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Updated: | 03-17-13 11:28 PM |
Created: | unknown |
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I have been looking for a mod to auto loot profession windows. For example I want to auto loot whenever I skin something or mine something etc... So after looking for some time with out much luck I stumbled across FastDisenchant by masahikotao. This seemed to do the trick, but it only dealt with disenchanting and prospecting. I decided that wasn't good enough and put my limited coding knowledge to work with my friend to make it work with other professions. Thus looter was born. Though I admit while messing around with the code we came up with several other features we think would be great to add if we can figure out how. Its if far from being a final product, but we figured we would get an alpha release version out to start things off.
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1.1.8 Released.
See the Changelog for details.
As always, keep a watch on the Portal for more information.
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Note: Short of thinking of something else, this will one of the last updates to the Looter mod itself, to keep it a nice small and lightweight but does what you want looting mod. Next in line is titan/fubar support (which might be another mod, such as how bankitems does, depending on size of the change) and WoTLK compatibility.
Further "extra" features that will enhance Looter such as been discussed before, such as possibly Loot/Rolling based on wish list in Atlas Loot, or Auctioneer values, and so on, will most likely be turned into another mod such as "LooterExtras" which will require Looter but be an optional addon for those that want the extra features and don't mind the extra memory/performance hit they might cause (again see readme for details).
* Added looting of Quest items (updated as of 1.0.4, see readme)
* Quest item loot list updated on login automatically
* Added /looter add, and /looter remove for adding or removing the mouseovered item to the custom loot list.
* Added looting by item value, read readme for details
* See change log for more details.
* Minimap button is now hideable and showable via slash command or menu option
* Looter will now automatically reset and update the saved settings if the version (or lack of version for even older versions) is older then the current version. This will fix most problems related to having older settings that don't have the new toggles added in later versions.
* Fixed 3 outstanding bugs (listed at the portal below, see there or the changelog for details)
* Should now be fully WoTLK compatible.
Made an author portal at This link where people can more easily post any bug reports or feature requests and easily track them.
Current version:
Working slash command system, using /looter.
Using the above, you can toggle any of the current looting options on or off.
*Added /looter list custom, to list whats in the custom loot list (see gui)
*Added /looter toggle status, to see whats toggled on or off
*Added /looter version, to see what the current version is
*Added /looter reset, to reset the toggles back to default and clear the custom loot list
*Added /looter clear, to clear the custom loot list (and hence not /looter reset, which resets the toggles, or needing to remove each item yourself)
Working Menu/GUI, for now use /looter open menu to access.
Can use the new menu to visually see whats enabled or disabled, as well as change them from the menu, also can use the menu to add items you wish to loot automatically to the custom loot list and click the display button to see whats in there so far.
Working saved options, all toggle options and the custom loot list will now be saved between sessions for each individual character.
Working Minimap button, place it where you want it, and you can left click it to open the menu or right click it to update your quest item loot list (see readme)
Next in line:
TBD
*Loots Prospecting window
*Loots Milling window
*Loots Disenchanting window
*Loots Mining window
*Loots Skinning Window (think its a fairly complete list let me know if you see something that wasnt looted.)
*Loots Herbalism window
*Loots Tailoring window
*Loots Fish, from the Fishing window
*Loots Health and/or Mana Potions
*Loots Battleground items (see readme for more details)
*Loots Quest items (see readme for update details)
*Loots Items if a certain value (if enabled, see readme for details)
Coming soon:
*Localizations
*And more for a full list (or at least current full list) read the included readme.
Should work fine with mods that change the loot frame such as xloot.
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EVmaker |
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10-23-10, 03:03 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 1
Uploads: 0
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Looter 'remount' feature request
I was looking for a mod that would auto-remount me after gathering herbs, I found and downloaded looter but I can't get it to work. The read me file says "see the 'remount' feature request on the portal for more information, but I can't find it. Anybody know how it works or have a link?
