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Battle for Azeroth (8.0.1)
Updated:10-03-18 06:45 PM
Created:08-04-10 07:07 PM
Downloads:8,711
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Categories:Action Bar Mods, Combat Mods, Unit Mods

ImpliedTarget  Popular! (More than 5000 hits)

Version: 1.3.12
by: Vrul [More]

This addon only works with action buttons provided by the default UI. Support for other action bar addons may be found in the Other Files tab.

Macros allow you to change the ability that you use based on whether your target is friend or foe. This addon allows you to do the opposite, change the target of an ability based on whether that ability is harmful or helpful. Support for custom paging of the main action bar is also provided (may be disabled by another addon).


Anyone with several macros similar to:

/cast [harm, nodead] [@targettarget, harm, nodead] [@mouseover, harm, nodead] [@pettarget, nodead] HarmfulSpell

or

/cast [@mouseover, help, nodead] [help, nodead] [@targettarget, help, nodead] [@player] HelpfulSpell

can instead set up a targeting priority and apply it to all of your action buttons without wasting a single macro.


To further enhance your mouseover targeting, two additional options are provided. @unitframe can be used in place of @mouseover to target a unit only if it is a unit frame. Similarly, @unitmodel can be used to target only units that are in the 3D world.


Note: Target behavior is only changed for spells and items placed directly into an action button.

Translators: To submit a translation please just edit an existing file (ImpliedTarget\Locales.lua or ImpliedTarget_Config\Locales\deDE.lua) and send it to me.

Developers: If you would like to make ImpliedTarget work with your addon then see the API below and look at how it was done for other addons in the Other Files tab.


API (these functions may be called in combat, but their effects won't happen until combat has ended)

ImpliedTarget.DisableKeyBinding()

Forces ImpliedTarget to disable it's key binding code and allow it to be garbage collected. Only call this if your addon will be providing this functionality.


ImpliedTarget.DisablePaging()

Forces ImpliedTarget to disable it's paging code for the primary action bar and allow it to be garbage collected. Only call this if your addon will be providing this functionality.


ImpliedTarget.AddButton(button [, bind])

Allow ImpliedTarget to alter the behavior of an action button.

Arguments:

button - (table or string) An action button or name of an action button.

bind - (string) The name of the key bind for the action button.
Returns:
button - (table or nil) If successful the action button is returned, otherwise nil.

ImpliedTarget.RemoveButton(button)

Prevent ImpliedTarget from altering the behavior of an action button.

Arguments:
button - (table or string) An action button or name of an action button.
Returns:
button - (table or nil) The action button if it was removed, nil if the action button had not been previously added.

Version 1.3.12 (10/03/2018)
- Changed Discipline Priest's Mindbender from 'help' to 'harm'
- Defaulting to UseAction for non-GTAoE abilities and CastSpellByID for GTAoE abilities

Version 1.3.11 (10/02/2018)
- Added Void Bolt to the Shadow Priest list of spells

Version 1.3.10 (09/30/2018)
- Fix to make actions more closely follow default behavior with regards to starting auto-attack

Version 1.3.9 (09/29/2018)
- Change for weird inconsistent behavior between CastSpellByID and CastSpellByName

Version 1.3.8 (09/29/2018)
- Included missing library file and toc info for LibDataBroker-1.1
- Added Locales.lua to help with anyone wanting to translate

Version 1.3.7 (09/28/2018)
- The modules for Bartender4 and Dominos are now their own addons and available separately
- Removed the Monk ability Chi Wave from the list of targeted actions
- Fixed the option for manual targeting preventing the use of auto-targeting and non-targeted actions
- Merged the Help options Auto and Manual into the drop-down Default
- Corrected an issue with item/spell names not being available until after a UI reload
- Added a LDB plugin
- Library update

Version 1.3.6 (08/27/2018)
- Fixed an error with converting GTAoE settings

Version 1.3.5 (08/26/2018)
- Changed the scope of some variables in ImpliedTarget_Config that were being leaked globally
- Corrected an issue with applying queued commands after combat
- Fixed an issue with detecting specialization changes for applying Harm Priority
- Added a "Manual" option to Harm, Help, Rez, and GTAoE to allow explicit cursor targeting
- Reworded some stuff in the options

