Version 3.0.2
* Fixed incorrect stack counts on non-stacked buffs.
Version 3.0.1
* Fixed the bag icon being invisible until clicked
* Fixed MicroMenu bar only displaying the character panel button
* Fixed incorrect size of button highlight texture
* Fixed incorrect texture used for button highlights
* Fixed incorrect bar displays on horizontal party frames
* Fixed the Experience and Reputation bars always displaying full values
* Fixed the Blizzard castbar not being properly hidden when using the RothUI castbar
Version 3.0.0
* Updated to Dragonflight
Version 2.9.3
* Fixed LUA errors due to 9.1.5 API changes.
Version 2.9.2
* Combo Point bar should now be visible to Guardian Druids with the Feral Affinity talent, while in Cat Form.
Version 2.9.1
* Fixed checkboxes in the roth config panel.
Version 2.9.0
* Added a feature to rNamePlates that allows the showing of health values (or percent) on the healthbar of the corrosponding nameplate.
Version 2.8.3
* Fixed an issue that caused the Azerite Power bar to still render even when it should be hidden.
Version 2.8.2
* Fixed a typo that caused the player exp bar to show even when a player was max level.
Version 2.8.1
* Re-added borders around ShinyBuff icons.
Version 2.8.0
* Made Focus and Pet portraits non-3D by default, to workaround a small performance bug seen by some players.
* Re-enabled the HolyPower bar for Paladins
* Some general code fixes to make the addon compatible with Shadowlands.
Version 2.7.2
* Updated TOC version to reflect new wow client versioning
* Fixed mainmenubar frame positioning error.
Version 2.7.1
* Fixed Petframe position setting
* Fixed Main Menu position setting error spam
Version 2.7.0
* Fixed blizzard's idiotic restriction on setting frame positions based on the UIParent's position.
Version 2.6.2
* Fixed button creation for rButtonTemplate
* Ensured fonts are initialized before setting them(i think)
Version 2.5.0
* Removed dynamic placement of the bags, menu and stance bars
* Enabled user placement of the above bars with /rabs unlock
Version 2.4.0
* Re-added user placement for actionbars.
Version 2.3.6
* Fixed the vehicle exit bar to properly show, and dismount from flightpaths.
Version 2.3.5b
* Fixed an issue that would sometimes cause players to be unable to click on the bottom two actionbars.
Version 2.3.5a
* Additional fixes for nameplates.
Version 2.3.5
* Fixed a bug in the nameplates due to an unnoted change in LUA code in patch 8.1.
Version 2.3.4
* Fixed a typo in units/player.lua file that caused the bag bar to misbehave.
Version 2.3.3a
* Fixed a typo in rNameplates.lua
Version 2.3.3
* Fixed an issue that caused the Explosive Orb nameplates to not properly appear bigger than other nameplates in Mythic+
* Fixed an issue that caused nameplates to be uninterractible by certain WeakAuras
Version 2.3.2
* Fixed an issue that caused a LUA error to occur when logging into a Feral Druid or Rogue that resulted in a /reload needed to return functionality to the Combo Bar (Note: Rogues who have selected "Deeper Stratagem" still suffer from this bug)
Version 2.3.1
* Fixed a regression in the Feral Druid Combo Bar
* Fixed various issues related to hiding the actionbar artwork while still using the default actionbar module.
* Pre-implementation of changes to allow rogues to select/de-select "Deeper Stratagem" without having to /reload (NYI, still WIP, needs further testing)
* While the Raid frame still remains the detaulf frame used for Parties and raids alike, it should no longer be shown when the player is un-grouped by default (this can be re-enabled in the config.lua file, under --RAID 'showSolo'
Version 2.3.0
* Fixed an issue that caused Feral Druids to not have a Combo Point bar.
* Fixed an issue that caused the Combo point bar to not update the maximum number of combo points for rogues using the Deeper Stratagem talent. Note: A /reload will be required after selecting/deselecting the talent for this to function properly (Fix coming soon, to a theatre near you)
* Warlock Soul Shards should now accurately indicate only one "partial" shard is being filled for Destruction. This 'partial' shard will appear green, and turn Purple when it is filled.
* Removed several options from the config files related to features that no longer functioned properly. Some of these features may be restored at a later date.
