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Updated:10-15-11 10:09 AM
Created:03-09-11 05:23 AM
Downloads:9,164
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CareUI  Popular! (More than 5000 hits)

Version: 2.0
by: SRCarebear [More]

DISCONTINUED
I no longer play the game. I will no longer be keeping this UI up to date. People are free to use anything they are allowed to use for whatever purpose they so please.

- 15/10/2011 -
- Changed Player Percentage HP to Power Value
- Added a cfg in the cfg.lua to display debuffs near the player frame or the minimap
- Fixed chat font so it should now use default

- 02/10/2011 -

- Added a TemporaryEnchant addon
- Added tanking filters on sFilter for all tanks (Atk Speed - Atk Dmg - Armor Debuff)

- 27/09/2011 -

- Updated raid frames. Slightly larger with no more health colour percentage change
- Working on sFilter a little more (mainly warrior ones done at the moment, if you have requests for trackers please leave a comment)
- Removed the font changing for the chat window so it should now use the default font for chat

- 20/09/2011 -

- Updated to include sFilter and oUF Moveable Frames for aura tracking and easy to move unit frames
- Updated DBM to the latest version to keep the skin
- Added Power Bars to the Raid Frames
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Unread 03-10-11, 10:04 PM  
Aprikot
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Perfection
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Unread 03-11-11, 03:28 PM  
trulyg
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i'm so happy right now.
thank you for uploading this!
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Unread 03-12-11, 12:41 PM  
Flyingtoes
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That's really neat. Could you please say what picelfont you're using? I love it!
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Unread 03-18-11, 05:08 PM  
nunchuks
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lub ur ui

Ive fallowed your ui from mmo-champs in one of the pic you have a skinned dbm. How can i get my dbm to look like yours.
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Unread 03-20-11, 02:27 AM  
SRCarebear
A Fallenroot Satyr
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Re: lub ur ui

Originally posted by nunchuks
Ive fallowed your ui from mmo-champs in one of the pic you have a skinned dbm. How can i get my dbm to look like yours.
There will be an update with a skinned DBM and perhaps a skinned Skada soon.

I just need to mess around a little more with some other things.
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Unread 03-21-11, 04:02 AM  
nunchuks
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Re: Re: lub ur ui

Originally posted by SRCarebear
There will be an update with a skinned DBM and perhaps a skinned Skada soon.

I just need to mess around a little more with some other things.
sweet cant wait till that day ty.
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Unread 03-21-11, 01:00 PM  
Acrid
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Your UI is now my UI!

Excellent work!
Thank you so much for the upload
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Unread 03-24-11, 01:44 AM  
Skala
A Kobold Labourer

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Thumbs up really REALLY nice! (just one question though..)

Thanks very much for sharing your hard work, I love your UI!

I have one question though: my main is a healbot (tree) and I would like to move the raid and party frames around a bit, how do I do that?
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Unread 03-24-11, 09:49 AM  
SRCarebear
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Re: really REALLY nice! (just one question though..)

Originally posted by Skala
Thanks very much for sharing your hard work, I love your UI!

I have one question though: my main is a healbot (tree) and I would like to move the raid and party frames around a bit, how do I do that?
If you go into the oUF_Slim addon folder, open up the Slim.lua file in any code editor. (I use notepad++). Scroll down to the bottom of the file, then up a little bit to around line 1600. You will some code that looks like this.

Code:
	if playername == "Tesia" then
    raid:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 100)	
	elseif playername == "Neeska" then
	raid:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 100)
	elseif playername == "Forzo" then
	raid:SetPoint("BOTTOM", UIParent, "BOTTOM", 0, 100)
	else
	raid:SetPoint("TOPLEFT", UIParent, "TOPLEFT", 20, -20)	
	end
You can change the character names to the name of your healing characters. This will then move the raid frames to the centre of your screen 100 pixels from the bottom.

The bottom part of the code is the default position for the raid on all characters, 20 pixels to the right and 20 pixels down from the top left of the screen. You can change the co-ordinates of that to move the frame to where you want for every character.

Once you have edited the code just save the file and do a /rl in wow to see the changes.
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Unread 03-24-11, 01:47 PM  
Skala
A Kobold Labourer

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Re: Re: really REALLY nice! (just one question though..)

You are my new best friend.

/manlyhug

*edit*

One more question: how do I move my drood shapeshiftbar? The raidframes are all over it now.
Last edited by Skala : 03-24-11 at 02:04 PM.
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Unread 03-24-11, 03:50 PM  
SRCarebear
A Fallenroot Satyr
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Re: Re: Re: really REALLY nice! (just one question though..)

Originally posted by Skala
You are my new best friend.

