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Battle for Azeroth (8.0.1)
Updated:07-23-18 02:05 PM
Created:07-17-16 10:32 AM
Downloads:2,855
Favorites:17
MD5:
8.0.1

NameplateColors

Version: 1.5.2
by: Ketho [More]

Colors friendly and enemy nameplates

  • Color by class or by friendly/enemy colors
  • Modify nameplate and font size
  • Health bars can be disabled (name-only mode)

Slash Commands
/nc, /nameplatecolors


v1.5.2 [2018.07.23]
  • Added font size slider
v1.5.1 [2018.07.21]
  • Added font size slider
v1.5.0 [2018.07.21]
  • Update for 8.0.1
  • Reworked the GUI
  • Add name-only options
v1.4.1 [2017.09.20]
  • Bump TOC
v1.4.0 [2017.04.12]
  • Updated for 7.2 restricted friendly nameplates in dungeons/raids
v1.2.3 [2016.12.19]
  • Add PvP Icon option
v1.2.2 [2016.10.29]
  • Bumped TOC
v1.2.1 [2016.09.10]
  • Forgot to stage the (Curse) pkgmeta with v1.2.0
v1.2.0 [2016.09.07]
  • Added options and slash command
  • This includes a slider to change the nameplate size
v1.1.1 [2016.08.11]
  • Fixed an error with players being dreadlords
v1.1 [2016.07.22]
  • Added icon for PvP flagged nameplates
  • Realm names are now shown as (*) instead
v1.0 [2016.07.17]
  • Initial release
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Author
Date
1.5.1
91kB
Ketho
07-20-18 04:50 PM
1.5.0
91kB
Ketho
07-20-18 02:38 PM
1.4.1
88kB
Ketho
09-19-17 09:21 PM
1.4.0
88kB
Ketho
04-12-17 03:38 PM
1.3.0
88kB
Ketho
02-13-17 10:43 AM
1.2.3
88kB
Ketho
12-18-16 07:28 PM
1.2.2
88kB
Ketho
10-29-16 08:31 AM
1.2.0
94kB
Ketho
09-07-16 08:49 AM
1.1.1
2kB
Ketho
08-10-16 07:31 PM
1.1
2kB
Ketho
07-21-16 07:24 PM
1.0
1kB
Ketho
07-17-16 10:32 AM


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Unread 07-22-18, 07:35 PM  
Ketho
A Molten Giant
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Re: Error...

Originally Posted by Barleduq
In my garrison, talking to the work order guy in the trading post. Clicked on him and this popped up:
I tracked it down to zoning/walking into a garrison. Will be fixed in the next version
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Unread 07-21-18, 05:47 PM  
Ketho
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Re: Error...

Originally Posted by Barleduq
In my garrison, talking to the work order guy in the trading post. Clicked on him and this popped up:
[...]
I've removed my list of addons. This is the first error I've gotten from *this* addon, thank you very much! I've been hopping between characters, and have been having game texture issues, and my cpu and memory use is high. I don't know if these might have anything to do with this.
I'm not sure what is happening. It should not work in garrisons since they are technically classified as instances, and nameplate addons are forbidden from working in instances/raids

I do know that updating (and resetting) the nameplate options wil taint, but only for the current session so it would be resolved after reloading/relogging

Just walking in and selecting the trader I couldn't reproduce any errors:



It could be something to do with the new font size slider and hidden nameplates. I'll have to playtest it more. Thanks for the error report
Last edited by Ketho : 07-21-18 at 05:55 PM.
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Unread 07-21-18, 03:43 PM  
Barleduq
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Error...

In my garrison, talking to the work order guy in the trading post. Clicked on him and this popped up:

Code:
Date: 2018-07-21 17:40:20
ID: 50
Error occured in: Global
Count: 1
Message: ..\AddOns\NameplateColors\NameplateColors.lua line 322:
   Attempt to access forbidden object from code tainted by an AddOn
Debug:
   [C]: ?
   [C]: SetAlpha()
   NameplateColors\NameplateColors.lua:322:
      NameplateColors\NameplateColors.lua:305
   [C]: CompactUnitFrame_UpdateHealthColor()
   ..\FrameXML\CompactUnitFrame.lua:287: CompactUnitFrame_UpdateAll()
   ..\FrameXML\CompactUnitFrame.lua:174: CompactUnitFrame_SetUnit()
   ...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:342: OnAdded()
   ...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:86: OnNamePlateAdded()
   ...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:44:
      ...e\AddOns\Blizzard_NamePlates\Blizzard_NamePlates.lua:35
Locals:

AddOns:
  BlizRuntimeLib_enUS v8.0.1.80000 <none>
  (ck=1476)
I've removed my list of addons. This is the first error I've gotten from *this* addon, thank you very much! I've been hopping between characters, and have been having game texture issues, and my cpu and memory use is high. I don't know if these might have anything to do with this.

Thank you!
-Barleduq
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Unread 06-23-17, 01:35 PM  
Ketho
A Molten Giant
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Originally Posted by Viper_0000
- Would really love an option to change the font size of the names please.
I'll look into it

edit 2017.08.25: never mind, sorry
edit 2018.07.21: finally added
Last edited by Ketho : 07-20-18 at 05:07 PM.
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Unread 06-22-17, 01:51 PM  
Viper_0000
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- Would really love an option to change the font size of the names please.
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Unread 12-16-16, 08:43 PM  
Ketho
A Molten Giant
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Originally Posted by Viper_0000
- Would really love a checkbox to disable the pvp flagged icons please
Sure, It'll be added sometime this week
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Unread 12-15-16, 10:32 PM  
Viper_0000
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- Would really love a checkbox to disable the pvp flagged icons please
Last edited by Viper_0000 : 12-15-16 at 10:34 PM.
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Unread 07-26-16, 01:14 PM  
p3lim
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Originally Posted by Ketho
Originally Posted by mtaher
i deleted the addon and they are still red. any way i can fix this again ?

