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Shadowlands pre-patch (9.0.1)
Updated:11-11-20 06:56 AM
Created:02-07-19 06:00 PM
Downloads:7,192
Favorites:46
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Categories:Graphical Compilations, Minimalistic Compilations

Shibb UI  Popular! (More than 5000 hits)

Version: 4.1
by: shibben [More]


- Youtube guide for the UI is coming up in a few days -



- Clips -




Hey!
Finally I've decided that I'm satisfied with my UI so it's going to be released.
As always I have the orb based upon Birgs concept. It doesn't really do anything special in the UI, it's mostly eyecandy.
It has two different layouts, either the centered one that I prefer, and a balanced on with player and target unitframe in the same level.
I've added some custom icons for different classes and NPC. The icons are placed in a separate folder called "ShibbMedia"

At the moment I only play two classes and haven't added buffs/debuffs for any other class.
If you want to add debuffs or buffs connected to the targetunitframe, you need to configure "Raven" and select the "Target"-group. And then choose the tab for buffs or debuffs, scroll down and enter the abilities you want to track under "White List".
Same goes for the nameplates, configure "Plater", go to buffs tracking and enter the debuffs you want to track on the enemies.
I dislike having a bunch of debuffs pop up that I don't really care about, that's why I choose to use filters.

I have also left the Windwalker animations Weakauras in the UI if someone wants to add another class you can just copy similar abilites and change the spell settings of your liking.

Note

To have the complete UI you will need to download the following ElvUI parts:

ElvUI Core

ElvUI mMediaTag


Instructions

1. Make sure to copy your previous Interface and WTF folders into a new backup folder in case you
want to switch back to your old UI later. You will find these in "World of Warcraft/_retail_" folder.

2. Delete the Interface and WTF in the "_retail_" folder after making the backup.

3. Extract the Interface and WTF folders from the *.zip into your "World of Warcraft/_retail_" folder.

4. Open the "WTF/Account" folder and change the following folders:
YOURACCOUNTNAME -> Your Accountname
Yourservername -> Your server
Yourcharactername -> Your character (Don't know if this one is neccessary though)

5a. When the game starts you should get a message that asks "New character detected! Do you wish to load the settings for ShibbUI", press yes and
the ui should load up. If it messes up go to step 5b.

5b. Type /reflux switch ShibbUI (case sensitive).

7. If Details addon don't load up just type "/details profile ShibbUI"

8. For the scrolling combat text you need to load the profile manually. Type "/msbt" and choose the ShibbUI-Centered profile.

That should do it.

Balanced Layout

For the Balanced UI layout you need to manually load it since i couldn't get the reflux to cooperate.
/elvui -> Profiles -> Choose ShibbUI-Balanced
/msbt -> Choose profile ShibbUI-Balanced
/suf -> Profiles -> Choose ShibbUI-Balanced

Since weakauras and Raven are anchored to the ShadowedUnitframes this should be enough

Addons

- !Buggrabber
- BirgMedia
- ChatSounds
- Clique
- Details
- KgPanels
- Masque
- Masque_Caith
- Masque_ElvUIesque
- MikScrollingBattleText
- NameplateSCT
- nibProfileLoader
- Plater
- Raven
- Reflux
- ShadowedUnitFrames
- SharedMedia
- SharedMedia_Lolzen
- SharedMedia_Mymedia
- ShibbMedia (Library)
- Weakauras

4.1
-----------------------------
Added targettarget frame
Added Pet frame
Adjusted the raidframes to fit the actionbar at the bottom
Added more spellanimations based on the player orb (druid, monk)

Guide on how to add animations and move the unitframes is coming up on youtube later today.
Optional Files (0)


Archived Files (3)
File Name
Version
Size
Author
Date
4
43MB
shibben
10-23-20 05:59 AM
3
34MB
shibben
02-15-19 07:44 AM
2
32MB
shibben
02-08-19 02:09 AM


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Unread 02-19-21, 07:09 PM  
Morale
A Defias Bandit

Forum posts: 3
File comments: 7
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Originally Posted by shibben
Originally Posted by Morale
Originally Posted by 3eist
Hey @Shibb


A silly question for you, what does Balanced mean?
Will there be more updates for Shadowlands from you?
Balanced mode basically adjust the positioning of the target/player frames to be in line. See picture 4 that he uploaded.

not sure if hes planning on updating anything here. luckily the UI is almost entirely made of weakauras. those wont need updated as long as the custom code he has in there needs changed.

there are some LUA errors that you get with the UI.
You will get a string of errors if you have something targeted and go into a different zone that will clear your target. This happens because weakauras is trying to find the class of a target that you dont have.

The only way to get around it would be to make health bars for every single class... which isnt worth the time when i can just ignore the error.
Hey all,

Currently I have changed some settings in the WA so now I don't get the errors anymore, will try to make a new version soon. Haven't had the time to update anything lately
Welcome back!

