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Battle for Azeroth (8.0.1)
Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
Downloads:36,824
Favorites:186
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Categories:oUF: Layouts, Unit Mods
8.0.1

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

oUF layout with many PvE-oriented features and a few options.

Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
Archived Files (28)
File Name
Version
Size
Author
Date
7.3.5.1
344kB
Phanx
03-04-18 10:44 AM
7.3.5.0
345kB
Phanx
02-08-18 05:54 AM
7.0.3.1
413kB
Phanx
08-14-16 07:32 AM
7.0.3.0
414kB
Phanx
08-13-16 10:24 PM
6.1.0.75
349kB
Phanx
12-26-14 10:52 PM
6.0.3.73
349kB
Phanx
12-26-14 05:52 AM
6.0.3.72
355kB
Phanx
12-08-14 01:00 AM
6.0.3.72
352kB
Phanx
12-01-14 07:32 AM
6.0.3.70
352kB
Phanx
11-23-14 01:30 AM
5.4.8.469
377kB
Phanx
09-08-14 07:14 AM
5.4.8.462
376kB
Phanx
08-18-14 06:11 PM
5.4.8.456
376kB
Phanx
08-09-14 12:57 AM
5.4.8.452
378kB
Phanx
08-04-14 09:54 PM
5.4.8.446
378kB
Phanx
07-14-14 07:09 AM
5.4.2.418
375kB
Phanx
02-07-14 05:36 AM
5.4.2.410
368kB
Phanx
12-23-13 01:55 AM
5.4.2.403
364kB
Phanx
12-17-13 05:07 AM
5.4.1.388
359kB
Phanx
11-25-13 08:28 AM
5.3.0.383
358kB
Phanx
07-21-13 02:56 AM
5.3.0.375
417kB
Phanx
05-30-13 01:29 AM
5.2.0.365
416kB
Phanx
04-08-13 05:22 PM
5.2.0.362
416kB
Phanx
04-03-13 03:44 AM
5.2.0.356
416kB
Phanx
03-31-13 03:26 AM
5.2.0.336
409kB
Phanx
03-24-13 06:58 AM
5.2.0.323
404kB
Phanx
03-18-13 04:18 AM
5.2.0.320
404kB
Phanx
03-11-13 04:08 PM
5.2.0.318
404kB
Phanx
03-07-13 05:29 AM
5.1.0.296
400kB
Phanx
02-07-13 07:17 AM


Post A Reply Comment Options
Unread 09-23-18, 01:32 PM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
Uploads: 0
Re: Threat & Dispel Highlight

Originally Posted by Maxen
So, did anyone managed to fix those issues?
I think I fixed it. In DispelHighlight.lua, change this line :
Code:
local name, _, _, _, type = UnitDebuff(unit, i)
for this line:
Code:
local name, _, _, type = UnitDebuff(unit, i)
Also, for the threat (red border around aggroed unit), replace the relevant block of code in Frames.lua for this :
Code:
	local threat = {}
	threat.IsObjectType = function() end
	threat.Override = ns.Threat_Override
	self.ThreatIndicator = threat
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Unread 09-23-18, 11:21 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
Uploads: 0
Threat & Dispel Highlight

So, did anyone managed to fix those issues?
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Unread 09-06-18, 09:17 AM  
Odilo
A Kobold Labourer

Forum posts: 0
File comments: 14
Uploads: 0
Bugs I've been picking up:

1#
63x oUF_Phanx\Elements\DispelHighlight.lua:65: attempt to compare nil with string
oUF_Phanx\Elements\DispelHighlight.lua:65: in function `func'
oUF\ouf-8.0.2.lua:211: in function `UpdateAllElements'
oUF\ouf-8.0.2.lua:37: in function <oUF\ouf.lua:33>

Locals:
InCombatSkipped

#2
79x oUF_Phanx\Elements\DispelHighlight.lua:65: attempt to compare string with nil
oUF_Phanx\Elements\DispelHighlight.lua:65: in function `func'
oUF\events.lua:50: in function <oUF\events.lua:48>
(tail call): ?

