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Updated: | 12-15-13 01:26 PM |
Created: | unknown |
Downloads: | 29,818 |
Favorites: | 209 |
MD5: |
(Karma was originally created by Aveasau, and first resurrected by Endareth, and currently kept alive by Kärbär from EU-Proudmoore)
This is from now on a loosely maintained addon, as I currently don't play actively at this time.
Karma - player tracking
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If you know you met this player once before but can't remember if s/he was good or bad... Karma is for you.
Karma allows you to track where you hung around with other people, what quests you completed (or just made progress) with them, and you can add notes for specific information worth remembering (the good, the bad and the ugly...)
And the Karma value is for your overall impression, how much you liked grouping with them. (E.g. you can sort the list of people you met by the Karma value, so the "nicer" people are listed first.)
It adds a minimap button which you can left-click to open the main window, middle-click to open the new LFM window. (You can also configure a key mapping for that in the normal keyboard configuration of WoW. Personally, I use shift-K/shift-L.)
It also got some LDB support in version 30102.D (but I never tried it on large raids to see if the tooltip is not too large - your mileage may vary).
(KarmaTrans is a helper AddOn to store extra stuff. You don't need to enable it usually.)
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File Name |
Version |
Size |
Author |
Date |
Type |
50400.02-Fix |
289kB |
09-26-13 05:25 AM |
Addon |
Comment Options |
07-07-08, 11:42 AM | ||
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For instance, Guild member "X" groups with a healer, name "n", when "X" rates "n" through the addon, the only data being transmitted is name, level, class, rating point assignment, and maybe a short comment ("Excellent healer"). This note is added to the guild database through the broadcast channel and if a member was not online at that time, they do not receive the note unless they make a manual request, or, possibly target or group with that person in the future when the addon then makes the request. When guild member "Y" quests with "n", they make a rating change, and edit the note on "n". At this point only the RP change, level difference, and possibly the note change, is broadcast and updates all members data. The ratings, I think, would remain a kind of global thing; You may give or take away a limited number of points from the global rating. And if someone ever hit 100, have the recruiters all over them EDIT: Just had a thought, if each members system became part of the database, the only way to keep track of the point assignments and make them jive with each other would be to append additional info, such as date/time or something similar, or a code for that members addon and the change made; This way when info is received the database can check against itself to see if that change has already been made. NEW EDIT: Just found a mod similar to what I was looking for...some of the code might help with what you are trying to do; it is called DoIKnowYou from WoWAce...also available on Curse.
Last edited by Pathor : 07-13-08 at 08:44 PM.
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Pathor |
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Coren |
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07-04-08, 07:12 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 16
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Re: AV battleground
A few days ago I had plenty of karma entries that looked like "playername@servername". I guess I got those during my latest AV runs and I really don't care for those ;-) I'm not sure if that applies to all BGs. But AV is way too anonymous to acquire karma there. If I'm raiding "normally" (i.e. with my guild), I would not mind having karma added - just less that in a G5? thanks for a GREAT mod
Last edited by Slona : 07-04-08 at 07:12 AM.
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Slona |
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07-01-08, 04:39 AM | |
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About time I found this mod again. I used to use an older incarnation of Karma, but sadly lost it in the PC shuffle game. I have been scouring the web recently attempting to find a mod for my guild, something much like Karma. What we are looking for is a mod that all of our Guild members could use, officers being the moderators, that would allow us to rate players we meet in our daily quest slog. Those ratings would be shared with everyone in the guild who has the mod, along with any short comments each person may want to make about that player (this is where the officers come in, try to comments fairly benign).
Having no luck finding a mod like this I took a stab at writing it myself, with no luck, my LUA skills are nonexistent; Then even went so far as to plagiarize Blacklist and Group Calendar for their code (GC for the data communication and ranking lockouts). That project is sitting on my desktop right now and not going anywhere anytime soon. When I came across Karma again, and read your post about wanting to share the data I thought, "this is it". What do you need to get this idea off the ground? You name it, and I'm up for it. |
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Pathor |
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06-23-08, 01:40 PM | ||
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I got as far as to transfer a minimal dataset (playername, Karma, total time played with playername). But that still needs some honing atm. When I'm satisfied with that, I'll get to mix-in the imported data with the existing... All that will probably take some more weeks to come before it'll be "publicly" available. |
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Coren |
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06-23-08, 12:17 PM | |
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Any chance you're working to implement a feature that would allow you to retrieve another player's database? For example, if i wanted to share my entire DB with a guild member?
great mod by the way |
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ockky |
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05-21-08, 12:18 AM | ||
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Re: Re:
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Kamicane |
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05-20-08, 05:13 PM | |||
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Re:
But: As I'll look over the places to deactivate, I might as well add code to track all raid members. But that's rather low priority atm., sorry. |
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Coren |
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05-20-08, 02:13 PM | |
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Raiding
Karma doesn't auto track a full raid party? That would be most useful for PuGs.
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DaemonSambe |
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05-19-08, 11:53 PM | |
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Feature Request
First sorry for my bad english
I use Karma a while and there's a feature I'm still missing: Since the friendlists on my chars are full (synchronized) I'd love to could whisper people from the Karma list. If it's just possible maybe I'm too blind to find this option Please keep up the good work! |
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Kamicane |
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05-19-08, 06:15 PM | |||
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Re: funtastic changes
In 20400.E, the value is updated on change and I completely changed the whole talent stuff, so Karma can live with other stubborn addons and still work. |
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Coren |
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05-19-08, 04:35 PM | |
A Kobold Labourer
Forum posts: 0
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funtastic changes
i really like the latest changes
it's just that i get spammed with "can't inspect talents: multiple frames being registered..." now. sounds interesting, but i don't need to be told every few seconds. can i turn that off somehow or do i need to find the conflicting mod? i assume it's x-perl that shows me talent info too and i can't survive without that... cheers |
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Slona |
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05-18-08, 04:56 AM | ||||
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Re: Re: Re: auto add karma?
I'll likely add it like I plan to add foreign Karma: as a modifier to the regular Karma value, plus a switch to turn it on/off (Foreign Karma will be Karma you got for someone else by another someone else with Karma installed.)
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Coren |
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05-17-08, 10:52 AM | ||
A Kobold Labourer
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Re: Re: auto add karma?
WHOA - that's a fast reply! so i better keep you pondering : (NO! not about bananas ...) too bad my sigificant other does not play WoW - so all of my WoW budies share the same karma... . but tbh - in that situation I would (manually) have my SO start at karma 100 while everybody else starts at 50. maybe a possibility to even lock karma at a given value? I don't even think about using karma for these few "special" players - i'll remember their name anyway ... how about some right-click functionality (not sure if that would interfere with tooooo many other mods?) for -5,-1,+1,+5 karma for the current group members? right on my target or group frame(s) would be perfect, but inside karma is ok. maybe just a few buttons next to the "current party" inside the karma window? what I miss is an *easy* way to move somebody up or down a bit on the karma ladder. it's really "hard" to type the /command or move that slider a constant value left or right. maybe i just miss something? thanks |
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Slona |
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05-17-08, 08:57 AM | ||
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Re: auto add karma?
I thought about the idea myself, I considered an automatic +1 per time grouped (say +1 per 3 hours). But I dropped the idea again, it was a day I played some midlevel alt and looking for a tank for hours and finally got one who was... uh. Y'know? Add onto that that sometimes people play together always (couples...) and you like the one person and can't stand the other... it wouldn't be right to +1 both. The idea isn't totally off the table, but I'm still pondering... |
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Coren |
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