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Zandalari and Kul Tiran (8.1.5)
Updated:03-14-19 05:22 PM
Created:10-20-17 09:37 PM
Downloads:430,470
Favorites:1,023
MD5:
8.1.5

Neuron  Popular! (More than 5000 hits)

Version: 1.0.11
by: Maul, Soyier

Introduction:
Neuron is a full featured action Bar addon for World of Warcraft: Battle for Azeroth, updated for Patch 8.1


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Theme Support:
Neuron inherits all theming courtesy of the Masque addon. Neuron has full Masque compatibility, and the theming options found in Masque are quite in-depth, not to mention the robust portfolio of skins made to support Masque. In short, you can make your bars look any way you like!

Features:
  • Neuron features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, last but not least, MASQUE support!

Graphical Editor:
Neuron contains a graphical bar editor that allows for nearly endless customization to bar shape, size, orientation, and much more! Further, Neuron has neither the limitations on max number of bars nor on the max number of buttons per bar, as you might find in addons such as Bartender4 or Dominoes.

If the command line is your thing, all of the options found in the graphical bar editor can also be set using the below command structure.

Commands:
Type /neuron alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/neuron state <state>). Type /neuron statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Credits:

Translators:
  • German: Aszkarath
  • French: Cinedelle
  • Brazilian Portuguese: Alanbre20
  • Russian: Hubbotu

Disclaimer:

Neuron is a fork of the amazing Ion Action Bars addon started by Connor Chenoweth aka Maul, for World of Warcraft Legion and onwards. All credit for the bulk of this addon should go to him accordingly, along with SLOKnightFall for his maintainership throughout the years. I, Soyier, take no credit for the idea or implementation of this addon prior to my adoption of the code in the Fall quarter of 2017.

Archived Files (14)
File Name
Version
Size
Author
Date
1.0.10a
477kB
Maul
03-12-19 05:38 PM
1.0.10
477kB
Maul
03-12-19 01:23 PM
1.0.9
475kB
Maul
03-08-19 04:34 PM
1.0.8
475kB
Maul
02-10-19 07:57 PM
1.0.7e
475kB
Maul
02-04-19 10:50 PM
1.0.7d
475kB
Maul
02-02-19 04:53 PM
1.0.7c
475kB
Maul
02-01-19 08:02 PM
1.0.7b
475kB
Maul
01-25-19 02:15 PM
1.0.7a
475kB
Maul
01-24-19 08:10 PM
1.0.7
475kB
Maul
01-24-19 02:18 AM
1.0.6
475kB
Maul
01-19-19 08:54 PM
1.0.5c
475kB
Maul
01-18-19 03:38 AM
1.0.5b
475kB
Maul
01-18-19 02:31 AM
0.9.39g
454kB
Maul
12-16-18 07:58 PM


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Unread Yesterday, 02:49 PM  
Soyier
A Murloc Raider
 
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Re: Alpha up

Originally Posted by Apollumi
My alpha up on "combat" and "combat + mouseover" does not work if I go past any 0.9.x version. Meaning, if set set the alpha at anything less and I go into combat or mouse over the buttons stay at the lower alpha. My central combat buttons are at .08 alpha. This means I cannot see anything going on with my actions and spells.

What I have tried to do to solve the issue.

* disabled all other addons
* removed all saved variables (pertaining to Neuron)

I do not get any errors that I have noticed. Any ideas? The reason for posting this is the latest WoW patch causes issues with the menu bar. It disappears when doing something like the turtle quests and a "reload" has to be done to bring back the menu bar.


Note: Edit to add I've tried the above with a few releases, including the latest, and get the same results.
Ok please file a bug on GitHub and I'll look into it asap. I have a backlog but I'll add this to my to-do list
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Unread Yesterday, 12:32 PM  
Apollumi
A Kobold Labourer

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Alpha up

My alpha up on "combat" and "combat + mouseover" does not work if I go past any 0.9.x version. Meaning, if set set the alpha at anything less and I go into combat or mouse over the buttons stay at the lower alpha. My central combat buttons are at .08 alpha. This means I cannot see anything going on with my actions and spells.

