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Battle for Azeroth (8.0.1)
Updated:05-27-18 10:47 PM
Created:04-22-18 12:39 AM
Downloads:22,274
Favorites:5
MD5:
8.0.1

VuhDo BFA Alpha  Popular! (More than 5000 hits)

Version: v3.93-beta-6
by: Ivaria [More]

Temporary distribution point for the BFA Alpha release of VuhDo.

There doesn't seem to be a good way to distribute this through Curse/Twitch at this time.

You can also follow the bfa branch of the CurseForge SVN. It allows for public read-only access.

https://repos.curseforge.com/wow/vuhdo/branches/bfa

Version 3.93


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values


Bugfixes:
-- UNIT_SPELLCAST_* events no longer pass spell name or rank
-- UNIT_POWER event is now named UNIT_POWER_UPDATE
-- UnitAura/UnitBuff/UnitDebuff no longer accept spell name or ID
-- UnitAura/UnitBuff/UnitDebuff no longer return spell rank
-- Fixed cluster builder/AOE advice to use the new C_Map API
-- Fixed BuffWatch tracking of auras
-- Removed deprecated Death Knight aura 'Horn of Winter' from BuffWatch
-- Removed deprecated Death Knight aura 'Bone Shield' from BuffWatch
-- Removed deprecated Death Knight presences from BuffWatch
-- Removed deprecated Warlock pet aura 'Dark Intent' from BuffWatch
-- Removed deprecated Priest aura 'Fear Ward' from BuffWatch
-- Removed deprecated Priest chakras from BuffWatch
-- Removed deprecated Druid aura 'Leader of the Park' from BuffWatch
-- Removed deprecated Druid aura 'Mark of the Wild' from BuffWatch
-- Removed deprecated Monk 'Legacy of ...' auras from BuffWatch
-- Removed deprecated Paladin aura 'Blessing of Might' from BuffWatch
-- Removed deprecated Shaman aura 'Grace of Air' from BuffWatch
-- Removed deprecated Shaman aura 'Water Shield' from BuffWatch
-- Removed passive Shaman aura 'Ancestral Swiftness' from BuffWatch
-- Removed Shaman totem type buff-overwriting groups from BuffWatch
-- Removed deprecated Shaman totem 'Searing' from BuffWatch
-- Removed deprecated Shaman totem 'Stone Bulwark' from BuffWatch
-- Removed deprecated Hunter pet aura 'Spirit Beast' from BuffWatch
-- Removed depreacted Hunter pet aura 'Roar of Courage' from BuffWatch
-- Removed deprecated Hunter pet aura 'Still Water' from BuffWatch
-- Removed deprecated Hunter aura 'Trueshot Aura' from BuffWatch
-- Removed deprecated Hunter aura 'Aspect of the Pack' from BuffWatch
-- Removed deprecated Hunter aura 'Aspect of the Fox' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Cat' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Bear' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Raptor' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Hyena' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Serpent' from BuffWatch
-- Removed deprecated Hunter aura 'Lone Wolf Primates' from BuffWatch
-- Removed default Priest HoT for deprecated aura 'Grace'
-- Removed deprecated Paladin aura 'Righteous Fury' from BuffWatch
-- Removed deprecated Paladin aura 'Seal of Righteousness' from BuffWatch
-- Removed deprecated Paladin aura 'Seal of Justice' from BuffWatch
-- Removed deprecated Paladin aura 'Seal of Insight' from BuffWatch
-- Removed deprecated Paladin aura 'Seal of Truth' from BuffWatch
-- Removed deprecated Paladin aura 'Seal of Command' from BuffWatch
-- Removed deprecated Paladin spell 'Beacon of Insight'
-- Removed deprecated Warrior spell 'Vigilance' from BuffWatch
-- Removed deprecated Mage spell 'Frost Armor' from BuffWatch
-- Removed deprecated Mage spell 'Molten Armor' from BuffWatch
-- Removed deprecated Mage spell 'Mage Armor' from BuffWatch
-- Removed deprecated Mage spell 'Incanter's Ward' from BuffWatch
-- Removed deprecated Mage spell 'Invocation' from BuffWatch
-- Removed deprecated Rogue poison 'Instant Poison' from BuffWatch
-- Removed deprecated Monk stance 'Fierce Tiger' from BuffWatch
-- Removed deprecated Monk stance 'Sturdy Ox' from BuffWatch
-- Removed deprecated Monk stance 'Wise Serpent' from BuffWatch
-- Fixed preservation of BuffWatch settings for spec specific buffs
-- Fixed lack of explicit refresh on event UPDATE_ACTIVE_BATTLEFIELD


Improvements:
-- Misc fixes/changes needed for Battle for Azeroth 8.x
-- Added Hunter aura 'Aspect of the Chameleon' to BuffWatch
-- Added Hunter aura 'Aspect of the Eagle' to BuffWatch
-- Added Hunter aura 'Aspect of the Turtle' to BuffWatch
-- Added Hunter aura 'Aspect of the Wild' to BuffWatch
-- Added Hunter ability 'Misdirection' to BuffWatch
-- Added Paladin aura 'Greater Blessing of Kings' to BuffWatch
-- Added Paladin aura 'Greater Blessing of Wisdom' to BuffWatch
-- Added default custom debuffs for Uldir raid encounters


--------------------------------------------------------------
Version 3.92


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Changed the way LibDBIcon-1.0 is embedded to fix loading issue


Improvements:


--------------------------------------------------------------
Version 3.91


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed error when configuring tooltip settings per panel


Improvements:
-- Migrate minimap icon to LibDBIcon (fixes SexyMap compat)
-- Standard debuffs can now be ignored/blacklisted by spell ID
-- Standard debuff blacklist dropdown is now sorted by name


--------------------------------------------------------------
Version 3.90


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Better workaround for vehicle targeting on Antoran High Command


Improvements:
-- Display specialization names on option checkboxes


--------------------------------------------------------------
Version 3.89


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features
-- Blizzard has changed the way vehicles work for Antoran High Command
-- For now I've just disabled the proper vehicle support
-- Targeting a player in vehicle will still targe the vehicle unit
-- However, mouseover/click-to-heal should work properly
-- Healing actual vehicles (e.g. Ulduar) is now broken though


Bugfixes:
-- Shaman spell 'Purify Spirit' no longer remapped to 'Cleanse Spirit'
-- Fixed debuff duration for several debuff absorption spells


Improvements:
-- Added default custom debuffs for Antorus raid encounters
-- Added debuff absorption tracking for Antorus 'Chilled Blood'
-- Removed MoP and WoD default custom debuffs


--------------------------------------------------------------
Version 3.88


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features
-- Blizzard has changed the way vehicles work for Antoran High Command
-- For now I've just disabled the proper vehicle support
-- Targeting a player in vehicle will still targe the vehicle unit
-- However, mouseover/click-to-heal should work properly
-- Healing actual vehicles (e.g. Ulduar) is now broken though


Bugfixes:
-- Fixed saving/loading of per profile Spell Trace settings
-- Workaround for Antoran High Command vehicles, see known issues


Improvements:


--------------------------------------------------------------
Version 3.87


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features
-- Patch 7.2.5 Tomb of Sargeras Desolate Host encounter workaround
-- Under 'VuhDo Options > General > Scanners' set:
-- Range => '40 yards'
-- Global Scanner => 'Infinite'
-- Tracking of 'debuff absorbs' like 'Embrace of the Eclipse' requires
-- Under 'VuhDo Options > Panels > HoT Icons > Shields' set:
-- Shield Status => checked


