:59 AM | |
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lfg taint
nevermind this:
-GOM should no longer taint LFGQuery() it still does, but according to slouken the problem in uidropdownmenu is fixed in 2.4.2, so waiting for that. for now, it's not a major problem. |
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Akryn |
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05-10-08, 02:41 AM | |
A Kobold Labourer
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What is EZ.
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StarAngel |
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05-10-08, 08:58 AM | ||
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as in, simple to create. |
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Akryn |
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05-20-08, 08:46 AM | |
A Kobold Labourer
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Does /gs player1 player2 work while in combat?
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Hockptuey |
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05-20-08, 09:31 AM | ||
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the answer is technically no, but take a look at http://www.wowinterface.com/download...angeProxy.html which might work for you. |
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Akryn |
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05-20-08, 09:46 AM | ||
A Kobold Labourer
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Hockptuey |
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05-20-08, 09:51 AM | |
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exactly (note that the proxy checks for promoted status)
Last edited by Akryn : 05-20-08 at 09:52 AM.
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Akryn |
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