When you get a chance, can you possibly paste the code here? Ive pretty heavily modified your weakauras, so if i update this.. all of my work will be gone, lol. Id like to just change what i have to in order to get these errors to go away. I never actually got it to completely stop.
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Unread 01-28-21, 12:25 AM  
shibben
A Kobold Labourer
 
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Originally Posted by Morale
Originally Posted by 3eist
Hey @Shibb


A silly question for you, what does Balanced mean?
Will there be more updates for Shadowlands from you?
Balanced mode basically adjust the positioning of the target/player frames to be in line. See picture 4 that he uploaded.

not sure if hes planning on updating anything here. luckily the UI is almost entirely made of weakauras. those wont need updated as long as the custom code he has in there needs changed.

there are some LUA errors that you get with the UI.
You will get a string of errors if you have something targeted and go into a different zone that will clear your target. This happens because weakauras is trying to find the class of a target that you dont have.

The only way to get around it would be to make health bars for every single class... which isnt worth the time when i can just ignore the error.
Hey all,

Currently I have changed some settings in the WA so now I don't get the errors anymore, will try to make a new version soon. Haven't had the time to update anything lately
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Unread 01-27-21, 01:47 PM  
cysaw
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question

is this coming or do have any intention of bring this back? If scrapped can you DM me so we can work out a payment

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Unread 01-15-21, 02:54 PM  
Morale
A Defias Bandit

Forum posts: 3
File comments: 7
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Originally Posted by 3eist
Hey @Shibb


A silly question for you, what does Balanced mean?
Will there be more updates for Shadowlands from you?
Balanced mode basically adjust the positioning of the target/player frames to be in line. See picture 4 that he uploaded.

not sure if hes planning on updating anything here. luckily the UI is almost entirely made of weakauras. those wont need updated as long as the custom code he has in there needs changed.

there are some LUA errors that you get with the UI.
You will get a string of errors if you have something targeted and go into a different zone that will clear your target. This happens because weakauras is trying to find the class of a target that you dont have.

The only way to get around it would be to make health bars for every single class... which isnt worth the time when i can just ignore the error.
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Unread 01-05-21, 05:24 PM  
3eist
A Murloc Raider

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Hey @Shibb


A silly question for you, what does Balanced mean?
Will there be more updates for Shadowlands from you?
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Unread 12-08-20, 09:57 AM  
Morale
A Defias Bandit

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Re: Re: Re: Hella Nice UI

Originally Posted by ERR404gaem
Originally Posted by Morale
Originally Posted by ERR404gaem
I've been following your UIs for a while now and finally decided to try it out. So far, so good, but today I'm getting the following error:

507x [string "--[==[ Error in 'ShUI - Target L1':'color a..."]:3: attempt to index local 'colors' (a nil value)
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras\Animations.lua"]:116: in function <WeakAuras\Animations.lua:15>
with shadowlands, they changed the location of the class colors list. it just needs updated. shouldnt be causing any huge issues. if you have a problem with the errors spaming your chat you can get a mod to take them out.

pretty sure hes working on the update
I swear Blizz does shit like this just for the sake of being inconvenient assholes. Whenever Shibb gets to it is fine with me, I was just wondering if I could go in and mess with the .lua myself and fix it so the "there are too many errors in your UI" spam will stop (I just don't know where to look in the code cuz I'm a n00b at .lua)
its going to have to get changed on every frame that calls for "local colors". which is every frame that uses class colors. its a lot to change. i could change it myself if i knew where they put it.. for now its not bothering me too much.

Edit: looks like it was changed from "C_ClassColor.GetClassColor()" to a lUA file.
i dont really know how to reference that and im not quite willing to mess with my UI like that on the day the raid releases.

ill look at it this weekend if its not already fixed.
Last edited by Morale : 12-08-20 at 10:00 AM.
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Unread 12-06-20, 03:55 PM  
SPWLK
A Kobold Labourer

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Lines

Really interested in using the 'lines' in my own UI, such as the one that connects from the unit frame to the target circle (I think there are more that I've seen in some of the YouTube videos as well, like one on the left side).

Any way you'd be willing to upload that WA to Wago? Or could anyone direct me how I'd go about implementing those myself? I'm fairly familiar with WAs and SUF (shadowed unit frames) already.

Thanks.
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Unread 12-04-20, 09:38 PM  
ERR404gaem
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Re: Re: Hella Nice UI

Originally Posted by Morale
Originally Posted by ERR404gaem
I've been following your UIs for a while now and finally decided to try it out. So far, so good, but today I'm getting the following error:

507x [string "--[==[ Error in 'ShUI - Target L1':'color a..."]:3: attempt to index local 'colors' (a nil value)
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras\Animations.lua"]:116: in function <WeakAuras\Animations.lua:15>
with shadowlands, they changed the location of the class colors list. it just needs updated. shouldnt be causing any huge issues. if you have a problem with the errors spaming your chat you can get a mod to take them out.

pretty sure hes working on the update
I swear Blizz does shit like this just for the sake of being inconvenient assholes. Whenever Shibb gets to it is fine with me, I was just wondering if I could go in and mess with the .lua myself and fix it so the "there are too many errors in your UI" spam will stop (I just don't know where to look in the code cuz I'm a n00b at .lua)
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Unread 12-04-20, 02:10 PM  
cutulco
A Kobold Labourer

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Just wondering, if its possible to add the buffs and debuff icons into the player and target unit frames? if so, can someone explain how to do it? appreciate it!!
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Unread 12-03-20, 12:32 AM  
tankknat
A Defias Bandit

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this is a nice new one...

