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Rise of Azshara (8.2.0)
Updated:07-21-19 03:14 AM
Created:09-05-16 09:29 AM
Downloads:21,738
Favorites:73
MD5:
8.2.0

MiirGui [Core]  Popular! (More than 5000 hits)

Version: 8.2.0-0003
by: Miiru [More]



This is the MiirGui [Core] addon which should be used with:

MiirGui Texture Pack Blue


or

MiirGui Texture Pack Grey


It contains only the miirgui addon but no textures. I split up the two because the code is updated way more often than the textures.

By typing /miirgui you can choose which texture pack you have 'installed'. At your first login, the default profile will be blue,
just change it to grey if you use the grey texture pack.



Paste into your addon folder.



If you have any problems, post in the comments section.



Copyright © 2011-2018 Miiru

The contents of this addon, excluding third-party resources, are
copyrighted to its authors with all rights reserved.

## Changes in 8.2.0-0003 ##
Skinned PVPMatchScoreboard

## Changes in 8.2.0-0002 ##
Fixed alertframe error

## Changes in 8.2.0-0001 ##
Fixed GameMenuText lua error
Fixed WorldStateScoreFrame_Update lua error
Fixed errors caused by the new mount equipment button
Disabled WarboardUi skinning to avoid errors, will be fixed later

## Changes in 8.1.5-0001 ##

fixed AlliedRacesFrame lua errors and close button
fixed MacroFrameCloseButton
fixed CommunitiesFrameCloseButton
fixed macroframe error
fixed characterframe lua error

## Changes in 8.1.0-0001 ##

First Upüdate to 8.1.0

## Changes in 8.0.1-0005 ##

WarFront Warboards are now skinned.
WarFrontPartyPose is now skinned.

## Changes in 8.0.1-0004 ##

IslandPartyPoseFrame is now skinned. Yay.

## Changes in 8.0.1-0003 ##

If you enabled the lootframes, you can now leftclick the bar to see which loot you could get (just like in the default ui.
Skinned a bit more in PvpQueueframe and so on
HonorFrame.BonusFrame.Arena1Button should now only display a border if there is a reward
The Bountyboard should be skinned again =)
changed some stuff in onDemand/ChallengesUI which causes severe CPU stress

## Changes in 8.0.1-0002 ##

Added back some supported addons
Didnt like the Azerite borders on gear. They look lke legendaries now!
Fixed QuestChoiceFrame
Fixed Mythic Frame
Made equipmentFrame.Icon slightly smaller
CommunitiesFrameCommunitiesListListScrollFrame.ScrollBar.Background hidden

## Changes in 8.0.1-0001 ##

Updated for BFA

## Changes in 4.0.91 ##

added and skinned WarboardUI.lua

## Changes in 4.0.90 ##

fixed lua error on argus invasion completion
skinned new pet alertframe
skinned new mount alertframe

## Changes in 4.0.88 ##

fixed lua error caused by the ScriptErrorsFrame
fixed lua error caused by the collections window

## Changes in 4.0.86 ##

changes to the archeologyprogress bar
Added a border to PlayerTalentFramePVPTalents
fiddled with bag stack count as well as bank stack count
'Titled'-quality followers now have a quality border when added to a mission

## Changes in 4.0.82 ##

Hide background banners at the contribution frame so the buildings name is always visible [reported by Naepharyon]
forced an outline on the calender date so it's always readable [reported by Naepharyon]
'Titled'-quality followers now have a quality border and the correct color!
.toc bumped for 7.2
colored EncounterJournalEncounterFrameInfoLootScrollFrameClassFilterClearFrame.text
colored EncounterJournalEncounterFrameInfoLootScrollFrameSlotFilterToggle
changed a few things in orderhall.lua
added onDemand/Calendar.lua
fixed AbilitiesBorder3 not hiding correctly

