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ccComboPoints  Popular! (More than 5000 hits)

Version: 1.0
by: Reanna [More]

ccComboPoints is a Combo Points display mod for rogues. It displays animated glowing combo points in an arc beneath the character. It also displays green rings that surround the combo points to indicate the number of applications of Deadly Poison on the target, for use with the Envenom ability.

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Unread 09-01-12, 07:45 AM  
rassa
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hey there, is there a chance to get this addon updated for 5.0? i hope you can!

thanks.
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Unread 10-15-10, 03:25 PM  
Sombrien
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Lightbulb ccComboPoints Update?

This is hands down my favorite addon for my rogue. Anyone eying this one up to update? I've attempted, a few times, to open this up and see what was needed and it's over my head.
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Unread 10-19-09, 06:07 AM  
Aisenfaire
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Unread 06-06-09, 04:41 PM  
KKhang
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Is there a configuration menu? Or a way i can scale the CPs and where they are? cause /cc, /cccp, etc. doesn't work :/
thanks!
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Unread 06-01-09, 04:51 AM  
Zlash
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Originally posted by Reanna
Thanks for the comments. From left to right (combo points 1-5), the symbols are chinese characters meaning:

地 - Earth
空 - Sky/Air
海 - Sea
陽 - Sun
魂 - Soul/Spirit
just made a "reply" to make sure you would get this note or read it or whatever.
Im having trouble getting this Addon to work.
and secondly i was wondering if you could make the addon functional for Druids aswell? (without the deadly poison fuction ofc)
mostly i love your combo point counter cause of the fact the combo points are very visible, they are in the middle and they have some quit nice textures aswell.
i hope il get some answers back soon, cause im dead eager to get this addon back from when i used it in TBC

Regards

/zlash
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Unread 05-25-09, 08:39 AM  
rassa
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download it again and dont modify any setting, just put it in your wow addon floder and check Out of date , this way been working for me just fine.

gl
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Unread 05-23-09, 11:12 PM  
poidz
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having the same trouble as pete, just not showing after replacing with the edited code (including the empty line at the start)

anyone found a way around this? looks pretty decent
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Unread 05-03-09, 06:31 PM  
PeteBone
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had out of date enabled, doesn't work...
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Unread 04-30-09, 12:06 PM  
rassa
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when u check the use out of date addons it still works just fine, at least for me without any modification.
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Unread 04-29-09, 08:10 PM  
PeteBone
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ive changed the lua file like Raphiki said, the combo points dont even show ingame D: plz update this, rly luv it, IM GONA DIE WITHOUT THIS ADDON!! XD
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Unread 04-17-09, 03:33 PM  
Raphiki
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I think I know what it is, actually. At the top of the .lua, there should be a one-line space before the code actually begins. It seems to have slipped away in the code I posted here, so your code is probably yanked up a line higher than it should. Just add a one-line space at the top and try again. The part about 'GetDeadlyPoisonPoints' should be line 49, and your error message says it's line 48. So I think that this should resolve your issue.

And I will update the code window posted here.

Sorry for the mess
Last edited by Raphiki : 04-17-09 at 03:56 PM.
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Unread 04-17-09, 02:02 PM  
Imithat
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Interface\AddOns\ccComboPoints\ccComboPoints.lua:48: attempt to call global 'GetDeadlyPoisonPoints' (a nil value)
got this error message when i add your code
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Unread 04-16-09, 08:15 AM  
Raphiki
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This addon is truly epic. I love it.

And I can confirm, after testing, that this addon works for 3.1 when you change the code with the changes posted here. Much joy!

The contents of the .lua should look like this:
Code:
CPFrame = nil;
--local numCP = 0;

local CPLayouts = {
	[0] = {
		[1] = {["x"] = -58, ["y"] = -148+32 },
		[2] = {["x"] = -30, ["y"] = -160+32 },
		[3] = {["x"] =   0, ["y"] = -166+32 },
		[4] = {["x"] =  30, ["y"] = -160+32 },
		[5] = {["x"] =  58, ["y"] = -148+32 }
	},
	[1] = {
		[1] = {["x"] = -58, ["y"] = 148-150 },
		[2] = {["x"] = -30, ["y"] = 160-150 },
		[3] = {["x"] =   0, ["y"] = 166-150 },
		[4] = {["x"] =  30, ["y"] = 160-150 },
		[5] = {["x"] =  58, ["y"] = 148-150 }
	}
};

function CPSetLayout(n)
	for i=1,5 do
		CPFrame.cppoints[i]:SetPoint("CENTER", "ccMod_ComboPointsFrame", "CENTER", CPLayouts[n][i]["x"], CPLayouts[n][i]["y"]);
	end
end

function CPFrame_OnLoad()
	CPFrame = getglobal("ccMod_ComboPointsFrame");
	CPFrame.numCP = 0;
	CPFrame.lastCP = 0;
	this.cppoints = {};
	for i=1,5 do
		this.cppoints[i] = getglobal("ccMod_ComboPoint"..i);
		this.cppoints[i]:Hide();
	end
	this:RegisterEvent("UNIT_COMBO_POINTS");
	this:RegisterEvent("CHAT_MSG_COMBAT_HOSTILE_DEATH");
	this:RegisterEvent("PLAYER_TARGET_CHANGED");
	this:RegisterEvent("UNIT_AURA");
end


function CPFrame_OnEvent(event)
	if (event == "UNIT_AURA" and arg1 ~= "target") then
		return;
	end
	local cp = GetComboPoints("player");
	local dp = GetDeadlyPoisonPoints("player");
	if (cp == 0) then
		if (CPFrame.numCP > 0) then
			CPFrame.numCP = 0;
			HideCPPoints();
		else
			CPFrame.numCP = 0;
			HideCPPoints();
		end
	elseif (cp > 0) then
		for i=1,5 do
			if (cp >= i) then
				CPFrame.numCP = i;
				CPFrame.lastCP = i;
				this.cppoints.startTime = GetTime();
				this.cppoints[i]:Show();
				if (dp >= i) then
					this.cppoints[i].dptext:Show();
				else
					this.cppoints[i].dptext:Hide();
				end
			else
				this.cppoints[i].dptext:Hide();
				this.cppoints[i]:Hide();
			end
		end
	end
end
Credit to the code changes go to those who posted them here in the comments. I merely bunched them up for everyone to copy to make it a little easier to change. This is also the entire code. Just copy this and paste it over the contents of your ccComboPoints.lua

NOTE: You have to add a one-line space at the top of the .lua after pasting this in, if the one that was there disappeared. The code-window here won't allow it, so I type it here instead. The beginning of the document should look like this:

CPFrame = nil;
--local numCP = 0;

local CPLayouts = {
Notice the space at the top
Last edited by Raphiki : 04-17-09 at 03:47 PM.
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Unread 04-15-09, 07:43 PM  
rassa
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Originally posted by Imithat
this addon is so cool. please update it
i agree, pls update for 3.1
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Unread 04-13-09, 11:27 PM  
Imithat
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this addon is so cool. please update it
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