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Battle for Azeroth (8.0.1)
Updated:07-29-18 02:04 AM
Created:02-19-18 03:34 AM
Downloads:850
Favorites:6
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PhanxFont

Version: 80000.0
by: Phanx [More]

Simple font replacement and font scaling for the default UI.

Type /font to open the options panel, or find it in the standard Interface Options window.


Feedback

If you find a bug, open a ticket on GitHub (preferred) or post a comment on this page, after reading this:

• If you didn't download this addon from this page, reinstall it from this page before posting.

• If you're reporting a font that isn't replaced, include a screenshot of the cursor over the problem text while /fstack is active.

• If you're getting "out of date" notifications from WoW, just use the "Load out of date addons" option at the top of the in-game addons manager.

• I consider this addon to be complete; feature requests will not be considered.


Credits

Based on Tekticles by Tekkub, which was in turn based on ClearFont2 by Kirkburn.

80000.0
  • Updated for WoW 8.0

70300.1
  • Fixed config panel errors

70300.0
  • Initial release
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
70300.1
24kB
Phanx
03-01-18 10:45 PM
70300.0
25kB
Phanx
02-19-18 04:07 AM


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Unread 07-31-18, 11:15 PM  
Icycold
A Kobold Labourer

Forum posts: 1
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Is there a way for the font changes to apply to nameplates in combat? My names are in the font I desire but once I click on a target the font reverts to Blizz' Fritz Quadratta.
Last edited by Icycold : 07-31-18 at 11:18 PM.
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Unread 03-15-18, 01:19 AM  
Phanx
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Re: Re: Re: Not Sure if it is Working Correctly

Originally Posted by JDoubleU00
How do you like running WoW on Linux? I keep thinking about making the jump, but never carve out the time to do it.
Replying via PM to avoid spamming my addon page.
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Unread 03-09-18, 07:38 PM  
JDoubleU00
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Re: Re: Not Sure if it is Working Correctly

Thanks,

I got it working really well and thanks to your suggestions from PM, I can see the UI a lot better!

How do you like running WoW on Linux? I keep thinking about making the jump, but never carve out the time to do it.

Originally Posted by Phanx
You're not doing anything wrong; PhanxMedia is my private media collection that registers a bunch of fonts. PhanxFont only defaults to Lato because that's what I was using at the time I wrote it. I should probably remove the Lato reference now that it's an official public release.

If you want to add your own fonts...
  • on Linux or Mac, use my PhanxMedia script.
  • on Windows, get SharedMedia and follow the directions in the included "INSTRUCTIONS for MyMedia.txt" file.
My script will probably work on Windows if you have Git Bash, Cygwin, etc. but I haven't tested it.

Originally Posted by JDoubleU00
One question on usability. If I pick a font and the scale in PhanxFont, do I need to manually adjust other addons?
It depends on the addon. If they use the game's font objects directly (eg. "GameFontNormal") then they will inherit the changes you make in PhanxFont. However, if they explicitly name a font file and size, you'll have to use the addon's settings to make changes, or edit the addon's code if it doesn't have options. That said, I use over 100 addons in addition to my own 40+ addons; I'd guess only about 10% of them even display any text, and offhand I can only think of 1 that I've had to edit.
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Unread 03-09-18, 07:01 AM  
Phanx
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Re: Not Sure if it is Working Correctly

You're not doing anything wrong; PhanxMedia is my private media collection that registers a bunch of fonts. PhanxFont only defaults to Lato because that's what I was using at the time I wrote it. I should probably remove the Lato reference now that it's an official public release.

If you want to add your own fonts...
  • on Linux or Mac, use my PhanxMedia script.
  • on Windows, get SharedMedia and follow the directions in the included "INSTRUCTIONS for MyMedia.txt" file.
My script will probably work on Windows if you have Git Bash, Cygwin, etc. but I haven't tested it.

Originally Posted by JDoubleU00
One question on usability. If I pick a font and the scale in PhanxFont, do I need to manually adjust other addons?
It depends on the addon. If they use the game's font objects directly (eg. "GameFontNormal") then they will inherit the changes you make in PhanxFont. However, if they explicitly name a font file and size, you'll have to use the addon's settings to make changes, or edit the addon's code if it doesn't have options. That said, I use over 100 addons in addition to my own 40+ addons; I'd guess only about 10% of them even display any text, and offhand I can only think of 1 that I've had to edit.
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Unread 03-06-18, 10:10 PM  
JDoubleU00
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Not Sure if it is Working Correctly

Maybe I am doing something wrong (i.e. PEBKC), but after installing this via Minion, I do not see the Lato font in drop down boxes.

Lines 20 and 21 in addon.lua the following code is present:
Code:
local NORMAL       = [[Interface\AddOns\PhanxMedia\font\Lato.ttf]]
local BOLD         = [[Interface\AddOns\PhanxMedia\font\Lato-Black.otf]]
I've even created a PhaxMedia folder with the font in it and no luck.

I can open a ticket if this warrants it.

One question on usability. If I pick a font and the scale in PhanxFont, do I need to manually adjust other addons?
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Last edited by JDoubleU00 : 03-07-18 at 09:08 AM.
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Unread 03-01-18, 10:47 PM  
Phanx
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Fixed.
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Unread 02-23-18, 04:49 PM  
Solence
A Kobold Labourer

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File comments: 13
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options not working

options are giving me a shitload of errors, already posted it on your github. hope for a fix
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