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Updated: 09-23-13 04:02 PM
File Info
Updated:09-23-13 04:02 PM
Created:09-18-13 06:57 PM

TIRareCoordinator - Fan Mod (RareCoordinator)  Popular! (More than 5000 hits)

Version: 5.4.1-20
by: Ecwfrk [More]

NOTES: The author of Rare Coordinator has now released an official update to RareCoordinator which supports Timeless Isle.
I will leave this fan update up for those who want to avoid tracking the common Timeless Isle rares but
I highly recommend you use the original Rare Coordinator (currently only available on Curse) as this version will no longer be updated and will likely break at some point.


This is a fan modification of Rare Coordinator by Elvador to track rares present on The Timeless Isle. All credit goes to the original author, he did all the real work.

More notes:

  • This is a quick hack of Rare Coordinator to make it function on the Timeless Isle. I'm unable to do much in the way of adding features or improvements.
  • The smaller rares like Furyshell Turtles are not tracked. They aren't static spawns, die too fast and spawn way too frequently to make tracking them worth all the alert spam they create.
  • Localized for enUS, deDE, esES, frFR, ruRU (Thanks l0lder!).


Only visible on the Timeless Isle
Communicates with everyone of your faction on your realm to keep the data updated
As soon as you get on the Isle it will update itself
When you get a "rare alive" message a sound will play to alert you
If you have TomTom installed a waypoint will be created to guide you to the rare
You can Click on the "alive" message to announce the rare spawn in the General Chat


There is no need to configure the addon. You can type /tirc, /tirare to move and resize the window.

Where does it get the data?

As soon as you or someone on your faction with the addon targets a rare mob, the addon updates the "last seen" message
If a rare mob is killed and anyone with the addon is near, the "last killed" message gets updated

Changelog 5.4.1-20:
Corrected ID for Cranegnasher
Added summoned Archiereus of Flame

Changelog 5.4.1-19:
Fixed chat throttle

Changelog 5.4.1-18:
Updated to use latest (5.4.0-5) RareCoordinator codebase

Changelog 5.4.1-17:
TOC Edit

Changelog 5.4.1-16:
Fixed minor typo

Changelog 5.4.1-16:
Set to monitor same channel as RC to unify spawn info
Set internal version number to match RC current version and suppressed version alerts in TIRC to avoid users of either addon being spammed with false update messages.

Changelog 5.4.1-15:
Changed version alert to point to Wowinterface

Changelog 5.4.1-02:
Alphabetized MoB list
Removed debug code from chat messages
Removed tracking for Captain Zvezdan (Since he doesn't actually die, it caused issues)
Added RU Localization provided by l0lder
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Archived Files (2)
File Name
09-20-13 04:05 PM
09-18-13 06:57 PM

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Unread 09-22-13, 01:22 PM  
A Kobold Labourer
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Re: great turtle furyshell not listed...

Originally Posted by Chrome67
might want to add that one...
I specifically left rares like that out because they die too fast for anyone outside the range they can be seen on the minimap to find where it spawned (even more of an issue with the Rare Elite cranes, snakes and crabs which have a wide number of spawn points) and get to them. And on very active realms they spawn very frequently, generating a constant stream of alerts that bury the more important spawns.

The original RareCoordinator (on Curse) tracks them though so you might want to use that if you want to track those spawns.

Last edited by Ecwfrk : 09-22-13 at 02:51 PM.
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Unread 09-21-13, 04:11 PM  
A Murloc Raider
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great turtle furyshell not listed...

might want to add that one...
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Unread 09-20-13, 04:42 PM  
A Deviate Faerie Dragon

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a show/hide feature please
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Unread 09-20-13, 03:30 PM  
A Kobold Labourer
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Originally Posted by l0lder
[highlight="Lua"]RareNamesLocalized['ruRU'] = {}
Added them in. Let me know if they don't work right.

Originally Posted by woowoowoo
Is it possible to add a spawn timer estimate?
Not in any useful way. Since we don't know for sure what the actual respawn rates is on most MoBs really is they're based on informed guesses at best. Giving people an estimate based on guesses tends to make a lot of people angry when the guesses are wrong. It's better to send people to Wowhead to scan the comments for the current best guess as to a rare's spawn habits and let them work out when to move to camp it based on when it was last seen/killed.
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Unread 09-19-13, 07:58 AM  
A Kobold Labourer

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Lua Code:
  1. RareNamesLocalized['ruRU'] = {}
  2. RareNamesLocalized['ruRU'][72775] = "Буфо"
  3. RareNamesLocalized['ruRU'][72909] = "Гу'чи Зовущий Рой"
  4. RareNamesLocalized['ruRU'][73277] = "Целитель листвы"
  5. RareNamesLocalized['ruRU'][72049] = "Журавлецап"
  6. RareNamesLocalized['ruRU'][72048] = "Косохрип"
  7. RareNamesLocalized['ruRU'][71864] = "Чароброд"
  8. RareNamesLocalized['ruRU'][73157] = "Пещерный Мох"
  9. RareNamesLocalized['ruRU'][73170] = "Смотритель Осу"
  10. RareNamesLocalized['ruRU'][73174] = "Архиерей пламени"
  11. RareNamesLocalized['ruRU'][73281] = "Проклятый корабль Вазувий"
  12. RareNamesLocalized['ruRU'][71919] = "Чжу-Гонь Прокисший"
  13. RareNamesLocalized['ruRU'][72193] = "Карканос"
  14. RareNamesLocalized['ruRU'][72808] = "Тсаво'ка"
  15. RareNamesLocalized['ruRU'][73171] = "Защитник Черного Пламени"
  16. RareNamesLocalized['ruRU'][73175] = "Пеплопад"
  17. RareNamesLocalized['ruRU'][73282] = "Гарния"
  18. RareNamesLocalized['ruRU'][72045] = "Шелон"
  19. RareNamesLocalized['ruRU'][72245] = "Зесква"
  20. RareNamesLocalized['ruRU'][73167] = "Холон"
  21. RareNamesLocalized['ruRU'][73172] = "Повелитель кремня Гайран"
  22. RareNamesLocalized['ruRU'][72769] = "Дух Нефритового Пламени"
  23. RareNamesLocalized['ruRU'][72970] = "Голганарр"
  24. RareNamesLocalized['ruRU'][73169] = "Якур Ордосский"
  25. RareNamesLocalized['ruRU'][73173] = "Урдур Прижигатель"
  26. RareNamesLocalized['ruRU'][73279] = "Вечножор"
  27. RareNamesLocalized['ruRU'][73704] = "Вонекос"
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Unread 09-18-13, 09:15 PM  
A Kobold Labourer
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Is it possible to add a spawn timer estimate?
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