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Tides of Vengeance (8.1.0)
Updated:02-03-19 01:00 AM
Created:04-10-10 04:09 PM
Downloads:30,947
Favorites:105
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bdMinimap  Popular! (More than 5000 hits)

Version: 1.50
by: Blooblahguy [More]

bdMinimapis a simple chat replacement.

note: You need bdCore to use this addon, or any other bd_ addons

Features

Clean black border
Movable
Reskins/moves minimap buttons
Shows garrison/order hall button
Instance Difficulty
Time
/bd config to access in game config
/bd lock to unlock the addon and move it around

1.30
Toc bump
Changed button searching to hopefully catch fewer of the icons from quest tracking addons

1.25
Fixed bugged interaction with handynotes

1.2
Added configuration options for moving or disabling minimap button bag

1.1
Added option to remove the BD minimap button

1.0
Updated to be rectangle by default, with an option for square
Added minimap button frame holder
Added instance difficulty back

v1.95
-Added easy move features, will add more in the future.
v1.9
-Updated for Cata/4.0.1
Optional Files (0)


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Unread 07-11-10, 08:46 AM  
Blooblahguy
A Deviate Faerie Dragon
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Originally posted by feraldrood
Great addon Bloo!

could someone tell me what the color code is for 1pxl black border?
(yes i know, the fact i don't know lua for black is shocking)

thanks, seriously bloo, all your stuff is great!
Added something to the config that makes this a little easier to achieve
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Unread 07-11-10, 09:13 AM  
sacrife
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For zonetext: comment out --MinimapZoneTextButton:Hide()

And add this:
Code:
MinimapZoneText:SetAllPoints(MinimapZoneTextButton)
MinimapZoneText:SetFontObject(ChatFontNormalSmall)

MinimapZoneTextButton:ClearAllPoints()
MinimapZoneTextButton:SetParent(Minimap)
MinimapZoneTextButton:SetScript("OnClick", function() MinimapToggler:Show() Minimap:Hide() DudeStats:Hide() end)
MinimapZoneTextButton:SetPoint("TOP", Minimap, 0, 0)
MinimapZoneTextButton:SetWidth(Minimap:GetWidth())

And to fix the overlapping windows, comment out these lines
--mc:ClearAllPoints()
--mc:SetAllPoints(m)
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Unread 07-11-10, 09:45 AM  
KnHawke
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To quote the referees: IT'S GOOD!
the overlapping windows is fixed with this update
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Unread 07-11-10, 01:37 PM  
chj722
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coordinate

can u add coordinate in the map?
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Unread 07-11-10, 02:40 PM  
Blooblahguy
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And to fix the overlapping windows, comment out these lines
--mc:ClearAllPoints()
--mc:SetAllPoints(m) [/b]
Added that this morning. I'm not sure why the cluster lines were in there in the first place but they are out now.

For an easy way to get zone text refer to the post below.

Coords is not something i'm really interested in adding, but i'll look into a module.
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Unread 07-12-10, 09:06 AM  
weasoug
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could you add somthing for the people who has ZoneText on true.

or is there an addon i can use to still show the ZoneText.

as when i put it to true. and move my minimap to the bottom middle of my ui. and zone info is still at the top right hehe

thanks for your time
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Unread 07-12-10, 10:53 AM  
KnHawke
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Originally posted by weasoug
could you add somthing for the people who has ZoneText on true.

or is there an addon i can use to still show the ZoneText.

as when i put it to true. and move my minimap to the bottom middle of my ui. and zone info is still at the top right hehe

thanks for your time
I use a mod that does this.
One such mod is SLDataText, but I use LiteStats...
even then there is a plethora of mods on this site that can do what you need to
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Unread 07-12-10, 12:55 PM  
weasoug
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ok thanks for that.


also i wanted to ask. why i cant see the MiniMapInstanceDifficulty

i felt maybe i needed to add

MiniMapBattlefieldBorder:Show()

but still no luck

but then saying that on reload i think i saw it go behind the mini map. so at the put i changed where it was SetPoint with no luck
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Unread 07-12-10, 08:53 PM  
sacrife
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Originally posted by weasoug
ok thanks for that.


also i wanted to ask. why i cant see the MiniMapInstanceDifficulty

i felt maybe i needed to add

MiniMapBattlefieldBorder:Show()

but still no luck

but then saying that on reload i think i saw it go behind the mini map. so at the put i changed where it was SetPoint with no luck
if it is behind the minimap you need to set it's framelevel or framestrata.

SetFrameLevel(9) or SetFrameStrata("MEDIUM") /Or "HIGH" etc.
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Unread 07-13-10, 12:34 AM  
Blooblahguy
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Fixed, just awaiting file approval
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Unread 07-13-10, 10:04 AM  
sacrife
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Originally posted by Blooblahguy
Fixed, just awaiting file approval
What did you fix? Your updates are so confusing ;p
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Unread 07-13-10, 12:20 PM  
weasoug
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Originally posted by sacrife
What did you fix? Your updates are so confusing ;p
well it seems to

Code:
Minimap:SetMaskTexture(texture)
m:SetScale(scale)
m:SetFrameStrata("BACKGROUND")
from

Code:
Minimap:SetMaskTexture(texture)
--MinimapCluster:SetScale(Scale)
m:SetScale(scale)
m:SetFrameStrata("MEDIUM")

of what didnt fix anything. if it was to do with the MiniMapInstanceDifficulty showing./

as on the notes about this map addon is that

Keeps: Battleground icon
Keeps: Raid difficulty icon
Keeps: Looking for group icon.
but all 3 dont seem to work.
Last edited by weasoug : 07-13-10 at 12:28 PM.
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Unread 07-13-10, 01:57 PM  
weasoug
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Originally posted by sacrife
if it is behind the minimap you need to set it's framelevel or framestrata.

SetFrameLevel(9) or SetFrameStrata("MEDIUM") /Or "HIGH" etc.

well ive tryed with

MiniMapInstanceDifficulty:SetFrameLevel(9)
and

MiniMapInstanceDifficulty:SetFrameStrata("MEDIUM") /Or "HIGH" etc.

with still no luck.

when i reloadui it shows then hides when the ui has loaded right.

i did this

MiniMapInstanceDifficulty:SetPoint("TOPLEFT", Minimap, "TOPLEFT", -25, 0)

so i can see it on reload. just left of the minimap.


so the prob is the code some how is hiding the icons
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Unread 07-13-10, 10:00 PM  
Blooblahguy
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I'm not sure where these errors are coming from. Setting the minimap Framastrata to background successful made all icons show up on my screen. I would not have made the change without the intention of fixing the problem. I'm more than aware what the features are on my addon. I'll look into it more.
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Unread 07-13-10, 10:15 PM  
Blooblahguy
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I just retested the addon in multiple environments and it does work. What was happening before is the minimap was above the icons when they were set to be on top of it. So I reduced the minimap strata and problem fixed. From what I can see you either have an outdated version of bMinimap or another addon is creating this issue.
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