Locals:
InCombatSkipped


#3
3496x oUF_Phanx\Elements\DispelHighlight.lua:65: attempt to compare two nil values
oUF_Phanx\Elements\DispelHighlight.lua:65: in function `func'
oUF\ouf-8.0.2.lua:211: in function `UpdateAllElements'
oUF\ouf-8.0.2.lua:37: in function <oUF\ouf.lua:33>

Locals:
InCombatSkipped
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Unread 09-05-18, 03:01 PM  
Trendkill09
A Fallenroot Satyr
 
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Forum posts: 21
File comments: 21
Uploads: 0
Is there anyway to show what am i casting on castbar?
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Unread 08-12-18, 11:37 AM  
Fåust
A Defias Bandit

Forum posts: 2
File comments: 2
Uploads: 0
How can I change font size?
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Unread 08-12-18, 06:07 AM  
sunsmoon
A Defias Bandit
 
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Forum posts: 3
File comments: 13
Uploads: 0
Siphon Life (Talent) and Unstable Affliction were not showing on the unit frames. More might be missing but those were the big two I've noticed since I main affliction. I added them to Auras.lua with the following spellIDs: Unstable Affliction - 233490, 233496, 233497, 233498, 233499 (covered multiple copies of UA); Siphon Life - 63106. Just a heads up on this part.



I'm also getting this error when I'm on a lowbie mage (edit: also when I have imp out on a warlock since the imp can dispel magic):

Code:
166x oUF_Phanx\Elements\DispelHighlight.lua:65: attempt to compare two nil values
oUF_Phanx\Elements\DispelHighlight.lua:65: in function `func'
oUF\events.lua:50: in function <oUF\events.lua:48>
(tail call): ?

Locals:
InCombatSkipped
Last edited by sunsmoon : 08-13-18 at 07:55 PM.
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Unread 08-01-18, 10:47 AM  
hazelton
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
BFA 8.0 ?

I love this oUF more than anyother and i hope to use it for the rest of Legion and for BFA in my main UI.
Hoping that you are able to update this soon. Pretty Please.
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Unread 05-20-18, 10:09 AM  
Achloryn
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Error

Hey, I installed this addon today, and i've loaded it up for every class just fine... except for the shaman. When I log into my shaman, I get no unit frames at all, and this error comes up"

Code:
Message: Interface\AddOns\oUF_Phanx\Frames.lua:304: attempt to call method 'SetStatusBarColor' (a nil value)
Time: 05/20/18 10:59:01
Count: 1
Stack: Interface\AddOns\oUF_Phanx\Frames.lua:304: attempt to call method 'SetStatusBarColor' (a nil value)
[C]: in function `SetStatusBarColor'
Interface\AddOns\oUF_Phanx\Frames.lua:304: in function `styleFunc'
Interface\AddOns\oUF\ouf.lua:316: in function <Interface\AddOns\oUF\ouf.lua:240>
(tail call): ?
Interface\AddOns\oUF\ouf.lua:740: in function `Spawn'
Interface\AddOns\oUF_Phanx\Frames.lua:689: in function `func'
Interface\AddOns\oUF\factory.lua:20: in function <Interface\AddOns\oUF\factory.lua:16>
(tail call): ?

Locals:
it works just fine on the other classes (well i haven't tried a rogue, cause I don't have one). I haven't gone in and made any edits to any of the files, I just installed it through the curse addon.
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Unread 05-06-18, 02:40 PM  
Phanx
Cat.
 
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AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 48
Re: Error

This seems to imply that the game is (1) failing to load the config module and either (2a) not giving a reason or (2b) giving a reason that doesn't have a corresponding explanatory label.

Since I don't have a way to guess which of those is happening, or reproduce it, you're going to have to do a bit of detective work. Open oUF_Phanx/Core.lua in a plain-text editor (Windows Notepad will probably not display it correctly, but Notepad2 is a free and tiny Notepad replacement that will work, and will also give you line numbers, which are helpful; if you're on Mac or Linux, then your default text editor is probably okay) and find line 368:

Code:
text:SetFormattedText(ADDON_LOAD_FAILED, "oUF_Phanx_Config", _G[reason])
Change it to:

Code:
text:SetFormattedText(ADDON_LOAD_FAILED, "oUF_Phanx_Config", _G[reason] or reason or "no reason given")
This will make it so that...
  • ... if the reason given doesn't have a "human friendly" label, the reason code is displayed as-is,
  • ... or if no reason is given at all, then the text "no reason given" is displayed.

Save the file, reload your UI ("/reload") if you're already logged in, and try to open the options again. What do you see now?

Originally Posted by csamolot
Hi. I've enjoyed your work in the past and just recently came back to playing. After I installed your addon and went in game I got this error when trying to go into the options. Thanks for your hard work!!
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Unread 03-27-18, 08:46 AM  
csamolot
A Kobold Labourer
 
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Forum posts: 1
File comments: 22
Uploads: 0
Error

Hi. I've enjoyed your work in the past and just recently came back to playing. After I installed your addon and went in game I got this error when trying to go into the options. Thanks for your hard work!!