You can change it back with this command (it's also in the addon description at the bottom)
Code:
/run SetCVar("ShowClassColorInNameplate", 1) ReloadUI()
@p3lim: (Edit) I now ran two low level dungeons (Stratholme and Zul'Farrak) but couldn't reproduce the problem yet
I did remove the extra GetUnitName and :Show call though, will do some more testing with v1.1 version
I found out my installation was corrupted (CLEU wouldn't fire most of the time), I'll do some more testing later, it might have been linked to this.
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Unread 07-25-16, 04:51 PM  
mtaher
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Originally Posted by Ketho
Originally Posted by mtaher
i deleted the addon and they are still red. any way i can fix this again ?

You can change it back with this command (it's also in the addon description at the bottom)
Code:
/run SetCVar("ShowClassColorInNameplate", 1) ReloadUI()
@p3lim: I still need to run some dungeons, sorry
thank you
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Unread 07-25-16, 04:42 PM  
Ketho
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Originally Posted by mtaher
i deleted the addon and they are still red. any way i can fix this again ?

You can change it back with this command (it's also in the addon description at the bottom)
Code:
/run SetCVar("ShowClassColorInNameplate", 1) ReloadUI()
@p3lim: (Edit) I now ran two low level dungeons (Stratholme and Zul'Farrak) but couldn't reproduce the problem yet
I did remove the extra GetUnitName and :Show call though, will do some more testing with v1.1 version
Last edited by Ketho : 07-25-16 at 07:27 PM.
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Unread 07-25-16, 04:28 PM  
mtaher
A Kobold Labourer

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hello, i had enemy name plates display by color but after installing ur addon all my enemy player name plates turned red. i deleted the addon and they are still red. any way i can fix this again ?
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Unread 07-25-16, 11:05 AM  
Ketho
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Originally Posted by p3lim
Just been leveling alts, happens continuously in dungeons.
And no, ain't got a clue neither.

Ow, I haven't ran any dungeons ever since I used this addon

Maybe it's something to do with NPCs, I will go do some dungeons. I hope there is a hint somewhere
Last edited by Ketho : 07-25-16 at 11:07 AM.
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Unread 07-25-16, 10:58 AM  
p3lim
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Originally Posted by Ketho
Originally Posted by p3lim
Code:
852x C stack overflow
[...]
Been showing up lately, and yes I narrowed it down to this addon.

Wow, uhmm I literally have no idea how that stack overflow is happening

Do you maybe have any idea what it could be, p3lim?

I know there is a superfluous GetUnitName() and :Show() call, but I don't see anything odd otherwise...
Is it happening in battlegrounds/pvp or just randomly? Since I did add a few functions for adding the PvP icon
Just been leveling alts, happens continuously in dungeons.
And no, ain't got a clue neither.
Last edited by p3lim : 07-25-16 at 10:59 AM.
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Unread 07-25-16, 10:56 AM  
Ketho
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Originally Posted by p3lim
Code:
852x C stack overflow
[...]
Been showing up lately, and yes I narrowed it down to this addon.

Wow, uhmm I literally have no idea how that stack overflow is happening

Do you maybe have any idea what it could be, p3lim?

I know there is a superfluous GetUnitName() and :Show() call, but I don't see anything odd otherwise...
Is it happening in battlegrounds/pvp or just randomly? Since I did add a few functions for adding the PvP icon
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Unread 07-25-16, 10:32 AM  
p3lim
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Code:
852x C stack overflow
[C]: ?
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
(tail call): ?
[C]: ?
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
[C]: ?
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
(tail call): ?
[C]: ?
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
[C]: ?
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
...
[C]: ?
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
[C]: ?
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
(tail call): ?
[C]: ?
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
[C]: ?
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
(tail call): ?

Locals:
(*temporary) = <function> defined =[C]:-1
(*temporary) = <function> defined @FrameXML\SecureHandlers.lua:261
(*temporary) = NamePlate1UnitFrame {
 otherHealPrediction = <unnamed> {
 }
 LoseAggroAnim = <unnamed> {
 }
 selectionHighlight = <unnamed> {
 }
 0 = <userdata>
 classificationIndicator = <unnamed> {
 }
 myHealAbsorbLeftShadow = <unnamed> {
 }
 ClassificationFrame = <unnamed> {
 }
 unit = "nameplate1"
 RaidTargetFrame = <unnamed> {
 }
 maxDispelDebuffs = 0
 disableMouse = true
 inVehicle = false
 totalAbsorbOverlay = <unnamed> {
 }
 statusText = <unnamed> {
 }
 castBar = <unnamed> {
 }
 displayedUnit = "nameplate1"
 maxDebuffs = 0
 unitExists = true
 healthBar = <unnamed> {
 }
 overAbsorbGlow = <unnamed> {
 }
 optionTable = <table> {
 }
 BuffFrame = <unnamed> {
 }
 myHealAbsorb = <unnamed> {
 }
 maxBuffs = 0
 totalAbsorb = <unnamed> {
 }
 name = <unnamed> {
 }
 aggroHighlight = <unnamed> {
 }
 myHealPrediction = <unnamed> {
 }
 myHealAbsorbRightShadow = <unnamed> {
 }
 overHealAbsorbGlow = <unnamed> {
 }
 newUnit = true
}
(*temporary) = <function> defined @FrameXML\SecureHandlers.lua:197
(*temporary) = true
Been showing up lately, and yes I narrowed it down to this addon.
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