What I have tried to do to solve the issue.

* disabled all other addons
* removed all saved variables (pertaining to Neuron)

I do not get any errors that I have noticed. Any ideas? The reason for posting this is the latest WoW patch causes issues with the menu bar. It disappears when doing something like the turtle quests and a "reload" has to be done to bring back the menu bar.


Note: Edit to add I've tried the above with a few releases, including the latest, and get the same results.
Last edited by Apollumi : 03-23-19 at 12:43 PM.
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Unread 03-21-19, 12:35 PM  
leyrhao
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Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working

Originally Posted by Soyier
Originally Posted by Soyier
Originally Posted by leyrhao
Originally Posted by Soyier
Originally Posted by leyrhao
Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
I just verified this to work, if you have a bar and you uncheck the "no vehicle", "no possess" and "no override" options, and then /reload (sadly I need to fix this but for now it only takes into effect after the first /reload), the bar should only show during those states explicitly.
Not working for me. I've erased the addon, reinstalled it, logged in, used the base bar that comes on first installation, checked the 3 bar states options, unchecked "no vehicle", "no possess" and "no override". Then I've /reload and nope, still not showing unless I check all visibility options.

Would you mind creating this one bar for me and sending me your saved variable file so I can build my setup from scratch? I've been doing some questing in BfA content and the possess/override/vehicle are used quite often and it's driving me crazy checking and unchecking the options everytime. Thanks
Wait, hold on. You do or don't want it to show? I'm super confused on exactly what you're after here lol
Why don't you just use the same bar for your action abilities as for your vehicle/possess/override? The bar will intelligently switch to match the state, so you don't need multiple bars for that purpose.
I'll try to explain it better: I want it show be shown when in override/possess/vehicle state, and disappear when not in any of them. I'll post two pictures with my usual setups so you get a better grasp at what I'm trying to redo:

Regular action bar shown when not in O/P/V

Action bar hides and O/P/V bar shows:


The reason I don't use the same bar for both abilities and O/P/V states is because I play in a very weird keybinding setup due to being left-handed. I've tried to adapt to a more regular configuration, even I've tried the typical right-handed stup, but I just can't. My main attacks are keybound to YUIOP, which are the keybinds I want to use when I'm in override/possess/vehicle. If I use my regular action bar for that porpuse, the OPV abilities arrange at the start of the bar, which are bound to 890BG keybinds (I know it doesn't make sense but it is super logical for me).
Also becuase the OPV states usually have 5 buttons, it would look very weird to a 18 slots bar with only 5 of them showing something. And as you can see in the pictures, it would look better the way I want to do.

Back at the start of BfA I had set it up like this and it worked fantastically. Now for some reason you can make it work but I can't.

Thanks for your patience by the way and sorry to bother with this little inconvenience.
Last edited by leyrhao : 03-21-19 at 12:38 PM.
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Unread 03-21-19, 10:31 AM  
Soyier
A Murloc Raider
 
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Re: Re: Re: Re: Override / Possess / Vehicle Bar not working

Originally Posted by Soyier
Originally Posted by leyrhao
Originally Posted by Soyier
Originally Posted by leyrhao
Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
I just verified this to work, if you have a bar and you uncheck the "no vehicle", "no possess" and "no override" options, and then /reload (sadly I need to fix this but for now it only takes into effect after the first /reload), the bar should only show during those states explicitly.
Not working for me. I've erased the addon, reinstalled it, logged in, used the base bar that comes on first installation, checked the 3 bar states options, unchecked "no vehicle", "no possess" and "no override". Then I've /reload and nope, still not showing unless I check all visibility options.