Bugfixes:
-- Use full player name including realm for tell command
-- Check if GameTooltip is flagged forbidden before any interaction
-- Should fix taints related to Blizzard lock down in 7.2.5
-- Optimize common action validation on panel refresh
-- Should fix some "script ran too long" errors w/ talent spells
-- Migrate to the 7.3 PlaySound API


Improvements:


--------------------------------------------------------------
Version 3.86


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features
-- Patch 7.2.5 Tomb of Sargeras Desolate Host encounter workaround
-- Under 'VuhDo Options > General > Scanners' set:
-- Range => '40 yards'
-- Global Scanner => 'Infinite'


Bugfixes:
-- Use new power type enumeration in place of deprecated constants


Improvements:
-- Added default custom debuffs for Tomb of Sargeras raid encounters
-- Added debuff absorption tracking for ToS 'Embrace of the Eclipse'


--------------------------------------------------------------
Version 3.85


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed display of NPC/boss units


Improvements:
-- Profiles can now auto-activate for multiple specializations


--------------------------------------------------------------
Version 3.84


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed use of deprecated UnitMana/UnitManaMax APIs


Improvements:
-- TOC bump for patch 7.2


--------------------------------------------------------------
Version 3.83


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed spell trace tracking for periodic heals (eg. 'Healing Rain')
-- Fixed debuff absorption tracking for Nighthold 'Time Release'


Improvements:
-- Added bouquet validator 'Statusbar: Mana % (Healer Only)'
-- Added default bouquet 'Manabars: Mana (Healer Only)'
-- Added more default custom debuffs for Nighthold raid encounters


--------------------------------------------------------------
Version 3.82


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Updated default bouquet 'Paladin Beacon'
-- Fixed resurrection smart casting while inside PvP instances


Improvements:
-- Added ability to track different spell casts on units
-- See settings under 'VuhDo Options > General > Spell Trace'
-- Useful for tracking which units are hit by AOE healing spells
-- Added bouquet validator 'Icon: Spell Trace'
-- Added default bouquet 'Spell Trace'
-- Added ability to track Holy Priest "Trail of Light"
-- Enable under 'VuhDo Options > General > Spell Trace'
-- Added bouquet validator 'Icon: Trail of Light'
-- Added default bouquet 'Trail of Light'
-- Added panel sort method 'Tank => MDPS => RDPS => Healer'
-- Added default custom debuffs for Nighthold raid encounters
-- Added debuff absorption tracking for Nighthold 'Time Release'


--------------------------------------------------------------
Version 3.81


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed Priest 'Clarity of Will' maximum shield absorption amount
-- Updated spell ID for Shaman 'Earth Shield' (now an Honor Talent)
-- Fixed smart casting of unknown resurrection spells
-- Fixed command line loading of key layouts


Improvements:
-- Added new bindable command 'MouseLook' (move the camera with mouse)
-- Added default bouquet 'Overflow Mythic+ Affix'
-- Assign this bouquet to a HoT Icon slot to track the absorb
-- Changed the default panel settings to hopefully be more palatable


--------------------------------------------------------------
Version 3.80


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Workaround for Blizzard bug in secure button onenter/onleave
-- Should improve sticking keybindings when off VuhDo frames
-- See: https://wow.curseforge.com/projects/vuhdo/issues/442
-- Fixed ToV Guarm 'Shadow Lick' debuff absorption tracking


Improvements:
-- Added additional default custom debuffs for ToV raid encounters
-- Map Monk 'Ancient Mistweaver Arts' to 'Soothing Mist(Honor Talent)'
-- Added spell 'Essence Font' to Mistweaver Monk default HoTs


--------------------------------------------------------------
Version 3.79


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed an issue where Shaman 'Healing Stream Totem' would not cast
-- Fixed resurrection spell cast announcement
-- Fixed Paladin non-healer smart cast resurrection
-- Blizzard fixed the font drop shadow offset on their end finally


Improvements:
-- Added default custom debuffs for Trial of Valor raid encounters
-- Added debuff absorption tracking for ToV 'Shadow Lick'
-- Added debuff absorption tracking for ToV 'Corrupted Axion'
-- Added seperate cast announcement for 'mass' resurrection spells


--------------------------------------------------------------
Version 3.78


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Patch 7.1 disabled retrieval of unit facing and position in instances
-- This was an intentional breaking change by Blizzard
-- This breaks AOE Advice, Clusters and out-of-range direction arrow
-- At this time there is no way to fix or renable these features


Bugfixes:
-- Fixed handling of empty values in health related combat log events
-- Disabled retrieval of unit facing and map position inside instances
-- Fixed font dropshadow offset which Blizzard broke in 7.1
-- Shadow offset is not scaling properly with resolution
-- Hardcoded the offset to be optimal for 1920x1080 for now
-- Fixed ability to bind Priest 'Shadow Mend' to a mouse/key directly
-- Default custom debuffs will now always be added by spell ID
-- This resolves numerous issues with ambiguous debuff names
-- Please consider a complete reset of your custom debuff settings
-- This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs'
-- Removed default custom debuff spell IDs that were no longer valid
-- Fixed mapping of ambiguous Monk "Detox" debuff abilities by spec
-- Removed some default custom debuffs for Emerald Nightmare encounters
-- If there are too many debuffs for your taste then reset:
-- 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs'
-- Beware you will loose all previous custom debuff settings!


Improvements:
-- Out of combat smart cast resurrection now prefers 'mass' spells


--------------------------------------------------------------
Version 3.77


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values


Bugfixes:
-- Fixed role detection for Survival Hunters
-- Fixed role detection for Monks
-- Mage 'Remove Curse' is no longer a valid dispel
-- Updated all class dispel abilities
-- Updated all default spell bindings for healer dispels
-- Fixed display of GCD bar
-- Fixed absorption tracking for 'Befouled' and 'Touch of Harm'
-- Fixed shield absorption amount tracking of Hot icons


Improvements:
-- Text provider '+<#n>k' now abbreviates millions as '+<#n>M'
-- Bar health text now abbreviates million as '<n>M'
-- Tooltip text now abbreviates millions as '<n>M'
-- Added default custom debuffs for Emerald Nightmare raid encounters
-- Added debuff absorption tracking for Mythic+ affix 'Overflow'
-- Added bouquet validator 'Counter: Mythic+ Overflow Absorb #k'


--------------------------------------------------------------
Version 3.76


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values


Bugfixes:
-- Activate profile/key layout when only the player changes specialization
-- Fix nil reference in bar customizer for clusters after spec change


--------------------------------------------------------------
Version 3.75


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- No support yet for new AOEs like 'Power Word: Radiance'
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values


Bugfixes:
-- Priest 'Purge the Wicked' can be directly assigned as a spell bind again
-- Fixed HoT clock start time rounding error
-- Fixed error on level up where VuhDo would try to handle specialization
-- changes while still in combat lockdown


Improvements:
-- Added Priest 'Clarity of Will' as a default HoT icon option
-- Custom flag bouquet validator now listens for VUHDO_UPDATE_NUM_CLUSTER
-- Only explicitly refresh an auras if it is whitelisted (eg. 'Atonement')
-- and listen for all SPELL_AURA events not just APPLIED so the updates
-- are consistently immediate