Version 1.3.4 (07/24/2018)
- Updated for 8.0
- Reworked how some things are processed behind the scenes
- Added support for ground targeted area of effect (gtaoe) abilities (manually added only)

Version 1.3.3 (02/08/2018)
- Fixed error when assigning custom parameters

Version 1.3.2 (01/21/2018)
- Corrected the classification of the Warlock ability "Phantom Singularity" from 'help' to 'harm'
- Fixed errors with harm priority and roles

Version 1.3.1 (09/02/2017)
- Updated for 7.3

Version 1.3 (07/18/2016)
- Updated for 7.0
- Significant reworking of how things are done behind-the-scenes
- Added a feature to prioritize harm/help for dual-role abilities based on role

Version 1.2.2 (10/19/2014)
- Fix for key binds not working after a reload

Version 1.2.1 (10/14/2014)
- Updated for 6.0

Version 1.2 (10/31/2013)
- Resurrection abilities are now completely separate from helpful abilities in the options
- Improved the way secure unwrapping was done to avoid conflicts with other addons
- Changing the active key bind set now updates key binds so they will still work
- Fix to allow key binds to work with the pet battle UI
- Fix for key binds containing "[" or "]"
- The Grid integration option was replaced with a more universal solution: @unitframe, @unitmodel
- Moved Bartender4 and Dominos support into separate addons as examples for any addon author looking to incorporate ImpliedTarget support
- Added some auto-correction for minor errors in parameters that are manually entered

Version 1.1.7 (09/18/2013)
- Fixed key bind issues with ExtraActionButton and PetBattleUI
- Corrected an issue with changing Paging settings

Version 1.1.6 (06/23/2013)
- Added an option to disable resurrection abilities from working with implied targeting
- Corrected the spellID for the warlock spell Soul Stone
- Improved behavior with Grid integration
- Option based code optimization

Version 1.1.5 (06/14/2013)
- Fixed an error and a bug with Grid integration

Version 1.1.4 (06/13/2013)
- Resurrection abilities will now also work with implied targeting
- Added an option for Grid users

Version 1.1.3 (09/02/2012)
- Added options for excluding entire action bars from implied targeting

Version 1.1.2 (07/28/2012)
- Updated for MoP

Version 1.1.1 (12/10/2011)
- Added compatibility for Dominos

Version 1.1 (11/26/2011)
- Added compatibility for Bartender4
- Changed options to be easier for novice users (borrowed Bartender4's style)

Version 1.0.5 (01/11/2011)
- Correct an issue with some empty vehicle buttons

Version 1.0.4 (01/04/2011)
- Fix for key binds that contain characters that have special meaning for Lua's format function

Version 1.0.3 (12/24/2010)
- Ignore spells that can't be identified as harmful or helpful (fixes errors with vehicle abilities)

Version 1.0.2 (10/13/2010)
- Updated for 4.0

Version 1.0.1 (08/06/2010)
- Fixed a bug when changing key binds for the main action bar

Version 1.0 (08/04/2010)
- Initial release
Optional Files (3)
File Name
Version
Size
Author
Date
Type
1.0
841B
09-27-18 04:43 PM
Addon
1.0
1kB
09-27-18 04:42 PM
Addon
2.0
2kB
08-06-18 12:36 PM
Addon


Archived Files (25)
File Name
Version
Size
Author
Date
1.3.11
138kB
Vrul
10-02-18 06:42 PM
1.3.10
138kB
Vrul
09-30-18 11:09 AM
1.3.9
138kB
Vrul
09-29-18 05:03 PM
1.3.8
138kB
Vrul
09-29-18 08:08 AM
1.3.7
137kB
Vrul
09-28-18 08:12 PM
1.3.6
138kB
Vrul
08-27-18 06:20 AM
1.3.5
138kB
Vrul
08-26-18 06:13 PM
1.3.4
137kB
Vrul
07-24-18 06:04 PM
1.3.3
131kB
Vrul
02-08-18 07:12 AM
1.3.2
131kB
Vrul
01-21-18 12:58 PM
1.3.1
131kB
Vrul
09-02-17 12:29 PM
1.3
130kB
Vrul
07-18-16 10:05 PM
1.2.2
115kB
Vrul
10-19-14 10:12 AM
1.2.1
115kB
Vrul
10-13-14 11:43 PM
1.2
114kB
Vrul
10-31-13 03:40 PM
1.1.7
106kB
Vrul
09-18-13 05:34 PM
1.1.6
105kB
Vrul
06-23-13 02:01 PM
1.1.4
104kB
Vrul
06-13-13 05:13 PM
1.1.3
102kB
Vrul
09-02-12 11:26 AM
1.1.2
102kB
Vrul
07-28-12 02:40 PM
1.1.1
101kB
Vrul
12-10-11 07:14 PM
1.1
100kB
Vrul
11-26-11 03:55 PM
1.0.5
96kB
Vrul
01-11-11 07:16 PM
1.0.4
96kB
Vrul
01-04-11 03:19 PM
1.0.3
96kB
Vrul
12-24-10 01:45 PM


