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Updated: 03-16-21 05:13 PM
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Compatibility:
Shadowlands patch (9.0.5)
Shadowlands patch (9.0.2)
Shadowlands pre-patch (9.0.1)
Updated:03-16-21 05:13 PM
Created:08-04-10 07:07 PM
Downloads:28,591
Favorites:50
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Categories:Discontinued and Outdated Mods, Combat Mods, Unit Mods

ImpliedTarget  Popular! (More than 5000 hits)

Version: 1.3.16
by: Vrul [More]

This addon only works with action buttons provided by the default UI. Support for other action bar addons may be found in the Other Files tab.

Macros allow you to change the ability that you use based on whether your target is friend or foe. This addon allows you to do the opposite, change the target of an ability based on whether that ability is harmful or helpful. Support for custom paging of the main action bar is also provided (may be disabled by another addon).


Anyone with several macros similar to:

/cast [harm, nodead] [@targettarget, harm, nodead] [@mouseover, harm, nodead] [@pettarget, nodead] HarmfulSpell

or

/cast [@mouseover, help, nodead] [help, nodead] [@targettarget, help, nodead] [@player] HelpfulSpell

can instead set up a targeting priority and apply it to all of your action buttons without wasting a single macro.


To further enhance your mouseover targeting, two additional options are provided. @unitframe can be used in place of @mouseover to target a unit only if it is a unit frame. Similarly, @unitmodel can be used to target only units that are in the 3D world.


Note: Target behavior is only changed for spells and items placed directly into an action button.

Translators: To submit a translation please just edit an existing file (ImpliedTarget\Locales.lua or ImpliedTarget_Config\Locales\deDE.lua) and send it to me.

Developers: If you would like to make ImpliedTarget work with your addon then see the API below and look at how it was done for other addons in the Other Files tab.


API (these functions may be called in combat, but their effects won't happen until combat has ended)

ImpliedTarget.DisableKeyBinding()

Forces ImpliedTarget to disable it's key binding code and allow it to be garbage collected. Only call this if your addon will be providing this functionality.


ImpliedTarget.DisablePaging()

Forces ImpliedTarget to disable it's paging code for the primary action bar and allow it to be garbage collected. Only call this if your addon will be providing this functionality.


ImpliedTarget.AddButton(button [, bind])

Allow ImpliedTarget to alter the behavior of an action button.

Arguments:

button - (table or string) An action button or name of an action button.

bind - (string) The name of the key bind for the action button.
Returns:
button - (table or nil) If successful the action button is returned, otherwise nil.

ImpliedTarget.RemoveButton(button)

Prevent ImpliedTarget from altering the behavior of an action button.

Arguments:
button - (table or string) An action button or name of an action button.
Returns:
button - (table or nil) The action button if it was removed, nil if the action button had not been previously added.

Version 1.3.15 (12/13/2020)
- Corrected hunter ability Binding Shot not being flagged as GTAoE
- Added option to improve @mouseover responsiveness

Version 1.3.15 (12/13/2020)
- Fixed paladin Night Fae covenant ability Blessing of Seasons
- Added legendary effects
- Disabling an individual ability should now work as expected

Version 1.3.14 (12/08/2020)
- Updated various actions
- Initial implementation of option to modify individual abilities [WIP]

Version 1.3.13 (09/27/2020)
- Updated various actions

Version 1.3.12 (10/03/2018)
- Changed Discipline Priest's Mindbender from 'help' to 'harm'
- Defaulting to UseAction for non-GTAoE abilities and CastSpellByID for GTAoE abilities

Version 1.3.11 (10/02/2018)
- Added Void Bolt to the Shadow Priest list of spells

Version 1.3.10 (09/30/2018)
- Fix to make actions more closely follow default behavior with regards to starting auto-attack

Version 1.3.9 (09/29/2018)
- Change for weird inconsistent behavior between CastSpellByID and CastSpellByName

Version 1.3.8 (09/29/2018)
- Included missing library file and toc info for LibDataBroker-1.1
- Added Locales.lua to help with anyone wanting to translate

Version 1.3.7 (09/28/2018)
- The modules for Bartender4 and Dominos are now their own addons and available separately
- Removed the Monk ability Chi Wave from the list of targeted actions
- Fixed the option for manual targeting preventing the use of auto-targeting and non-targeted actions
- Merged the Help options Auto and Manual into the drop-down Default
- Corrected an issue with item/spell names not being available until after a UI reload
- Added a LDB plugin
- Library update

Version 1.3.6 (08/27/2018)
- Fixed an error with converting GTAoE settings

Version 1.3.5 (08/26/2018)
- Changed the scope of some variables in ImpliedTarget_Config that were being leaked globally
- Corrected an issue with applying queued commands after combat
- Fixed an issue with detecting specialization changes for applying Harm Priority
- Added a "Manual" option to Harm, Help, Rez, and GTAoE to allow explicit cursor targeting
- Reworded some stuff in the options