## Changes in 4.0.76 ##

skinned obliterumui
fixed a bug in miirGui\FrameXML/MailFrame.lua:100 (reported by GeneralProbe)
added a border to WardrobeCollectionFrameScrollFrameButton
moved ObjectiveTrackerFrame.lua from framexml to onDemand (should end objective tracker lua errors on new patches)
added Fancy20font to altered fonts
reworked a hook on the WardrobeCollectionFrame.SetsCollectionFrame
reworked pvp brawl icon and enlistment bonus icon

## Changes in 4.0.69 ##

fixed a bug in the tradeskillui
skinned honor received alert frame
fixed follower equipment slots
fixed order hall advancement border
fixed artifact window
skinned Blizzard_Contribution_UI

## Changes in 4.0.63 ##

fixed the pvp queue panel (7.2)
added support for the apperarance collections tab (7.2)
fixed challenges panel (7.2)
Removed an unneeded hook in collections.lua

## Changes in 4.0.59 ##

fixed an lua error caused by mailframe.lua (reported by myself)
added FandyFont20 to skinned fonts list
Game48FontShadow to skinned fonts list
Added a toggle to enable font outlines. If font-outlines are not enables, the game's default settings will be used.
Removed cpu saver mode since it's not used anymore (disable outlines instead)

## Changes in 4.0.54 ##

Custom color codes implemented (kind of)
Started skinning Rematch
Bugfixes

## Changes in 4.0.52 ##

the prestige level icon background at the pvp talentsframe is now square
all alertframes should now have the same height and anchor better to each other.
Modified the AuctionProgressBar Frame

## Changes in 4.0.49 ##

added simbuilder skin
added bugsackskin
modified the orderhall commandbar hide mechanism
skinned lua error popup
modified the EncounterJournal a bit
improved the garrison/order hall minimap button
Fixed the fuzzy collapse objective tracker graphic
GarrisonCapacitiveDisplayFrame.CapacitiveDisplay.ShipmentIconFrame.ShipmentName position fixed
fixed alertframe dummy positioning

## Changes in 4.0.40 ##

fixed many alertframes
added SystemFont_LargeNamePlateFixed and ystemFont_NamePlateFixed to skinned fonts

## Changes in 4.0.38 ##

added quickjoin code for patch 7.1
fixed pvp alertframe
Player vs Player Arena Frame improvements
Challenge Mode Frame improvements
fixed highlight texture on bonusroll pass button
The Toy Collection window should now behave much more performant (needs texture pack update)
tried to work around cursor position indicator's outline
added GameTooltipHeader to skinned fonts
modified missionPage.Followers[i].PortraitFrame.SpellTargetHighlight

## Changes in 4.0.29 ##

colored TradeSkillFrame.RankFrame.Bar
Added an option to hide the orderhall commandbar
Added font-outline to SystemFont_NamePlate
fixed vehicle health and mana bar
fixed chat outline / shadow for cpu saver mode
same for worlquest alertframe
switches recipe learned alertframe's title and name color
BountyBoard skinned
Added ItemTextPage font to fonts being skinned
colored ItemTextPage spacer
fixed FlightMapFramePortrait
Added a fix to prevent the color of the 'you will receive' text on Questframerewardspanel to change to greyish again
Added flightmap icon
BetterArchaeologyUI fixed gain!
Added an option to move the alertframe anchor
Added an option to skin the loot roll windows
Added an option to disable the minimap skinning
Colored WardrobeCollectionprogressbar, Toyboxprogressbar and heriloomsprogressbar
options toggle to skin loot rolls

## Changes in 4.0.10 ##

MiirGui Texture Pack Core is now an addon by itself!
Many changes! Handle it.
Performance should be better overall.
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Author
Date
8.2.0-0002
276kB
Miiru
07-06-19 02:24 AM


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Unread 08-19-19, 07:24 AM  
lastgamer
A Deviate Faerie Dragon

