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The Burning Crusade Classic (2.5.1)
Updated:06-17-21 10:21 AM
Created:04-03-21 04:10 PM
Downloads:632
Favorites:2
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Categories:The Burning Crusade Classic, Character Advancement, Combat Mods, Data Mods, Raid Mods, Miscellaneous

SinStats : Live Character Stats [BCC]  Updated Today!

Version: 3.2.5
by: Simba [More]

SinStats

Burning Crusade Classic







SinStats is a lightweight yet powerful addon made for WoW TBC that displays a large range of stats, updated in real-time on a moveable frame that can be placed anywhere on your screen.



Introducing SinLive™ : Taking stats to the next level!


SinLive™ stats are dynamic stats reacting to your current target. These stats will scale based on the target level or if a beneficial debuff is applied.
They will have a (+) sign next to them on the Settings menu.

Eg. The attack power of Hunter's Mark will be reflected on the Range Attack Power. Increments are also added.
Canceling the target selection will return the values back to default

Tooltips on the Settings have been updated. Hover any stat to get more info on its execution





SEE YOUR BUFFED UP NUMBERS!

A large range of abilities, talents, enchants, consumables, tier set bonuses, racials, buffs and world buffs have been manually added and used to provide an unmatched accuracy. The HUD was designed to reflect your actual numbers in real-time, as they are at any moment during combat (or outside of combat!). If you use all your cooldowns on a boss fight, your stats will reflect the improved numbers!



FEATURED STATS

Attack Power : Melee and Ranged

Damage : Melee and Ranged

Damage Per Second : Melee and Ranged

Critical Strike : Melee, Ranged and Spell

Critical Strike vs Boss Levels : Melee, Ranged and Spell

Critical Strike CAP : Melee

Hit Chance : Melee, Ranged and Spell

Haste Bonus : Melee, Ranged and Spell

Attack Speed : Melee

Miss Chance : Melee, Ranged and Spell

Avoidance : Chance to avoid Crushing blows

Crushing : Chance to get hit by a Crushing blow

Defense : Armor, Mitigation, Block, Parry, Dodge and Defense

Armor Penetration : Physical Damage

Expertise : Main-hand and Off-hand

Resilience : Crit and Damage taken

Spell Power : Fire Power, Nature Power, Frost Power, Healing Power , Shadow Power, Holy Power and Arcane Power

Mana Regeneration : Mana Regen per tick (while not casting), Mana Regen per tick (while casting) and MP5

Spell Resistance : Fire, Frost, Nature and Shadow

Other Stats : Movement speed, Items Durability, FPS and Latency.

Config Menu Open Settings : /sinstats




IN-GAME HUD


A few examples of possible configurations :


MELEE DPS




CASTER DPS




HUNTER/RANGED SETUP






SETTINGS

Open Settings : /sinstats






FAQ


Q: What versions of WoW is SinStats compatible with ?
A: SinStats currently supports all WoW versions, including Classic, Burning Crusade and Shadowlands.

Q: How do I configure my stats ?
A: Simply type /sinstats or /ss in the game to open the menu. You can also open the settings by clicking on the minimap button.

Q: Can I align my stats on multiple rows ?
A: Yes, you can align your stats on up to 5 rows. Simply go to the general settings, select Vertical on the Text Alignment option and a slide bar will appear, letting you select the number of rows.

Q: What is the difference between MP5 and MP2 ?
A: MP5 is your mana regeneration every 5 seconds, coming from from enchants, tier set bonuses, gear, talents and consumables. MP2 uses the same calculations but instead reflect the mana regeneration on your mana bar, per tick.

Q: What is Mana Regen and Casting Regen ?
A: Mana Regen stat shows your actual mana regeneration, per tick (2-sec) and includes every modifier in the game. Casting Regen stat shows your mana regeneration while you're casting, in other words outside of the 5-second rule. It's also shown per tick to reflect your mana bar.

Q: Why is my Spell Power number different than other addons ?
A: SinStats will show your actual damage, not just the generic value in gear. For example, a Fire Mage with the Fire Power talent (10% increased fire damage) and a Darkmoon Faire Damage buff will get a 20% increase on its Fire Spell Power stat.

Q: How do I know what is affecting a specific stat ?
A: Simply go the settings menu (/sinstats), mouse over the stat that you want to inquire and read the tooltip.

