Download
(86Kb)
Download
Updated: 03-28-17 12:55 PM
Pictures
File Info
Compatibility:
Tomb of Sargeras (7.2.0)
Updated:03-28-17 12:55 PM
Created:07-26-12 06:05 AM
Downloads:14,253
Favorites:25
MD5:

LocationPlus for ElvUI  Popular! (More than 5000 hits)

Version: 2.23
by: Benik [More]

Location Plus for ElvUI

The addon will not be updated in WowInterface anymore. You can get it in tukui.org or via Twitch

Plugin for ElvUI, that adds player location, coords + 2 Datatexts
Also, the highly configurable tooltip, can show Continent, ZoneLevel, Raids, PvP areas, Dungeons in the zone, recommended zones and dungeons based on player level and many more.

LocationLite
If you don't need the tooltip info or the datatexts, then use Location Lite, which has a small memory fingerprint but kept all customization options plus a new layout. More info and download: Tukui.org or Curse.

Installation:
Install as any addon, requires ElvUI v10+. Download

Localization:
If you can spend 15-20 minutes to help with the plugin localization, please click here.

Usage:
a. Click to Toggle WorldMap
b. ShiftClick to send your location in chat
c. CtrlClick to toggle left/right datatext panels
d. RightClick toggles ElvUI configuration

Contains options in ElvUI configuration:
- Auto, custom or class color on the text
- Moveable through ElvUI Toggle Anchors
- More info in the tooltip (see changelog and the new screenshot)
- Detailed Coords
- Sizeable Panels
- Mouseovered panels
- Hide in combat
- Show/Hide Tooltips
- 4 layouts to play with: simple, with shadows, transparent, no backdrop
- Change font, size, flags

Tooltip can show:
- Currencies NEW!
- Professions NEW!
- Zone and subzone
- inZone dungeons, raids, pvp
- Recommended zones by char level
- Recommended dungeons by char level
- Dungeon entrances coords
- Location's Fishing level
- Battle Pet level in the area

Credits:
-Elv, Blazeflack, for showing me the best way to do this
-Sinaris (idea from his TukUI edit)
-Iceeagle, grdn, for digging their great code and making this possible.
-Tukui and Elvui forum community.

Requests, bugs, info: visit Tukui forums

2.23
*toc update for patch 7.1

2.22
*LibTourist update to r190
*Added Seal of Broken Fate (Bonus Rolls) to the currencies

2.21
*Fixed coords creation when in instance

2.20
*Added option to hide Blizzard ZoneText
*toc update for patch 7.1
*LibTourist update

2.19
*Updated French and Spanish locales
*Fixed a visual glitch on texts
*LibTourist update

2.18
*LibTourist update. Fixes the recommended zones for Legion

2.17
*Updated professions cap

2.16
*Update LibTourist to r184. This contains the Broken Isles continent
*Added the Nethershard tokens

2.15
*Added Legion currencies

2.14
*toc update for Legion

2.13
*More caching and cleanup

2.12
*Cached Blizzard functions

2.11
*Added the new Valor Token

2.10
*Added Login Message option (Credit Merathilis)
*Update deDE locales (Credit Merathilis)
*Added Timewarped Badge (6.22) token

2.09
*LibTourist update r181
- Updated TOC to 60200
- Added Hellfire Citadel raid. Because this is a duplicate name with the Hellfire Citadel complex in Hellfire Peninsula, Outland, the raid is added to the mechanism that handles duplicate names, and is identified by LibTourist as "Hellfire Citadel (Draenor)".

2.08
*toc update for patch 6.2

2.07
*toc update for patch 6.1

2.06
*Fixed main panel layering level when placed above minimap.
*LibTourist update to 6r1

2.05
*LibTourist update to 6.01b

2.04
*Yet another LibTourist update. Changelog: http://www.wowace.com/addons/libtourist-3-0/files/161-r170/
*Made the adjustments needed (through LibTourist) to seperate info from areas with duplicate zone names (Nagrand and Shadowmoon Valley). The tooltip will now show the correct fishing level in Draenor's Nagrand and Shadowmoon Valley.

