Every editbox (boxes where you type in text) in the options window requires you to hit enter before it will update your settings.
Open the options window by typing /duf or setting its keybinding.
At the top of the options window you'll notice a row of unit tabs marked SELF, PARTY, TARGET, PET, PARTY PETS, and TARGET OF TARGET. Each of these tabs brings up options for a particular unit frame or set of unit frames.
The property tabs down the left side are to modify a particular part of the selected unit frame. For example, if you select the SELF tab at the top and the Health Bar tab on the left, you'll be looking at options for your health bar. If you then select the PARTY tab at the top, you'll then be looking at options for the health bars of the 4 party member frames. You'll notice two additional tabs appear at the top for each element: Base and Special. Base options are options that all elements have. Special options are unique to that particular element.
There are two special property tabs for Self. ^Class Properties^ and vGeneral Propertiesv. Selecting Class Properties brings up a list of extras property tabs for class specific elements like Monk Harony bar and Death Knight Rune Frame. the General Properties tab returns you to the default list of element tabs for Self. ** Special Note ** if the Paladin Power Bar is hidden and re-shown using DUF Options it will fade. You can get it back by setting it to show and then close/re-open the options window.
All 4 party frames share the same set of options. All 4 party pet frames also share a set of options. There's no way to individually tweak those frames, all of them must be the same. They can however be dragged to different locations.
The Misc Options button will bring up a set of options that are global to the mod and not tied to a particular set of frames. It's also where you load and create new profiles.
The Context Colors button brings up options for setting your context colors. Context colors are described below.
The Unlock Elements button will unlock dragging for the different pieces of all frames. Drag elements still remain relatively postitioned to whatever they're attached to. Dragging only changes its x and y offsets from the attach frame. Remember to lock elements before you close the options window or you may end up dragging them accidentally.
The Unlock Frames button will unlock the full unit frames for dragging. Every part of the frame will be dragged instead of just pieces of it.
Name | Variable to Place in Your Text | Description | ||
Class, Abbreviation | $ca | An abbreviated form of the unit's class. War is Warrior for example. | ||
Class, Mob | $cy | Displays class only for NPCs. | ||
Class, Player | $cl | Displays class only for players. | ||
Classification | $cc | Displays ELITE, RARE, or BOSS if the unit is any of those. | ||
Classification, Abbreviation | $cx | Displays + for elites, (R) for rares, and ++ for bosses. | ||
Color Code | $co | Used to place hexadecimal color codes. All following text will be in that color. Format is $coAARRGGBB; AA = alpha, RR = red, GG = green, BB = blue. $coFFFFFFFF is white and $coFF000000 is black. | ||
Color Context, Class | $cw | Apply class context colors to all the following text. | ||
Color Context, Difficulty | $cq | Apply difficulty context colors to all the following text. | ||
Color Context, Health | $ch | Apply health context colors to all the following text. | ||
Color Context, Mana | $cm | Apply mana context colors to all the following text. | ||
Color Context, Reaction | $cr | Apply reaction context colors to all the following text. | ||
Color Power Type | $cz | Apply the color that has been set of the units power type: Mana, Rage, Focus, Energy or Runic. | ||
Combo Points | $cp | Displays the number of combo points you have. | ||
Creature Difficulty | $cd | Displays the difficulty of the unit: Trivial, Minor, Even, Tough, Very Tough, Suicide. | ||
Creature Family | $cf | Displays the creature family of a mob: Dog, Cat, Plainstrider, etc. | ||
Creature Type | $ct | Displays the creature type of a mob: Beast, Elemental, Demon, etc. | ||
Death Status | $ds | Displays DEAD if the unit is dead. | ||
Default Color Code | $cs | After using $co you can use $cs to return to the default coloring set for the textbox. | ||
Demonic Fury Current | $dc | Current Demonic Fury for Warlocks specializing in Demonology. | ||
Demonic Fury Max. | $dm | Maximum Demonic Fury for Warlocks specializing in Demonology. | ||
Demonic Fury Percent | $de | Demonic Fury displayed as a percentage for Warlocks specializing in Demonology. | ||
Faction | $fa | Displays if the unit is Horde or Alliance. | ||
Gender | $sx | Displays the unit's gender. | ||
Gender, Abbreviation | $sa | Displays an abbreviation of the unit's gender: M for male, F for female, N for neuter. | ||
Guild | $gu | Displays the unit's guild. | ||
Health, Current | $hc | Displays the unit's actual current health. Uses MobInfo2 and MobHealth2 values if you have one of those installed. | ||
Health, Current in k | $hk | Displays the unit's actual current health divided by 1000 to 1 decimal place. | ||
Health, Current Percent | $hp | Displays the unit's current health as a percent of max health. | ||
Health, Dynamic | $hd | Displays the unit's Status Dynamic | ||
Health, Lost | $dt | Displays the total amount of damage the unit's taken. | ||
Health, Lost Percent | $dp | Displays the total amount of damage the unit's taken as a percent. | ||
Health, Max | $hm | Displays the unit's max health. Uses MobInfo2 and MobHealth2 values if you have one of those installed. | ||
Health, Max in k | $kh | Displays the unit's max health divided by 1000 to 1 decimal place. | ||