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Unread 10-05-18, 07:44 AM  
Darchrys
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Originally Posted by Vrul
Originally Posted by Darchrys
Just a thought on this - the spell ID changes (from 34433 to 254224) when you have the glyph applied, could this be the reason?
Yes, but does it still not work in version 1.3.12? I switched from using CastSpellByID to UseAction as the default for non-GTAoE actions and was hoping that would fix that as well.
Just checked with the voidling Glyph and yes it does work now (sorry had removed the Glyph when I noticed it wasn't working so hadn't checked before I posted.) Great thanks.
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Unread 10-04-18, 06:02 AM  
Vrul
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Originally Posted by Darchrys
Just a thought on this - the spell ID changes (from 34433 to 254224) when you have the glyph applied, could this be the reason?
Yes, but does it still not work in version 1.3.12? I switched from using CastSpellByID to UseAction as the default for non-GTAoE actions and was hoping that would fix that as well.
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Unread 10-04-18, 03:52 AM  
Darchrys
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Originally Posted by Vrul
Void Bolt should be fixed in the version (1.3.11) that I just put up. I still need to look into the glyphed Shadow Fiend issue.
Just a thought on this - the spell ID changes (from 34433 to 254224) when you have the glyph applied, could this be the reason?
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Unread 10-03-18, 10:09 PM  
Vrul
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Re: Priest Penance

Originally Posted by bonitao
Hi, me again!

Remembered something that bugged me for some time (got used to it).

Since i play discipline, i choose both damage and healer on the first menu hehe. But Penance doesn't respect the mouseover for heals just for harm, even with mouseover priority selected.

I don't know if there is a limitation here, but i think is worth mentioning.
Harm Priority does what it says, prioritizes harm targets over heal targets. If you selected Healer as a Discipline Priest then Penance will always try to harm before heal. Basically it just picks which options to look at first (Harm or Heal) and if no valid target is found then it goes to the other set.
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Unread 10-03-18, 09:45 PM  
bonitao
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Priest Penance

Hi, me again!

Remembered something that bugged me for some time (got used to it).

Since i play discipline, i choose both damage and healer on the first menu hehe. But Penance doesn't respect the mouseover for heals just for harm, even with mouseover priority selected.

I don't know if there is a limitation here, but i think is worth mentioning.
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Unread 10-03-18, 08:39 PM  
bonitao
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Re: Re: Old problem and current problem.

Nice, I updated and tested, so far it works! Thanks for the quick fix =D
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Unread 10-03-18, 06:51 PM  
Vrul
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Re: Old problem and current problem.

Originally Posted by bonitao
I was using v1.3.6 before and had one problem, the priest spell (that is a talent) Mindbender return invalid target all the time when pressed on bars (it work if i press on the spellbook).
For some reason I had the Discipline version of Mindbender classified as 'help' while Shadow's version was ok.

Originally Posted by bonitao
On my rogue the spell "Stealth" and "gladiator medallion" does nothing on my bars (and it doesn't show any "errors"), i still can press from the class bar or spellbook. But i notice that "stealth" works on outlaw spec (medallion doesn't).
For Assasination and Subtlety Rogues with the talent Subterfuge, Stealth becomes a different spell behind the scenes. I changed which Blizzards functions will be called in certain circumstances due to their inconsistencies to help with this.

I didn't test the Gladiator Medallion but I'm hoping the change for the Stealth issue fixed it too (version 1.3.12).
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Unread 10-03-18, 12:04 PM  
bonitao
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Old problem and current problem.