2.03
*LibTourist update. Changelog: http://www.wowace.com/addons/libtourist-3-0/files/159-r168/

2.02
*LibTourist update. Continents work fine now. Author's note: Currently, the data for the Outland zones Nagrand and Shadowmoon Valley is overwritten by the data for the Draenor zones with the same names.

2.01
*Added option to show/hide the coord frames. (Looks sleek btw, cheers codeblake)

2.00
*Updated for WoD 6.02. Note: LibTourist needed for the tooltip info is not yet updated for the new areas, so recommended areas, dungeons, level area, etc are not passing any info.
*Made some functions local

1.87
*Added a slider in the options so the user can adjust the coords update time, to prevent cpu load. Bigger number -> less cpu load -> slower coords update.

1.86
*Fixed CPU load issues (thanks Einistein for noticing this)

1.85
*Added Currencies in the tooltip
*Added Professions in the tooltip
*Changed the coloring and player status method
*Simplified and renamed some functions
*Added modifier(s) e.g. lures, on fishing level display
*Rearranged the tooltip options a bit
*Locales cleanup

1.82
*updated LibTourist for Timeless Isle
*minor fixes

1.81
*toc update for patch 5.4

1.80
*toc update for patch 5.3
*Added option to also display Battle Pet level, Fishing level or Area Level, on the Location Panel. Also optionally show a corresponding icon.
*Minor improvements and corrections.

1.79
*Removed LibElvUIPlugin library. It's part of ElvUI now. (Recommended update)

1.78
*Updated LibElvUIPlugin library. (Highly recommended update)

1.77
*Fixed level range on location panel not showing in some cases. Also fixed the tooltip when level range isn't available (major cities).
*Simplified the coords creation.
*Added option to hide tooltip while in combat (enabled by default).
*Disabled Monochrome font flag (Still causing wow crashes).
*Updated LibTourist-3.0 library.
*Updated LibElvUIPlugin-1.0 library.

1.76
*Ready for patch 5.2
*Included Sortokk's LibElvUIPlugin **great job**
*Added optional area level range in the location panel (user request)
*Toggling transparency works without a reloadui.
*Fixed panel appearance after pet combat, while mouseover is disabled.
*Followed Elv's fix for Monochrome font flag.
*Removed a locale string (thanks Darth).

1.75
*All new additions now have a sign in the options.
*Added mouseovered panels option (user request).
*Updated frFR locale (Credits: Ckeurk)
*Updated zhCN and zhTW locales (Credits: zhouf616, xjjxfpyyyf)

1.74
*Added option that truncates the location text if it's larger than the location panel (user request).
*Fixed the tooltip for recommended dungeons when player is below level 15.
*Updated LibTourist to WoW-5.1-beta1.

1.73
*User request: Added a Show/Hide Backdrop option, so the panels could be with no background and can be placed on ElvUI's top or bottom panels.
*Updated LibTourist to r157.
*Added the level of the Battle Pets in the area.
*Fixed datatext incompatibility with ElvUI_DTbars addon and S&L Edit.
*Fixed not saving the last datatexts toggled state.

1.72
*Ready for 5.1 patch.
*Fixed the Location text not getting red color while in an instance.
*Simplified some functions and removed some uneeded old stuff.
*Fixed the feature to change the plugin datatext fonts via the plugin options, that stopped working in

v1.70
*Removed the disable datatexts option. Datatatexts can always be hidden by Ctrl+Clicking the Location Panel anyway. Disabled datatexts were causing issues that me and Darth tried to solve but tbh I'm a bit tired with it. In addition, a new addon called "Location Lite" is available, that will not have datatexts and tooltip info but will keep all the customization options plus a new "bonus" layout. Get it here: http://www.tukui.org/addons/index.php?act=view&id=133.
*Updated LibTourist to r155.
*Updated zhCN and zhTW locales (Credits: zhouf616).
*Updated Russian locale (Credits: Darth Predator).