Forum posts: 11
File comments: 30
Uploads: 0
Originally Posted by Cami3
Will you be making this for Classic? This is, by far, my favourite UI.
me too
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Unread 08-18-19, 01:03 PM  
Cami3
A Kobold Labourer

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Will you be making this for Classic? This is, by far, my favourite UI.
Last edited by Cami3 : 08-18-19 at 01:03 PM.
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Unread 07-08-19, 09:19 AM  
MetalMusicMan
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 34
Uploads: 1
Originally Posted by Miiru
edit: Nevermind, I found a quite easy fix for it.
Yep, everything is perfect now! Thanks so much
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Unread 07-07-19, 02:48 PM  
hideki666
A Kobold Labourer

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Oh yeah baby! I waited for the update of my favorite addon!
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Unread 07-07-19, 12:01 PM  
Ivaria
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 26
Uploads: 3
Originally Posted by Miiru
Originally Posted by MetalMusicMan
Not getting full art replacement on the new version on some panels (character, talents, group finder, etc.) -- you probably knew this but figured I'd mention just in case.
Do you happen to play on a resolution higher then 1080p? I got the missing textures 'problem' when playing on the ptr version on 4k, but not on the live version when playing on 1080p. I think what they did is adding higher resolution gui textures, which are quite harder to skin than the normal ones. But I'll definately try to skin those as well.

edit: Nevermind, I found a quite easy fix for it.
Yes, I can confirm the same issues and I run WoW at 3440x1440.

Edit: Can also confirm 8.2.0-0002 of the texture pack fixes 99% of the issues. Still have a little weirdness with the bag frame but that is most likely caused by a bag add-on (Combuctor). Thank you!!
Last edited by Ivaria : 07-07-19 at 12:05 PM.
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Unread 07-07-19, 04:06 AM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 413
Uploads: 6
Originally Posted by MetalMusicMan
Not getting full art replacement on the new version on some panels (character, talents, group finder, etc.) -- you probably knew this but figured I'd mention just in case.
Do you happen to play on a resolution higher then 1080p? I got the missing textures 'problem' when playing on the ptr version on 4k, but not on the live version when playing on 1080p. I think what they did is adding higher resolution gui textures, which are quite harder to skin than the normal ones. But I'll definately try to skin those as well.

edit: Nevermind, I found a quite easy fix for it.
__________________
◘◘ Author of MiirGui Texture Pack - [Core] [Blue] [Grey] ◘◘
Last edited by Miiru : 07-07-19 at 04:28 AM.
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Unread 07-06-19, 10:35 AM  
Zasz
A Kobold Labourer
 
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Yeah, awesomesauce. Cant play without it! Great job
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Unread 07-06-19, 09:31 AM  
MetalMusicMan
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 34
Uploads: 1
Thank you so much for the update! Best interface panel replacement hands down <3 <3 <3

Not getting full art replacement on the new version on some panels (character, talents, group finder, etc.) -- you probably knew this but figured I'd mention just in case.
Last edited by MetalMusicMan : 07-06-19 at 09:51 AM.
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Unread 07-04-19, 06:52 AM  
Zasz
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Maybe this helps with the bug search:
19x miirGui\functions.lua:21: attempt to index local 'arg1' (a nil value)
miirGui\functions.lua:21: in function `m_border'
miirGui\onDemand/Collections.lua:128: in function <miirGui\onDemand/Collections.lua:1>
miirGui\onDemand/Collections.lua:403: in function <miirGui\onDemand/Collections.lua:401>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:450: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:616: in function `CollectionsJournal_LoadUI'
FrameXML\UIParent.lua:956: in function `SetCollectionsJournalShown'
FrameXML\UIParent.lua:950: in function `ToggleCollectionsJournal'
FrameXML\MainMenuBarMicroButtons.lua:846: in function <FrameXML\MainMenuBarMicroButtons.lua:845>

