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Updated: 11-23-20 04:24 PM
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Shadowlands patch (9.0.2)
Battle for Azeroth (8.0.1)
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-23-20 04:24 PM
Created:unknown
Downloads:161,097
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TipTop  Popular! (More than 5000 hits)

Version: 3.1.2
by: Seerah [More]

In my quest to find the perfect tooltip mod, I decided to create my own and have a learning experience. Thus, TipTop was born. TipTop seeks to modify the default tip instead of replace it.


Apparently, my comments are a magnet for bug reports and feature requests, despite the buttons for them to the right to put them on my portal, the FAQ saying to put them on my portal (with links even!), and repeated requests in the comments section to put them at my portal. So I'll put it here in big, colorful, bold letters.

FEATURE REQUESTS AND BUG REPORTS NEED TO BE PUT ON MY PORTAL. IF YOU PUT THEM IN MY COMMENTS, THEY WILL MOST LIKELY BE FORGOTTEN AND/OR IGNORED.
I appreciate the time that you take to report bugs and request things, but please appreciate the time/effort that it takes me to go through them and remember them, and please just put them in the correct location.



Features:
  • optional class-colored border for units (optional support for !ClassColors)
  • optional difficulty-colored border for units
  • option to display class icon before unit's name in tooltip (off by default)
  • various class icon textures to choose from (thanks, gossipgirlxo and Flat Player Icons!)
  • option to display guild rank (off by default)
  • added target text line
  • "faded" tip if unit is tapped, dead, or offline
  • custom border, background, and status bar textures
  • custom font selection, plus option of Outline, etc.
  • custom background color/alpha
  • custom health bar color, including class-colored
  • ability to move the tooltip or attach to cursor
  • can show health on statusbar in five different formats
  • health bar may be above or below the tooltip, or be contained inside the tooltip
  • item-quality colored border for items
  • raid icon display
  • added talent text line
  • displays (Rare), (AFK), and (DND) when possible, next to the unit's name
  • option to display elite/rare elite graphic for those units
  • adjust tip background alpha
  • SharedMedia support
  • each character has a choice of using either a global or character specific profile
  • option to shorten player names
  • option to color player names by class



FAQ:

Where are the options?
The options panel is located on the addons page of the Interface Options panel. Hit escape, go to Interface, click the AddOns tab, and you'll see TipTop listed there. You can also use the slash commands /tiptop or /tip

How do I move the tooltip?
In the TipTop config window, scroll down until you see the anchor settings. You may either anchor the mouse to the cursor, or to a side/corner of the screen. Note that x,y offsets only work when the tip is *not* anchored to the cursor. This is a limitation set by the game's API, and I will not code in the hacks that other tooltip addons use to get around this. I suggest using the alpha setting instead so the tip doesn't block your view so much.

I want the tooltip offset from the cursor - will you add it or is it bugged?
See above.

Where can I find more fonts/borders/bar textures?
For further font choices, I suggest the SharedMedia addon. Have a font you want to use that's not in there? Read the "Instructions for MyMedia.txt" file in the SharedMedia folder.

How can I give feedback?
Feel free to leave your comments/questions here, but all bug reports and feature requests need to go to my portal if you want me to remember to do them.

Can I use your code/textures?
All use of my code and custom textures separate from TipTop must be for your own personal use and they may not be redistributed separate from the addon. You may use snippets of my code in addons you intend to distribute only after receiving permission, and credit must be given.

Can I redistribute this addon?
My addons may only be redistributed in UI compilations, and any mention of the addon must point to its download page or my portal, both on wowinterface.

Do you accept cookies?
I love cookies! Unfortunately, they may turn to crumbs in the mail. Instead, you may donate to my cookie fund via PayPal.