1.71
*Added coloring options for the Location text: Auto, Class and Custom.
*Added coloring options for the Coords text: Use Custom Location Color, Class and Custom.
*Right clicking the location panel shows ElvUI options rather than Atlas plugin. Usefull when consolidated buffs are disabled.
*Added Home location (hearthstone) in tooltip.
*Minor changes in options.
*Updated zhTW locale. Credits: xjjxfpyyyf

1.70
*Added Location panel width options (users request). The panel can now either auto resize or the user can set a fixed width. If the location name is bigger than the user's width, it will auto resize to fit the name.
*Added option to show/hide coords for the Recommended and Area Dungeons entrances. Some coords may not show till LibTourist gets updated with the new instances.
*When entering an instance, the location text turns redish, than the usuall yellow.
*Changed the way options are saved. They now use ElvUI saved variables file.
*Tooltip and Layout options have now their own sub-category.
*Altered the plugin to run as ElvUI module. Uses less memory now ;)
*Updated LibTourist to Wow-5.0-beta2.

1.65
*Fixed the status coloring in tooltip.
*Fixed a bug with other map mods like Carbonite.
*Updated German locale. Credits: Hoembi

1.64
*Auto fading while in pet battle addition (from v1.62), caused the "Combat Hide" option not to function. This has been fixed.
*Updated LibTourist to r152.

1.63
*Simplified the font function.
*Removed some old locale strings.
*Added a reloadui message when enabling the Transparent layout. The toggle isn't applying the correct transparency level without reloadui.
*When disabling the datatexts, a reloadui message shows, as it should do :P
*Fixed a bug, when datatexts were disabled, the user could still play with their width option, resulting the datatexts to show back. (Grabbed by Darth Predator - The master BugGrabber :D)
*When the datatexts are disabled, their width option is also disabled.
*Updated Russian locale (Credits: Darth Predator)

1.62
*The panels now auto hide while in pet battle, to prevent overlapping the pet frames, regardless if "Combat Hide" option is enabled.
*Updated French locale. Credits: Alex, thank you :)
*Changed the "#-man" with global Player string. Now shows e.g. 10-Player.
*Some strings now use Blizzard's globals (less translation required).

1.61
*Updated Simplified Chinese (zhCN) and Traditional Chinese (zhTW) translations. Credits: Zhouf616 - Big Thanks :)

1.60
*New feature: The tooltip now shows the zone of the Recommended dungeons.
*New feature: The tooltip now shows the Continent of the Recommended zones.
*New feature: The tooltip now shows the number of players required for each Dungeon/Raid in the area.
*New feature: The title "Dungeons" in the tooltip, has changed to "[Area] Dungeons", e.g. "Stormwind City Dungeons".
*New feature: Fishing now also shows player's name and fishing level plus the area's name and level.
*Show PvP/Raid option no longer filters Recommended Zones, cause it was filtering zones like Hellfire Peninsula, Silithus or Zangarmarsh that just have some PvP areas. There is only a PvP flag, that shows that there is a PvP area in the recommended zone.
*With ElvUI v4.33+, the panels can be moved again by using ElvUI Toggle Anchors button. The movers issue that caused the location panel not to resize evenly has been fixed by Elv. Have in mind that it will resize as intended, only when it's placed horizontal on the center of the screen.
*Changed the panels distance when Shadows layout is used, from 3 to 2 pixels.
*Changed the default Datatexts to 'Time' and 'Spec Switch' to avoid an issue when the 'System' one is enabled twice, e.g. in LocationPanel and in another datatext.
*Removed Phenox plugin compatibility. No one is using it anymore.
*Added Italian localisation file (needs translation)
*Updated French locale (Credits: Onii & Ckeurk).
*Updated LibTourist to r151.
*The tooltip info feed has been rewritten. The plugin now uses less memory.