Health, Regen Per Sec | $hr | Displays the amount of health the unit is regenerating per second. | ||
Health, Regen Per Tick | $ht | Displays the amount of health the unit is regenerating per tick. | ||
In Combat | $ic | Displays In Combat if the unit is in combat. | ||
Keybinding | $kb | Displays the keybinding used to target a party member. | ||
Level | $lv | Displays the unit's level. | ||
Mana, Current | $mc | Displays the unit's current mana, rage, energy, or focus. | ||
Mana, Current in k | $mk | Displays the unit's current mana, rage, energy, or focus divided by 1000 to 1 decimal place. | ||
Mana, Current Percent | $mp | Displays the unit's current mana, rage, energy, or focus as a percent. | ||
Mana, Lost | $mx | Displays the total amount of mana, rage, energy, or focus the unit has lost. | ||
Mana, Lost Percent | $my | Displays the total amount of mana, rage, energy, or focus the unit has lost as a percent of max mana. | ||
Mana, Max | $mm | Displays the unit's maximum amount of mana, rage, energy, or focus. | ||
Mana, Max in k | $km | Displays the unit's maximum amount of mana, rage, energy, or focus divided by 1000 to 1 decimal place. | ||
Mana, Regen Per Sec | $mr | Displays the amount of mana, rage, energy, or focus the unit is regenerating per second. | ||
Mana, Regen Per Tick | $mt | Displays the amount of mana, rage, energy, or focus the unit is regenerating per tick. | ||
Mana, Type | $ml | Displays if the unit uses Mana, Rage, Energy, or Focus. | ||
Name | $nm | Displays the name of the unit. | ||
New Line | $nl | Inserts a line break into the text. All text following it starts on a new line. | ||
Next Level | $xn | Units next level (Current level + 1). | ||
NPC | $np | Displays NPC if the unit is an NPC. | ||
Offline | $of | Displays OFFLINE if the unit is disconnected. | ||
Out of Detect Range | $iv | Displays OUT OF RANGE if the unit is beyond detection range, around 70 yards. | ||
Out of Phase | $ph | Displays Out-Of-Phase if the unit is not in the same content phase as the player. | ||
Pet's Current XP | $px | Displays the amount of XP your pet current has. | ||
Pet's Current XP Percent | $pc | Displays the amount of XP your pet current has as a percent. | ||
Pet's Happiness | $ph | Displays a number representing your pet's happiness. | ||
Pet's Max XP Needed to Level | $py | Displays the maximum amount of XP your pet needs to gain a level. | ||
Player Title | $tp | Displays the player current title (Player Only). | ||
PvP Name | $nr | Displays the name of the unit inclluding title. | ||
PvP Flagged | $pt | Displays PVP if the unit is PvP-flagged. | ||
PvP Time Left | $pf | Displays the left before a player is no longer flagged for PvP. | ||
Race | $rc | Displays the unit's race. | ||
Race, Abbreviation | $ra | Displays an abbreviated form of the unit's race: Und for Undead, etc. | ||
Raid Group | $rg | Displays the number of the raid group you're in. | ||
Reaction | $re | Displays the unit's reaction towards you: Hostile, Neutral, Friendly. | ||
Real Mana (Alt.) | $rm | A current real Mana level when displayed as an alternate. | ||
Real Mana Max. (Alt.) | $rx | A maximum real Mana level when displayed as an alternate. | ||
Real Mana Percent (Alt.) | $rm | A current real Mana displayed as a percentage when displayed as an alternate. | ||
Realm Name | $rn | Displays the realm a unit belongs to in X-realm groups. | ||
Recent Damage | $rd | Displays the last amount of damage the unit took. Also displays dodges, parries, blocks, and misses. Fades after 1 second. | ||
Recent Heals | $rh | Displays the amount of the last heal the unit received. Fades after 1 second. | ||
Tapped | $do | Displays TAPPED if another player has tapped the unit. | ||
Target's Creature Type | $tt | Creature type for the unit's target. | ||
Target's Health | $th | Current health for the unit's target. | ||
Target's Health Percent | $ta | Current health percent for the unit's target. | ||
Target's Level | $tl | Level of the unit's current target. | ||
Target's Mana | $tm | Current mana for the unit's target. | ||
Target's Mana Percent | $tb | Current mana percent for the unit's target. | ||
Target's Max Health | $tx | Max health for the unit's target. | ||
Target's Max Mana | $ty | Max mana for the unit's target. | ||
Target's Name | $tn | Name of the unit's target. | ||
Unit Casting | $uc | The current spell a unit is casting. | ||
Unit Role | $ur | The units role (Tank, Healer, Damager. | ||
Watched Faction Rep. | $wc | The watched factions current reputation value. | ||
Watched Faction | $wf | The current watched faction. | ||
Watched Faction Max. | $wm | The current watched faction maximum reputation. | ||
Watched Faction Percent | $wp | The currently attained watched faction reputation as percent. | ||
Watched Faction Reaction | $wr | The watched faction reaction to the player. | ||
XP, Current | $xc | Displays the amount of XP you currently have. | ||
XP, Current Percent | $xy | Displays the amount of XP you currently have as a percent. | ||
XP, Max Needed to Level | $xl | Displays the maximum amount of XP you need to gain a level. | ||
XP, Needed to Level | $xd | Displays the net amount (max - current) of XP you need to gain a level. | ||
XP, Needed to Level Percent | $xx | Displays the net amount (max - current) of XP you need to gain a level as a percent. | ||
XP, Rested Bonus | $xr | Displays the amount of extra XP you have from resting. | ||
XP, Rested Percent | $xb | Displays the amount of extra XP you have from resting as a percent. |
IF | Variable to Place in Your Text | Provisional END variables | ||
Unit is a player | $PL | $NP | ||
Unit is an NPC | $NP | $PL |