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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 08-04-17, 09:40 AM  
cozmos
A Murloc Raider

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@ Ginji

try using the rFilter_Zork folder and files
and restore the rFilter folder to its original state.

but Im at the same point as Sythral, I tried a lot but I cant seem to modify the font size (Theme.lua has no effect)
also I didnt find a possibility to show aura stacks on cooldowns
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Unread 06-21-17, 11:49 PM  
Sythral
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Forgive my ignorance, but I am having a hard time modifying the font size for count and duration of buffs/debuffs. Would you be able to point me in the right direction to do this? I have a layout setup with my buffs and debuffs created but the font size on the duration and count are way too small for my liking.
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Unread 03-06-17, 11:46 PM  
Ginji
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debuff

hi, im trying to show vampiric touch debuff but its not working
can someone help me?

Code:
funlction rFilter:CreateDebuff(spellid,unit,size,point,visibility,alpha,desaturate,caster)
  local button = L.F.CreateButton("debuff","DebuffButton",34914,"target",36,"{CENTER}","[combat]show;hide",{0.2,1},true,nil)
  if button then 
  table.insert(L.debuffs,button) end
end
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Unread 02-08-17, 02:09 PM  
ronjon
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Is it not possible to show count for cooldowns, like tracking shield block or ironskin/purifying brew stacks?
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Unread 12-02-16, 03:48 AM  
apfelei
A Kobold Labourer

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Originally Posted by zork
*edit2* Kann es sein, dass du kein Theme installiert hast? Dann kann das auch nicht gehen.
Die Gestaltung der Knöpfe übernimmt rButtonTemplate.
https://github.com/zorker/rothui/blo.../theme.lua#L11
https://github.com/zorker/rothui/blo.../theme.lua#L43

Ohne theme hast du automatisch die Standardanzeige des Blizzard Actionbutton templates.
Daran lag es
Danke dir für deine Hilfe!
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Unread 12-01-16, 08:11 AM  
zork
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Schau ich mir an.

*edit*
Hab's mir angesehen. Konnte nix feststellen. Geht genauso wie beschrieben.

Lua Code:
  1. --count, aura stack count
  2. actionButtonConfig.count = {
  3.   font = { STANDARD_TEXT_FONT, 11, "OUTLINE"},
  4.   points = {
  5.     --{"BOTTOMRIGHT", 0, 0 },
  6.     --{"BOTTOMLEFT", 0, 0 },
  7.     {"TOPRIGHT", 0, 0 },
  8.     {"TOPLEFT", 0, 0 },
  9.   },
  10.   halign = "CENTER",
  11.   valign = "TOP",
  12.   alpha = 1,
  13. }

*edit2* Kann es sein, dass du kein Theme installiert hast? Dann kann das auch nicht gehen.
Die Gestaltung der Knöpfe übernimmt rButtonTemplate.
https://github.com/zorker/rothui/blo.../theme.lua#L11
https://github.com/zorker/rothui/blo.../theme.lua#L43

Ohne theme hast du automatisch die Standardanzeige des Blizzard Actionbutton templates.
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Last edited by zork : 12-02-16 at 03:32 AM.
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Unread 12-01-16, 02:51 AM  
apfelei
A Kobold Labourer

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Hey, erstmal danke das du dir Zeit nimmst^^
Das mit dem Extra Value hat soweit geklappt aber mit den Stacks nicht, egal was ich dort im Bereich verändere es passiert nach einem /reload garnichts. Woran könnte das liegen?
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Unread 11-30-16, 01:45 PM  
zork
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Die Zahl wird oben ist das sogenannte "extra value", wenn es einen Wert dafür gibt zeige ich ihn an. Ich kann leider nicht entscheiden ab welchem Wert die anzeige sinnvoll ist. Wenn dich der Wert stört kannst du pro button den du erstellt die anzeige verhindern den Text in der Konfiguration ausblendest.
https://github.com/zorker/rothui/blo...k/buff.lua#L15

