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Updated: 05-28-19 01:41 PM
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Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:05-28-19 01:41 PM
Created:04-24-19 11:10 AM
Downloads:1,992
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Guild Recruiter

Version: v3.0.2
by: Goat267 [More]

Version 3.0.2 is out and with it some changes.

I really think this is the final form. I apologize for all the constant changes, but I'm new to this and a little OCD. I removed the checkboxes for the Advanced Scan Options and the Background Scan. They didn't really work anyway. Race Filter, Class FIlter, and Interval options are now static. The Player Scan Button is now static... and is currently how you start and stop a scan. Also, pressing the play button will bring up your Whisper List. Having a Scan button seemed redundant to me. So I removed it. It'll probably be a long time before I do anything with the blacklist, so I removed that button as well.

I created a separate addon for auto grats and guild welcoming, so I removed those options as well. Filtering is gone. It will come back sometime in the future... for now, it didn't work correctly and the windows looked stupid. So it's gone.
The biggest thing you are going to notice is that the "Hide Outgoing Whispers" option now works. Someone requested it, so I did my best to provide it in a timely manner.

Here in the next few days, I will be cleaning up code to the best of my ability. I'm going to be removing unnecessary files and redundant code. My code is sloppy. I'm new to this.

I will be making changes to the way people are added to the blacklist. I recruit on a connected realm. I want real names (Name-Server) for everyone in my blacklist, not just some. I will be working on a way to display the blacklist in an easy to read fashion. I also want to be able to manually add and remove people... and a way to keep people on the list permanently. At this current moment, I'm working on a way to sync blacklists between guildies. I have multiple people recruiting and this is a necessity for us.

Oh! And no more bright green stuff! I'm pretty sure I fixed all the textures so you don't see that bright green stuff anymore.

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