* Added several options to the config file related to actionbar buttons. You may now choose display options for Hotkey text, macro text, item/charge counts and the cooldown spirals.
Version 2.2.1
* Fixed an issue that caused the MicroMenu and BarFrame bars to slightly overlap ActionBar3 and the lower-most progress bar.
* Fixed an issue that caused the StanceBar to not be properly re-positioned above the actionbars as intended.
* Fixed an issue that caused rInfostrings to still not display upon initial login when logging into an exceptionally laggy area such as Boreallus or Goldshire, or while logging in with exceptionally high ping.
Version 2.2.0
* Fixed an issue that caused Retribution Paladins to occasionally lose their Holy Power bar temporarily when entering or leaving combat.
* Fixed an issue that caused the MicroMenu bar to reset to the blizzard menu bar when leaving a vehicle.
* Added Home and World latency to rInfoStrings. The default format will be shown as "World/Homems FPS"
Version 2.1.5
* Fixed an issue that caused rInfoStrings to not initially load when the player logged into a character, and only load after a /reload was completed.
* Fixed an issue that caused the checkboxes in the config panel to not function properly.
Version 2.1.4
* Added options in the Config.lua file to allow the hiding or showing of Party or Raid frames specifically in Arenas
Version 2.1.3
* Fixed an issue that made players who enter cannons in Tol Dagor untargetable (version 2.0, it works this time)
Version 2.1.2
* Fixed an issue that caused player action bars not to reappear when leaving a vehicle.
Version 2.1.1
* Fixed an issue that made players who enter the cannons in Tol Dagor untargetable
* Fixed an issue that caused rInfostrings to try and retrieve map coordinates while inside dungeons.
Version 2.1.0
* Fixed AuraWatch and re-added it to the raid frames. Healer spell tracking now functions the same as it did in Legion.
* Re-added coordinates next to the zone test on rInfostrings
Version 2.0.4
* Fixed an issue that caused the UI to be unable to determine if the player had the heart of azeroth, causing the azerite power bar to be hidden or obscured by the Rep/Exp bars.
Version 2.0.3
* Fixed and issue where the rogue ComboPoints frame was attempting to register for all classes, causing invalid event errors.
* Fixed an issue that caused players only using 2 action bars to not have their background artwork and microbutton/bagbar positions updated properly, obscuring the Exp/Azerite/Reputation bars.
* Fixed and issue where the Pet frame was set to a higher than normal frame strata
* Fixed an issue where the Target and Target'sTarget frames appeared to overlap the Azerite Power window (this is actually a blizzard bug, as this is the only vanilla UI window on that frame level)
Version 2.0.2b
* Fixed a typo in the tooltip module that caused it to be solid white
Version 2.0.2a
* Fixed a bug in the in the config panel
Version 2.0.2
* Fixed class resource bars. All should now function as they did pre-BFA.
* Fixed Party portrait Issues
* Fixed AuraWatch module.
Version 2.0.1a
* Temporarily disabled the PvP mode icon while investigating a bug in determining if war mode is enabled or not.
Version 2.0.1
* Fixed a few bugs related to talents and spells changing their spellID's
Version 2.0.0
* Fixed several bugs in relation to the BFA pre-patch.
Version 1.13.0
* Fixed a bug that caused all magic buffs not cast on the player to incorrectly appear on the raid frames.
Version 1.12.0
* Fixed a bug that caused the rChat config option for scrolling emotes to not function correctly, and turned them off by default.
* Fixed a bug that caused some debuffs to not appear on the raid frame, now all Magic, Disease, Poison and Curse debuffs should appear with a countdown spiral.
Version 1.11.0
* Fixed a bug that would sometimes cause Role Icons on raid frames to not update if the role was changed during raid-combat
* Fixed an issue (i think) with the party frame sometimes overlapping certain in-game dialog frames
* Changed the default fontface of all UI elements to something more clean. You can still revert the change by designating your own (or the old) font in the config.lua file under "fonts"
Version 1.10.0
* Fixed various unit placements to no longer overlap default position of Blizzard frames (Such as target buffs overlapping mythic+ banner)
* Changed default position of the party frame to be more centeralized for ease of use for healers
* (Hopefully) fixed a bug that caused raid frame debuffs to not show properly when "onlyshowdispellable" debuffs was enabled
* Destro Warlocks should now always have a "green shard" when they are building soul fragments towards a new shard, Full shards will be Purple, half-shards Green, empty shards gray, when all Shards are full all will turn Red
* Fixed an issue causing rogues who pick the "Deeper Strategem" talent from not displaying the extra combo points on the combo bar, this however will require you to /reload upon selecting the talent.