Beispiel
Lua Code:
  1. local button = rFilter:CreateBuff(132404,"player",36,{"CENTER"},"[spec:3,combat]show;hide",{0.2,1},true,nil) --SB
  2. if button then
  3.   button.extravalue:Hide()
  4.   table.insert(L.buffs,button)
  5. end

Für die Anzahl öffne die theme.lua der Konfiguration von rFilter und verändere die Werte.
https://github.com/zorker/rothui/blo.../theme.lua#L45

Beispiel
Lua Code:
  1. --count, aura stack count
  2. actionButtonConfig.count = {
  3.   font = { STANDARD_TEXT_FONT, 11, "OUTLINE"},
  4.   points = {
  5.     {"TOPRIGHT", 0, 0 },
  6.     {"TOPLEFT", 0, 0 },
  7.   },
  8.   halign = "CENTER",
  9.   valign = "TOP",
  10.   alpha = 1,
  11. }
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Last edited by zork : 11-30-16 at 01:48 PM.
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Unread 11-30-16, 01:25 PM  
apfelei
A Kobold Labourer

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Hi, Super Addon, habe aber 2 Fragen.
1. Was ist das oben rechts für eine Zahl? Sie ist nicht bei allen Buttons und zb bei Krallenhieb 1 und Zerfetzen 0.

2. Wie kann ich mir die Stacks von Buffs/Debuffs oben in der Mitte anzeigen lassen?
Danke
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Unread 11-29-16, 04:01 PM  
zork
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If you want to track hidden cooldowns with a fixed timer that is possible to. This is how I track my Sephuz cooldown:
https://github.com/zorker/rothui/com...558226e04954ad
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Unread 11-18-16, 02:03 AM  
zork
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With the latest version rFilter has become a framework. It provides a set of API functions that you can use to spawn buff, debuff and cooldown buttons.

rFilter API documentation: https://github.com/zorker/rothui/blo...lter/README.md

Lua Code:
  1. --buff
  2. local button = rFilter:CreateBuff(spellid,unit,size,point,visibility,alpha,desaturate,caster)
  3. --debuff
  4. local button = rFilter:CreateDebuff(spellid,unit,size,point,visibility,alpha,desaturate,caster)
  5. --cooldown
  6. local button = rFilter:CreateCooldown(spellid,size,point,visibility,alpha,desaturate)
  7. --change the update tick (default is 0.1)
  8. rFilter:SetTick(0.5)

Optionally you can use rButtonTemplate to style your buttons. Either by using your default actionButtonConfig or by defining your own.
Lua Code:
  1. rButtonTemplate:StyleActionButton(button,actionButtonConfig)

Example layout and theme: http://www.wowinterface.com/download...lter_Zork.html
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Last edited by zork : 11-18-16 at 02:04 AM.
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Unread 11-06-16, 08:46 AM  
gmarco
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Thanks Zork,

It works great.
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Unread 11-05-16, 03:52 AM  
zork
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Spec is part of the visibility statedriver. Just use sth like "[spec:2] show; hide"
The visibility statedriver will show/hide your button based on macro conditions. You can even use this to check for specific talents and such.
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Last edited by zork : 11-05-16 at 04:07 AM.
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Unread 11-05-16, 03:06 AM  
gmarco
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Hi Zork,

in the old rFilter there was the possibility to check for the current spec:

Lua Code:
  1. if player_class == "DRUID" then
  2. cfg.rf3_BuffList = {
  3.     {spellid = 158792, spec = 3, -- and so on ...

Is this setting present in the new rFilter, because I was not able to find it here:
https://github.com/zorker/rothui/blo...nfig/README.md

Thanks again for everything
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Unread 10-28-16, 12:07 PM  
zork
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The new rFilter is in the making. Will still take me some hours to get it finished but it is on the way.

http://imgur.com/a/fhA25

https://github.com/zorker/rothui/tre...wow7.0/rFilter

*edit* The new rFilter is finished.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 11-01-16 at 02:25 AM.
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