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martyr667 |
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09-22-10, 09:32 PM | ||
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EVmaker |
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09-22-10, 07:57 PM | ||
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For some silly Blizzard reason, LootSlot() taints in combat when there's only coin to be looted. Repeat, it happens only when there's 1 item and that's coin. Go figure. |
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Dridzt |
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09-22-10, 01:46 PM | ||||
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Boxes/Clams other things, can't really be opened automatically with a mod as wow requires certain actions (like opening of things and casting spells usually) to require a mouse press in order to do, I can however look into adding a 'fishing' option for those kind of things.
Last edited by EVmaker : 09-22-10 at 01:46 PM.
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EVmaker |
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09-22-10, 01:41 PM | ||
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Next time your in wow could you please do /eml build, and then let me know the WoW version, build, and TOC version listed from that? |
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EVmaker |
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09-17-10, 03:50 PM | |
A Defias Bandit
Forum posts: 2
File comments: 34
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Started recieving a taint issue a few days ago. I thought I would come and toss it up here for you. Great addon btw. Makes wow life so much easier. lol.
9/17 07:23:46.640 An action was blocked in combat because of taint from Looter - LootSlot() 9/17 07:23:46.640 Interface\AddOns\Looter\Looter.lua:294 Looter_OnEvent() 9/17 07:23:46.640 Looter_GeneralScripts:OnEvent() |
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Arrowsong |
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09-17-10, 10:57 AM | |
A Kobold Labourer
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I have just a bit of a request. I have noticed that Looter does not pick up keys, or at least not the ones I have had drop for me. Also the boxes and some of the other items you can fish up don't get auto looted, these often contain useful cloth, leather and money, but the boxes them selves only have a sell price of a few copper. It would be cool to have an option to enable them, or even better automatically open the boxes and auto loot the contents. Clams are the like boxes, they often contain useful pearls and clam meat for cooking and I have had to add them to my custom list also.
Another thing I though of while typing this was maybe a block list for items that you do not want to be picked up even though they might fall under one of the other allow lists. For example I use wool and silk still on my one toon, but have more linen then I know what to do with other then just sell to a merchant. It's just not worth my time to let it build up taking up bag slots and does not make me much in the AH. It would just be a lot simpler then turning off looting for cloth and manually entering all the other types I do want in the allow list when it could be just one item in a block list. Well simpler to the end user, maybe not the programmer... lol Any way, those are just a few of my thoughts, still loving the mod though, great work! |
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ChibiCD |
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06-21-10, 09:17 PM | |
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No problem - keep up the good work! =)
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sdwwraith |
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06-21-10, 11:49 AM | ||
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EVmaker |
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06-20-10, 10:56 PM | |
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I think I found what was wrong. Line 401 in Looter.lua reads:
Code:
elseif LooterGeneralProfession[itemArray.ID] and Looter_Settings["General"] then Code:
elseif LooterGeneralProfession[itemArray.ID] and Looter_Settings["Misc"] then |
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sdwwraith |
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06-20-10, 10:55 AM | |
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Mining additions
The looting of essences for mining (Crystallized Earth, etc.) doesn't seem to work for me, even though I do have "misc professions" checked. Everything else appears to work so far. Any thoughts on this? (Great mod BTW)
Last edited by sdwwraith : 06-20-10 at 10:56 AM.
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sdwwraith |
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06-06-10, 12:35 AM | |
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Important Note
The use at your own risk delete loot option will take all the loot off the corpse and close the window, so it does not need the close loot option. However, if you do have the close loot option on, the delete loot option will not do anything.
Like Anjalena said below it should have been an either-or, but as I was coding too late into the night I forgot to code that for the release. That said, it shouldn't really effect much, and I'll have it fixed in the next release. |
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EVmaker |
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04-16-10, 07:28 PM | ||
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Hope you have a great weekend!
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“I’m sure I’m in serious need of some moral spankitude, but guess who’s not qualified to be my rabbi?” |
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Anjalena |
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04-16-10, 12:51 PM | ||||
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EVmaker |
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