3.1.2
- update for 9.0
- fixed backdrop errors

3.1.1
- fix to allow the tooltip to resize when using short names

3.1
- added option: color player names by class
- added option: display only player name (no titles or server names)
- fixed: tooltips now stick to the alpha you choose
- fixed: hack to force world frame tooltips to use your color choice for the background
- some code cleanup

3.0.1
- fix for white story tooltip and war campaign tooltip

3.0
- TipTop 3.0!
- now reuses the default tooltip's bg instead of making and adjusting a new frame
- updated for color api changes in BfA
- code clean up, some reorganization, and some adjustments

2.19.3
- fix for a random, odd nil error

2.19.2
- fixed another boss mouseover bug with large health numbers

2.19.1
- updated TOC number for 7.3
- modified usage of :SetBackdrop to keep the Aurora addon from complaining

2.19
- tweaked raid marker code, in case the client ever returns a number without an icon assigned to it
- added the ability to set the font of the health bar text independently

2.18.1
- fix for guild ranks not displaying for characters from other servers

2.18
- added option to disable class-colored border for NPCs
- added option to disable class icon for NPCs
- reorganized options

2.17
- added font size option for tooltip text
- added font size option for health bar text

2.16.3
- fix (hopefully) for integer overflow error on NPCs with extremely large amounts of health, when curhp/maxhap is displayed on healthbar

2.16.2
- update TOC for 7.1
- tweaked specialization line code
- tweaked tooltip anchor code (should play nice with the updates to LibItemUpgradeInfo using by Auctionator, etc)

2.16.1
- possible fix for repeated specialization lines
- "specialization" is now localized

2.16
- added new class icon textures
- removed old class icon texture files (used straight from default UI now)
- updated LibSharedMedia-3.0

2.15
- added new health format, 1.2k / 1.2k (100%), as requested

2.14.4
- fix for anchor not showing

2.14.3
- update for Legion
- fixed for new API to check if unit is tapped

2.14.2
- fixed nil error if you don't have the elitetexture setting enabled

2.14.1
- fixed elite texture bug (where it wouldn't hide after mousing over an elite unit)
- fixed typo that's been there for years and no one's ever noticed - rare elite texture (silver dragon) should now display
- fixed oversight that I haven't updated the manual level number for units with a level of -1 (skull texture) for a couple of xpacs... >.>

2.14
- updated for WoD
- added :ClearAllPoints() call when reanchoring GameTooltip
- Removed references to ShoppingTooltip3 and ItemRefShoppingTooltip3 which were removed from the UI.

2.13.3
- added missing logic check to fix error on line 296

2.13.2
- logic check to fix error in 5.4
- updated Ace3 libs
- updated TOC for 5.4

2.13.1
- fix for nil error reported by Ookami.kun

2.13
- updated TOC for 5.2
- updated libraries
- added new feature: ability to display guild rank (off by default)

2.12
- updated TOC to 5.1
- put in fix for white borders on clickable tooltips when border is hidden or not set to color by item quality
- skin Blizz's new compare tips for clickable tooltips
- fixed level logic for difficulty coloring

2.11.1
- put in check to only set percent health text if <= 100%
- this fixes errors where the client would wrongly report a maxhp of 1

2.11
- updated TOC for MoP
- updated libs
- added Monk class icon
- fixed talents - they now only show Specialization, no talent points
- added option to truncate health text
- cleaned up code a tad
- localized new globals in the upvalues list
- added optional faction icon to tooltip (settings located in "Extra Stuff" section)
- removed "MONOCHROME" font flag because it currently crashes the client
- changed "THICK OUTLINE" font flag to "MONOCHROME OUTLINE" (this won't crash you)
- changed two included statusbar textures - converted to .blp properly this time

2.9.4
- updated TOC for 4.3
- updated libs

2.9.3
- fixed a bug with the short talents option when mousing over someone with no talent spec

2.9.2
- that was quick! today's mini-patch fixed heirloom item colors (removed override code from TipTop)

2.9.1
- attempt to fix Blizz bug where Heirloom items are colored white (this only fixes the tooltip borders, I filed a bug report to fix on the servers)

2.9
- added option to only show main spec name (hiding the talent points)

2.8.3
- updated libs
- tweaked options layout for larger window

2.8.2
- bumped TOC number for 4.2
- all seems to be working as expected!

2.8.1
- updated libs
- fixed: health bars now stay your custom color!

