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Updated: 01-27-19 05:49 PM
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Compatibility:
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:01-27-19 05:49 PM
Created:05-18-16 08:25 PM
Downloads:42,452
Favorites:38
MD5:
Categories:Unit Mods, Battle for Azeroth Beta
8.1.0

Plater Nameplates  Popular! (More than 5000 hits)

Version: v8.1.0.191.zip
by: Tercioo [More]

Plater is a handsome and light addon for nameplates!

Plater and Details! are made by the same author!


Features:
- New nameplates for friendly characters.
- Unlock configs to modify the new personal health bar/power bar in the middle of the screen.
- Allows to change the size of the resource indicators such as the runes for Death Knights.
- Indicates when a npc is an objetive of a quest.
- Highlight detector npcs inside Suramar city.
- Color change by aggro and by player role (tank or dps).
- Dynamic sizing allowing to have two sets of size, one for combat and other out of combat.
- Allows full modification of textures.
- Allows to modify the clickable area of the plate.
- Unlock separate config for each type of unit: Friendly Player, Enemy Player, Friendly Npc, Enemy Npc.
- Show your buffs and debuffs, allowing to black list some of them.

Important: by default the health bar of enemy nameplates has a height 2 pixel when out of combat, but do not be fooled by that, each nameplate has by default 45 pixels of clickable area (vertical) and both the health bar and the clickable area can be modified.

Archived Files (64)
File Name
Version
Size
Author
Date
v8.1.0.186
1MB
Tercioo
01-25-19 06:03 PM
v8.0.1.153
961kB
Tercioo
11-17-18 03:44 PM
v8.0.1.121
883kB
Tercioo
09-05-18 09:56 AM
v8.0.1.117
876kB
Tercioo
09-01-18 05:46 PM
v8.0.1.115
856kB
Tercioo
08-29-18 08:06 PM
v8.0.1.111
855kB
Tercioo
08-23-18 04:53 PM
v8.0.1.109
854kB
Tercioo
08-22-18 08:09 AM
v8.0.1.102
845kB
Tercioo
08-11-18 10:26 AM
v8.0.1.100
846kB
Tercioo
08-10-18 07:02 PM
v8.0.1.099
843kB
Tercioo
08-07-18 05:20 PM
v8.0.1.087
757kB
Tercioo
07-23-18 07:25 AM
v8.0.1.081
754kB
Tercioo
07-18-18 07:54 PM
v8.0.1.072.Alpha.V19
732kB
Tercioo
07-16-18 08:01 PM
v8.0.1.072.Alpha.V18
728kB
Tercioo
07-15-18 05:10 PM
v8.0.1.072.Alph
728kB
Tercioo
07-12-18 06:28 PM
v8.0.1.072.Alph
698kB
Tercioo
06-26-18 06:21 PM
v8.0.1.072.Alph
687kB
Tercioo
06-17-18 05:42 PM
v8.0.1.072.Alph
683kB
Tercioo
06-15-18 07:12 PM
v8.0.1.072.Alph
682kB
Tercioo
06-14-18 11:09 AM
v8.0.1.072.Alph
681kB
Tercioo
06-11-18 03:42 PM
v8.0.1.072.Alph
680kB
Tercioo
06-10-18 12:36 PM
v8.0.1.072.Alph
679kB
Tercioo
06-10-18 11:32 AM
v8.0.1.072.Alph
692kB
Tercioo
06-09-18 01:19 PM
v8.0.1.072.Alph
691kB
Tercioo
06-08-18 06:59 PM
v8.0.1.072.Alph
689kB
Tercioo
06-04-18 11:23 AM
v8.0.1.072.Alph
688kB
Tercioo
06-02-18 06:46 PM
v8.0.1.072.Alph
670kB
Tercioo
05-21-18 06:34 AM
v8.0.1.072.Alph
1MB
Tercioo
05-07-18 03:05 PM
v8.0.1.072.Alph
1MB
Tercioo
05-03-18 07:32 AM
v8.0.1.072.Alph
1MB
Tercioo
04-21-18 07:49 AM
v8.0.1.072
1MB
Tercioo
04-20-18 01:25 PM
v7.3.5.072
1MB
Tercioo
04-14-18 09:30 AM
v7.3.5.066
1MB
Tercioo
04-05-18 07:19 AM
v7.3.5.063
1MB
Tercioo
03-20-18 07:43 AM
v7.3.0.055
1MB
Tercioo
10-17-17 05:43 AM
r49
1MB
Tercioo
08-05-17 10:01 AM
r37
1MB
Tercioo
10-26-16 07:03 AM
r31
1MB
Tercioo
08-28-16 09:40 PM
r25
1MB
Tercioo
08-06-16 11:24 AM
r22
1MB
Tercioo
08-05-16 02:12 PM
r20
1MB
Tercioo
08-04-16 03:11 PM
r16
1MB
Tercioo
07-26-16 05:27 PM
r15
1MB
Tercioo
07-20-16 03:50 PM
r14
1MB
Tercioo
07-19-16 02:49 PM
r10
1MB
Tercioo
07-17-16 03:48 PM
r9
1MB
Tercioo
07-10-16 09:53 PM
r8
1MB
Tercioo
07-04-16 11:27 AM
r6
1MB
Tercioo
07-02-16 09:45 PM
r5
1MB
Tercioo
07-02-16 12:54 AM
r4
1014kB
Tercioo
07-01-16 03:16 PM
v1.13
1013kB
Tercioo
06-20-16 12:06 PM
v1.12
1011kB
Tercioo
06-15-16 08:47 PM
v1.11
1011kB
Tercioo
06-08-16 12:52 AM
v1.10
1009kB
Tercioo
06-06-16 12:01 PM
v1.9
1MB
Tercioo
06-04-16 12:56 PM
v1.8
1MB
Tercioo
06-03-16 07:36 PM
v1.7
1MB
Tercioo
06-02-16 08:38 PM
v1.6
1MB
Tercioo
05-30-16 04:42 PM
v1.5
1MB
Tercioo
05-25-16 08:06 PM
v1.4
1MB
Tercioo
05-24-16 06:26 PM
v1.3
1MB
Tercioo
05-22-16 07:52 PM
v1.2
1MB
Tercioo
05-20-16 08:45 PM
v1.1
764kB
Tercioo
05-19-16 07:40 AM
v1.0
764kB
Tercioo
05-18-16 08:25 PM