--------------------------------------------------------------
Version 3.74


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Morphing spells (spells that change based on a spec or talent) such as
-- Disc Priest 'Purge the Wicked' should always be bound by their orginal
-- base spell name (eg. 'Shadow Word: Pain')


Bugfixes:
-- Resolve tracking ambiguity by caching Druid 'Cenarion Ward' by spell ID
-- Import and export frames now properly auto-focus when opened
-- Druid 'Spring Blossoms' now properly auto populates in the HoT dropdown


Improvements:
-- Explicitly refresh HoTs and bouquets when we get a SPELL_AURA_APPLIED
-- event for an actively tracked HoT (requires 'Shield Status' option to
-- be selected under 'VuhDo Options > Panels > HoT Icons > Shields')


--------------------------------------------------------------
Version 3.73


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Morphing spells (spells that change based on a spec or talent) such as
-- Disc Priest 'Purge the Wicked' should always be bound by their orginal
-- base spell name (eg. 'Shadow Word: Pain')


Bugfixes:
-- Fixed frame strata on import/export dialogs to always be 'on top'


Improvements:
-- Added Priest 'Atonement' as a default HoT icon option
-- Added Druid 'Spring Blossoms' as a default HoT icon option


--------------------------------------------------------------
Version 3.72.


Known issues:
-- Limited support for Class Order Hall Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Legion
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Removed AOE spell side effects from glyphs which are now entirely cosmetic
-- Removed 'Recently Mass Resurrected' from default ignored debuffs
-- Priest 'Prayer of Healing' is now raid wide and has a target radius of 20 yards
-- Priest 'Divine Aegis' has been removed from the game
-- Priest 'Spirit Shell' has been removed from the game
-- Druid 'Wild Growth' now hits up to 6 targets normally and 8 with 'Incarnation'
-- Druid 'Tranquility' now hits up to all 40 targets in a raid
-- Druid 'Rampant Growth' has been removed from the game
-- Paladin 'Light of Dawn' now hits up to 5 targets in a frontal 180 degree cone
-- Paladin 'Holy Radiance' has been removed from the game
-- Paladin 'Illuminated Healing' has been removed from the game
-- Paladin 'Sacred Shield' has been removed from the game
-- Monk 'Guard' has been removed from the game
-- Warrior 'Shield Barrier' has been removed from the game
-- Fixed 'Flag: Tapped' bouquet validator to use new UnitIsTapDenied() API


Improvements:
-- Added new power types and power colors (Maelstrom, Insanity, Pain, etc.)
-- Added auto loading of profiles and key layouts for all 4 specializations
-- Added Demon Hunters to the demo groups for testing panels


--------------------------------------------------------------
Version 3.71.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Monochrome font outline should now work for all clients without crashing
-- Fixed hiding of HoT icon countdown numbers when clock selected
-- Fixed 'shield status' display for absorption spells tracked as HoT icons
-- Fixed incorrect spell ID for Warlock Blood Pact


Improvements:
-- Added ability to import/export bouquets as strings for sharing purposes
-- Under 'VuhDo Options > General > Bouquets'
-- Added ability to import/export profiles as strings for sharing purposes
-- Under 'VuhDo Options > Tools > Profiles'
-- Be warned that large profiles can momentarily freeze the WoW client
-- Custom debuffs are NOT included in the exported profile
-- Added ability to import/export key layouts as strings for sharing purposes
-- Under 'VuhDo Options > Tools > Key Layouts'
-- This includes mouse/key binds, hostile binds, HoTs and auto triggers
-- Added custom flag validator which accepts a user defined function.
-- Bouquets can include any valid Lua function which returns true or false.
-- The function can access the 'VUHDO_unitInfo' variable which is a map
-- containing the relevant unit information.
-- The example below returns true if the unit is named 'Ivaria':
-- return ("Ivaria" == VUHDO_unitInfo["name"])
-- Unit information (VUHDO_unitInfo table):
--
-- afk - boolean - true if unit is AFK
-- aggro - boolean - true if unit has aggro
-- charmed - boolean - true if unit is charmed
-- class - string - the unit's class name
-- classId - number - the unit's class ID
-- 20 - warrior
-- 21 - rogue
-- 22 - hunter
-- 23 - paladin
-- 24 - mage
-- 25 - warlock
-- 26 - shaman
-- 27 - druid
-- 28 - priest
-- 29 - death knight
-- 30 - monk
-- className - string - the unit's class name prettified
-- connected - boolean - true if unit is connected
-- dead - boolean - true if unit is dead
-- debuff - boolean - true if the unit has an active debuff
-- debuffName - string - the most recent debuff on the unit
-- fullName - string - the full name of the unit
-- group - number - the group the unit is in
-- health - number - the unit's current health
-- healthmax - number - the unit's maximum health
-- isAltPower - boolean - true if unit has an alt power active
-- isPet - boolean - true if unit is a pet
-- isVehicle - boolean - true if unit is in a vehicle
-- name - string - the name of the unit
-- ownerUnit - string - unit's owner if pet or vehicle
-- petUnit - string - the unit's pet unit ID
-- power - number - the unit's current power
-- powermax - number - the unit's maximum power
-- powertype - number - the type of power
-- 0 - mana
-- 1 - rage
-- 2 - focus
-- 3 - energy
-- 4 - happiness
-- 5 - runes
-- raidIcon - number - the raid icon if unit is marked
-- 1 - yellow 4-point Star
-- 2 - orange circle
-- 3 - purple diamond
-- 4 - green triangle
-- 5 - white crescent moon
-- 6 - blue square
-- 7 - red "X" cross
-- 8 - white skull
-- range - boolean - true if unit is in range
-- role - number - the unit's combat role
-- 60 - melee tank
-- 61 - melee damage
-- 62 - ranged damage
-- 63 - ranged heal
-- targetUnit - string - the unit's target
-- threat - number - the unit's threat status
-- 0 - not tanking, lower threat than tank
-- 1 - not tanking, higher threat than tank
-- 2 - insecurely tanking, another unit has higher threat
-- 3 - securely tanking, highest threat
-- threatPerc - number - the unit's threat percentage
-- unit - string - the unit ID
-- visible - boolean - true if the unit is visible
--
-- Added option to hide buff watch while out of combat
-- Under 'VuhDo Options > Buffs > General'
-- Added Huffman compression for profile sharing and storage


--------------------------------------------------------------
Version 3.70.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Disabled option for Monochrome font hint which crashes some WoW clients


Improvements:


--------------------------------------------------------------
Version 3.69.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Removed Shadow of Death from the default custom debuff list for HFC
-- If you are upgrading from v3.68 please note Shadow of Death needs to
-- be manually deleted from the custom debuff list
-- Fixed localization bug when adding default custom debuffs by spell ID
-- Fixed muting of SFX and Error Speech when auto-firing spells/trinkets
-- Fixed smart cast for Holy Priest while in a Chakra stance
-- Re-enabled option for Monochrome font hint


Improvements:
-- Added additional default custom debuffs for patch 6.2 (HFC raid encounters)
-- Added healer legendary ring buff Etheralus as a HoT/absorb
-- Added Fel Lord Zakuun Befouled debuff absorb tracking
-- Added Tyrant Velhari Touch of Harm debuff absorb tracking
-- Added support for VelhariRaidFrameAdjust and Velhari Health Fix addons
-- Note only Velhari Health Fix versions greater than 1.0 will work