/manlyhug

*edit*

One more question: how do I move my drood shapeshiftbar? The raidframes are all over it now.
Type /rabs in-game. That should enable move mode for the actionbars.
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Unread 03-25-11, 05:01 AM  
kaelix
A Kobold Labourer

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one request can u put a picture with the new version in a raid i whant to see your Ui full thanks i dont have raid till monday so i whant to see it before the raid
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Unread 03-25-11, 05:38 AM  
Kayja
A Deviate Faerie Dragon

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Really love this layout, I remember seeing some screenshots of it ages ago on the WoW UI Gallery and thought it looked awesome, glad you decided to release it! Few things I thought I'd come mention:

1. I cannot seem to right click buffs off from the buff frame.
2. Fortexorcist is using textures and a font from SharedMedia which isn't included, not sure if this was intentional
3. I noticed the TotemBar from RABS is hard to set 0 alpha, any chance you could skin the bar? I'd imagine it's off intentionally but it's a bit hard to play with out it and currently it looks out of place when I set it back 1 alpha to get it back.
4. Debuffs overlap oUF_TotemBar on the player frame so you can't see the timers properly.

Other than that, loving it a lot, I hugely value screen space and this UI gives me so much of it, awesome job.
Last edited by Kayja : 03-25-11 at 05:49 AM.
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Unread 03-25-11, 09:28 AM  
SRCarebear
A Fallenroot Satyr
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Originally posted by kaelix
one request can u put a picture with the new version in a raid i whant to see your Ui full thanks i dont have raid till monday so i whant to see it before the raid
This is what I was messing around with the other day. However I've since reverted the colour scheme back to the original of class colours as seen in other screenshots.

http://i.imgur.com/c5Idq.jpg

DBM and Skada are still to be moved around and fiddled with but they're not included in the current download. Hopefully after this weekend I can get them all up.

Originally posted by Kayja
Really love this layout, I remember seeing some screenshots of it ages ago on the WoW UI Gallery and thought it looked awesome, glad you decided to release it! Few things I thought I'd come mention:

1. I cannot seem to right click buffs off from the buff frame.
2. Fortexorcist is using textures and a font from SharedMedia which isn't included, not sure if this was intentional
3. I noticed the TotemBar from RABS is hard to set 0 alpha, any chance you could skin the bar? I'd imagine it's off intentionally but it's a bit hard to play with out it and currently it looks out of place when I set it back 1 alpha to get it back.
4. Debuffs overlap oUF_TotemBar on the player frame so you can't see the timers properly.

Other than that, loving it a lot, I hugely value screen space and this UI gives me so much of it, awesome job.
1. That's a problem with oUF itself. As far as I am aware Haste had to remove it because of some error on blizzards part. Not sure how close it is to a fix though. Having to manage with /cancelaura macro's can be a pain.

2. I've since removed Fortexorcist and moved over to Coolline, this will be in the next updated download instead.

3. I've not really looked into skinning rabs' totem bar but I'll give it a shot when I can. Probably going to start gearing my shaman up a little bit so I can fine tune it a little bit.

4. Same as number 3. Fine tuning little things will be done eventually ^_^

I'm also testing out MSBT again as I did a few months ago. Here's a preview of how it looks at the moment:

http://i.imgur.com/gW5aw.jpg
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Unread 03-25-11, 09:58 AM  
Kayja
A Deviate Faerie Dragon

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Thanks for the update about the totem stuff Looking forward to the next release then with Coolline and MSBT!

1. That's a problem with oUF itself. As far as I am aware Haste had to remove it because of some error on blizzards part. Not sure how close it is to a fix though. Having to manage with /cancelaura macro's can be a pain.
Oh, for some crazy reason I thought the UI had rBuffFrameStyler, doh! You can make player buffs unclickable from the buff frame however with oUF, just open slim.lua and edit as following (new code in green). That should do the trick.

Slim.lua: Line #223 - #243
Code:
	PostUpdateIcon = function(icons, unit, icon, index, offset, filter, isDebuff)
	local name, _, _, _, dtype, duration, expirationTime, unitCaster, _ = UnitAura(unit, index, icon.filter)
	local texture = icon.icon

	if unit == "player" and not isDebuff then
		icon:SetScript('OnMouseUp', function(self, button)
			if button == 'RightButton' then
				CancelUnitBuff('player', index)
			end
		end)
	end
	
	if unit == "target" or unit == "focus" then
		if duration and duration > 0 and Whitelist[name] or (playerUnits[icon.owner]) then
			icon.time:Show()
			icon.timeLeft = expirationTime
			icon:SetScript("OnUpdate", CreateAuraTimer)
		else
			icon.time:Hide()
		end
	else
		if duration and duration > 0 then
			icon.time:Show()
			icon.timeLeft = expirationTime
			icon:SetScript("OnUpdate", CreateAuraTimer)
		else
			icon.time:Hide()
		end
	end
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