Post A Reply Comment Options
Unread 02-10-19, 03:42 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 238
Uploads: 18
Re: Neutral enemies are shown as red.

Originally Posted by FranekW
Hi,

I am currently levelling a new alt and are questing in Barrens. I spotted a bug in Plater. Some of neutral enemies' plates become red instead of yellow, which they are supposed to be, when I get in combat. Of course I am talking about neutral enemies, which are not involve in a fight whilst target frame becomes red when being attacked as it supposed to. When I leave combat, nameplates get back to normal.

I thought it was occurring randomly but now there is something going on. It's difficult to say what exactly happens. I thought all yellow nameplates get red but it is not the case. I will try to add more to it when I find out more.

Edit. For instance, I am in Northern Barrens right now and levelling Mage 26 lvl (coordinates: 63.4, 62.0). They are bunch of hostile raptors, red nameplates and other animals. There is also a rare zebra "Swiftmane", which run around. If I attack something, its nameplate becomes red!
Thanks for reporting!
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Unread 02-09-19, 10:26 AM  
FranekW
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Forum posts: 20
File comments: 1
Uploads: 0
Neutral enemies are shown as red.

Hi,

I am currently levelling a new alt and are questing in Barrens. I spotted a bug in Plater. Some of neutral enemies' plates become red instead of yellow, which they are supposed to be, when I get in combat. Of course I am talking about neutral enemies, which are not involve in a fight whilst target frame becomes red when being attacked as it supposed to. When I leave combat, nameplates get back to normal.

I thought it was occurring randomly but now there is something going on. It's difficult to say what exactly happens. I thought all yellow nameplates get red but it is not the case. I will try to add more to it when I find out more.

