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Updated: 11-14-19 06:01 PM
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WoW Classic (1.13.2)
Updated:11-14-19 06:01 PM
Created:09-15-19 06:34 AM

AutoCarrot  Popular! (More than 5000 hits)

Version: 1.13.6
by: kebabstorm [More]

Equips Carrot on a Stick automatically when mounted

UPDATE: Now also supports gloves with Riding enchant and boots with Mithril Spurs.

/ac enabled 0/1
/ac ridingGloves 0/1
/ac mithrilSpurs 0/1

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09-15-19 09:00 AM

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Unread 11-26-19, 03:49 PM  
A Kobold Labourer

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The addon doesn't equip boots with Mithril Spurs

I enabled the boots option with /ac mithrilSpurs 1, but the AddOn still doesn't equip them.

I have my Spurs on my 2nd pair of Shadowcraft Boots. Maybe the problem is that the AddOn doesn't recognize the duplicate?
Last edited by Larper : 11-26-19 at 03:49 PM.
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Unread 11-21-19, 03:59 AM  
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 1
Uploads: 1

Great addon but there's a bug, if I have it enabled, and I try to equip gloves with enchant/boots with enchant or carrot while dismounted it will revert back to the other item, so even if the default gloves/boots are the one with enchant and I want to have them equipped all the time, it won't let me, keeps switching to another item in my bags.
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Unread 11-18-19, 09:29 AM  
A Cyclonian
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Forum posts: 44
File comments: 12
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Tremendous addon, but I would like to make some macro or script that will trigger unequip of riding items. And disable addon till I press it again. Like enable combat mode bind.
/ac enabled 0/1
can disable/enable addon, but do not trigger unequip. To unequip I need to unmount.
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Unread 09-27-19, 11:15 AM  
A Kobold Labourer

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Great addon. Was wondering if u can make one for Argent Dawn Commision trinket at west/east plaguelands
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Unread 09-24-19, 06:11 PM  
An Aku'mai Servant
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Forum posts: 36
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i find it amusing that it also switches gear when you take a flight path. intentional or bugged?
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Unread 09-19-19, 11:05 PM  
A Deviate Faerie Dragon

Forum posts: 10
File comments: 3
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One patch to help with functionality and a few suggestions:
Lua Code:
  1. f:SetScript("OnUpdate", function()
  2.     if(not AutoCarrotDB.enabled) then return end
  3. ... change into ...
  4. f:SetScript("OnUpdate", function()
  5.     if(not AutoCarrotDB.enabled or InCombatLockdown()) then return end

  • check both trinket slots for carrot
  • stop scanning bags after finding all items that we are interested in (e.g. if hands and boots disabled, immediately)
  • if available use an inventory/container library to keep track of what is in the bags of the player - BAG_UPDATE fires very, very often and should really just trigger a flag that your OnUpdate picks up on and triggers a scan
Alternatively, you could react to the events PLAYER_REGEN_DISABLED and PLAYER_REGEN_ENABLED by hiding and showing the frame (though that might not handle the edge case of logging into combat).
Last edited by erispope : 09-19-19 at 11:07 PM.
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