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DevTools  Popular! (More than 5000 hits)

Version: 1.11-30000
by: Iriel [More]

DevTools - Development tools for UI authors.

A relatively simple AddOn which provides some slash commands

/reload

Just a shortcut (since I'm lazy) for /script ReloadUI()

/dump expression

Prints the result of executing a Lua expression (Basically /script but with
output). It should be able to handle pretty much any kind of return data
(including self-referential nested tables!)

e.g.
/dump GetPlayerMapPosition("player")

DevTools: value=GetPlayerMapPosition("player")
[1]0.43320921063423
[2]0.69365233182907

/dtchatevent

Toggle chat event tracking/debugging (this is a saved setting). When
active each chat frame message (in all standard ChatFrames) will be
prefixed by a marker that can be clicked on the pop up the details of
the event that created it.

/dtchatevent buffer

Displays the current chat event rolling buffer size.

/dtchatevent buffer <size>

Set the current chat event rolling buffer size
(e.g. /dtchatevent buffer 10000), the default buffer size is 1000.

/dtframestack

Toggles the 'frame stack' window, which displays the stack of visible
frames under the mouse pointer. (There are also key bindings for this).

/dteventtrace [command]
/dtevents [command]

Without any command it toggles visibility of the event trace frame. The
following commands are also recognized:

stop -- Halts collection of events
start -- Starts normal collection of events
fill -- Starts collection of 50 events (then stops)
toggle -- Equivalent to no parameters

1.11 - Ready for 3.0!
1.8 - General cleanup build, also added delayed load to /dtevents (note this is the default, if
you want to start capturing events right away as it used to, use /dtevents auto to turn on
auto start-on-load)
1.7 - Even more support for combat events in 2.4
1.6 - Updated to support extended combat events in 2.4
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Unread 07-08-07, 12:51 PM  
elfchief
A Defias Bandit

Forum posts: 2
File comments: 13
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LoD?

WTB [Load On Demand Version]


... pweeze?
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Unread 09-12-07, 03:19 AM  
orionshock
A Wyrmkin Dreamwalker
 
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any chance at getting the event variables if any?
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Unread 02-19-08, 05:21 PM  
dracula
A Murloc Raider
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I assume this is only supposed to work on PTR and not with 2.3 as stated on the WoWInterface addon portal?

Getting error:
DevToolsEventTraceFormats.lua: line 128: "Index is nil"

local POWER_TYPES = {
[SPELL_POWER_MANA] = "MANA", <----
[SPELL_POWER_RAGE] = "RAGE",
[SPELL_POWER_FOCUS] = "FOCUS",
[SPELL_POWER_ENERGY] = "ENERGY",
[SPELL_POWER_HAPPINESS] = "HAPPINESS",
[SPELL_POWER_RUNES] = "RUNES",
[-2] = "HEALTH";
}
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Unread 04-01-08, 01:50 PM  
Iriel
Super Moderator
WoWInterface Super Moderator
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Yes, sorry about that.. I forgot that 2.3 didn't define all of the symbols.
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Unread 04-28-08, 04:50 PM  
Mera
Retired of WoW, In ESO :)
 
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GG

Saves time your addon, very handy, keep it up my friend I love you

ps: rated 5/5 excellent!
Last edited by Mera : 04-29-08 at 09:09 AM.
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Unread 04-29-08, 11:48 AM  
Mera
Retired of WoW, In ESO :)
 
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Suggestion

I have a small suggestion Iriel, to be able to saves filters we want to show/hide in the /dtevents windows, when clicking the "?" icon, this would save much time to not have to check/uncheck which event I would like to filter after each connnection or each Reloadui. Like 2 button, on to uncheck all , the other to check all and by logging what is checked/unchecked into the profile.
Last edited by Mera : 04-29-08 at 11:51 AM.
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Unread 02-08-09, 06:42 PM  
Speeddymon
A Murloc Raider

Forum posts: 7
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Any chance of getting it up to date for the current version of WoW? I am working on an addon and having to fix an addon to troubleshoot another addon is a bit annoying...
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Unread 04-01-09, 03:47 AM  
Tifi
A Murloc Raider
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Here's a macro to toggle event logging. The slash command /dteventtrace[ toggle] just toggles the visibility of the window. This macro shows the event trace frame if it's not visible, starts logging if we're currently not logging, and stops if we are.
Code:
/run local d,f=DevTools,EventTraceVisualFrame; if not d:GetEventTraceStatus() then d:EventTrace_Start(false); else d:EventTrace_Stop(); end; if not f or not f:IsShown() then d.EventTrace_SlashCommand(""); end;
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Unread 05-18-09, 11:49 AM  
anseloth
Coding Archmage
 
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Forum posts: 50
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is anyone still working on this mod?

just wondering, is anyone still working on this mod? a new version that is up to date would be really good.

if it comes down to it, i can always give it a try, but, i am still new to the mod programming scene, so it would be a lot better for someone who already knows how to program mods well.

another mod that i discovered that helps with making mods like this one, and is also out of date, is http://www.wowinterface.com/download...66-WowLua.html. its called WowLua, in case anyone was wondering.
__________________



Last edited by anseloth : 05-18-09 at 12:02 PM.
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Unread 05-29-09, 09:03 AM  
dr_AllCOM3
A Cyclonian
 
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This addon helps a A LOT while developing my own addons.
5/5
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Unread 09-07-09, 06:34 PM  
Stewart
A Kobold Labourer
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These are actually bundled with wow 3.2 now, they are LoD, and are accessable using /framestack /eventtrace and /dump
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Unread 09-24-09, 09:21 AM  
PProvost
A Deviate Faerie Dragon
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IMHO the bundled ones are not as good as the original. I used to use filtering a LOT when working out an event trace and the in game one has no filtering as far as I can tell.
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Unread 11-02-10, 03:44 PM  
Ketho
A Pyroguard Emberseer
 
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Will DevTools be updated for 4.0.1, Iriel?

I really, really liked the chat event tracking /dtchatevent .. feel sad not being able to use it anymore in Cataclysm
Last edited by Ketho : 10-10-11 at 03:53 PM.
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