--------------------------------------------------------------
Version 3.68.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Fixed updating of debuff icon texture (eg. Mark of the Necromancer)


Improvements:
-- Bumped TOCs for 6.2
-- Added default custom debuffs for patch 6.2 (HFC raid encounters + Kazzak)
-- Added default common debuffs to the ignore list (eg. Exhaustion)
-- Added new bindable command "ExtraActionButton" (useful to pass Eye of Anzu)


--------------------------------------------------------------
Version 3.67.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Fixed floating point number comparison when closing/canceling VuhDo Options
-- Fixed error speech sound playback during auto-trigger of trinkets and spells
-- Fixed Cluster Builder calling methods on forbidden frames
-- Fixed improper usage of API to check for Druid talent Rampant Growth
-- Fixed AOE cluster advice for spells which target randomly (thanks BlueRajasmyk)
-- Fixed interacting with a frame after battle res when using Clique compat mode
-- Fixed tracking of tier 18 Shaman four piece bonus Riptide
-- Fixed incorrect spell ID for Shaman spell Riptide


Improvements:
-- Bumped TOCs for 6.1
-- New special panel type 'NPCs' for boss encounter unit frames (thanks Dridzt)
-- Added panel type 'NPCs' to panel wizzard under 'Tools > Panel Wizard'
-- Listen to UNIT_HEALTH_FREQUENT events for more responsive health reporting
-- Added missing notable encounter debuffs for Blackrock Foundry


--------------------------------------------------------------
Version 3.66.


Known issues:
-- Limited support for Garrison Bodyguards
-- Bodyguards can be used in panels when set to target or focus
-- Bodyguards have no unit ID so for now are only partially supported
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise


Bugfixes:
-- Warlock spell Dark Intent no longer provides raid wide stamina buff
-- Fixed pump aegis tooltip to correctly indicate a cap of 60% player max health
-- Fixed Clarity of Will to cap at 75% of the caster's maximum health
-- Fixed bug when saving macros for player names with extended characters
-- Removed Hunter Rapid Fire from custom debuff list
-- Added all Mar'gok's Arcane Wrath/Mark of Chaos variations to custom debuffs
-- Fixed GCD bar display for Discipline and Shadow Priests
-- Fixed cluster builder calling methods on forbidden frames (eg. in-game store)
-- Fixed Swiftmendable bouquet validator when using L100 talent Rampant Growth
-- Fixed the loading of HoTs when changing key layouts
-- Buff Watch no longer attempts to smart cast hostile buffs on friendly targets


Improvements:
-- Added new default bouquet for Paladin Beacon of Light and Faith
-- Added Hunter Lone Wolf to Buff Watch
-- Added Paladin Beacon of Faith to Buff Watch
-- Added Paladin Beacon of Faith as default HoT icon option
-- Added Paladin Beacon of Insight as a default HoT icon option
-- Added Paladin Stay of Execution as a default HoT icon option
-- Added new bouquets for excess and total absorbtion percentages
-- Status: Excess Absorption %
-- Status: Total Absorption %
-- The menu command can still be key bound when using Clique compat mode
-- New option checkbox 'VuhDo Options > General > Misc > Clique Pass-Thru'
-- Panels can now have up to a maximum of 40 columns and 40 rows


--------------------------------------------------------------
Version 3.65.


Known issues:
-- Settings are not saved when the character name includes a special character
-- Mac OS X WoW client bug - http://us.battle.net/wow/en/forum/topic/14880818884
-- Holy Priest spells derived from Chakra stance behave oddly as of 6.0.2
-- Stance specific spells must all use the spell name Holy Word: Chastise
-- Incoming heal estimation reported is not even close to accurate
-- Bug in Blizzard API UnitGetIncomingHeals() - returns bogus values
-- AOE advisor not yet updated for Warlords of Draenor
-- Need new spell formulas and coefficients


Bugfixes:
-- Fixed profile activation due to group size 20
-- Fixed the inability of players without assist to see ready checks
-- Fixed VuhDo Options tooltip mispellings in EN and ES localizations


Improvements:
-- Added ability to select a default profile and key layout
-- Defaults are applied when no existing settings are found
-- Copying a profile now also creates a copy of the selected key layout
-- Added new raid group size 30 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added new bouquets to check if a unit is in same zone as the player
-- Flag: Player Zone, Inside
-- Flag: Player Zone, Outside
-- Added new bouquets to check if a unit is a particular class of tank
-- Flag: Role Tank, Death Knight
-- Flag: Role Tank, Druid
-- Flag: Role Tank, Monk
-- Flag: Role Tank, Paladin
-- Flag: Role Tank, Warrior


--------------------------------------------------------------
Version 3.64.


Bugfixes:
-- Fixed Buff Watch support for the new type of derived spells
-- Fixed watching of Shaman Lightning Shield and Water Shield
-- Fixed watching of Paladin Seal of Truth
-- Fixed bug where magic debuffs were not flagged as removable for Monks
-- Removed deprecated Hunter spell Aspect of the Iron Hawk


--------------------------------------------------------------
Version 3.63.


Bugfixes:
-- Fixed bug where magic debuffs were not flagged as removable for Paladins


--------------------------------------------------------------
Version 3.62.


Bugfixes:
-- Fixed invalid Blizzard Talent API call


--------------------------------------------------------------
Version 3.61.


Bugfixes:
-- Fixed Masque integration to no longer call deprecated API 'Skin'


--------------------------------------------------------------
Version 3.60.


Bugfixes:
-- Fixed bug where saving custom debuff settings would reset the custom debuff color
-- Fixed bug where custom debuffs added by spell ID did not have all settings applied
-- Fixed bug where custom debuffs were not playing sounds when selected
-- Fixed bug where isInSameZone check always returned true
-- BuffWatch now correctly ignores other players outside the players zone
-- Global scanner perf bump when 'same zone' limit selected
-- Fixed bug in the combat log parsing for incoming swing damage amount
-- Removed deprecated spells and abilities
-- Removed Death Knight spell Unholy Frenzy
-- Removed Druid spell Nourish
-- Removed Druid spell Symbiosis
-- Removed Hunter aspect Aspect of the Hawk
-- Changed Hunter aspect Aspect of the Iron Hawk to Iron Hawk
-- Removed Monk raid cooldown Avert Harm
-- Removed Monk spell Serpent's Zeal
-- Changed Paladin spell Divine Light to Holy Light
-- Removed Paladin spell Inquisition
-- Removed Priest spell Hymn of Hope
-- Removed Priest spell Void Shift
-- Removed Priest spell Inner Fire
-- Removed Priest spell Inner Will
-- Changed Priest spell Greater Heal to Heal
-- Removed Rogue poison Mind Numbing Poison
-- Changed Rogue poison Paralytic Poison to Internal Bleeding
-- Changed Shaman spell Greater Healing Wave to Healing Wave
-- Removed Shaman weapon enchant Earthliving Weapon
-- Removed Shaman weapon enchant Flametongue Weapon
-- Removed Shaman weapon enchant Frostbrand Weapon
-- Removed Shaman weapon enchant Rockbiter Weapon
-- Removed Shaman weapon enchant Windfury Weapon
-- Removed Shaman totem Mana Tide Totem
-- Removed Shaman totem Stormlash Totem
-- Removed Shaman spell Burning Wrath
-- Removed Warrior raid cooldown Demoralizing Banner