2.8
- the health bar on the tooltip may now be colored by class

2.7
- FIXED: nil error when trying to get talents from players who haven't chosen their spec yet
- NEW: draggable frame for quick repositioning of the tooltip. X,Y coordinates are still available for fine tuning. Don't want to use the mover frame? It's not created or anything until you click the config button for it.

2.6
- optimizations to talent gathering code

2.5
- updated for Cataclysm
- changed "INSPECT_TALENT_READY" to "INSPECT_READY"
- use GUID returned by new event to only grab talents for the unit I requested
- fix for changes to GetTalentTabInfo()
- updated all libraries

2.4
- fiddled with padding between statusbar and frame border when the health bar is inside
- can now color the border by level difficulty (if class and difficulty are *both* selected, friendly units will be colored by class, and others will be by difficulty)
- changed hp display for units with no maxhp (ex. walls in WG) so that maxhp is 1 - this displays their current health, at least, instead of forcing the text to be blank
- fix for random/rare error with talents

2.3.2
- refix for talent spam

2.3.1
- hopefully fixed: nil error and repeating icon bug
- fixed: minimum width for tooltip (code is for aesthetics and to fit in health display)
- updated: libs and TOC number

2.3
- Fixed: talent text spamming the tooltip for some raid frames
- Fixed: Elite graphic not obeying its checkbox in options
- Added: option to display class icon next to name in tooltip (off by default)

2.2
- you can now set the font flags for the tooltips' text (Outline, etc)
- if you have the elite graphic enabled, it will now show for bosses too

2.1.1
- added support for WorldMapTooltip
- fixed health percent display for "units" with no health (gates in Wintergrasp, for example)

2.1
- added a couple additional checks to silence a couple errors
- added some additional options for profiles (copy from default profile and reset profile)

2.0.1
- fixed error for custom created frames/tooltips that try to look like the game tooltip - let me know if something's still awry
- fixed an oopsie - target text works again (had accidentally deleted the line that called its function >.< )

2.0
- semi-rewrite of 1.x
- the ability to have the health bar inside the tip is back
- rearranged options
- new health bar color option
- added an elite/rare elite graphic option for hubby
- changed directory structure and pushed media into a media subdirectory
Optional Files (0)


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Unread 08-26-08, 12:32 AM  
Darkmoone
A Defias Bandit
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Talents?
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Unread 08-26-08, 12:38 AM  
mrpel
A Kobold Labourer

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Originally posted by Darkmoone
Talents?

Good work, ty much.
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Unread 08-26-08, 05:53 AM  
nodq
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I like this so far, just add a Option to remove the Title infront of Playernames. (Like Gladiator Duelist etc. pp.)

And the Targeting seems to not update on the fly if you mouseover someone, you have to "re"museover to see which Target your Target.

And yes, Talents would be nice.



Edit:

Raid Icons do not update correctly, after targeting a NPC with Icon and then a Party Member, the same Icon shows up all the time.

A Background for the Healthbar would be good, hard to see sometimes

ANd maybe instead of showing my own name if im targeted, showing "YOU" would be nice.
Last edited by nodq : 08-26-08 at 09:38 AM.
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Unread 08-26-08, 09:48 AM  
Seerah
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Thanks for the comments, all. I will think about Talents and Titles. Titles would require me parsing the tooltip and replacing stuff, of which I'm not doing any of that now.

I could add in a background for the status bar - would make reading the text easier when health is low.

I'll look into updating targets differently, and "YOU" is doable.

Hrmm.... I had Raid Icons working perfectly at one point, though I may have changed something when cleaning up/rearranging the code. Will look at it again, thanks. Oh, I know what it is - I'm dumb. Will be fixed in next version.
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Last edited by Seerah : 08-26-08 at 09:48 AM.
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Unread 08-26-08, 10:04 AM  
nodq
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I cant rate thsi Addon? Rating Stars are gone °_°
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Unread 08-26-08, 10:13 AM  
Seerah
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Originally posted by nodq
I cant rate thsi Addon? Rating Stars are gone °_°
Yeah, we removed ratings from the site yesterday as we and other authors are tired of griefers giving addons a low rating cause they think it's fun. We may replace it with something else in the future.