* Various Quality of Life improvements for healers on the Raid Frames, including changing the default order, position and spells tracked by icons on players health bars.
* Fixed a bug that prevented users from moving the Stance Bar via /rabs commands.
Version 1.9.26
* Fixed a bug as of 7.3 that caused sound files to cause LUA errors, all sounds related to targeting/etc should now play properly.
Version 1.9.25
* Round 3 - FIGHT, but lose horribly.
Soul Shards will display purple when they are full, if there is a partially filled shard it will appear green (the 'green' partial effect will affect all 'empty' shard spots, I'm working on a fix for this but at least you can now tell that there IS a partially filled shard)
Combo Points will now display the proper maximum combo points when Deeper Strategem or Anticipation talents are selected - However it will require a /reload upon logging in to update the bar (I'm working on a fix for this)
* Fixed bug caused when rActionBarStyler is disabled when using Bartender 4 (Look, I actually did a thing right!)
Version 1.9.24
* Round 2 - Also trying to fix Soul Shards
Version 1.9.23
* Attempted to fix bug related to Combo Points
Version 1.9.22
* Fixed an embeding issue that caused the Roth UI menu to not appear in the intercace/Addons tab
Version 1.9.21
* Fixed an issue that caused in-game font settings to not properly change certain fonts.
Fonts will once again be handled solely in-game and not through the config.lua file.
Version 1.9.20
* Fixed bug causing nameplate class colors to no longer be used regardless of the setting in the nameplate options
Version 1.9.19
* Fixed a bug in the config.lua file that caused the party frame to always be shown regardless of party type/size
* Fixed a bug that caused the nameplates to break friendly nameplates completly while inside dungeons and raids (thanks, blizzard)
Version 1.9.18
* Fixed error in rMiniMap caused by the removal of the recording button in patch 7.2
* Updated oUF_ArtifactPower to be compatible with patch 7.2
Version 1.9.17
* Fixed bug causing healthbars to not display properly on horizontal party frames.
* Added "Credit" file to allocate credit to authors that have helped make Roth UI possible.
* Added "License" file as required by an addon artwork is used from.
Version 1.9.16
* Fixed debuff highlight error causing dispellable debuffs to not make UnitFrames glow.
* Fixed an error causing chat text to use the main font instead of it's own setting.
Version 1.9.15
* Changed rChat to reflect blizzard's stupid new name for the social button.
**Changed Files:
Roth_UI/embeds/rChat/core/core.lua
Version 1.9.14
* Added a check to ensure new font is not loaded onto non-english clients
* Added options in the config file to disable embeded modules
* Fixed a bug where if rActionBarStyler was disabled it would cause a critical UI error
* Fixed a bug where statusbars on Unit Frames appeared ontop of, rather than behind, their artworks
* Fixed a bug where the statusbars were drawn ontop of their gloss texture
* Added diablo-style chatframe scroll and options buttons
* Fixed a bug causing artwork frames and player orbs to overlap the chatframe
* Added a constantly-visible dragframe for castbars
* Fixed a bug causing the Target frame to overlap zone text
* Fixed a bug causing party and raid status bars to be drawn ontop of their Readycheck icons
* Made the bar width for party members slightly bigger
* Moved all oUF frame width/height settings into the config file
**Changed Files:
Roth_UI/core/lib.lua
Roth_UI/core/bars.lua
Roth_UI/config.lua
Everything in the following directories:
Roth_UI/embeds
Roth_UI/units
Added Files:
media/ChatButtons_36x36_ChatMenuDisabled
media/ChatButtons_36x36_ChatMenuHighlight
media/ChatButtons_36x36_ChatMenu
media/ChatButtons_36x36_Up
media/ChatButtons_36x36_UpHighlight
media/ChatButtons_36x36_Disabled
media/ChatButtons_36x36_Down
media/ChatButtons_36x36_DownHighlight
media/ChatButtons_36x36_DownDisabled
media/ChatButtons_36x36_Bottom
media/ChatButtons_36x36_BottomHilight
media/ChatButtons_36x36_BottomDisabled
media/ChatButtons_36x36_ChatIcon
Version 1.9.13
* Fixed a bug causing the actionbar artwork to not update when the artifactpower bar is hidden or shown.