Version 1.3.4 (07/24/2018)
- Updated for 8.0
- Reworked how some things are processed behind the scenes
- Added support for ground targeted area of effect (gtaoe) abilities (manually added only)

Version 1.3.3 (02/08/2018)
- Fixed error when assigning custom parameters

Version 1.3.2 (01/21/2018)
- Corrected the classification of the Warlock ability "Phantom Singularity" from 'help' to 'harm'
- Fixed errors with harm priority and roles

Version 1.3.1 (09/02/2017)
- Updated for 7.3

Version 1.3 (07/18/2016)
- Updated for 7.0
- Significant reworking of how things are done behind-the-scenes
- Added a feature to prioritize harm/help for dual-role abilities based on role

Version 1.2.2 (10/19/2014)
- Fix for key binds not working after a reload

Version 1.2.1 (10/14/2014)
- Updated for 6.0

Version 1.2 (10/31/2013)
- Resurrection abilities are now completely separate from helpful abilities in the options
- Improved the way secure unwrapping was done to avoid conflicts with other addons
- Changing the active key bind set now updates key binds so they will still work
- Fix to allow key binds to work with the pet battle UI
- Fix for key binds containing "[" or "]"
- The Grid integration option was replaced with a more universal solution: @unitframe, @unitmodel
- Moved Bartender4 and Dominos support into separate addons as examples for any addon author looking to incorporate ImpliedTarget support
- Added some auto-correction for minor errors in parameters that are manually entered

Version 1.1.7 (09/18/2013)
- Fixed key bind issues with ExtraActionButton and PetBattleUI
- Corrected an issue with changing Paging settings

Version 1.1.6 (06/23/2013)
- Added an option to disable resurrection abilities from working with implied targeting
- Corrected the spellID for the warlock spell Soul Stone
- Improved behavior with Grid integration
- Option based code optimization

Version 1.1.5 (06/14/2013)
- Fixed an error and a bug with Grid integration

Version 1.1.4 (06/13/2013)
- Resurrection abilities will now also work with implied targeting
- Added an option for Grid users

Version 1.1.3 (09/02/2012)
- Added options for excluding entire action bars from implied targeting

Version 1.1.2 (07/28/2012)
- Updated for MoP

Version 1.1.1 (12/10/2011)
- Added compatibility for Dominos

Version 1.1 (11/26/2011)
- Added compatibility for Bartender4
- Changed options to be easier for novice users (borrowed Bartender4's style)

Version 1.0.5 (01/11/2011)
- Correct an issue with some empty vehicle buttons

Version 1.0.4 (01/04/2011)
- Fix for key binds that contain characters that have special meaning for Lua's format function

Version 1.0.3 (12/24/2010)
- Ignore spells that can't be identified as harmful or helpful (fixes errors with vehicle abilities)

Version 1.0.2 (10/13/2010)
- Updated for 4.0

Version 1.0.1 (08/06/2010)
- Fixed a bug when changing key binds for the main action bar

Version 1.0 (08/04/2010)
- Initial release
Optional Files (3)
File Name
Version
Size
Author
Date
Type
1.0.1
918B
12-08-20 11:43 PM
Addon
1.0
1kB
09-27-18 04:42 PM
Addon
2.0
2kB
08-06-18 12:36 PM
Addon


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Unread 11-16-10, 09:06 PM  
Xubera
A Cobalt Mageweaver
 
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This is EXACTLY what ive been looking for and had to resort to an entire bar mod (macaroon) just to get this effect, now I can revert back to how I liked my old bars.

I have a Razer Naga and have my extra 12 mouse buttons bound to the top row of the keyboard (1 through =) and this allows me to use my raiding Unit frames by using my Naga buttons (because they simulate keyboard presses, and unit frames on click heals only account for mouse clicks)

I do have one question:
Is there a way where I can put a harm and help spell on the same button? So like if im targeting a baddie, I cast Shadow Word: Pain, and if not, cast Renew?
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Last edited by Xubera : 11-16-10 at 09:08 PM.
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Unread 11-28-10, 08:47 AM  
Vrul
A Scalebane Royal Guard
 
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Originally posted by Xubera
Is there a way where I can put a harm and help spell on the same button? So like if im targeting a baddie, I cast Shadow Word: Pain, and if not, cast Renew?
You would have to use a macro for that.
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Unread 01-03-11, 11:23 AM  
jangkyojin
A Kobold Labourer

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hello~
nice addon!
But as a bartender4 on how to use? plz... T.T
Last edited by jangkyojin : 01-03-11 at 11:37 AM.
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Unread 01-04-11, 01:06 PM  
laerbeejo
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:S

I am getting the following error on login:

Code:
Message: Interface\FrameXML\RestrictedExecution.lua:397: Call failed: Interface\FrameXML\RestrictedExecution.lua:124: [string "self:SetBindingClick(nil, 'SHIFT-\', 'MultiBarRightButton12', '..."]:1: ')' expected near 'MultiBarRightButton12'
Time: 01/04/11 11:59:10
Count: 1
Stack: [C]: ?
Interface\FrameXML\RestrictedExecution.lua:397: in function <Interface\FrameXML\RestrictedExecution.lua:390>
(tail call): ?
(tail call): ?
Interface\FrameXML\SecureHandlers.lua:490: in function <Interface\FrameXML\SecureHandlers.lua:468>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureHandlers.lua:673: in function <Interface\FrameXML\SecureHandlers.lua:659>
(tail call): ?
Interface\AddOns\ImpliedTarget\Core.lua:126: in function <Interface\AddOns\ImpliedTarget\Core.lua:124>
Interface\AddOns\ImpliedTarget\Core.lua:144: in function `func'
Interface\AddOns\ImpliedTarget\Core.lua:115: in function <Interface\AddOns\ImpliedTarget\Core.lua:111>
Interface\AddOns\ImpliedTarget\Core.lua:160: in function `?'
Interface\AddOns\ImpliedTarget\Core.lua:79: in function <Interface\AddOns\ImpliedTarget\Core.lua:78>

Locals: (*temporary) = "Call failed: Interface\FrameXML\RestrictedExecution.lua:124: [string "self:SetBindingClick(nil, 'SHIFT-\', 'MultiBarRightButton12', '..."]:1: ')' expected near 'MultiBarRightButton12'"
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Unread 01-04-11, 03:21 PM  
Vrul
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Re: :S

Originally posted by laerbeejo
I am getting the following error on login:
That should be fixed with version 1.0.4 that I just put up.
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Unread 01-04-11, 05:10 PM  
laerbeejo
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<3

Yay, thank you so much!
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Unread 01-05-11, 01:28 AM  
jangkyojin
A Kobold Labourer

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Hello~

This is so cool! addon~

Please tell me the bartender4 how to use... Plz... T.T

or the bartender4 could do apply to?
.
Last edited by jangkyojin : 01-05-11 at 01:29 AM.
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Unread 11-27-11, 10:38 AM  
Vlad
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Interesting concept, very handy for example when playing my healer I don't have to setup each spell to have a macro to help me cast heals, dispells, e.g. on mouseover and such, hehe. +1 from me
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Unread 08-29-12, 06:13 AM  
Vlad
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Bumping, hoping for an update. :3
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Unread 09-25-16, 03:36 AM  
mkaito
A Murloc Raider

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Does this work with the ElvUI action bars?

EDIT: Does not seem to. I don't suppose you could add a module for ElvUI support? That would be neat!
Last edited by mkaito : 09-25-16 at 03:39 AM.
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Unread 11-11-16, 01:42 PM  
realkhai
A Kobold Labourer
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I posted a (mostly experimental) plugin to support ElvUI actionbars. It works ok for me. Let me know your thoughts!

(You can find it in the Other Files section of this addon or by searching for ImpliedTarget_ElvUI)

Originally Posted by mkaito
Does this work with the ElvUI action bars?

EDIT: Does not seem to. I don't suppose you could add a module for ElvUI support? That would be neat!
Last edited by realkhai : 11-11-16 at 01:44 PM.
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Unread 11-22-16, 08:39 AM  
mkaito
A Murloc Raider

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I posted to the ElvUI issue tracker a while back, and got a compat addon from them:

http://git.tukui.org/Elv/elvui/issues/1523
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Unread 02-04-18, 06:14 AM  
ziobabbo
A Kobold Labourer

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Love your work.

Tank you very much, this is the most useful addon ever written.
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Unread 02-08-18, 06:22 AM  
ziobabbo
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Lua Error custom text

I got this error while trying to use a custom string:
error:
x1 ImpliedTarget_Config\Core.lua:118: attempt to call global 'Set' (a nil value)
Stack: ImpliedTarget_Config\Core.lua:118: in function <ImpliedTarget_Config\Core.lua:107>
(tail call): ?
[C] ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-65.lua:818: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:639>
(tail call): ?
[C] ?
[string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?
...terface\Masque\Libs\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function 'Fire'
...AceGUI-3.0-34\widgets\AceGUIWidget-MultiLineEditBox.lua:61: in function <...AceGUI-3.0\widgets\AceGUIWidget-MultiLineEditBox.lua:58>
Time: 2018/02/08 11:30:39 Index: 3/3
Locals:
string:
[mod:FOCUSCAST, @focustarget, harm, nodead] [@unitframe, harm, nodead] [harm, nodead] [@mouseover, harm, nodead] [@focustarget, harm, nodead] [@pettarget, harm, nodead]
edit: tried the normal string generated by the addon and got the error anyway, hope this is useful information.
Thanks for your work!
Last edited by ziobabbo : 02-08-18 at 06:23 AM.
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Unread 02-08-18, 07:13 AM  
Vrul
A Scalebane Royal Guard
 
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Re: Lua Error custom text

Originally Posted by ziobabbo
I got this error while trying to use a custom string
I just uploaded a new version (1.3.3) that should fix that error.
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