Lua Code:
  1. Message: Interface\AddOns\oUF_Phanx\Core.lua:368: bad argument #3 to 'SetFormattedText' (string expected, got nil)
  2. Time: 03/27/18 10:38:37
  3. Count: 1
  4. Stack: Interface\AddOns\oUF_Phanx\Core.lua:368: bad argument #3 to 'SetFormattedText' (string expected, got nil)
  5. [C]: ?
  6. [C]: in function `SetFormattedText'
  7. Interface\AddOns\oUF_Phanx\Core.lua:368: in function <Interface\AddOns\oUF_Phanx\Core.lua:361>
  8. [C]: in function `Show'
  9. Interface\FrameXML\InterfaceOptionsFrame.lua:28: in function `InterfaceOptionsList_DisplayPanel'
  10. Interface\FrameXML\InterfaceOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick'
  11. Interface\FrameXML\InterfaceOptionsFrame.lua:478: in function `InterfaceOptionsFrame_OpenToCategory'
  12. Interface\AddOns\oUF_Phanx\Core.lua:397: in function `?'
  13. Interface\FrameXML\ChatFrame.lua:4547: in function `ChatEdit_ParseText'
  14. Interface\FrameXML\ChatFrame.lua:4215: in function `ChatEdit_SendText'
  15. Interface\FrameXML\ChatFrame.lua:4251: in function `ChatEdit_OnEnterPressed'
  16. [string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
  17.  
  18. Locals:
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Unread 03-08-18, 06:30 PM  
ziobabbo
A Kobold Labourer

Forum posts: 0
File comments: 25
Uploads: 0
Thanks!

Thank You very much, I tried this edit yesterday and everything works great!
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Unread 02-12-18, 08:34 AM  
Phanx
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Forum posts: 5617
File comments: 2321
Uploads: 48
Originally Posted by ziobabbo
Today i got this lua error trying to change the settings of the power bar color :
Fixed for the next release.

Originally Posted by ziobabbo
In addition I would like to ask if it's possible to turn off all auras from the addon in some way (lua config files too)
The simplest way is probably to open Frames.lua and delete the section under "Aura icons" that creates the aura elements on the frames.
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Unread 02-11-18, 08:40 AM  
ziobabbo
A Kobold Labourer

Forum posts: 0
File comments: 25
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Hi, thanks for your work!
I really appreciate the style and the simplicity to configure this unitframes.
Today i got this lua error trying to change the settings of the power bar color :
4x oUF_Phanx_Config\Main.lua:200: attempt to index local 'bar' (a nil value)
oUF_Phanx_Config\Main.lua:200: in function <oUF_Phanx_Config\Main.lua:199>
oUF_Phanx_Config\Main.lua:217: in function `callback'
...t\Libs\PhanxConfig-Dropdown\PhanxConfig-Dropdown-20170904.lua:101: in function <...t\Libs\PhanxConfig-Dropdown\PhanxConfig-Dropdown.lua:92>

Locals:
bar = nil
mode = nil
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'bar' (a nil value)"
db = <table> {
runeBars = true
healthColor = <table> {
}
powerHeight = 0.2
statusbar = "Melli Dark Rough"
threatLevels = true
borderColor = <table> {
}
borderSize = 16
staggerBar = true
healthColorMode = "CUSTOM"
fontShadow = true
dispelFilter = true
powerColor = <table> {
}
fontScale = 1
ignoreOwnHeals = false
healthBG = 2
PVP = false
backdrop = <table> {
}
width = 225
totemBars = true
font = "PT Sans Bold"
backdropColor = <table> {
}
combatText = false
height = 30
powerColorMode = "CUSTOM"
powerBG = 0.25
fontOutline = "OUTLINE"
}
I hope this to be useful.
In addition I would like to ask if it's possible to turn off all auras from the addon in some way (lua config files too) because I use raven to track player target tot focus etc with bart instead of icons and that would be redundant.
Thanks for your attention and your time.
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Unread 02-09-18, 03:16 AM  
Phanx
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File comments: 2321
Uploads: 48
Blue is absorbtion shields, green is incoming heals, but they shouldn't be overflowing out of the health bar. I'll have to look and see what changed in oUF to figure out what needs to change in the layout; I don't actually play WoW anymore, so the latest update was based on (1) reading the oUF changelog and (2) logging in on a trial account on one class to check for obvious errors.

I also see in your screenshot that DK runes are buggy, unless DKs now have 10 runes instead of 6.

I created bug tickets for you here, if you want to track them:
Originally Posted by hazelton
Love your oUF edit, but this is happening ...

https://imgur.com/a/vdKLI
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Last edited by Phanx : 02-09-18 at 03:16 AM.
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Unread 02-08-18, 08:01 AM  
hazelton
A Kobold Labourer

Forum posts: 0
File comments: 9
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Love your oUF edit, but this is happening ...

https://imgur.com/a/vdKLI
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