Locals:
arg1 = nil
arg2 = 42
arg3 = 42
arg4 = "LEFT"
arg5 = -44
arg6 = 0
arg7 = 14
arg8 = "HIGH"
FrameName = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'arg1' (a nil value)"
1x miirGui\onDemand/WarboardUI.lua:56: hooksecurefunc(): SetFontColor is not a function
[C]: in function `hooksecurefunc'
miirGui\onDemand/WarboardUI.lua:56: in function <miirGui\onDemand/WarboardUI.lua:1>
miirGui\onDemand/WarboardUI.lua:113: in function <miirGui\onDemand/WarboardUI.lua:111>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:450: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:632: in function `WarboardQuestChoice_LoadUI'
FrameXML\UIParent.lua:1980: in function <FrameXML\UIParent.lua:1108>

Locals:
39x miirGui\onDemand/MacroUI.lua:4: attempt to index local 'hideit' (a nil value)
miirGui\onDemand/MacroUI.lua:4: in function <miirGui\onDemand/MacroUI.lua:1>
miirGui\onDemand/MacroUI.lua:29: in function <miirGui\onDemand/MacroUI.lua:26>

Locals:
(for index) = 19
(for limit) = 21
(for step) = 1
i = 19
hideit = nil
(*temporary) = 19
(*temporary) = nil
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = MacroFramePortrait {
0 = <userdata>
}
(*temporary) = MacroFrameTitleText {
0 = <userdata>
}
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = MacroFramePortrait {
0 = <userdata>
}
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = MacroHorizontalBarLeft {
0 = <userdata>
}
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = MacroFrameSelectedMacroBackground {
0 = <userdata>
}
(*temporary) = MacroFrameSelectedMacroName {
0 = <userdata>
}
(*temporary) = MacroFrameEnterMacroText {
0 = <userdata>
}
(*temporary) = MacroFrameCharLimitText {
0 = <userdata>
}
(*temporary) = MacroFrameEnterMacroText {
0 = <userdata>
}
(*temporary) = MacroFrameCharLimitText {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'hideit' (a nil value)"
15x miirGui\FrameXML/PVEFrame.lua:69: hooksecurefunc(): WorldStateScoreFrame_Update is not a function
[C]: in function `hooksecurefunc'
miirGui\FrameXML/PVEFrame.lua:69: in function <miirGui\FrameXML/PVEFrame.lua:1>

Locals:
15x miirGui\FrameXML/GameMenuFrame.lua:9: attempt to index local 'GameMenuText' (a nil value)
miirGui\FrameXML/GameMenuFrame.lua:9: in function <miirGui\FrameXML/GameMenuFrame.lua:1>

Locals:
_ = GameMenuFrameHeader {
0 = <userdata>
}
_ = <unnamed> {
0 = <userdata>
}
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
_ = nil
GameMenuText = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'GameMenuText' (a nil value)"
15x miirGui\FrameXML/CharacterFrame.lua:5: attempt to index field 'ButtonBackground' (a nil value)
miirGui\FrameXML/CharacterFrame.lua:5: in function <miirGui\FrameXML/CharacterFrame.lua:1>

Locals:
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'ButtonBackground' (a nil value)"
42x miirGui\FrameXML/AlertFrames.lua:30: attempt to index field 'Icon' (a nil value)
miirGui\FrameXML/AlertFrames.lua:30: in function <miirGui\FrameXML/AlertFrames.lua:5>
[C]: in function `setUpFunction'
FrameXML\AlertFrames.lua:177: in function `ShowAlert'
FrameXML\AlertFrames.lua:113: in function `AddAlert'
FrameXML\AlertFrames.lua:498: in function <FrameXML\AlertFrames.lua:446>

