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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-16-15 06:06 PM
Created:01-18-10 01:17 AM
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LootCouncil Lite  Popular! (More than 5000 hits)

Version: 2.6.7
by: Blacksen [More]

Loot Council is a new mod designed to help loot councils with a solid voting interface. Whenever a raid assistant or guild leader starts a loot council session for a specific item, members can either whisper their current item to the initiator, link in officer chat, link in guild chat, or link in raid chat. The mod will process the item and display it in an easy to use table. Officers can then vote for or against various members and see how other officers have voted.

The primary goal of Loot Council is to have it customizable to fit your guild's needs. You can control votes being private/public. You can have officers only be able to cast one vote or multiple. You can control which chat channels detect messages. You can allow or disallow officers to vote for themselves. You can set up which ranks are part of the council.

I love feedback and take it very seriously! Many features have been implemented 3-4 days after being requested! So please, leave feedback and report bugs. I'll try to get to them all as best I can.


Demo Video / Tutorial:
http://www.youtube.com/watch?v=UJ5ysv8F3X4


Vote Modes:
You can mix and match the vote modes to fit your council's needs!
Private Vote Mode: All votes cast are private and cannot be seen by other council members.
Single Vote Mode: All council members are restricted to one vote per person.
Spec Detection Mode: Whenever someone links an item, you can detect the key phrases "main", "off", or "special". If someone says "MAINSPEC," it'll see the phrase "MAIN" and flag it as main spec.
Restrict Self Voting: Prevent council members from voting on themselves.


Commands:
- /lc - Shows all commands
- /lc start (itemlink) - Starts a loot council session for the linked item.
- /lc end - Attempts to end/abort the current loot council session.
- /lc show - Shows the main loot council window
- /lc hide - Hides the main loot council window
- /lc rank - Opens the rank interface.
- /lc add (name) (itemlink) - Manually add player with (name) and item (itemlink) to the consideration
- /lc config - Shows the options panel
- /lc test - Test who's on the council


Usage:
1) All officers make sure to set the correct minimum rank by typing /lc rank and using the window.
2) When an item drops, type /lc start (itemlink) where itemlink is the link to the item.
3) Anyone who wants the item can either link their current item in officer chat OR whisper the person who started the session.
4) The window should automatically populate.
5) Left click the voting options to cast your vote. If you want to give a reason for your vote, right click.
6) Once voting is done, the person who started the session needs to hit "Abort" or type /lc end

v2.6.7:
- Major main version update for WoD. Updates were done solely by Excentriko (seriously, send this guy mad props).

v2.4:
- Fixed an issue where the raid leader could not start sessions, but a raid assistant could.

v2.3:
- Updated for 5.0.5

v2.2:
- Updated for 4.2

v2.1c:
- Updated for 4.1

v2.1b:
- Added /lc reset command to reset the position of the main frame.

v2.1a:
- Fixed a very rare bug in which the 2nd item wouldn't always update properly on client side.

v2.1:
- Completely restructured several item requests from the server to always assume that the server will return null.
- Activated XLoot and Master Looter Integration.

v2.000:
- Updated for the 4.0 UI Framework.

v1.011:
- MAJOR FIXES
- Found a major source of "randomly not working" and fixed it. Council list should now ALWAYS be working.
- Added a council test frame to use before the raid. Type /lc test to use!

v1.010:
- Fixed an error in the new spec detection system. Line 840 errors should now be gone.

v1.009:
- Set framework for localization.
- Added frFR and ruRU localization (Thanks Rosalyne and simply !)

v1.008:
- Fixed a major error causing some intense issues for cross-language compatibility. It's now compatible when council members are using multiple languages for item links.

v1.007c:
- Fixed an error embedding some of the ace libraries.

v1.007b:
- Got rid of an annoying chat-frame debug message that hadn't been hidden when you were the master looter.
- Added a small refresh for XLoot to prevent a reported error.