Q: Some stats on some characters have a number in (), what does it represent ? (ie. Spell Crit : 10% (+3)
A: Some talents only affect one school of magic on a stat. For example, a Priest has talents that will only increase their holy critical strike. This amount will be shown in parenthesis next to the stat. Please go to the settings (/sinstats) and hover the stat in question. A tooltip will appear with some explanation.

Q: What does the speed stat do ?
A: The speed stat reflects your in-game speed, in real-time. Whether you are walking backwards, RP walk, on your epic mount or on a flight, you will see your exact speed. It will also reflect your speed under slowing effects.

Q: Do racials like Berserking and world buffs such as Warchief's Blessing affect the new Haste Bonus stat ?
A: Yes, every (almost) haste related spell in the game has been added. If some are missing, they will be added shortly.

Q: Is it possible to toggle off the icons next to each stat ?
A: Yes, the icons can be toggled off via the settings menu (/sinstats)





** Special thanks to Fizzlemizz for his incredible help

RELEASE 3.2.2

Adjusted stats: Miss Chance, Crit Cap, Ranged Miss Chance
+ Minor adjustments


RELEASE 3.2.3

Added zone world buffs to Damage stats, such as Hellfire Superiority in Hellfire Peninsula
More Quivers and Ammo pouches have been added to Ranged Haste
+ Minor adjustments


RELEASE 3.2.4
SinLive™ Updated!

New target debuff spells have been added :
+ Blood Frenzy
+ Hemorrhage
+ Seal of Crusader (Improved)
+ Curse of Elements
+ Improved Shadow Bolt
+ Stormstrike

RELEASE 3.2.5
SinLive™ Updated!

New target debuff spells :
+ Fire Vulnerability (from Improved Scorch)
+ Winter's Chill
Optional Files (0)


Archived Files (25)
File Name
Version
Size
Author
Date
3.2.4
277kB
Simba
06-15-21 10:26 AM
3.2.3
276kB
Simba
06-14-21 10:28 AM
3.2.2
276kB
Simba
06-08-21 08:16 PM
3.2.1
276kB
Simba
06-04-21 01:48 PM
3.2
276kB
Simba
06-03-21 11:24 AM
3.2
307kB
Simba
06-03-21 10:16 AM
3.1.7
274kB
Simba
06-01-21 08:50 AM
3.1.7
274kB
Simba
05-29-21 11:22 PM
3.1.4
273kB
Simba
05-26-21 10:41 AM
3.1.3
273kB
Simba
05-24-21 04:16 PM
3.1.2
273kB
Simba
05-22-21 11:45 AM
3.1.1
273kB
Simba
05-21-21 11:06 AM
3.1.0
273kB
Simba
05-20-21 11:14 AM
3.0.2
273kB
Simba
05-19-21 04:50 PM
3.0.1
273kB
Simba
05-19-21 01:22 PM
3.0
273kB
Simba
05-18-21 12:40 PM
Beta 9
272kB
Simba
05-13-21 01:48 PM
Beta 8
272kB
Simba
04-30-21 01:42 PM
Beta 7
272kB
Simba
04-24-21 11:28 AM
Beta 6
273kB
Simba
04-21-21 02:00 PM
Beta 5
273kB
Simba
04-19-21 09:17 PM
Beta 4
272kB
Simba
04-14-21 01:14 PM
Beta 3
272kB
Simba
04-07-21 12:08 PM
Beta 2
271kB
Simba
04-04-21 01:15 PM
v1.0-Beta1
271kB
Simba
04-03-21 04:10 PM


Post A Reply Comment Options
Unread 04-07-21, 06:46 AM  
Dridzt
A Pyroguard Emberseer
 
Dridzt's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1267
File comments: 813
Uploads: 46
Small Bug

Firstly, nice addon

I tested on BC but I'm guessing the same error will be present in Classic version.

Lines 349-353 of SinStatsConfig.lua need to be amended to this
Lua Code:
  1. if SinStatsDB.minimap.hide then
  2.     AddonTable.sshMiniButton:Hide("SinStatsHUD")
  3. else
  4.     AddonTable.sshMiniButton:Show("SinStatsHUD")
  5. end

Referencing the frame created by LibDBIcon-1.0 directly will error after reloads if minimap.hide is true because the library is smart enough to not create button frames if they are hidden.

Using the LibDBIcon-1.0 API with the addon name as key will go through internal checks and create the missing frame if it's been registered.
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