Would you mind creating this one bar for me and sending me your saved variable file so I can build my setup from scratch? I've been doing some questing in BfA content and the possess/override/vehicle are used quite often and it's driving me crazy checking and unchecking the options everytime. Thanks
Wait, hold on. You do or don't want it to show? I'm super confused on exactly what you're after here lol
Why don't you just use the same bar for your action abilities as for your vehicle/possess/override? The bar will intelligently switch to match the state, so you don't need multiple bars for that purpose.
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Unread 03-21-19, 10:30 AM  
Soyier
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Re: Re: Re: Override / Possess / Vehicle Bar not working

Originally Posted by leyrhao
Originally Posted by Soyier
Originally Posted by leyrhao
Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
I just verified this to work, if you have a bar and you uncheck the "no vehicle", "no possess" and "no override" options, and then /reload (sadly I need to fix this but for now it only takes into effect after the first /reload), the bar should only show during those states explicitly.
Not working for me. I've erased the addon, reinstalled it, logged in, used the base bar that comes on first installation, checked the 3 bar states options, unchecked "no vehicle", "no possess" and "no override". Then I've /reload and nope, still not showing unless I check all visibility options.

Would you mind creating this one bar for me and sending me your saved variable file so I can build my setup from scratch? I've been doing some questing in BfA content and the possess/override/vehicle are used quite often and it's driving me crazy checking and unchecking the options everytime. Thanks
Wait, hold on. You do or don't want it to show? I'm super confused on exactly what you're after here lol
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Unread 03-20-19, 10:38 PM  
leyrhao
A Defias Bandit
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Re: Re: Override / Possess / Vehicle Bar not working

Originally Posted by Soyier
Originally Posted by leyrhao
Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
I just verified this to work, if you have a bar and you uncheck the "no vehicle", "no possess" and "no override" options, and then /reload (sadly I need to fix this but for now it only takes into effect after the first /reload), the bar should only show during those states explicitly.
Not working for me. I've erased the addon, reinstalled it, logged in, used the base bar that comes on first installation, checked the 3 bar states options, unchecked "no vehicle", "no possess" and "no override". Then I've /reload and nope, still not showing unless I check all visibility options.

Would you mind creating this one bar for me and sending me your saved variable file so I can build my setup from scratch? I've been doing some questing in BfA content and the possess/override/vehicle are used quite often and it's driving me crazy checking and unchecking the options everytime. Thanks
Last edited by leyrhao : 03-21-19 at 07:46 AM.
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Unread 03-20-19, 10:10 PM  
Soyier
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Re: Override / Possess / Vehicle Bar not working

Originally Posted by leyrhao
Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
I just verified this to work, if you have a bar and you uncheck the "no vehicle", "no possess" and "no override" options, and then /reload (sadly I need to fix this but for now it only takes into effect after the first /reload), the bar should only show during those states explicitly.
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Unread 03-20-19, 07:14 PM  
leyrhao
A Defias Bandit
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Unhappy Override / Possess / Vehicle Bar not working

Hello there.

I only played a month after release of BfA and Neuron setup I had worked like a charm. Now I'm returning and I can't figure out how to make it work properly. I'd appretiate some help.

I used to have 2 bars. First bar was named Action and as you guess it was a typical action bar. And I set it up to hide when I was in override, possess or vehicle status or stance or whatever you wanna call. I recreate this and it looks like it's working fine.

The second bar was the O/P/V bar. It only showed up when any of these status/stances was happening. And here's the problem. I've tried to set it up doing a trillion different combinations of bar states and visiibility toggles and it's impossible to make it work as intented. I've checked the three options of bar states (override, possess and vehicle) and then either it is shown all the time (all visibility options checked) or never (any visibility option uncheked, whichever it is, even the not fishing option causes it to not be shown). If I'm in vehicle or possessed the bar shows the proper abilities, but I cannot make it show when in these conditions and disappear when not.

How can I solve this? Thanks
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Unread 02-05-19, 05:32 PM  
raysmith
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Main Action Bar Disappearing

Originally Posted by Soyier
Originally Posted by Noneckloki
Originally Posted by Soyier
Perhaps try backing up your WTF folder and then testing if refreshing your profile solves this. This will at least let us know if it's the way you have it configured, or aome sort of glitch. I can confirm that my druid stance bars work just as they should for myself and my girlfriend. I just checked again to make sure I'm not crazy
Well, I figured it out. Not sure where the conflict is, but it seems that there's a conflict somewhere with the Chatter add-on. Guess I look for a new way to manage my chat boxes, because I definitely need Neuron. At any rate, seems like all is good now!
Haha that's strange. I've never heard of chatter. I wonder how chatter could have been affecting Druid form transitions... That seems quite odd.