Edit. For instance, I am in Northern Barrens right now and levelling Mage 26 lvl (coordinates: 63.4, 62.0). They are bunch of hostile raptors, red nameplates and other animals. There is also a rare zebra "Swiftmane", which run around. If I attack something, its nameplate becomes red!
Last edited by FranekW : 02-10-19 at 05:02 AM.
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Unread 01-26-19, 02:30 AM  
masterkaran
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
script untrigger bug since latest patch

I have noticed a few bugs that have creeped in since the latest build on 22Jan - the script doesnt seem to untrigger sometimes when spell casting finishes
Last edited by masterkaran : 01-26-19 at 02:36 AM.
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Unread 01-17-19, 07:39 AM  
Vymrr
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
I am getting this error when using Personal Health and Mana Bars -

Message: Interface\AddOns\Plater\Plater.lua:4786: attempt to index field 'classNamePlateMechanicFrame' (a nil value)
Time: Thu Jan 17 21:39:14 2019
Count: 1
Stack: Interface\AddOns\Plater\Plater.lua:4786: attempt to index field 'classNamePlateMechanicFrame' (a nil value)
[C]: ?
Interface\AddOns\Plater\Plater.lua:4786: in function `PlateNotShowingDebuffFrame'
Interface\AddOns\Plater\Plater.lua:4876: in function `UpdateBuffContainer'
Interface\AddOns\Plater\Plater.lua:4761: in function <Interface\AddOns\Plater\Plater.lua:4713>
[C]: in function `UpdateBuffs'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:178: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:154>
[C]: in function `OnUnitAuraUpdate'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:151: in function `OnTargetChanged'
...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:56: in function <...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:42>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals:
Last edited by Vymrr : 01-17-19 at 07:40 AM.
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Unread 01-12-19, 06:42 AM  
dekm
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
sorting

is there a way to sort the debuffs by value. i want sunfire always left and moonfire right from sunfire
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Unread 12-31-18, 10:56 AM  
Catxj
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Deleting Profile

I love the addon first of all, but in my attempt to try out new classes I accumulated a lot of profiles on the addon and the dropdown menu is very cluttered. I was wondering if there is a way to delete a profile from the addon. I tried using the delete a profile at the bottom, but they still show up in the dropdown. I'm not sure if i'm doing something wrong.
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Unread 12-20-18, 02:54 PM  
causese
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
is there an easy way for you to make the execute-glow as wide as the health bar or is it a design choice?
https://i.gyazo.com/221ab42a242fde5d...7f06de7943.png
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Unread 10-19-18, 03:51 PM  
Alviarin
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Another error after killing HC Mythrax :

665x Plater\Plater-1.nil.lua:3979: Attempt to access forbidden object from code tainted by an AddOn
[C]: in function `GetParent'
Plater\Plater-1.nil.lua:3979: in function <Plater\Plater.lua:3970>
[C]: in function `CompactUnitFrame_UpdateHealthColor'
FrameXML\CompactUnitFrame.lua:287: in function `CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:174: in function `CompactUnitFrame_SetUnit'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:342: in function `OnAdded'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:86: in function `OnNamePlateAdded'
...eBlizzard_NamePlates\Blizzard_NamePlates.lua:44: in function <...eBlizzard_NamePlates\Blizzard_NamePlates.lua:35>

Locals:
(*temporary) = ForbiddenNamePlate1UnitFrame {
0 = <userdata>
name = <unnamed> {
}
selectionHighlight = <unnamed> {
}
otherHealPrediction = <unnamed> {
}
classificationIndicator = <unnamed> {
}
myHealAbsorbLeftShadow = <unnamed> {
}
ClassificationFrame = <unnamed> {
}
unit = "nameplate1"
unitExists = true
maxDispelDebuffs = 0
disableMouse = true
inVehicle = false
totalAbsorbOverlay = <unnamed> {
}
statusText = <unnamed> {
}
maxBuffs = 0
maxDebuffs = 0
RaidTargetFrame = <unnamed> {
}
castBar = <unnamed> {
}
healthBar = <unnamed> {
}
overAbsorbGlow = <unnamed> {
}
displayedUnit = "nameplate1"
optionTable = <table> {
}
BuffFrame = <unnamed> {
}
LoseAggroAnim = <unnamed> {
}
myHealAbsorb = <unnamed> {
}
totalAbsorb = <unnamed> {
}
myHealPrediction = <unnamed> {
}
aggroHighlight = <unnamed> {
}
hideCastbar = true
myHealAbsorbRightShadow = <unnamed> {
}
overHealAbsorbGlow = <unnamed> {
}
newUnit = true
}
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Unread 10-18-18, 04:20 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 238
Uploads: 18
Originally Posted by Alviarin
Using 1.40-alpha :

3x Plater\libs\DF\panel.lua:4135: Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)
[C]: in function `error'
Plater\libs\DF\panel.lua:4135: in function `?'
Plater\Plater_OptionsPanel.lua:1950: in function `OpenOptionsPanel'
Plater\Plater-1.nil.lua:10372: in function `?'
FrameXML\ChatFrame.lua:4734: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4396: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4432: in function <FrameXML\ChatFrame.lua:4428>
[C]: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
(*temporary) = "Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)"
thanks for testing and reporting, I appreciate!
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Unread 10-18-18, 04:19 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 238
Uploads: 18
Re: Features

Originally Posted by ajt2112
Hi, love the addon.