Improvements:
-- Added new raid group size 20 man
-- Tools > Profiles > Activate due to group size
-- Move > Hold to Test
-- Added custom debuffs for 6.0 raid content
-- Added new spells and abilities
-- Added new Priest spell Clarity of Will as pumpable absorb
-- Added new Hunter aspect Aspect of the Fox
-- Added new Mage raid cooldown Amplify Magic
-- Added new Druid spell Rejuvenation (Germination) as HoT icon
-- Added new Druid spell Genesis as HoT icon


Changes:
-- Updated TOC for 6.0
-- Updated Swiftmendable check to include units with Rejuvenation (Germination)
-- Updated Swiftmendable check to exclude others HoTs when Rampant Growth is selected
-- Updated toolbox helper function for GetTalentInfo API changes
-- Updated 'Spells > Keys global' edit box to properly decorate text


Features:
-- Minor update for Warlords of Draenor


TODO:
-- Updated incoming/over heal estimation
-- Appears to not be a bug in VuhDo
-- UnitGetIncomingHeals API seems to return bogus values on beta/PTR?
-- Updated AOE advisor spell bases
-- Healing spell base values have been removed (H = Cx + B is now H = Cx)
-- Need to empirically test coefficients shown on beta tooltips
-- Use Hamlet's updated spreadsheet for WoD?
-- Updated AOE advisor glyph item IDs
-- Updated AOE advisor Glyph of Light of Dawn support


--------------------------------------------------------------
Version 3.53.


Bugfixes:
-- Fixed client side slider bug


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.52.


Bugfixes:
-- Fixed a bug in loading profiles via command line


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.51.


Bugfixes:


Improvements:
-- Added custom debuffs for 5.4 raid content


Changes:


Features:


--------------------------------------------------------------
Version 3.50.


Bugfixes:
-- Fixes to Chi Burst AoE advice (Thanks to Merlin52626)
-- Minor bugfixes


Improvements:


Changes:
-- Upated toc for patch 5.4


Features:


--------------------------------------------------------------
Version 3.44.


Bugfixes:
-- Minor bugfixes


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.43.


Bugfixes:
-- Fixed possible taint in debuff handling
-- Minor bugfixes


Improvements:


Changes:
-- Some checkboxes Options=>General=>Misc changed to "enable"
instead of "disable" style


Features:


--------------------------------------------------------------
Version 3.41.


Bugfixes:
-- Minor bugfixes


Improvements:


Changes:


Features:
-- Added new bouquet item "Statusbar: Overshielded"


--------------------------------------------------------------
Version 3.40.


Bugfixes:
-- Some bugfixes from 3.39


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.39.


Bugfixes:
-- Minor bugfixes
-- Fixed color picker color code


Improvements:
-- Smarter dynamic memory allocation
-- Creation of some ui elements if needed only to reduce memory usage


Changes:
-- Using all opaque texture for panel background now. May need
to adjust opacity (options=>panels=>general)
-- Revamped Options=>Move and other UI elemets a bit

Features:


--------------------------------------------------------------
Version 3.38.


Bugfixes:
-- Minor bugfixes


Improvements:
-- major memory optimizations
-- minor performance optimizations
-- Two VuhDo panels colliding should not lead to a short stutter
anymore


Changes:


Features:
-- Color picker for single target direction arrow w/o range
(options=>colors=states)
-- HoT bars can now be vertical, inverted, have axis turned
(options=>panels=>hot bars)
-- Bouquet item for showing shields as standalone bar
-- You can have your target or focus as separate panel group now
(options=>Move, "Special" => "Target", "Focus")

--------------------------------------------------------------
Version 3.37.


Bugfixes:
-- Fixed bug when sharing profiles


Improvements:
-- Power Word: Solace will now be recognized
-- Major code cleanup and memory optimizations
-- Added monk abilities to default bouquet "tank cooldowns extd"


Changes:


Features:


--------------------------------------------------------------
Version 3.36.


Bugfixes:
-- Fixed a bug where custom debuff icons could remain in wrong size
-- Minor bugfixes


Improvements:
-- Added some more ignore by... debuffs

Changes:

Features:
-- Added option to not fade debuff icons when player gets out of range
(Options=>Debuffs=>Visuals)


--------------------------------------------------------------
Version 3.35.


Bugfixes:
-- Fixed irrelevant debuffs showing by icon
-- Fixed possible gvar taint issue
-- Minor bugfix


Improvements:
-- Minor optimizations
-- Added some Mage buffs to BuffWatch


Changes:

Features:

--------------------------------------------------------------
Version 3.34.


Bugfixes:
-- Minor bugfix

Improvements:


Changes:

Features:

--------------------------------------------------------------
Version 3.33.


Bugfixes:
-- Shield status hot icon now working as configured
-- Fixed some talent spells not being recognized
-- Fixed alive units showing dead BGs sometimes
-- Added Dark intent to stamina buff


Improvements:
-- Added custom debuffs for 5.2 raids
-- Updated debuff ignore list


Changes:

Features:

--------------------------------------------------------------
Version 3.32.


Bugfixes:
-- Fixed raid target icon in combo options=>panels=>misc


Improvements:
-- Many optimizations


Changes:
-- Changed overall shield value detection to 5.2 standard
system

Features:
-- Separated icons and color "removable only" debuff option
(Options=>Debuffs=>Standard)

-- Added Shield Bar
(Options=>General=>Incoming, "Shield Bar")
(Options=>Colors=>Modes, "Shield Bar")

-- Introducing Text Providers for
(Options=>Panels=>Misc "Overheal" Indicator)
(Options=>General=>Indicators", "more" next to ...
"Mana Bar", "Side Left", "Side Right".
More to come...)

-- You can now copy/paste color codes as hex string in any
color picker

-- Added default PvP flag carrier bouquet
--------------------------------------------------------------
Version 3.31.
- updated toc for patch 5.2

--------------------------------------------------------------
Version 3.30.


Bugfixes:
-- Fixed damage flash bar
-- Fixed possibly incorrect button sizes after changing a profile


Improvements:
-- BuffWatch will be hidden in pet battles now

Changes:


Features:


--------------------------------------------------------------
Version 3.29.


Bugfixes:
-- BuffWatch Rebuff Arcane Brilliance if either no spell power
OR no crit buff on target


Improvements:

Changes:


Features:


--------------------------------------------------------------
Version 3.28.


Bugfixes:
-- Hopefully fixed Eternal Flame AoE predicition


Improvements:
-- Performance optimizations
-- Direction arrow bouquet now can have range text yards/10
-- Added more shields to shield absorb (thx acer13189)

Changes:


Features:


--------------------------------------------------------------
Version 3.27.


Bugfixes:
-- Performance optimizations

Improvements:

Changes:


Features:


--------------------------------------------------------------
Version 3.26.


Bugfixes:
-- Workaround for unit incoming resurrection client bug
-- Fixed a bug in shield absorb calculation


Improvements:
-- Added several default custom debuffs
(options=>tools=>reset "Custom Debuffs" may be needed)
-- Increased performance
-- All mutual exclusive buffs should be recognized by BuffWatch now
-- Bouquet item "SHIELD_COUNT" now works for shields from all sources

Changes:


Features:
-- Added Chi Burst to trackable AOE advices (experimental)


--------------------------------------------------------------
Version 3.25.


