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Shadowlands pre-patch (9.0.1)
Updated:08-30-20 03:36 PM
Created:02-06-17 06:01 PM
Downloads:2,856
Favorites:1
MD5:
9.0.1

Discord Unit Frames Beta [Closed]

Version: 9.0.0 Beta 2
by: Fizzlemizz [More]

Beta Closed, please see the main Discord Unit Frames page for the latest

Thank to everyone for testing!!!

Dates are in DD/MM/YYYY notation.

9.0.0 Beta 2 - 31/8/2020
  • Fix: Phase ($ph) text variable error.
  • New: $ph (Phase) text variable renamed to $pa for compatability with classic/vanilla ($ph will always be blank in 9.x and until (maybe one day) pet happiness comes back as a thing).
  • New: $pr text variable added: Phased reason from Blizzard local texts (they are quite lengthy so...:rolleyes:)
9.0.0 Beta 1 - 12/8/2020
  • New: Works for Shadowlands Beta (fingers crossed).
  • Fix: Debuff duration font size.
  • Fix: Updated Death and AFK animations to be non-sequenced using SetAnimation()
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Unread 08-30-20, 09:57 AM  
Fizzlemizz
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Re: UnitInPhase Error

Originally Posted by Prindarla
Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.
Thank you for reporting this Prindarla, it is greatly appreciated.

Phasing is now more nuanced (UnitPhaseReason rather than just UnitInPhase).
It will also be changing from $ph to $pa as it clashes with the old Pet Happiness variable (you never know, they may bring it back for retail as well?!?!? and compitability with vanilla/classic configurations)

I've added a "Phased Reason $pr" variable (although they are rather long winded).

I'll get an update out a little later today.
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Fizzlemizz
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 09-17-20 at 01:48 AM.
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Unread 08-30-20, 02:05 AM  
Prindarla
A Kobold Labourer

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File comments: 37
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UnitInPhase Error

Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.

1x DiscordUnitFrames\DUF_Variables.lua:1495: attempt to call global 'UnitInPhase' (a nil value)
[string "@DiscordUnitFrames\DUF_Variables.lua"]:1495: in function `func'
[string "@DiscordUnitFrames\DUF_TextBox.lua"]:266: in function `DUF_TextBox_Update'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:992: in function `DUF_Initialize_TextBox'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:280: in function `DUF_Initialize_AllFrames'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:245: in function `initFunction'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:276: in function `DiscordLib_Initialize'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:228: in function `DiscordLib_Main_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
text = "|c00FF0000Dead $ph
|c00A4FFA6(N) 0|c0000FFFF
0"
unit = "party3"
self = DUF_PartyFrame3_TextBox_10 {
0 = <userdata>
baseframelevel = 2
index = "TextBox"
variables = <table> {
}
Background = DUF_PartyFrame3_TextBox_10_Background {
}
TextString = DUF_PartyFrame3_TextBox_10_Text {
}
subindex = 10
}
(*temporary) = nil
(*temporary) = "party3"
(*temporary) = "attempt to call global 'UnitInPhase' (a nil value)"
DUF_gsub = <function> defined @DiscordUnitFrames\DUF_Variables.lua:40
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