v1.007:
- Added new option to skip the "confirm ending session" message. By default, you will still see the message.
- Added new master looter options. Integrates with XLoot, Butsu, and the Default UI.
- When the Master Looter Integration option is enabled, you will see Loot Council options on the Master Loot drop down.
- When the Master Looter Integration option is enabled, a new "Award" button will appear on the Main Frame when selecting a player with the loot window open.
- Fixed a bug that caused the scale to reset every time the window opened.

v1.006:
- Reworked the UI to scale up/down with the number of entrants. This should free up a lot of screen real-estate.
- Added a scale slider to the options panel. You can now scale the main window up/down, making it larger and smaller.
- Fixed a major bug causing items not in your cache to error out. All items should now work. You'll see a "Loading..." message when waiting for the server to return Item Information.

v1.005d:
- Fixed an error that caused the raid leader's items to be ignored. The raid leader is now part of the raid in linking items.

v1.005c:
- When ending a session, the raiders with the top 3 votes will be displayed in officer chat in addition to who voted For/Against them.
- Reworked the logic for when initially linking an item. There should no longer be an issue with the initiator linking his/her own item.
- It's now possible to re-link the item in the session without it firing an update.

v1.005b:
- Fixed a small display error that was occurring at very small resolutions.

v1.005:
- Spec detection is now implemented. To display the "Spec" column and detect key words "main", "off", or "special", enable it in the /lc config window.
- Fixed a security hole in the private voting option. Votes are now private.
- Added a checkbox to prevent officers from voting on themselves. There are multiple levels of security to ensure this.
- Added the ability to sort columns. Columns are sorted as follows. The ascending/descending order is switchable by clicking the column again.
- - - Name (alphabetically)
- - - Item (Largest upgrade - lowest item level gets put at the top)
- - - Guild Rank (highest guild rank at the top)
- - - Spec (S > M > O > - )
- - - Total Votes (Highest +/- ratio at the top)
- - - Your Vote (For > None > Against)

v1.004:
- You can now link multiple items for the trinket, ring, and weapon slots. Mouse overs will work for these multiple items
- Added new options window. The window can be brought up by typing /lc config
- Added more ways for people to link their current item (raid chat, guild chat). These can be enabled (or disabled) through the options window
- Rearranged GUI to remove itemlevel column and place it in parentheses next to the item link.
- Added "guild rank" column to the listing.
- Added "one vote restriction" to options and voting process, giving one vote per council member. When enabled, each council member will be restricted to 1 for vote. The against button will be hidden.
- Added /lc add (name) (itemlink) functionality to manually add someone to consideration.
- Added a "remove from consideration" button. The button will only be visible to the initiator.
- Added a private voting option.
- Made the "Total Votes" column a bit easier to read.

1.003 - Updated the start message for better instructions.

1.002 - Removed unused files.

1.001 - Fixed an off by one error for officer security
Optional Files (0)


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Unread 10-24-12, 06:22 AM  
shaggy7
A Kobold Labourer

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Originally Posted by Blacksen
Right now, the mod integrates into the default Blizzard Master Looter frame and XLoot Master frame. This makes it really easy to start/end sessions. Rather than having to type /lc start on ever item, you can right click on the item when you're the master looter.

Disabling the "Master Loot Integration" removes this feature.
Some feedback on this for ya, bud. But first let me say that I love your mod and when it was not updated for MoP my guild was helpless to find a functioning replacement! Keep up the excellent work.

In the current version I get all sorts of errors with the "Assign Loot" button and the "Assign Loot" integration into the master looter interface (I'm using the most recent version of XLoot 1.0, for the record). Now that's OK because I've never actually wanted to use the mod to assign loot. However, the problem here lies in the fact that when "Master Loot Integration" is enabled I lose the "Assign Loot" option in my normal interface.

So ultimately, due to the errors, I am forced to not use Master Loot Integration which means I must manually start sessions with /lc start [item] so that I am able to loot items to players. Ideally I'd like to see the integration fixed such that I have the integration (and therefore can more easily start sessions) but also retain the ability to manually assign loot to players after a vote is conducted.