Version 1.9.12
* Added a config option to change the chatframe font seperately from the rest
* Added a check so that if the standard font is set in the config, the Font addon will not resize text
* Changed character/player names in the world (without nameplates) to be the standard font for readability.
Version 1.9.11
* Fixed a bug causing the objective tracker frame to not allow you to resize the frame, causing it to only display 2 objectives
Version 1.9.10
* Fixed bug causing Artifact Bar to not display
* Fixed a bug causing the orb bubbles to be miscolored
Version 1.9.9
* Changed Objective Tracker default location
* Added embeded addon: rObjectiveTracker by zork, use /rot to access it
* Renamed rButtonTemplate_Default to rButtonTemplate_Roth to reflect this version is edited specifically for Roth UI
* Moved all config options for all embeded addons into Roth_UI/config.lua, this includes: rActionBarStyler, rTooltip, rObjectiveTracker, rInfostrings, rChat and rMinimap. These embeded addons can still be disabled via removing their xml file from the Roth_UI.toc file
* Added RothFont to handle changing of UI fonts.
* All fonts can now be changed with a single line in Roth_UI/config.lua, change the line near the bottom "cfg.font = (mediapath.."Cracked-Narrow.ttf")"
* Removed old, unecessary TOC files from embeded addons.
* Fixed a bug causing Warlocks soulshard bar to only display 4 soulshards instead of 5
* Fixed a bug causing the Rogue Combo Point Bar on Rogues with the Deeper Stratagem talent to only show 5 combo points instead of 6
* Fixed a bug causing Mistweaver monks to still display a Harmony bar
* Moved all media files from embeded addons into Roth_UI/media
* Changed load order in TOC file to load oUF, rLib and config.lua before anything else.
**Changed Files:
Roth_UI/Roth_UI.toc
Roth_UI/config.lua
Roth_UI/core/bars.lua
Roth_UI/core/lib.lua
Roth_UI/core/mainmenu.lua
Roth_UI/modules/oUF_ComboPoints.lua
Roth_UI/modules/oUF_Harmony.lua
Roth_UI/embeds/rActionbarSyler/rActionBar.xml
Roth_UI/embeds/rChat/rChat.xml
Roth_UI/embeds/rInfostrings/rInfo.xml
Roth_UI/embeds/rMinimap/core.lua
Roth_UI/embeds/rNamePlates/rNamePlates.lua
Moved: All media related files
Removed: all config related files EXCEPT Roth_UI/config.lua
Added rObjectiveTracker and RothFont in /embeds
Version 1.9.8
* Changed RothBuffs to Roth_ShinyBuffs to properly illistrate that it is only a modified version of SB, not an entierly new addon
* Fixed bug causing ShinyBuff vairables to be lost on reload and logout
* Fixed bug causing ShinyBuff anchor drag frame to remain shown, but transparent, after hiding the anchor frame.