1.59
*Fixed curse forge ticket #3 issue.
*Better Transparency level on the panels. It follows the level of any ElvUI transparent frame.
*Added player's area Fishing level in the tooltip. Can be Enabled/disabled via options.
*Improved the v1.58 fix. The x, y movers resolution values are showing correct when autoscale is on. If it's off, then the values are multiplied by 1.5, so that the panels can be moved further.

1.58
*Fixed the issue, when a user had ElvUI Autoscale option disabled and changed the Bliz UI Scale option, caused the panels not to be able to follow the user resolution. (Thanks Blaze)

1.57
*Updated LibTourist to fix "LibTourist-3.0-90145.lua:2113: table index is nil" error

1.56
*Fixed a lua error while applying transparency

1.55
*Fixed the issue, when the panels were not visible, of screen or at the bottomleft corner.
*New feature: datatext panels width is sizeable via options. Coords and Location panels are auto sizeable. Changing the height affects all panels.
*Minor tweaks and cleanup.

1.51
*Updated LibTourist for 5.0.4. Tooltip info and options are back!
*Elv's new movers code, was causing the panel not to resize evenly left and right. I added an x, y mover at the options (thanks Darth)
*Added Detailed Coords option. Enabling it will show even more accurate coords with 2 digits.
*Cleaned up the not needed code

1.5c
*Patch 5.0.4 compatible
*Fixed a glyph taint
*Fixed locale lua errors
*minor tweaks

1.25
*Updated LibBabble-Zone and LibTourist libraries

1.24
*Added support for Shadow & Light Edit:
-Changed default positioning when Shadow & Light Edit is loaded
-Fixed Xp/rep bars positioning under Location Panels, when Shadow & Light Edit is loaded
*Removed the Reset Position option, since Elv's Mover Popup window can be moved now

1.23
*Updated Russian locale (Credits: Darth Predator)
*Updated French locale (Credits: Onii)
*Updated LibTourist
*Made some functions local
*toc update

1.21
*Added Monochrome outline in font options.

1.20
*Fixed LibTourist location coloring, when on some sanctuary areas like Argent Tournament Grounds, the color was yellow, should be light blue.
*Added Combat on Status.
*Updated zhTW translation.
*Updated locales with new strings from the addon options.
*Changed all panels height to 20. They look better :P (Can always be changed in the core.lua file)

1.19
*Added French locale (Credits: Onii)
*Minor adjustment for map issue.

1.18
*Fixed issue with maps getting stucked on player's position(fingers crossed) :)

1.17
*Added new locale strings and removed some that are already in ElvUI.
*Updated LibTourist.

1.16
*Fixed coords sometimes not to show (for good this time).
*In case xp/rep bars are shown on top, they no longer overlap with LocationPlus panels. They just park themselves under Location panels. Works better with XP/Rep mod: http://www.tukui.org/forums/topic.php?id=21133

1.15
*Added support for ElvUI 3.7+

- Fixes:
*Fixed coords sometimes not to show.
*Fixed a bug at the Font options, where the user was able to choose/resize/flag a font but the changes were not visible in the options, although the font was applied correctly on the panels.

- Changes:
*Changed the way locations were getting colored. Using LibTourist, instead of Elv's location coloring function

- New Tooltip Info:
*Added Recommended Zones
*Added Recommended Dungeons
*Added Zone Instances and Raids

- Added options for Tooltip Info:
*show/hide raids or dungeons
*show/hide PvP zones, Arenas and BGs on recommended dungeons and zones
*show/hide Recommended Zones
*show/hide Recommended Dungeons
*show/hide Zone Dungeons and Raids
*show/hide Zone Status
*show/hide Current Zone Level



1.14
*fixed a bug when the tooltips were still showing, when the panels were hidden while in combat.
*Added Zone Status info on tooltip
*Added Current Zone Level info on tooltip
*New feature: If Elv's Rep/XP bars are set "Top Screen", Location panels are repositioned under the Rep/XP bars,
so that they don't overlap. If Elv's Rep/XP bars are toggled back to "Below Minimap", the panels are repositioned on top of the screen.