But thanks for the thought! If you like it, you can add it to your favorites instead.
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Unread 08-28-08, 07:44 PM  
Mike-N-Go
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PocketPlot

Would be helpful if you put a link to PocketPlot in your description, more professional, I know we can search, but whatever =]
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Unread 08-31-08, 12:29 AM  
Seerah
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Re: PocketPlot

Would be helpful if you put a link to PocketPlot in your description, more professional, I know we can search, but whatever =]
done

And the Targeting seems to not update on the fly if you mouseover someone, you have to "re"museover to see which Target your Target.
done

Raid Icons do not update correctly, after targeting a NPC with Icon and then a Party Member, the same Icon shows up all the time.
done

A Background for the Healthbar would be good, hard to see sometimes
done

ANd maybe instead of showing my own name if im targeted, showing "YOU" would be nice.
and done


Still debating talents. Removing titles, I don't think I'm going to implement.
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Unread 08-31-08, 01:01 AM  
nodq
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Does not work at all for me, the latest Version.

Code:
Interface\AddOns\TipTop\tiptop.lua:88: attempt to index global 'ShoppingTooltip3TextLeft1' (a nil value)
Count: 1

Call Stack:
[C]: ?
Interface\AddOns\TipTop\tiptop.lua:88: in main chunk
Last edited by nodq : 08-31-08 at 01:01 AM.
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Unread 08-31-08, 05:15 AM  
Ravendwyr
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Originally posted by nodq
Does not work at all for me, the latest Version.

Code:
Interface\AddOns\TipTop\tiptop.lua:88: attempt to index global 'ShoppingTooltip3TextLeft1' (a nil value)
Count: 1

Call Stack:
[C]: ?
Interface\AddOns\TipTop\tiptop.lua:88: in main chunk
This error will occur on live servers, as there is no ShoppingTooltip3 frame.

A potential (i.e. untested) fix is to replace the wall of text on line 78 with this:
Code:
--fonts--
GameTooltipHeaderText:SetFont(font, fontSize + 2)
GameTooltipText:SetFont(font, fontSize)
GameTooltipTextSmall:SetFont(font, fontSize - 2)
ShoppingTooltip1TextLeft1:SetFont(font, fontSize-2)
ShoppingTooltip1TextLeft2:SetFont(font, fontSize)
ShoppingTooltip1TextLeft3:SetFont(font, fontSize-2)
ShoppingTooltip2TextLeft1:SetFont(font, fontSize-2)
ShoppingTooltip2TextLeft2:SetFont(font, fontSize)
ShoppingTooltip2TextLeft3:SetFont(font, fontSize-2)

if select(4,GetBuildInfo()) >= 30000 then
	ShoppingTooltip3TextLeft1:SetFont(font, fontSize-2)
	ShoppingTooltip3TextLeft2:SetFont(font, fontSize)
	ShoppingTooltip3TextLeft3:SetFont(font, fontSize-2)
end
That way it should work on live aswell as beta
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Unread 08-31-08, 12:00 PM  
Seerah
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Oops - I said it wasn't tested on live.

That error should be fixed now.
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Unread 08-31-08, 10:43 PM  
DerSquirrel
A Kobold Labourer

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Could you give us a way to shrink the size of the tooltip box? You can shrink the font size, but that just means a lot of empty space inside the tooltip.
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Unread 08-31-08, 10:56 PM  
Seerah
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Originally posted by DerSquirrel
Could you give us a way to shrink the size of the tooltip box? You can shrink the font size, but that just means a lot of empty space inside the tooltip.
Did you try the scale option? It's the first one at the top of the lua file.
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Unread 09-03-08, 01:30 PM  
Gendr
A Deviate Faerie Dragon
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Possibly add color to the guild tag based on if you're in the same guild as your target?
Last edited by Gendr : 09-03-08 at 01:31 PM.
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Unread 09-03-08, 04:49 PM  
Seerah
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I never quite got the reasoning behind that feature in some mods... If it was the same guild as yours, wouldn't you recognize the player's name (even the guild name) at a glance without need for some special color code? So, no, I don't think I'll be adding that one in. Since this is the default tooltip, however, and not a custom one, you are free to create your own addon to do this, and they should play nicely together.
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