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Dragonflight Pre-patch (10.0.0)
Updated:10-16-22 09:16 PM
Created:02-06-17 06:01 PM
Downloads:3,253
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Discord Unit Frames Beta [Dragonflight]

Version: 10.0.0 Beta 7
by: Fizzlemizz [More]

Primary Discord Unit Frames Page

*** CLOSED ***

The current retail version should work with Dragonflight Live, PTR and Beta.

Dates are in DD/MM/YYYY notation.

10.0.0 Beta 7 - 17/10/2022
  • Fix: Updated for 6th Evoker Essence.

10.0.0 Beta 6 - 12/10/2022
  • Fix: Version mismatch between Discord Library and DUF
10.0.0 Beta 5 - 6/10/2022
  • Fix: Blizzard seem to have the Paladin class bar working properly in Beta. This version should comply
10.0.0 Beta 4 - 1/10/2022
  • New: Evoker class bar.
  • Change Updates to Mage, DK and Warlock class bars.
  • Change Blizzard's Dragonflight Totem Frame assigns totems dynamicaly so their appearance during Config. is a best guesstimate of sizing/placement. The Blizz. bar has to be used because addons can't cancel totems for some unknown/unfathomable reason!?
  • Note: Blizzards Paladin class bar seems to be in flux so DUF's Paly. bar is also pretty broken until we get a clue as to where this is going.
10.0.0 Beta 3 - 18/9/2022
  • Fixed: Fixed a change to animation method names (would only effect Class Pet Happines).

9.2.3 Dragonflight Beta 1 - 13/9/2022
  • New: Beta 1 for Dragonflight
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Unread 10-11-22, 09:29 AM  
Fizzlemizz
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File comments: 756
Uploads: 27
Re: Cast bars

Originally Posted by Prindarla
Is it possible to have a text variable for the spell the target is casting?
I have no idea, but probably. I'll look into it.

Thank you for the report/request.

Edit: The UnitCastingInfo and UnitChannelInfo functions didn't come into existance until TBC and aren't part of the Classic (vanilla) API so this wouldn't work there if added.
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Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 10-11-22 at 01:41 PM.
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Unread 10-11-22, 09:27 AM  
Fizzlemizz
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Re: Library out of date

Originally Posted by Prindarla
In the Beta 5 update the addon cannot be loaded:
It means a mis-match in version numbering between
Discord Library:
Localization.lua DL_VERSION entry
and
DUF:
DUF_InitData.lua NS.DUF_DL_VERSION entry

They should both be the same 10.0

I'll double check and upload a new beta (although I'm surprised it's taken so long for anyone to say anything )
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Unread 10-11-22, 06:57 AM  
Prindarla
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Cast bars

Is it possible to have a text variable for the spell the target is casting?
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Unread 10-11-22, 05:57 AM  
Prindarla
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Library out of date

In the Beta 5 update the addon cannot be loaded:

You need to install the latest version of Discord Library
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Unread 08-30-20, 09:57 AM  
Fizzlemizz
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Re: UnitInPhase Error

Originally Posted by Prindarla
Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.
Thank you for reporting this Prindarla, it is greatly appreciated.

Phasing is now more nuanced (UnitPhaseReason rather than just UnitInPhase).
It will also be changing from $ph to $pa as it clashes with the old Pet Happiness variable (you never know, they may bring it back for retail as well?!?!? and compitability with vanilla/classic configurations)

I've added a "Phased Reason $pr" variable (although they are rather long winded).

I'll get an update out a little later today.
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Maintainer of Discord Unit Frames and Discord Art.
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Last edited by Fizzlemizz : 09-17-20 at 01:48 AM.
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Unread 08-30-20, 02:05 AM  
Prindarla
A Kobold Labourer

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UnitInPhase Error

Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.

1x DiscordUnitFrames\DUF_Variables.lua:1495: attempt to call global 'UnitInPhase' (a nil value)
[string "@DiscordUnitFrames\DUF_Variables.lua"]:1495: in function `func'
[string "@DiscordUnitFrames\DUF_TextBox.lua"]:266: in function `DUF_TextBox_Update'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:992: in function `DUF_Initialize_TextBox'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:280: in function `DUF_Initialize_AllFrames'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:245: in function `initFunction'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:276: in function `DiscordLib_Initialize'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:228: in function `DiscordLib_Main_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
text = "|c00FF0000Dead $ph
|c00A4FFA6(N) 0|c0000FFFF
0"
unit = "party3"
self = DUF_PartyFrame3_TextBox_10 {
0 = <userdata>
baseframelevel = 2
index = "TextBox"
variables = <table> {
}
Background = DUF_PartyFrame3_TextBox_10_Background {
}
TextString = DUF_PartyFrame3_TextBox_10_Text {
}
subindex = 10
}
(*temporary) = nil
(*temporary) = "party3"
(*temporary) = "attempt to call global 'UnitInPhase' (a nil value)"
DUF_gsub = <function> defined @DiscordUnitFrames\DUF_Variables.lua:40
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