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Updated:09-21-19 07:57 PM
Created:05-30-19 09:15 AM
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Modern Quest Watch  Popular! (More than 5000 hits)

Version: 1.0.9
by: Ketho [More]

Improves the Quest Tracker

  • Shift-clicking untracks quests
  • Alt-clicking makes it movable
  • Automatically tracks new quests if the "Automatic Quest Tracking" option is enabled
    They would normally only be watched for 5 minutes when an objective is updated
Supports QuestLogEx and Classic Quest Log

Slash Commands: /mqw, /modernquestwatch

There is a new addon which should be butter 🧈, ButterQuestTracker

Video Link

Modern QuestWatch
1.0.9 (2019-09-22)
Full Changelog Previous releases
  • Added dynamic anchors depending on screen position #2
    Fixed overlapping with right actionbars and quest timers #4 #6 #8
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Unread 06-01-19, 06:09 AM  
Freezy3
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Any chance to have it auto track on quest pickup? Thanks for the addon.
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Unread 06-01-19, 06:57 AM  
Ketho
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Will add auto tracking on quest pickup if I can get into the next stress test
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Unread 08-09-19, 09:50 AM  
Schmegg
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Very nice!

Only thing missing now is abillity to track more than 5 quests same time
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Unread 08-09-19, 01:45 PM  
Ketho
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Originally Posted by Schmegg
Only thing missing now is abillity to track more than 5 quests same time

I wish
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Unread 08-11-19, 04:16 PM  
Zetaprime82
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Move

Can you make this modernquest window moveable
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Unread 08-11-19, 08:26 PM  
Ketho
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Re: Move

Originally Posted by Zetaprime82
Can you make this modernquest window moveable

I can 😊
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Unread 08-12-19, 12:07 AM  
Zetaprime82
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Re: Re: Move

Originally Posted by Ketho
Originally Posted by Zetaprime82
Can you make this modernquest window moveable

I can 😊
Cool i would love to have it moveable
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Unread 08-12-19, 12:11 AM  
Zetaprime82
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error on / command

I got this error when using /mqw

Message: ...terface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:200: attempt to index upvalue 'L' (a nil value)
Time: Mon Aug 12 08:09:50 2019
Count: 1
Stack: ...terface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:200: attempt to index upvalue 'L' (a nil value)
...terface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:200: in function `?'
Interface\FrameXML\ChatFrame.lua:4606: in function <Interface\FrameXML\ChatFrame.lua:4553>
[C]: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:4267: in function <Interface\FrameXML\ChatFrame.lua:4266>
[C]: in function `ChatEdit_SendText'
Interface\FrameXML\ChatFrame.lua:4303: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals: msg = ""
(*temporary) = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:176
(*temporary) = <unnamed> {
0 = <userdata>
MODIFIER_STATE_CHANGED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:151
ADDON_LOADED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:126
QUEST_ACCEPTED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:142
OnEvent = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:180
SetPosition = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:171
SetClickFrame = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:88
Initialize = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:104
PrintMessage = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:176
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index upvalue 'L' (a nil value)"
defaults = <table> {
point = <table> {
}
userplaced = false
db_version = 1
}
db = <table> {
point = <table> {
}
userplaced = false
db_version = 1
}
MQW = <unnamed> {
0 = <userdata>
MODIFIER_STATE_CHANGED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:151
ADDON_LOADED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:126
QUEST_ACCEPTED = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:142
OnEvent = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:180
SetPosition = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:171
SetClickFrame = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:88
Initialize = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:104
PrintMessage = <function> defined @Interface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:176
}
L = nil
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Unread 08-12-19, 12:48 AM  
Xeldheir
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Can you add the option to create a background to the quest tracker frame? Just a simple color/opacity option? Like the chat window background.
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Unread 08-12-19, 02:41 AM  
ardfz
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After logging in I got this error:

Message: Error loading Interface\AddOns\ModernQuestWatch\Locales.lua
Time: Mon Aug 12 11:41:26 2019
Count: 3
Last edited by ardfz : 08-12-19 at 02:41 AM.
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Unread 08-12-19, 03:20 AM  
Lootman
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Can you add the feature to reset the quests to their original position after they've been moved?
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Unread 08-12-19, 03:43 AM  
Ketho
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Originally Posted by ardfz
After logging in I got this error:

Message: Error loading Interface\AddOns\ModernQuestWatch\Locales.lua
Time: Mon Aug 12 11:41:26 2019
Count: 3
Originally Posted by Zetaprime82
I got this error when using /mqw

Message: ...terface\AddOns\ModernQuestWatch\ModernQuestWatch.lua:200: attempt to index upvalue 'L' (a nil value)

Woops, forgot to commit the Locales.lua file in Git 😅

Originally Posted by Lootman
Can you add the feature to reset the quests to their original position after they've been moved?

There is /mqw reset to reset the quests back to their original position, at least when it's working

Originally Posted by Xeldheir
Can you add the option to create a background to the quest tracker frame? Just a simple color/opacity option? Like the chat window background.

That should be doable, I will add an Ace3 options panel with color picker. Not sure yet how I'm going to handle the text slightly outgrowing the quest tracker at the bottom since that's more noticeable with a background

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Unread 08-19-19, 10:30 AM  
Fry
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Very nice addon

Were you able to test it during the final stress test?

Do you feel (barring any major client changes between now and 8/26) that it will work fine on release day?
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Unread 08-21-19, 02:04 PM  
Ketho
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Re: Very nice addon

Originally Posted by Fry
Were you able to test it during the final stress test?

Do you feel (barring any major client changes between now and 8/26) that it will work fine on release day?

I feel it should be stable enough to work fine on release day with the little time I had during stress tests
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Unread 08-28-19, 10:47 AM  
Hadley
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A feature to scale the QuestWatch would be nice. Mine is a little small ._.
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