If you want I can also recreate the errors for using the mod/integration menu to assign loot and post them for you.
Last edited by shaggy7 : 10-24-12 at 06:22 AM.
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Unread 02-18-12, 07:23 PM  
redisk
A Kobold Labourer

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A couple features I'd love to see is a way to export out the results.

Even if it is in simple CSV, an example format could be

ITEM,CHAR,Mainspec

Also I'd like to see a way to add info from the bidder. IE: [item link] bis 4piece bonus so we could see that in LC

Another feature that would fit my guild would be an invite feature. Like the person who initiates invites the people to Loot Council.

And one more idea, allow multiple items to be cached. Like on each page is each item being rolled for and you can cycle through them to get through some of the easier ones. As my guild does LC at the end of the raid.

Thanks for you consideration
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Unread 04-27-11, 08:38 PM  
Dreydon
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I really like this mod. The only thing keeping me switching to it is the inability to take bids on multiple items at a time. I raid 25 mans and doing loot one item at a time would take forever.

I'm sure this is asking a lot but it would be awesome if the mod could take bids on multiple items at once and store them in a queue or whatever until the loot council is ready. We'd be able to quickly move from one item to the next without having to wait for people to bid on each new item. (Which is a big deal when each boss drops up to 8 items.)
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Unread 02-08-11, 11:06 PM  
Geach
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Not a end of the world type of issue but version 2.1a doesn't show right in the check and makes one of my guildies spam me with the outdated message. Past that there doesn't seem to be an much issue.

Just wanted to make sure you aware of this issue.
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Unread 12-06-10, 10:51 AM  
Mokkhyr
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Thanks a lot!
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Unread 12-06-10, 07:52 AM  
Blacksen
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As in my guild not every lootcouncil member is a guild officer, we would prefer the announcement to be posted to a custom chat channel.
Could this be done by altering some lines in the .lua file?
Lines 354, 355, 1755, 1768, 1770, 1776, 1777, 1786, 2630 in MainFrame.lua:
There's a function SendChatMessage. Just to give an example:

Line 354:
SendChatMessage(LootCouncilLocalization["START_FIRED"], "OFFICER");

Change to:
SendChatMessage(LootCouncilLocalization["START_FIRED"], "CHANNEL", nil "#");

replace the # with the channel number (still needs to be in quotes).

If you want to use find/replace, you can do this exactly:

FIND: "OFFICER");
REPLACE: "CHANNEL", nil, "3");

9 nonoccurence in MainFrame.lua

In this case, it would output to channel 3.

In addition to that, is it possible to set the addon to inactive without relogging? What I'm thinking of: If we have 6 players in the guild who have the addon installed and have the apropriate minimum rank and only 5 of them should be the lootcouncil for this raid. It would be nice if the sixth player could type /lc inactive so that he will not be considered a lootcouncil member.
As of right now, this is not possible :-\ sorry

I'm also curious what the "Master Loot Integration" feature exactly does.
Right now, the mod integrates into the default Blizzard Master Looter frame and XLoot Master frame. This makes it really easy to start/end sessions. Rather than having to type /lc start on ever item, you can right click on the item when you're the master looter.

Disabling the "Master Loot Integration" removes this feature.
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Unread 12-06-10, 02:16 AM  
Mokkhyr
A Kobold Labourer

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Hi, great Addon - I hope you keep up the good work.

I've got a question regarding the announcement which is posted to the officer chat (presenting the vote results).

As in my guild not every lootcouncil member is a guild officer, we would prefer the announcement to be posted to a custom chat channel.
Could this be done by altering some lines in the .lua file?

In addition to that, is it possible to set the addon to inactive without relogging? What I'm thinking of: If we have 6 players in the guild who have the addon installed and have the apropriate minimum rank and only 5 of them should be the lootcouncil for this raid. It would be nice if the sixth player could type /lc inactive so that he will not be considered a lootcouncil member.