Nice detective work!
Not adding anything useful here but I run Chatter and haven't run into this issue with my druid, at least in terms of shapeshift bars. As of a few days ago they seemed to be working as usual.
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Unread 02-05-19, 05:28 PM  
raysmith
A Kobold Labourer

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Originally Posted by Soyier
New release out with some fixes for the extra and zone action bars. I noticed some weirdness doing a Tol Dagor that the extra button wasn't working when you picked up the fire barrels, so I was just stuck holding the barrel while it exploded...

Good news is that while I looked like a dumbass, I was able to fix it easily enough lol.

Sorry if you guys had hit this bug
Good to hear, that was on my to-report list that I hadn't gotten around to yet. Something seems to have re-broken the GCD sweep, though, at least for my pally (the only toon I've done anything with since the latest release). Reporting that and a few other things shortly.
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Unread 01-25-19, 02:14 PM  
Soyier
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New release out with some fixes for the extra and zone action bars. I noticed some weirdness doing a Tol Dagor that the extra button wasn't working when you picked up the fire barrels, so I was just stuck holding the barrel while it exploded...

Good news is that while I looked like a dumbass, I was able to fix it easily enough lol.

Sorry if you guys had hit this bug
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Unread 01-22-19, 11:53 PM  
Noneckloki
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Main Action Bar Disappearing

Originally Posted by Soyier
Haha that's strange. I've never heard of chatter. I wonder how chatter could have been affecting Druid form transitions... That seems quite odd.

Nice detective work!
Believe me, if I knew, I'd tell ya. But as soon as I turned it off, the key issue disappeared.
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Unread 01-19-19, 08:09 AM  
Fizgig1973
A Deviate Faerie Dragon

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Re: Re: Re: Re: Re: Main Action Bar Disappearing

Originally Posted by Noneckloki
Originally Posted by Soyier
Perhaps try backing up your WTF folder and then testing if refreshing your profile solves this. This will at least let us know if it's the way you have it configured, or aome sort of glitch. I can confirm that my druid stance bars work just as they should for myself and my girlfriend. I just checked again to make sure I'm not crazy
Well, I figured it out. Not sure where the conflict is, but it seems that there's a conflict somewhere with the Chatter add-on. Guess I look for a new way to manage my chat boxes, because I definitely need Neuron. At any rate, seems like all is good now!
You should try Prat. I used to use Chatter as well (never had any conflicts) but found Prat to offer a bit more options.
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Unread 01-18-19, 12:55 AM  
Soyier
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Re: Re: Re: Re: Re: Main Action Bar Disappearing

Originally Posted by Noneckloki
Originally Posted by Soyier
Perhaps try backing up your WTF folder and then testing if refreshing your profile solves this. This will at least let us know if it's the way you have it configured, or aome sort of glitch. I can confirm that my druid stance bars work just as they should for myself and my girlfriend. I just checked again to make sure I'm not crazy
Well, I figured it out. Not sure where the conflict is, but it seems that there's a conflict somewhere with the Chatter add-on. Guess I look for a new way to manage my chat boxes, because I definitely need Neuron. At any rate, seems like all is good now!
Haha that's strange. I've never heard of chatter. I wonder how chatter could have been affecting Druid form transitions... That seems quite odd.

Nice detective work!
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Unread 01-17-19, 11:26 PM  
Noneckloki
A Kobold Labourer

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Re: Re: Re: Re: Main Action Bar Disappearing

Originally Posted by Soyier
Perhaps try backing up your WTF folder and then testing if refreshing your profile solves this. This will at least let us know if it's the way you have it configured, or aome sort of glitch. I can confirm that my druid stance bars work just as they should for myself and my girlfriend. I just checked again to make sure I'm not crazy
Well, I figured it out. Not sure where the conflict is, but it seems that there's a conflict somewhere with the Chatter add-on. Guess I look for a new way to manage my chat boxes, because I definitely need Neuron. At any rate, seems like all is good now!
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