Bugfixes:
-- Bugfix with bouquets


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.24.


Bugfixes:
-- Hopefully fixed a bug with icons disappearing after player died


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.23.


Bugfixes:
-- Fixed a bug with mana bars etc disappearing sometimes when player
target changed


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.22.


Bugfixes:
-- Fixed a major bug not updating raid members properly sometimes


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.21.


Bugfixes:
-- AOE advice calculations fix for Priests
-- Fixed rez announce chat channel name


Improvements:
-- Signicantly reduced memory/cpu consumption on
when changing player target.


Changes:
-- Removed "Keep Stance" from Options=>Spells=>Misc
(didn't work, use /console autoUnshift 0/1 instead)



Features:


--------------------------------------------------------------
Version 3.20.


Bugfixes:
-- Changed "Dark Power", "Light Power" constants to "Chi" pendants


Improvements:


Changes:



Features:


--------------------------------------------------------------
Version 3.19.


Bugfixes:
-- Changed "Mastery: Illuminated Healing" to "Illuminated
Healing" to track the buff really
-- Fixed error in options menu introduced with 5.1


Improvements:
-- Increased display update speed after pet summon
-- Weapon enchants will now be told apart


Changes:
-- Tagged for version 5.1



Features:
-- Added Symbiosis to BuffWatch
-- Added rogue poisons to BuffWatch
-- Added shaman offhand weapon enchant to BuffWatch


--------------------------------------------------------------
Version 3.18.


Bugfixes:
-- Changed Dark Intent to raid wide buff for BuffWatch
-- Minor bugfixes


Improvements:
-- Added improved version of PW:S to shield absorb tracking


Changes:



Features:
-- Added bouquet item for counter "Counter: All shields absorb #k"
showing the remaining shield absorption of all shields on the
target



--------------------------------------------------------------
Version 3.17.


Bugfixes:
-- Added missing GCD reference spell for monks
-- Possible fix for flashing hots
-- Possible fix for bouquets after profile loading


Improvements:



Changes:



Features:



--------------------------------------------------------------
Version 3.16.


Bugfixes:
-- Fixed a serious cpu resource hog introduced with 3.9


Improvements:
-- Increased performance after raid roster changes


Changes:



Features:



--------------------------------------------------------------
Version 3.15.


Bugfixes:
-- Minor bugfix in tooltips
-- Bugfix (hopefully) for totem cooldowns not displaying properly


Improvements:
-- Added a lot of mop default custom debuffs


Changes:



Features:



--------------------------------------------------------------
Version 3.14.


Bugfixes:
-- Fixed repeated ready-check not showing properly
-- Fixed some HoTs not updating properly when changing profiles


Improvements:



Changes:



Features:
-- Added bouquet item "flag: class color if active"
This enables you to apply class color to any active
icon



--------------------------------------------------------------
Version 3.13.


Bugfixes:
-- Fixed a range detection bug in PT panel
-- Fixed party panel hiding bug
-- Fixed a bug with options not showing active panel sometimes
-- Minor bugfixes


Improvements:
-- Inreased hitbox for custom debuff tooltips


Changes:



Features:



--------------------------------------------------------------
Version 3.12.


Bugfixes:
-- Minor bugfixes


Improvements:
-- Improved registering of events when force show blizz frames
is enabled in options=>general=>miscs


Changes:



Features:



--------------------------------------------------------------
Version 3.11.


Bugfixes:
-- Fixed a bug in player group determination
-- Fixed several possible taint problems
-- Soulstone, Enveloping Mist and Surging Mist
should now work as intended if Soothing mist
is channeling
-- Fixed coincidence with other addons hiding Blizz UI elements
-- Fixed bug in range detecton


Improvements:
-- Player powers will be updated more frequently
-- Minor optimizations


Changes:



Features:



--------------------------------------------------------------
Version 3.9.

Bugfixes:
-- Minor bugfix with range detection for enemy targets
-- Minor bugfix with overheal higlight not reseting properly
-- Other minor bugfixes

Improvements:
-- Reduced memory consumption
-- Major options code rework, reduces memory usage, increased
flexibility for future extensions
-- Added Sacred Shield to trackable buffs

Changes:
-- Added "Vixar" to default libSharedMedia fonts


Features:
-- On popular demand: Options=>General=>Misc "Hide Blizz xyz" is
tri-state now. So you can "leave alone/show/hide blizz" frames.
May need to overwrite existing profiles in order to have Blizz
UI elements shown when hidden from another addon
Defaults to: Leave alone


--------------------------------------------------------------
Version 3.7.

Bugfixes:
-- Fixed problem with minimap button

Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.6.

Bugfixes:
-- Fixed dc shield macro icons
-- Fixed group size detection for group of 5
-- Fixed shield absorb calculation
-- Fix for libSharedMedia which seems to be registering
nil for "none" borders now
-- Hopefully fixes a bug with minimap setting not saving
sometimes
-- Minor bugfixes
-- Attempt to fix smart cast battle rez

Improvements:
-- Added Grimoire of Sacrifice to BuffWatch
-- Added Cenarion Ward to hot list
-- Added Serpent's Zeal to trackable hots
-- Improved BuffWatch options buff detection
for low level toons

Changes:
-- Integrated minimap icon into VuhDo to save
some bytes
-- Some Code cleanup


Features:


--------------------------------------------------------------
Version 3.5.

Bugfixes:
-- All characters "." and "#" will be removed from bouquet names
to avoid crashes
-- Switched shield absorb estimation to spell ids instead of spell names
-- Aggro indicator marks working again
-- Minor bugfixes

Improvements:
-- Improved range checking for hostile targets
-- Added default bouquet "Raid Cooldowns" (Thank you, Zohar)
-- Added Spirit Shell to "Pump Aegis" feature
-- Updated libSharedMedia
-- Minor optimizations


Changes:


Features:
-- Added default bouquet "Raid CDs" (Thanks to Zohar)


--------------------------------------------------------------
Version 3.4.

Bugfixes:
-- Some rewrite of buff watch code to make it more robus
-- Fixed glyph/talent taint bug
-- Fixed a bug with resurrection announcement
-- Fixed a bug with VuhDo not auto hiding in parties
-- Hopefully fixed a bug with target/focus frame taint


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.2.

Bugfixes:
-- Fixed use of custom macros


Improvements:


Changes:


Features:


--------------------------------------------------------------
Version 3.1.

Bugfixes:
-- Sharing profiles fixed
-- Casting Purify Spirit, Eternal Flame fixed
-- Eternal Flame available for HoT Icons

Improvements:


Changes:


Features:
Optional Files (0)


Archived Files (9)
File Name
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Date
v3.93-beta-5
1MB
Ivaria
05-10-18 10:02 PM
v3.93-beta-4
1MB
Ivaria
05-10-18 02:26 AM
v3.93-beta-3
1MB
Ivaria
05-09-18 08:28 PM
v3.93-beta-2
1MB
Ivaria
05-05-18 04:45 PM
v3.93-beta-1
1MB
Ivaria
05-05-18 02:59 AM
v3.93-alpha-4
1MB
Ivaria
05-03-18 02:20 PM
v3.93-alpha-3
1MB
Ivaria
05-03-18 04:31 AM
v3.93-alpha-2
1MB
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04-22-18 05:17 PM
v3.93-alpha-1
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04-22-18 12:39 AM


Post A Reply Comment Options
Unread 07-10-18, 05:58 PM  
Ivaria
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 15
Uploads: 2
Re: VuhDoRoleChecker error and players update

Hmm, can you please try a clean install of the latest beta release? There literally are no more references to the deprecated UnitDefense API so you must have an old version installed.