I'm also curious what the "Master Loot Integration" feature exactly does.
Last edited by Mokkhyr : 12-06-10 at 02:43 AM.
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Unread 11-30-10, 01:32 PM  
Blacksen
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Originally posted by Blacksen
Yes, I'll have an update out on Monday.
... Or Friday...

Finals week :-X
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Unread 11-23-10, 01:05 PM  
Blacksen
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Yes, I'll have an update out on Monday.
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Unread 11-19-10, 10:26 AM  
WALLIEDIRT
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Is this going to be kept updated? Just curious. I'm beginning to really like this and would hate for this to all of a sudden to stop development.

Keep up the good work!
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Unread 10-14-10, 10:17 PM  
Geach
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Originally posted by Blacksen
the looting feature was turned off temporarily. Blizzard released a new version of their default UI, and XLoot libraries weren't functioning.

I'll turn it back on once it's ready for 4.0.

I'm looking into the other issue. A temporary fix is to try to inspect a lot of your guild mates before hand, or click on their links and have them relink. Sorry for any inconvenience :-\
Inspect it's self has been shoddy and started to throw it's own lua errors. I cleared the item cache to try and fixed it but it seems that caused other issues. XD But will I try to remember do that and suggest it to the other officer/s that do master looting.

Also thank you for adding the test feature. It helps a bunch when people say they can't see the link but haven't updated the addon.
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Unread 10-14-10, 08:09 PM  
Blacksen
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Originally posted by Geach
Had a few errors today.

[08:24:25 PM] [R] [80:Rokx:1]: [Thrice Fanged Signet] off
[08:24:25 PM] [W To] [80:Rokx:1]: ERROR!!! Rokx linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

[08:24:25 PM] [R] [80:Rashun:1]: [Bloodshed Band] off
[08:24:25 PM] [W To] [80:Rashun:1]: ERROR!!! Rashun linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

[08:22:29 PM] [R] [80:Andtaran:2]: [Sanctified Scourgelord Shoulderplates] main
[08:22:29 PM] [W To] [80:Andtaran:2]: ERROR!!! Andtaran linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

Also the looting feature isn't working for me anymore.

Just reporting the errors as requested.
the looting feature was turned off temporarily. Blizzard released a new version of their default UI, and XLoot libraries weren't functioning.

I'll turn it back on once it's ready for 4.0.

I'm looking into the other issue. A temporary fix is to try to inspect a lot of your guild mates before hand, or click on their links and have them relink. Sorry for any inconvenience :-\
Last edited by Blacksen : 10-14-10 at 08:32 PM.
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Unread 10-14-10, 07:34 PM  
Geach
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Had a few errors today.

[08:24:25 PM] [R] [80:Rokx:1]: [Thrice Fanged Signet] off
[08:24:25 PM] [W To] [80:Rokx:1]: ERROR!!! Rokx linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

[08:24:25 PM] [R] [80:Rashun:1]: [Bloodshed Band] off
[08:24:25 PM] [W To] [80:Rashun:1]: ERROR!!! Rashun linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

[08:22:29 PM] [R] [80:Andtaran:2]: [Sanctified Scourgelord Shoulderplates] main
[08:22:29 PM] [W To] [80:Andtaran:2]: ERROR!!! Andtaran linked an item that we couldn't pull the data for. Report the item to Blacksen on Curse or Wowinterface.

Also the looting feature isn't working for me anymore.

Just reporting the errors as requested.
Last edited by Geach : 10-14-10 at 07:47 PM.
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Unread 10-05-10, 03:21 PM  
Dopeyone
A Kobold Labourer

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Ease of use

I was wondering if you could make it so when you end a session, you can just drag and drop a new item and start a new one. In my guild we clear wings till Marrow's drop timers are almost up then we roll loot. So we may be rolling on 20-30 drop items in a row. If you could look into this it would be very appreciated. Thank you for your time and great add-on. Dopeyone of Durotan
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Unread 08-22-10, 01:02 AM  
psycedelic
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Wink All i have to say

DAMN already horny from the youtube demo..
very very nice addon mate!
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