19:31 [Error 000001D4BA3E1D80] captured, click the link for more information.
19:32 [string "--[==[ Error in 'PhoGuild - Raid Ability Ti..."]:4: bad argument #1 to 'strtrim' (string expected, got nil)
19:32 [string "--[==[ Error in 'PhoGuild - Raid Ability Timeline Icon':'custom text' ]==] return function()
if not aura_env.state then return end
local text = aura_env.state.name
text = strtrim(text) -- Trim
local inlineIconAdjust = string.len(string.match(text,"") or "")
if inlineIconAdjust > 0 then inlineIconAdjust = inlineIconAdjust - 2 end -- Make icons take 2 characters.
if (aura_env.config.textMaxLength or 0)>=5 and text:len()-inlineIconAdjust>aura_env.config.textMaxLength then
text = string.sub(text,1,aura_env.config.textMaxLength+inlineIconAdjust-2)..".." -- Truncate
end
if aura_env.state.colorTable then
local t=aura_env.state.colorTable
text = string.format("\124c%02x%02x%02x%02x%s\124r",255*(t[4] or 1),255*(t[1] or 0),255*(t[2] or 0),255*(t[3] or 0),text)
end
return text
end"]:4: in function <[string "--[==[ Error in 'PhoGuild - Raid Ability Ti..."]:1>
[string "=[C]"]: in function `xpcall'
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:4075: in function `RunCustomTextFunc'
[string "@Interface\AddOns\WeakAuras\SubRegionTypes\SubText.lua"]:288: in function `?'
[string "@Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua"]:34: in function `Notify'
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:3846: in function <Interface\AddOns\WeakAuras\WeakAuras.lua:3843>
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:3933: in function <Interface\AddOns\WeakAuras\WeakAuras.lua:3900>
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:4016: in function `UpdatedTriggerState'
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:3783: in function `UpdateFakeStatesFor'
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:3756: in function `FakeStatesFor'
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:2774: in function <Interface\AddOns\WeakAuras\WeakAuras.lua:2665>
[string "@Interface\AddOns\WeakAuras\WeakAuras-3.1.1.lua"]:2794: in function `Add'
[string "@Interface\AddOns\WeakAuras\Transmission.lua"]:332: in function <Interface\AddOns\WeakAuras\Transmission.lua:323>
[string "@Interface\AddOns\WeakAuras\Transmission.lua"]:477: in function <Interface\AddOns\WeakAuras\Transmission.lua:392>
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Unread 12-02-20, 04:02 PM  
Alex20Marti
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Plater

I do not see any buffs or debuffs from Plater. I include all options for display, but nothing. I donít understand what happened.
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Unread 12-02-20, 07:58 AM  
Morale
A Defias Bandit

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Re: Hella Nice UI

Originally Posted by ERR404gaem
I've been following your UIs for a while now and finally decided to try it out. So far, so good, but today I'm getting the following error:

507x [string "--[==[ Error in 'ShUI - Target L1':'color a..."]:3: attempt to index local 'colors' (a nil value)
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras\Animations.lua"]:116: in function <WeakAuras\Animations.lua:15>
with shadowlands, they changed the location of the class colors list. it just needs updated. shouldnt be causing any huge issues. if you have a problem with the errors spaming your chat you can get a mod to take them out.

pretty sure hes working on the update
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Unread 12-01-20, 08:57 PM  
ERR404gaem
A Kobold Labourer
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Hella Nice UI

I've been following your UIs for a while now and finally decided to try it out. So far, so good, but today I'm getting the following error:

507x [string "--[==[ Error in 'ShUI - Target L1':'color a..."]:3: attempt to index local 'colors' (a nil value)
[string "=[C]"]: in function `xpcall'
[string "@WeakAuras\Animations.lua"]:116: in function <WeakAuras\Animations.lua:15>
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Unread 11-28-20, 05:59 PM  
shibben
A Kobold Labourer
 
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Sorry for the slow replies, atm I have my hands full with leveling in SL.

When it all settles down i'll have a look and probably update the whole UI.
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Unread 11-28-20, 08:28 AM  
Morale
A Defias Bandit

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LUA error when calling class colors

Im trying to figure out how to fix this, but if you do fix the lua errors were getting when weakauras is trying to find the class colors, can you post it here?

my ui is so heavily modified from your base line suit, i cant actually update it from here. i have to do it myself.

thank you!
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