Locals:
self = <unnamed> {
0 = <userdata>
ItemName = <unnamed> {
}
OnPostShow = <function> defined =[C]:-1
Label = <unnamed> {
}
BGAtlas = <unnamed> {
}
SetAlertContainer = <function> defined =[C]:-1
hyperlink = "|cffa335ee|Hitem:86952::::::::113:252::::::|h[Chestplate of the Forbidden Tower]|h|r"
Background = <unnamed> {
}
waitAndAnimOut = <unnamed> {
}
glow = <unnamed> {
}
RollValue = <unnamed> {
}
RatedPvPBackground = <unnamed> {
}
lootItem = <unnamed> {
}
RollTypeIcon = <unnamed> {
}
UpdateTooltip = <function> defined @FrameXML\AlertFrameSystems.lua:441
PvPBackground = <unnamed> {
}
queue = <table> {
}
animIn = <unnamed> {
}
shine = <unnamed> {
}
GetAlertContainer = <function> defined =[C]:-1
alertContainer = AlertFrame {
}
OnPostHide = <function> defined =[C]:-1
ManagesOwnOutroAnimation = <function> defined =[C]:-1
OnManagedAlertFrameVisibilityChanged = <function> defined =[C]:-1
SetExternallyManagedOutroAnimation = <function> defined =[C]:-1
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Achievementframe\miirgui_ach.tga"
(*temporary) = "Achievementframe\miirgui_ach.tga"
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = "Achievementframe\miirgui_ach.tga"
(*temporary) = "attempt to index field 'Icon' (a nil value)"
Hope this helps.
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Unread 07-04-19, 12:05 AM  
Fakeless
A Kobold Labourer

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Re: Re: 8.2.0 Update

Originally Posted by Miiru
Originally Posted by Ivaria
Hey Miiru, huge fan! Any ETA on an update for 8.2? Thanks for all your hard work!!
Oh there was an update? IŽll have a look
Any ETA on update? Thank you.
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Unread 06-27-19, 08:19 AM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 413
Uploads: 6
Re: 8.2.0 Update

Originally Posted by Ivaria
Hey Miiru, huge fan! Any ETA on an update for 8.2? Thanks for all your hard work!!
Oh there was an update? IŽll have a look
__________________
◘◘ Author of MiirGui Texture Pack - [Core] [Blue] [Grey] ◘◘
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Unread 06-26-19, 07:04 PM  
Ivaria
A Kobold Labourer
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Forum posts: 1
File comments: 26
Uploads: 3
8.2.0 Update

Hey Miiru, huge fan! Any ETA on an update for 8.2? Thanks for all your hard work!!
Last edited by Ivaria : 06-26-19 at 07:04 PM.
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Unread 04-16-19, 11:47 PM  
Miiru
A Flamescale Wyrmkin
 
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Forum posts: 138
File comments: 413
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Re: Black/Grey Text

Originally Posted by Virroo
Hey man. I have some issues using the Blue version of you great looking addon. The text in ingame mails and quest text gets very black and very hard to read. I havent gone throug the trouble of disabling all my addons to check out if one of them is messing things up, but is it a common issue by any chance?

Here are a screenshot of some of the issues:

https://i.imgur.com/nlSXFq2.png
Looks like miirgui core is not loaded at all. The frame portraits still appear rounded and there even some textures which should be hidden when miirgui core is active
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Last edited by Miiru : 04-16-19 at 11:48 PM.
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Unread 04-15-19, 01:29 PM  
Virroo
A Murloc Raider

Forum posts: 9
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Black/Grey Text

Hey man. I have some issues using the Blue version of you great looking addon. The text in ingame mails and quest text gets very black and very hard to read. I havent gone throug the trouble of disabling all my addons to check out if one of them is messing things up, but is it a common issue by any chance?

Here are a screenshot of some of the issues:

https://i.imgur.com/nlSXFq2.png
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Unread 04-02-19, 12:26 PM  
micehan
A Kobold Labourer

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I guess you could just use the garrison folder and not install the core addon, but there are many code-level changes for the garrison window so I doubt it will look good.

Originally Posted by micehan
Is there anyway that just use the Garrison Texture without load the Mirrgui Core ?
[/quote]


just tried,the Garrison folder doesn't work at all. It seems still need the core addon
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