1.13
*Added zhCN and zhTW localization. Credits: zhouf616



1.12
*Added ptBR localization. Credits: Don



1.11
*Re-arranged the options.
*Right Clicking the Location Panel, toggles Atlas addon (if loaded).
*Toggling transparent layout, no longer needs to reloadui.
*Added a "reset to default position" option, in case the mover is behind Elv's Toggle Anchors window.
*Updated LibTourist-3.0.



1.09
*Fixed the issue when the main panel appearing again after entering an instance, raid, bg.
*Added font options for all panels. In case Phenox addon is loaded, it will take care of the datatext fonts.
*Less reloads while changing layout options. Shadows and Larger Location Panel don't require a reloadui.
*Added back the Enable/Disable DataTexts option. Still appear in Elv's DataText options though.
*Updated LibBabble-Zone-3.0. Older version was causing errors.
*Minor code improovements.



1.08
*Cleanup



1.07
*Fixed the issue: Tooltip doesn't show the correct info on login and ShiftClick does a lua error
Works ok after reload ui.
*Not using Elv's LO:Initialize() function, so it doesn't mess up with other edits (cheers Darth).
*Removed the Enable/Disable DataText option. Not working as intended (still shows in Elv's Datatext options).
*New workaround to Hide in combat.
*New options db, so it doesn't save profiles in Elv's db.



1.06
*Added Russian locale (Credits: Darth Predator)



1.05
*Fixed the libs loading error



1.04
*Added the missing lib.



1.03
*Try to fix the issue: Tooltip doesn't show the correct info on login and ShiftClick does a lua error
Works ok after reload ui.



1.02
*Add localizations



1.01
*Code cleanup



1.00
*Initial release
Post A Reply Comment Options
Unread 11-03-14, 04:19 PM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
Re: Can't Move it

Originally Posted by JonJonz
I like this plug in, except when I try and use the ElvGUI remove anchors feature to move the plug in, it does not seem to work. I don't see typical labled block for it, and the plug-in it self still shows and won't move.

Where should the anchor box appear when I have that unlocked?
The mover is the zone name frame. Check the screenshot:
Report comment to moderator  
Reply With Quote
Unread 11-01-14, 03:16 PM  
JonJonz
A Murloc Raider

Forum posts: 9
File comments: 8
Uploads: 0
Can't Move it

I like this plug in, except when I try and use the ElvGUI remove anchors feature to move the plug in, it does not seem to work. I don't see typical labled block for it, and the plug-in it self still shows and won't move.

Where should the anchor box appear when I have that unlocked?
Report comment to moderator  
Reply With Quote
Unread 01-27-14, 03:29 AM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
Originally Posted by Toran
Originally Posted by Benik
Originally Posted by Toran
Is there an option to remove the coords from showing to the right and left of the zone?
Nope there isn't such an option. You want the coords to not show in seperate frames at all or show (maybe as an option) in the zone frame?
I don't really need coords displayed all the time in the main UI. Bringing up the map works fine for me.
Ok, I'll see what I can do about it. I'll let you know.
Report comment to moderator  
Reply With Quote
Unread 01-26-14, 03:30 PM  
Toran
A Nerdscale Dorkin
 
Toran's Avatar
Premium Member

Forum posts: 143
File comments: 433
Uploads: 0
Originally Posted by Benik
Originally Posted by Toran
Is there an option to remove the coords from showing to the right and left of the zone?
Nope there isn't such an option. You want the coords to not show in seperate frames at all or show (maybe as an option) in the zone frame?
I don't really need coords displayed all the time in the main UI. Bringing up the map works fine for me.
Report comment to moderator  
Reply With Quote
Unread 01-26-14, 07:29 AM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
Originally Posted by Toran
Is there an option to remove the coords from showing to the right and left of the zone?
Nope there isn't such an option. You want the coords to not show in seperate frames at all or show (maybe as an option) in the zone frame?
Last edited by Benik : 01-26-14 at 07:30 AM.
Report comment to moderator  
Reply With Quote
Unread 01-25-14, 09:04 PM  
Toran
A Nerdscale Dorkin
 
Toran's Avatar
Premium Member

Forum posts: 143
File comments: 433
Uploads: 0
Is there an option to remove the coords from showing to the right and left of the zone?
Report comment to moderator  
Reply With Quote
Unread 12-23-13, 08:01 AM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
How to add/remove currencies (new in v1.85):

- Open the file World of Warcraft\Interface\AddOns\ElvUI_LocPlus\core.lua in a text editor like Notepad++
- Read the how to in lines 32+

If you have any problems, I'll be happy to help.