Just had a quick thought for a feature, similar to what TidyPlates had where you are able to filter out certain units from displaying nameplates.

An example for this may be something like Zul where there are a lot of crawgs up, bombarding you with nameplates that you don't really need to/care about seeing. Maybe this could be done with a Script instead even, no harm in asking though!

Thanks!
I think you can do that with scripts in the scripting tab, just create a new one and add the units in the trigger.
On the OnShow script do a unitFrame:Hide() and on the OnHide do unitFrame:Show()
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Unread 10-18-18, 10:46 AM  
Alviarin
A Kobold Labourer

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Using 1.40-alpha :

3x Plater\libs\DF\panel.lua:4135: Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)
[C]: in function `error'
Plater\libs\DF\panel.lua:4135: in function `?'
Plater\Plater_OptionsPanel.lua:1950: in function `OpenOptionsPanel'
Plater\Plater-1.nil.lua:10372: in function `?'
FrameXML\ChatFrame.lua:4734: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4396: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4432: in function <FrameXML\ChatFrame.lua:4428>
[C]: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
(*temporary) = "Details! FrameWork: CreateLine(): Plater\libs\DF\button.lua:1050: Usage: PlaterOptionsPanelContainerDebuffSpecialContainerSpecialAurasAddedLine1MineToggle1:SetWidth(width)"
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Unread 10-13-18, 10:12 PM  
ajt2112
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 6
Uploads: 2
Features

Hi, love the addon.

Just had a quick thought for a feature, similar to what TidyPlates had where you are able to filter out certain units from displaying nameplates.

An example for this may be something like Zul where there are a lot of crawgs up, bombarding you with nameplates that you don't really need to/care about seeing. Maybe this could be done with a Script instead even, no harm in asking though!

Thanks!
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Unread 10-11-18, 09:18 AM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 238
Uploads: 18
Originally Posted by Alviarin
Hey,
I was trying to put the Spawns of G'huun (from M+ Infested) as "Unit - Important" targets to have their nameplates be bigger / glow, but I can't seem to make it work.
I tried simply adding their ID to the list, but I guess I can't find the correct one (I used 136461 and 141851), or maybe it just dosn't work for them ?
Wowhead tells 3 npcs 'spawn of g'huun' exists, those two you listed and 136104.
You can also track by its name, but remove the 'spawn of g'huun' from the "Fixate on You [Plater]" script to avoid overlaps.
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Unread 10-10-18, 05:29 PM  
Alviarin
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Hey,
I was trying to put the Spawns of G'huun (from M+ Infested) as "Unit - Important" targets to have their nameplates be bigger / glow, but I can't seem to make it work.
I tried simply adding their ID to the list, but I guess I can't find the correct one (I used 136461 and 141851), or maybe it just dosn't work for them ?
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Unread 10-05-18, 01:39 PM  
losiupac
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
nameplate color change for debuff

Im trying to make a script to change nameplate color whenever I chill the target with frost mage. Im setting the trigger to debuff, typing id of chilled and using this script:

Code:
constructor
function (self, unitId, unitFrame, envTable)
    
    Plater.SetNameplateColor (unitFrame, "blue")
    Plater.RefreshNameplateColor (unitFrame)
    
end

on show
function (self, unitId, unitFrame, envTable)
    Plater.SetNameplateColor (unitFrame, "blue")
end

on update
function (self, unitId, unitFrame, envTable)
    
    Plater.SetNameplateColor (unitFrame, "blue")
    
end

on hide
function (self, unitId, unitFrame, envTable)
    Plater.RefreshNameplateColor (unitFrame)
end
but it doesnt work, can you fix that for me? also can this be done to change the color of the name instead of nameplate?

EDIT: fixed it by adding chilled to debuff tracking in "Buff Tracking" tab.
Last edited by losiupac : 10-07-18 at 05:42 AM.
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