Version 1.9.7
* Changed default Font style
Version 1.9.6
* Fixed bug causing rInfostrings to not display
* Fixed bug causing rNamePlates to not set font from cfg.font
**Changed Files:
Roth_UI/core/mainmenu.lua
Roth_UI/embeds/rInfostrings/config.lua
Roth_UI/embeds/rNamePlates/rNamePlates.lua
Moved all media files in rNamePlates to Roth_UI/media
Version 1.9.5
* Replaced the old Buff Frame (rBuffFrame) with a new one (RothBuffs) based don ShinyBuffs by Seerah
* Added Artifact Traid spellID's to tooltips
* Changed the default font of Unit Frames, minimap Info strings, tooltips and chatframe text
**These can be changed in the appropriate config files**
* Embeded a Libs folder including things like Ace and SharedMedia
**Changed Files:
Roth_UI/Roth_UI.toc
Roth_UI/config.lua
Roth_UI/core/bars.lua
Roth_UI/core/lib.lua
Roth_UI/embeds/rButtonTemplate/core.lua
Roth_UI/embeds/rButtonTemplate_Default/theme.lua
Roth_UI/embeds/rChat/core/core.lua
Roth_UI/embeds/rChat/config.lua
Roth_UI/embeds/rInfostrings/config.lua
Roth_UI/embeds/rInfostrings/core/core.lua
Roth_UI/embeds/rTooltip/core.lua
Added Files:
Roth_UI/Libs (and everything inside)
Roth_UI/core/mainmenu.lua
Roth_UI/embeds/RothBuffs (and everything inside)
Roth_UI/embeds/RothBuffs/media/Solid.tga
Roth_UI/embeds/RothBuffs/media/5.tga
Roth_UI/media/Lycanthrope.ttf
Roth_UI/media/Breakable_Regular.oft
Roth_UI/media/ufonts.com_devils-snare.ttf
Roth_UI/media/UIButton_300x51_Normal.tga
Roth_UI/media/UIButton_300x51_Highlight.tga
Roth_UI/media/UIButton_300x51_Pushed.tga
Roth_UI/media/Tooltip_Background.tga
Roth_UI/media/Tooltip_Body.tga
Roth_UI/media/Tooltip_Border.tga
Roth_UI/media/Tooltip_Header.tga
Roth_UI/media/Tooltip_Footer.tga
Roth_UI/media/Tooltip_Header_TitleBackground.tga
Roth_UI/media/Tooltip_IconBorder.tga
Roth_UI/media/Tooltip_Small.tga
Roth_UI/media/Tooltip_TitleDecoration.tga
Removed Files:
Roth_UI/modules/oUF_ShadowOrbs.lua
Roth_UI/modules/oUF_DemonicFury.lua
Roth_UI/moduels/oUF_BurningEmbers.lua
Roth_UI/media/exlipsebar.tga
Roth_UI/media/demonic_fury_statusbar.tga
Roth_UI/media/demonic_fury_glow.tga
Roth_UI/media/demonic_fury_border.tga
Roth_UI/media/visitor1.ttf
Roth_UI/embeds/rBuffFrame (and all contents)
Roth_UI/embeds/rBuffFrame_Default (and all contents)
Roth_UI/embeds/rTooltip/rTooltip.toc
Version 1.9.4
-Mana Bar for classes with 3 resources is now movable with /roth unlockbars /roth lockbars /roth resetbars
-The mana bar will now properly hide it's border when the bar is not displayed
-The mana bar should now properly show or hide itself and it's border when the player changed specs
-The rInfoStrings text displayed below the minimap is now movable with /ris unlock /ris lock /ris reset
**Changed Files:
Roth_UI/core/slashcmd.lua
Roth_UI/embeds/rInfoStrings/core/core.lua
Roth_UI/units/player.lua
Version 1.9.3
-Added mana bar above power orb for classes/specs with 3 resources(Ele/Enhance Shamans, druids, Shadow priests)
-Fixed bug causing Party leader crown to not appear on party frames
-Fixed bug causing extremely low level targets' levels to show green on nameplates instead of grey
-Minor adjustment to targetframe health/power bar texture sizes
-Updated Raid Icons on all unit frames to a more diablo-esque style
-Removed elite dragon from nameplate frame
-Moved Stancebar to bottom center of Actionbar area an re-enable userplacement for this bar by default
**Change Files:
Roth_UI/embeds/oUF/elements/druidmana.lua
Roth_UI/embeds/rActionBarStyler/config.lua
Roth_UI/embeds/rActionbarStyler/core/stancebar.lua
Roth_UI/embeds/rNamePlates/rNamePlates.lua
Roth_UI/units/target.lua
Roth_UI/units/player.lua
Roth_UI/units/targettarget.lua
Roth_UI/units/raid.lua
Roth_UI/units/party.lua
Added Files:
Roth_UI/media/raidicons.tga
Version 1.9.2
-Added Arcane Power Bar to drag bars list
**Changed files:
Roth_UI/core/slashcmd.lua
Version 1.9.1
-Arcane mages will now have an Arcane power frame(whoops)
**Changed Files:
Roth_UI/core/bars.lua
Roth_UI/units/player.lua
Added files:
Roth_UI/modules/oUF_acharges.lua
Version 1.9.0
-Galaxies have made a comeback!