Hi, first of all I love this addon! It simplifies so much.

(Im using Dominos)

I was using v1.3.6 before and had one problem, the priest spell (that is a talent) Mindbender return invalid target all the time when pressed on bars (it work if i press on the spellbook).

I updated the addon and tested v1.3.10 and the problem persists but now i have another one. On my rogue the spell "Stealth" and "gladiator medallion" does nothing on my bars (and it doesn't show any "errors"), i still can press from the class bar or spellbook. But i notice that "stealth" works on outlaw spec (medallion doesn't).

Sorry if any typos, Im not a native speaker xP

Edit: when i say "pressed on bars" it's the behavior from that spell on the bar in any position, pressed by the binding or clicking.

I have tested in the latest version and the problem persists.

Edit 2: "gladiator medallion" doesn't work either on priest on the latest version.
Last edited by bonitao : 10-03-18 at 05:51 PM.
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Unread 10-03-18, 02:24 AM  
Darchrys
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Originally Posted by Vrul
Void Bolt should be fixed in the version (1.3.11) that I just put up. I still need to look into the glyphed Shadow Fiend issue.
Yep Void Bolt working perfectly now - thank you for fixing!
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Unread 10-02-18, 06:53 PM  
Vrul
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Void Bolt should be fixed in the version (1.3.11) that I just put up. I still need to look into the glyphed Shadow Fiend issue.
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Unread 10-02-18, 08:04 AM  
nKweo
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when I shift to void form (with Void Eruption) I don't seem to be able to cast Void Bolt.
Just tested this on my sPriest and I can confirm that this is now the case (wasn't one or two versions ago). I'm using ImpliedTarget with the default ui.
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Unread 10-02-18, 06:17 AM  
Darchrys
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Re: Re: Void Eruption / Void Bolt

Originally Posted by Vrul
Originally Posted by Darchrys
Have been using Implied Target for a while but haven't really played Shadow Priest since BfA launched (so not sure if this is related) - but have found when I shift to void form (with Void Eruption) I don't seem to be able to cast Void Bolt. I can cast it from the spell book - but not from the action bar (including clicking.)

I am using ElvUI - had a similar issue with trying to cast my Shadowfiend in disc form, which wouldn't work either and failed in a similar way. However removing the glyph that transformed the shadowfiend into a Lightspawn fixed that. Not sure if this is an Implied Target thing, ElvUI thing, or some interaction between the two.
Have you tried using version 1.3.10 yet? I changed some things around that may have fixed that.
Just checked - 1.3.10 is the version I have at the moment so yes. If there is anything else it helps for me to check then let me know.
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Unread 10-02-18, 06:04 AM  
Vrul
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Re: Void Eruption / Void Bolt

Originally Posted by Darchrys
Have been using Implied Target for a while but haven't really played Shadow Priest since BfA launched (so not sure if this is related) - but have found when I shift to void form (with Void Eruption) I don't seem to be able to cast Void Bolt. I can cast it from the spell book - but not from the action bar (including clicking.)

I am using ElvUI - had a similar issue with trying to cast my Shadowfiend in disc form, which wouldn't work either and failed in a similar way. However removing the glyph that transformed the shadowfiend into a Lightspawn fixed that. Not sure if this is an Implied Target thing, ElvUI thing, or some interaction between the two.
Have you tried using version 1.3.10 yet? I changed some things around that may have fixed that.
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Unread 10-02-18, 04:38 AM  
Darchrys
A Kobold Labourer

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Void Eruption / Void Bolt

Have been using Implied Target for a while but haven't really played Shadow Priest since BfA launched (so not sure if this is related) - but have found when I shift to void form (with Void Eruption) I don't seem to be able to cast Void Bolt. I can cast it from the spell book - but not from the action bar (including clicking.)

I am using ElvUI - had a similar issue with trying to cast my Shadowfiend in disc form, which wouldn't work either and failed in a similar way. However removing the glyph that transformed the shadowfiend into a Lightspawn fixed that. Not sure if this is an Implied Target thing, ElvUI thing, or some interaction between the two.
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Unread 09-30-18, 09:24 AM  
nKweo
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Just a heads up that I send 2 private messages. I can't see them myself anymore (that's probably just how this antiquated site works :P), so just in case.
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