Originally Posted by Medivha
1. with version v3.93-beta-6 i still get a error when i target a non-player (not tested with enemy players)
error code below!

2. and the playerframes in vuhdo dont update when a player joins or leave the group and only a reload update it (i use my lua's from the live servers)
Last edited by Ivaria : 07-10-18 at 07:45 PM.
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Unread 07-06-18, 07:36 AM  
Medivha
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
VuhDoRoleChecker error and players update

1. with version v3.93-beta-6 i still get a error when i target a non-player (not tested with enemy players)
error code below!

2. and the playerframes in vuhdo dont update when a player joins or leave the group and only a reload update it (i use my lua's from the live servers)



Code:
1218x VuhDo\VuhDoRoleChecker.lua:323: attempt to call upvalue 'UnitDefense' (a nil value)
VuhDo\VuhDoRoleChecker.lua:323: in function <VuhDo\VuhDoRoleChecker.lua:271>
VuhDo\VuhDo-3.93.lua:360: in function <VuhDo\VuhDo.lua:297>
...rfaceVuhDo\VuhDoPlayerTargetEventHandler.lua:69: in function `VUHDO_updatePlayerTarget'
VuhDo\VuhDoEventHandler.lua:601: in function <VuhDo\VuhDoEventHandler.lua:407>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals:
aUnit = "target"
(*temporary) = nil
(*temporary) = "target"
(*temporary) = "attempt to call upvalue 'UnitDefense' (a nil value)"
tInfo = <table> {
 number = 0
 isVehicle = false
 group = 0
 class = "WARRIOR"
 range = true
 unit = "target"
 classId = 20
 powertype = 1
 healthmax = 70250
 afk = false
 visible = true
 sortMaxHp = 70250
 baseRange = false
 dead = false
 charmed = false
 powermax = 0
 power = 0
 aggro = false
 targetUnit = "targettarget"
 threatPerc = 0
 isPet = false
 threat = 0
 name = "Grunzerin von Orgrimmar"
 className = "Grunzerin von Orgrimmar"
 connected = true
 debuff = 0
 health = 70250
}
VUHDO_RAID = <table> {
 target = <table> {
 }
 player = <table> {
 }
}
tClassId = 20
tClassRole = nil
VUHDO_CLASS_ROLES = <table> {
 21 = 61
 25 = 62
 24 = 62
}
tName = "Grunzerin von Orgrimmar"
tFixRole = nil
VUHDO_MANUAL_ROLES = <table> {
}
VUHDO_determineDfToolRole = <function> defined @VuhDo\VuhDoRoleChecker.lua:219
VUHDO_isUnitInModel = <function> defined @VuhDo\VuhDoModelTools.lua:140
VUHDO_INSPECTED_ROLES = <table> {
}
VUHDO_FIX_ROLES = <table> {
}
tBuffExist = nil
tPowerType = 0
UnitPowerType = <function> defined =[C]:-1
_ = nil
tDefense = nil
UnitDefense = nil
tLevel = nil
UnitLevel = <function> defined =[C]:-1
tIntellect = nil
UnitStat = <function> defined =[C]:-1
tStrength = nil
tAgility = nil
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Unread 06-30-18, 07:10 AM  
Sixthly
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Retracted
Last edited by Sixthly : 06-30-18 at 07:25 AM.
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Unread 06-23-18, 04:15 AM  
MadSochi
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Remove pets

How to remove Pets from ALL panels? Where the setting to disable Pets everywhere? Thanks.
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Unread 05-27-18, 10:48 PM  
Ivaria
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Originally Posted by Awesomeposum
I have tried going to the site https://repos.curseforge.com/wow/vuhdo/branches/bfa to download the latest version with no luck. I am getting the following error with version 4:
Message: Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:353: attempt to call upvalue 'UnitDefense' (a nil value)
Thanks for the bug report. Please try v3.93-beta-6 or newer which has a workaround for now.
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Unread 05-26-18, 11:36 PM  
Awesomeposum
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I have tried going to the site https://repos.curseforge.com/wow/vuhdo/branches/bfa to download the latest version with no luck. I am getting the following error with version 4:
Message: Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:353: attempt to call upvalue 'UnitDefense' (a nil value)
Time: Sun May 27 00:18:30 2018
Count: 1
Stack: Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:353: attempt to call upvalue 'UnitDefense' (a nil value)
Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:353: in function <Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:271>
Interface\AddOns\VuhDo\VuhDo.lua:360: in function <Interface\AddOns\VuhDo\VuhDo.lua:297>
Interface\AddOns\VuhDo\VuhDo.lua:422: in function <Interface\AddOns\VuhDo\VuhDo.lua:421>
Interface\AddOns\VuhDo\VuhDo.lua:787: in function `VUHDO_reloadRaidMembers'
Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1078: in function `VUHDO_reloadUI'
Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1254: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1203>

Locals: aUnit = "player"
(*temporary) = nil
(*temporary) = "player"
(*temporary) = "attempt to call upvalue 'UnitDefense' (a nil value)"
tInfo = <table> {
number = 1
isVehicle = false
group = 1
class = "PALADIN"
range = true
unit = "player"
powertype = 0
healthmax = 31100
sortMaxHp = 31100
dead = false
classId = 23
charmed = false
powermax = 4000
power = 4000
aggro = false
targetUnit = "target"
threatPerc = 0
petUnit = "pet"
isPet = false
threat = 0
name = "Oenau"
className = "Paladin"
connected = true
afk = false
debuff = 0
health = 31100
}
VUHDO_RAID = <table> {
player = <table> {
}
}
tClassId = 23
tClassRole = nil
VUHDO_CLASS_ROLES = <table> {
21 = 61
25 = 62
24 = 62
}
tName = "Oenau"
tFixRole = nil
VUHDO_MANUAL_ROLES = <table> {
}
VUHDO_determineDfToolRole = <function> defined @Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:219
VUHDO_isUnitInModel = <function> defined @Interface\AddOns\VuhDo\VuhDoModelTools.lua:140
VUHDO_INSPECTED_ROLES = <table> {
}
VUHDO_FIX_ROLES = <table> {
}
tBuffExist = nil
tPowerType = nil
UnitPowerType = <function> defined =[C]:-1
_ = nil
tDefense = nil
UnitDefense = nil
tLevel = nil
UnitLevel = <function> defined =[C]:-1
tIntellect = nil
UnitStat = <function> defined =[C]:-1
tStrength = nil
tAgility = nil
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Unread 05-25-18, 08:50 AM  
Pottydotty
A Kobold Labourer

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Raid UI

Getting the following error in a raid scenario at the beginning of the Horde zone:

Message: Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:323: attempt to call upvalue 'UnitDefense' (a nil value)
Time: Fri May 25 15:48:50 2018
Count: 1
Stack: Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:323: attempt to call upvalue 'UnitDefense' (a nil value)
Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:323: in function <Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:271>
Interface\AddOns\VuhDo\VuhDo.lua:360: in function <Interface\AddOns\VuhDo\VuhDo.lua:297>
Interface\AddOns\VuhDo\VuhDo.lua:782: in function `VUHDO_reloadRaidMembers'
Interface\AddOns\VuhDo\VuhDoPanelRedraw.lua:1078: in function `VUHDO_reloadUI'
Interface\AddOns\VuhDo\VuhDoEventHandler.lua:375: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:345>
Interface\AddOns\VuhDo\VuhDoEventHandler.lua:574: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:407>

Locals: aUnit = "raid3"
(*temporary) = nil
(*temporary) = "raid3"
(*temporary) = "attempt to call upvalue 'UnitDefense' (a nil value)"
tInfo = <table> {
number = 3
isVehicle = false
group = 1
class = "WARRIOR"
range = false
unit = "raid3"
powertype = 1
healthmax = 21200
sortMaxHp = 21200
dead = false
classId = 20
charmed = false
powermax = 100
power = 0
aggro = false
targetUnit = "raid3target"
threatPerc = 0
petUnit = "raidpet3"
isPet = false
threat = 0
name = "Uthir"
className = "Warrior"
connected = true
afk = false
debuff = 0
health = 21200
}
VUHDO_RAID = <table> {
raid3 = <table> {
}
raid2 = <table> {
}
raidpet2 = <table> {
}
}
tClassId = 20
tClassRole = nil
VUHDO_CLASS_ROLES = <table> {
21 = 61
25 = 62
24 = 62
}
tName = "Uthir"
tFixRole = nil
VUHDO_MANUAL_ROLES = <table> {
}
VUHDO_determineDfToolRole = <function> defined @Interface\AddOns\VuhDo\VuhDoRoleChecker.lua:219
VUHDO_isUnitInModel = <function> defined @Interface\AddOns\VuhDo\VuhDoModelTools.lua:140
VUHDO_INSPECTED_ROLES = <table> {
}
VUHDO_FIX_ROLES = <table> {
}
tBuffExist = nil
tPowerType = nil
UnitPowerType = <function> defined =[C]:-1
_ = nil
tDefense = nil
UnitDefense = nil
tLevel = nil
UnitLevel = <function> defined =[C]:-1
tIntellect = nil
UnitStat = <function> defined =[C]:-1
tStrength = nil
tAgility = nil
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Unread 05-11-18, 01:00 AM  
Ivaria
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Uldir Raid Custom Debuffs

Unfortunately I am not able to do raid testing myself. However, I tried to add some default custom debuffs for the upcoming Uldir raid. Please reply here and let me know if these are working and suggest additions/removals.

Code:
		-- 8.0.1 - Battle for Azeroth - Uldir
		-- [[ Uldir ]]
		-- Taloc
		271222, -- Plasma Discharge 
		-- Mother
		267821, -- Defense Grid
		-- Devourer
		262313, -- Malodorous Miasma
		262314, -- Deadly Disease
		-- Zek'voz
		264219, -- Fixate
		265360, -- Roiling Deceit
		265662, -- Corruptors Pact
		-- Vectis
		265129, -- Omega Vector
		265178, -- Mutagenic Pathogen
		265212, -- Gestate
		-- Zul
		273365, -- Dark Revelation
		269936, -- Fixate
		274358, -- Rupturing Blood
		274271, -- Deathwish
		-- Mythrax
		272336, -- Annihilation
		272536, -- Imminent Ruin
		-- G'huun
		263334, -- Putrid Blood
		263372  -- Power Matrix
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Unread 05-10-18, 10:04 PM  
Ivaria
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Originally Posted by Belechannas
I got another error on line 419 (using beta3) when I entered the Heart of Azeroth zone with Magni at the end of the BfA intro. Although I can't re-enter the zone without taking another character all the way through the intro, it looks like beta4 will have the same issue.

GetBestMapForUnit("player") was returning nil, and the call to GetCurrentMapID was failing (again) due to the method being removed.

Calling GetMapInfo(nil) is unfortunately also an error. Unclear what one can do when GetBestMapForUnit("player") returns nil... getUnitZoneName may just need to return nil or "Unknown", etc.
Thank you for the detailed bug report. Please try v3.93-beta-5 or newer. I've made the calling of the new C_Map APIs more robust and removed the use of C_Map.GetCurrentMapID.
Last edited by Ivaria : 05-10-18 at 10:04 PM.
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Unread 05-10-18, 12:52 PM  
Valentari
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Originally Posted by Ivaria
Originally Posted by Valentari
I'm still getting the error on line 644 when using beta 3
Please try v3.93-beta-4. Blizzard has been changing all the map APIs and SetMapToCurrentZone apparently no longer exists.
Works perfectly, thank you so much!
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Unread 05-10-18, 12:00 PM  
Belechannas
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I got another error on line 419 (using beta3) when I entered the Heart of Azeroth zone with Magni at the end of the BfA intro. Although I can't re-enter the zone without taking another character all the way through the intro, it looks like beta4 will have the same issue.

GetBestMapForUnit("player") was returning nil, and the call to GetCurrentMapID was failing (again) due to the method being removed.

Calling GetMapInfo(nil) is unfortunately also an error. Unclear what one can do when GetBestMapForUnit("player") returns nil... getUnitZoneName may just need to return nil or "Unknown", etc.
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Unread 05-10-18, 02:28 AM  
Ivaria
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Originally Posted by Valentari
I'm still getting the error on line 644 when using beta 3
Please try v3.93-beta-4. Blizzard has been changing all the map APIs and SetMapToCurrentZone apparently no longer exists.
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Unread 05-10-18, 12:59 AM  
Valentari
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Originally Posted by Ivaria
Originally Posted by Belechannas
There seem to be breaking changes to the map API with the May 8 beta build.
Thank you very much for the detailed bug report.

Please try v3.93-beta-3 and this should be fixed again.
I'm still getting the error on line 644 when using beta 3
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Unread 05-09-18, 08:28 PM  
Ivaria
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Originally Posted by Belechannas
There seem to be breaking changes to the map API with the May 8 beta build.
Thank you very much for the detailed bug report.

Please try v3.93-beta-3 and this should be fixed again.
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Unread 05-09-18, 04:38 AM  
Valentari
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Downloaded The Beta and VuhDo for the first time today (so, fresh install) getting the following error string only when in dungeons.

Message: Interface\AddOns\VuhDo\VuhDoToolbox.lua:644: attempt to call upvalue 'SetMapToCurrentZone' (a nil value)
Time: Wed May 9 06:36:11 2018
Count: 187
Stack: Interface\AddOns\VuhDo\VuhDoToolbox.lua:644: attempt to call upvalue 'SetMapToCurrentZone' (a nil value)
Interface\AddOns\VuhDo\VuhDoToolbox.lua:644: in function <Interface\AddOns\VuhDo\VuhDoToolbox.lua:642>
Interface\AddOns\VuhDo\VuhDoClusterBuilder.lua:228: in function <Interface\AddOns\VuhDo\VuhDoClusterBuilder.lua:210>
Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1372: in function <Interface\AddOns\VuhDo\VuhDoEventHandler.lua:1203>

Locals: (*temporary) = nil
(*temporary) = "attempt to call upvalue 'SetMapToCurrentZone' (a nil value)"
tNextTime = 0
GetTime = <function> defined =[C]:-1
SetMapToCurrentZone = nil
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