Enjoy
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 05:02 AM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
Re: Re: Re: Conflict with Addon

Originally Posted by Xarl
Originally Posted by Benik

I never used Carbonite, so I missed this one. I made a dk to reproduce your issue and I confirmed it, with latest ElvUI, Carbonite and my plugin.
Please test v1.64b and let me know. It works for me with this one.

Thanks for grabbing the bug and sorry for the inconvenience
Well i tested it on a few Chars and seems to be fixed

Why is it that LocationPlus Cords go away when you hover over the Carb Map ?
Not like its really important but i was wondering.


Thanks a lot for your fix i really appreciate it.
If the player is not in the map you are looking at, the Bliz api function that I'm using to track player's current position, returns 0,0 (in my case "-", "-"), cause the player is not in the map. It's really annoying tbh but couldn't find any workaround for it yet. Using a same addon like Broker_location, has the same issue :P

Thank you for your time testing it, I'll push the changes in v1.65

/cheers
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 03:50 AM  
Xarl
A Warpwood Thunder Caller
 
Xarl's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 94
File comments: 224
Uploads: 1
Re: Re: Conflict with Addon

Originally Posted by Benik

I never used Carbonite, so I missed this one. I made a dk to reproduce your issue and I confirmed it, with latest ElvUI, Carbonite and my plugin.
Please test v1.64b and let me know. It works for me with this one.

Thanks for grabbing the bug and sorry for the inconvenience
Well i tested it on a few Chars and seems to be fixed

Why is it that LocationPlus Cords go away when you hover over the Carb Map ?
Not like its really important but i was wondering.


Thanks a lot for your fix i really appreciate it.
__________________
Report comment to moderator  
Reply With Quote
Unread 10-12-12, 01:52 AM  
Benik
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 72
Uploads: 2
Re: Conflict with Addon

Originally Posted by Xarl
Hey,

today i had to find out that i have a Problem with your Addon and Carbonite.

About my Problem you can read here: http://www.wowinterface.com/forums/s...ad.php?t=44720

And just now i Tested Carbonite step by step turning Addons back on and had to find out that when i run your Addon with Carbonite the Carb will not function properly cause of your Location Plus.

Not sure why but it does interfere with Carb.

Only thing i could see right off the bat is that when i Mouse over Carb Map the Cords will not show anymore.

Guess i have to drop yours until there is a fix or so.
I never used Carbonite, so I missed this one. I made a dk to reproduce your issue and I confirmed it, with latest ElvUI, Carbonite and my plugin.
Please test v1.64b and let me know. It works for me with this one.

Thanks for grabbing the bug and sorry for the inconvenience
Report comment to moderator  
Reply With Quote
Unread 10-11-12, 03:01 PM  
Xarl
A Warpwood Thunder Caller
 
Xarl's Avatar
AddOn Compiler - Click to view compilations

Forum posts: 94
File comments: 224
Uploads: 1
Conflict with Addon

Hey,

today i had to find out that i have a Problem with your Addon and Carbonite.

About my Problem you can read here: http://www.wowinterface.com/forums/s...ad.php?t=44720

And just now i Tested Carbonite step by step turning Addons back on and had to find out that when i run your Addon with Carbonite the Carb will not function properly cause of your Location Plus.

Not sure why but it does interfere with Carb.

Only thing i could see right off the bat is that when i Mouse over Carb Map the Cords will not show anymore.

Guess i have to drop yours until there is a fix or so.
__________________
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: