(28 Kb)
Updated: 08-16-19 06:17 AM
File Info
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:08-16-19 06:17 AM
Created:10-03-14 10:59 PM
Categories:Action Bar Mods, Chat Mods, Graphic UI Mods, Map, Coords, Compasses

DejaView  Popular! (More than 5000 hits)

Version: 820r200
by: Dejablue [More]

Ready for Battle for Azeroth!
Watch the YouTube Video Description/Tutorial!

Playing Classic? Check out DejaViewClassic!

DejaView is an up to date compilation of all my addons put into one neat and tidy package.


DejaView contains modules for the following:

BobUI BSC Cast Bars
  • Bob's simple and neat cast bar replacement.


Watch the DejaCharacterStats YouTube Video Description/Tutorial!

Display logic:
  • Only melee (Hunter, melee DPS and tanks) display damage, attack power and attack speed.
  • Only casters have Spell Power and Mp5 displayed.
  • Only Hunters have Focus Regen displayed.
  • Only Death Knights have Rune Speed displayed.
  • Only Rogues, Guardian/Feral Druids and Windwalker/Brewmaster Monks have Energy Regen displayed.
  • Only tanks have Dodge, Parry and Block displayed, and only if appropriate (i.e. no Block is displayed for Vengeance, no Parry is displayed for Guardian).
  • Everything else is hidden unless the character has that stat; i.e. Leech and Avoidance are hidden unless or until you get some of those stats.


  • Removes the chat buttons
  • Moves the chat edit box to the top of the chat frame
  • Allows the chat frame to be moved to the bottom of the screen.
  • Allows shift-scroll to top and bottom of the chat frame.
  • Hides the chat tabs until mouseover.


Watch the DejaMark YouTube Video Description/Tutorial!

  • Set the key-binding in the WoW key-bindings menu under "DejaMark".
  • Hold down your chosen key to show the markers at your mouse cursor. Release the key to hide them again.
  • Left click an icon to set a target marker. Left click the same icon again to remove the same marker.
  • Left click the circle-backslash symbol while having a target to remove all target markers.
  • Right click an icon to place a world marker on your mouse cursor then left click in the world to place the world marker. Right click an icon again to remove the world marker from the world and place it on your mouse cursor again. Right click in the world to remove a world flare from your mouse cursor.
  • Right click the circle-backslash symbol to remove all world markers.


  • Removes all minimap art.
  • Adds player coordinates at the top.
  • Adds a nicer visible clock at the bottom.
  • Makes the minimap drag-able and able to save the user's placement.
  • Makes the minimap square.
  • Provides minimap mousewheel zoom scrolling.
  • Hides the clock button, display time on mouseover of the bottom of the minimap, click for the timer.
  • Hides the tracking button, click on the minimap's upper left corner for tracking menu.
  • Hides the world map button, click on the top middle of the minimap to open the world map.
  • Hides the calendar button, click on the top right of the minimap to open the calendar.
  • Hides the Garrison/Order Hall menu button, click on the bottom left of the minimap to open the Garrison/Order Hall display.

  • Hides the party and raid manager frame (that bar on the left when you are in a party or raid).
  • Shows the party and raid frame manager on mouseover.
  • Hide the default raid frames with the built in hide button on the party and raid manager.


  • Provides a moveable frame that shows and fades on mouse-over for:
  • Memory usage
  • Latency
  • Frames per second
  • Player money
  • Remaining player bagslots
  • Player armor durability percentage

Unit Frames
  • Removes the art from the player, pet, target and focus frames for a sleek look.
  • Moves the target debuff display to the center of the screen horizontally and about 1/3 above the bottom vertically.
  • Moves the target buff frame to just above the debuffs so they do not move all the time.

Action Bars
  • Removes all main action bar and minimap art.
  • Stacks the action bars, stance/shapeshift and pet action bars which are movable with: Hold ALT and Right-click-drag.
  • Hidden Micro Menu buttons appear above the Minimap and are movable.

XP & Reputation Bars
  • Moves the XP, Reputation, and Artifact bars into the main bar stack.

  • Moves the main game tooltip to the center of the right side of the screen.

Other UI Tweaks
  • Automatically sells junk gray items.
  • Automatically repairs armor at a repair vendor. Guild bank repairs are attempted first.
  • Adds simplified commands for reloading the UI, ready check and role check.

  • Install to your addon directory and login to WoW. There are no preferences. If you wish to move frames or buttons to your liking or otherwise change things around then you will have to edit the lua file.
  • Scale the UI with the default UI scale in the Game Menu>System>Advanced menu screen.
  • Scale the minimap with the slider in the DejaView addon options panel.
  • Also See "Slash Commands" below.

Movable Frames:
  • Stance bar
  • Pet action bar
  • Bag bar
  • Minimap
  • Right side action bars
  • Stat frame
  • Buffs
  • Debuffs
  • Menu Buttons
  • Main Game Tooltip
  • Objective Tracker
  • Garrison Report
  • Three stacked main action bars, individually (NYI, todo soon)
  • XP and Rep bars (NYI, todo soon)

Slash Commands:
  • /dejaview = display the DejaView slash commands
  • /dejaview unlock = unlock/show all DejaView movable frames
  • /dejaview lock = lock/hide all DejaView movable frames
  • /dejaview config = open the config panel
  • /rl = reload UI
  • /rc = ready check
  • /cr = role check

Object/Frame Movement:
  • Most elements, except the three stacked main bars, can be moved by unlocking the DejaView frames in the DejaView addons options panel and dragging them to where you wish.

Known Issues:
  • The micro menu buttons revert to their default location after a cutscene. Raid unit frames may not update characters joining/leaving the party/raid while in combat; reload the UI (/rl) if they don't update after exiting combat.

  • Implement moveable action bars.
  • Implement reputation bar visibility with XP and Artifact bars.
  • Implement object scaling sliders.
  • Many more.

Special Thanks:
  • Phanx, Bob, Ro, Choonster, Baudzila, Zork, Ertkal and Eurytus

7/24/2016: 7.0.3 r
  • Updated TOC.
  • Fixed some variable scoping issues with DCS. Thanks for the report Resike
  • Fixed an issue with the DCS scrollbar's max value settings.
  • Removed the DejaView addon loaded message.

7/22/2016: 7.0.3 r2
  • Updated TOC.
  • Fixed saved variables to properly save.
  • Integrated DejaCharacterStats separately with it's own database.
  • Added the ability to reset DejaView and DCS separatly.
  • Moved the DCS options panel to be a child panel under the DejaView main options panel, i.e. the + button to expand and collapse additional options.

7/19/2016: 7.0.3 r1
  • Updated TOC.
  • Fixed an error with cast bars.
  • Integrated latest versions of DejaCharacterStats, DejaMinimap and DejaPRFader.
  • Added the ability to move each action bar separately.
  • Moved the Garrison Menu minimap button to the bottom left of the minimap, it is invisible but works like tracking, calendar, etc.

5/27/2016: 7.0.3 b6
  • Updated TOC.
  • Fixed a German localization font display issue.

5/27/2016: 7.0.3 b5
  • Updated TOC.
  • Fixed a rare ReputationWatchbar display issue.
  • Changed DejaView interface options panel font color to teal.
  • Updated integrated DejaCharacterStats with DCS 7.0.3 b4.

5/22/2016: 7.0.3 b4
  • Updated TOC.
  • Fixed the new Minimap texture strata issues.

5/21/2016: 7.0.3 b3
  • Updated TOC.
  • Fixed DejaPRFader to update properly when in combat.
  • Moved several frames default position slightly to allow easy movement.
  • Added a slight delay before the Bag Buttons and Micro Menu Buttons hide so they dont unintentionally hide when mousing between their frames.
  • Fixed the Minimap texture strata issue.

5/12/2016: 7.0.3 b2
  • Removed obsolete alpha code.