-Bubbles introduced!
*Bubbles function in the same way as galaxies, as you simply get an alpha slider to control them, more features may be introduced later but for now this is all you get.
-Default health/power orb settings have changed!
*Note: You will have to use /roth config and RESET both orbs after updating the addon to get rid of the LUA error, all the LUA error is telling you is that there's no value for galaxy and bubble alphas in your currently loaded template, and it must be reset to add this. Also, previously saved templates may not work.
**Changed files:
Roth_UI/core/db.lua
Roth_UI/core/panel.lua
Roth_UI/units/player.lua
Added:
Roth_UI/media/orb_rotation_bubbles1.tga
Roth_UI/media/orb_rotation_bubbles2.tga
Roth_UI/media/orb_rotation_bubbles3.tga
Version 1.8.4
-ANIMATIONS HAVE RETURNED!!!!!
*Shoutout to Zork's awesomeness for helping restore them
**Changed files:
Roth_UI/units/player.lua
Version 1.8.3
-Buffs and Debuffs will now display a text counter.
**Changed files:
Roth_UI/embeds/rButtonTemplate_Default/theme.lua
Roth_UI/Roth_UI.toc
Roth_UI/units/player.lua
Version 1.8.1
-Fixed rRaidManager transparent window when in party/raid
**Changed files:
Roth_UI/embeds/rRaidManager/core.lua
Version 1.8.0
-Fixed Nameplate names
*The will now display the units level in ( ), adding a + before the number for elites, level will be (??) for bosses and rares will have a * before and after their name. Units within 3 levels of the player will have yellow level text, 3 levels above will be orange, 5 levels above red, 3 levels below green 5 levels below grey.
**Changed files:
Roth_UI/embeds/rNamePlates/rNamePlates.lua
Version 1.7.11
-Fixed Rep Bar, Artifact bar and Exp bar show options to also reflect on actionbar artwork.
**Changed files:
Roth_UI/units/player.lua
Version 1.7.10
-Fixed Targettarget and Focus debuff locations
**Changed files:
Roth_UI/core/lib.lua
Version 1.7.9
-Fixed Micromenu, Bag, Stance and Exp/rep bar placements when scaling actionbar background artwork
**Changed files:
Roth_UI/units/player.lua
Roth_UI/units/raid.lua
Version 1.7.8
-Temporarily removed level and symbol tag from nameplate names to prevent bug.
*Working on a fix, this disable is to make the UI more usable all around for everyone until it is fixed.
**Changed files:
Roth_UI/embeds/rNamePlates/rNamePlates.lua
Roth_UI/embeds/rActionBarStyler/config.lua
Roth_UI/embeds/rActionBarStyler/core/bags.lua
Roth_UI/embeds/rActionBarStyler/core/micromenu.lua
Roth_UI/embeds/rActionBarStyler/core/stancebar.lua
Roth_UI/embeds/rActionBarStyler/core/
Version 1.7.7
-Further updates to artwork
-Added option for bars 4 and 5 to be vertical instead of horizontal
-Garrison Minimap button will now correctly auto-hide when not hovering the mouse over the minimap
Version 1.7.6
-Fixed graphical bug in nameplates causing FPS drop
Version 1.7.5
-Fixed small graphical bug
Version 1.7.4
-Namplates now include units level aswell as + for elite, * for
rare/boss. Boss levels will show as (??)
-Re-coded how target frame handles artwork changes based on unit type
Version 1.7.3
-Changed Orb Animations to off by default.
*This feature is currently a WIP.
*This feature is known to cause debilitating UI bugs!
*Enable at your own risk!
Version 1.7.2
-Fixed error causing health bars to not deplete when damage was taken
Version 1.7.1
-Removed old bubblehead style unit classification indicator
-Added new artwork for Elite, Rare and Boss type NPC's for target frame.
Version 1.7.0
-Implemented Artifact Power Bar for Legion
-Restyled all unitframes with new artwork
*Target, Party, Raid, Focus, Pet and Boss frames all have new frame artwork
*Castbars now have new artwork and their size and default positions have been adjusted.