5/12/2016: 7.0.3 b1
  • Updated TOC
  • Push to Beta.

  • Updated TOC
  • Updated DejaMark: Added the ability to remove all target markers and remove individual world flare markers.

  • Changed /dejaview show and hide to unlock and lock respectively.
  • Fixed the Achievement Micro Button not initially hiding, for real, I may mess with it later to implement a more elegant solution, but now it works, so there we go.
  • Changed default settings to be consistent with the default UI as intended, most noticeably the player debuff frame.
  • Fixed the blue texture on DejaMark frame from deja blue back to black as intended.
  • Improved the slash command and config interface.
  • The Minimap now locks and unlocks along with all other DejaView frames.
  • Slight tweaks here and there. I will have saved variables implemented soon(tm), I appreciate your patience with my small tweaks that may reset your frame positions.
  • Probably other stuff I forgot about.

10/20/2014 Major update:
  • The micro menu buttons are now place-able.
  • Added a tooltip anchor frame which makes the main game tooltip place-able.
  • All frames that DejaView makes place-able no longer show on mouseover.
  • All frames that DejaView makes place-able are now colored "Deja blue" and lockable.
  • Added an options panel that allows for locking and unlocking the DejaView frames.
  • Added slash commands to allow for locking and unlocking the DejaView frames.
  • Probably other stuff I forgot about.

  • Fixed the Achievement Micro Button not initially hiding.

  • Fixed max level rep bar size issue. Fixed Minimap default clock showing issue. Replaced the right side bars frame with a moveable frame.

  • Fixed taint issues. Player frame alpha issue fixed. Placed Config UI options outside of the toc, to be implemented later.

  • Initial release.
Optional Files (0)

Archived Files (15)
File Name
7.0.3 r3
07-24-16 10:01 PM
7.0.3 r2
07-22-16 08:27 PM
7.0.3 r1
07-19-16 06:23 PM
7.0.3 b6
05-27-16 12:15 AM
7.0.3 b5
05-26-16 11:49 PM
7.0.3 b4
05-22-16 05:57 PM
7.0.3 b3
05-21-16 03:34 AM
7.0.3 b2
05-12-16 05:51 PM
7.0.3 b1
05-12-16 05:08 PM
6.2.3 r1
03-04-16 12:26 AM
6.0.3 r5
10-31-14 11:42 PM
6.0.2 r4
10-20-14 04:29 AM
6.0.2 r3
10-15-14 02:59 PM
6.0.2 r2
10-14-14 03:16 AM
10-03-14 10:59 PM

Post A Reply Comment Options
Unread 10-11-14, 09:29 PM  
A Wyrmkin Dreamwalker
Dejablue's Avatar
AddOn Author - Click to view AddOns

Forum posts: 54
File comments: 26
Uploads: 23
Originally Posted by 10leej
Have you considered trying a viewport on the bottom? I made a ridiculously ightweight addon for this.

Yes. I personally used one with DejaUI, did not include it in the release version.

The problem is that it changes the aspect ratio and shrinks the screen which iI do not like.

It is something I may include.

I am planning to have the bottom texture able to be toggled and may also offer a toggle-able view port option as well.


On another note, how ya doin BoB? Been a couple years, hehe. Anything new and exciting you working on. Ill have to check out your stuff here when i have time.

Still using your rock solid "stupid cast bars" for DejaView (with full attribution of course)


PS if ya got the time pop in and help Ro learn me so Lua: http://us.battle.net/wow/en/forum/topic/14729273821#9
Last edited by Dejablue : 10-11-14 at 09:32 PM.
Report comment to moderator  
Reply With Quote
Unread 10-04-14, 12:41 PM  
A Molten Giant
10leej's Avatar
AddOn Author - Click to view AddOns

Forum posts: 579
File comments: 438
Uploads: 22
Have you considered trying a viewport on the bottom? I made a ridiculously ightweight addon for this.

Tweets Facebook YouTube Website
Report comment to moderator  
Reply With Quote
Post A Reply

Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.