-Disabled rInfostrings Mail notification by default
Version 1.6.0
-Rebranded from oUF_Diablo to Roth_UI
-Embeded all previously included addons, including dependencies:
*oUF, oUF_Diablo, rActionBarStyler, rBuffFrame, rBuffFrame_Default, rButtonTemplate, rButtonTemplate_Default, rChat, rInfostrings, rLib, rMinimap, rRaidManager, rTooltip, tullaRange
******Please delete all of the above addons from you Interface/AddOns folder before using the new version, as they can cause version conflicts with the embeded addons*********
-Implemented Diablo-styled Nameplates with rNamePlates
-Player Health/Power orbs are now locked, unlocked and reset with 'orbs' instead of being tied to Units and Bars
-Slash commands that were previously /diablo xxx are now /roth xxx
*Other slash commands remained the same.
-Fixed Raid Frame default positions
Version 1.5.5-2
-Removed obsolete code
-Moved info strings under minimap to prevent overlap
-Re-enabled Garrison Button
Version 1.5.5-1
-Changed ActionBar Default position to match artwork background
-Fixed /rabs unlock/lock/reset commands
-Changed Minimap and Buff/debuff frame default positions to not
interfere with Legion Class hall bar
-Moved Health/Mana text strings to underneath target frame to prevent
string overlap when targeting Demon Hunters
Version 1.5.5 Release
-Reverted rActionBar back to older rActionBarStyler
-Fixed discoloration on config panel due to use of outdated SetTexture(rbg) tag
Version 1.5.4-2 Release
-Fixed stupid bug causing bars to not change when they should
-Fixed bug(?) causing vehicle UI to not give an exit button(?)
Version 1.5.4-1 Release
-Removed hotkey text from action bars by default.
-Changed default placement of oUF frames/bars to match artwork sizes and
commonly desired locations.
Version 1.5.4 Release
-Changed Bottom Artwork scale
-Updated rActionBar and rActionButton
-Updated rLib
-Re-implemented rMinimap
-Re-implemented rInfoStrings
-Re-implemented rBuffFrame
-Re-implemented rChat
Version 1.5.3 Release
-Updated DK Rune Bar
-Updated Soul Shard Bar
-Removed Shaman EarthShield from raid frame to prevent error
Version 1.5.2 Release
-Removed Priest Shadow Orb frame
-Fixed transparent drag frames when unlocked
-Fixed bug causing empty orbs to remove UI elements
-Disabled DK Runes by default until fixed.
-Changed Druid Raid Aura ID's to prevent raid UI error
-Changed Paladin Raid Aura ID's to prevent raid UI error
-Removed Outdated Warlock and Druid power bars.
-Changed Holy Power bar to only display when in Ret spec
-Set player to show in party frame by default
Version 1.5.1 Release
-Fixed brokeness from Legion pre-patch
Version 1.5 Release
-Implemented individual raid frame movement
Version 1.4 Release
-Added red glow to Party and Raid members when dead
-Formatting fixes
Version 1.3
Release Notes:
-Full implementation of Vertical Party Frames feature
-Vertical Party Frames are now on by default
-Added config file entry for castbar text size for Player, Target and
Focus.
-Aurawatch is now disabled on party by default.
Changelog:
-Changed default size of Target buffs from 20 to 15.
-Changed target and party debuff type show on by default.
-Added config entry to control how many buffs and debuffs are shown on
target and party.
-Added player to raid frame by default.
-Repositioned party buffs and debuffs slightly in horizontal mode
-Repositioned party buffs and debuffs to appropriate positions in
vertical mode
-Repositioned party portraits to appropriate positions in vertical mode.
-Resized party member frame selection space to be more appropriate in
vertical mode.
-Made totalabsorb bar overlay resize properly when party is in vertical
mode.
-Added buff and debuff handling by oUF_Diablo core to party by
default(aurawatch is now disabled on the party by default)
-Fixed raid frame error resulting in aurawatch only displaying Paladin
class buffs
-Added config entries for text size on all Target and Party frame text.
-Added config file entries to allow easier repositioning of Target frame
text by users.
-Removed obsolete files
-Formatting revisions
Version 1.2 Release
-More formatting revisions.
-Removed obsolete files.
-Further implementation of Vertical party frames
-Added config.lua settings for text size on Target for all text values.
-Fixed AuraWatch error causing only Paladin buffs to be displayed on
raid frames.