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Classic Patch (1.13.7)
Updated:04-21-21 06:15 PM
Created:05-19-19 06:55 AM
Downloads:203,575
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MapCoords Classic  Popular! (More than 5000 hits)

Version: 1.5
by: SDPhantom [More]

All versions of MapCoords are now supported by a single download. This page will no longer be updated.
Click here to visit the main page.

v1.5 (2019-12-11)
-"Hook Failed!" no longer shows if reloading the UI in an area without player position

v1.4 (2019-04-11)
-Fixed 8.0 API changes

v1.3 (2016-10-29)
-Fixed Rogue class hall (and possibly other locations) not switching map correctly

v1.2 (2016-10-26)
-Fixed 7.1 changes to GetPlayerMapPosition()

v1.1 (2009-05-08)
-Optimized hook code

v1.0 (2007-10-23)
-Initial version
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Unread 06-02-19, 04:55 AM  
SDPhantom
A Pyroguard Emberseer
 
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Re: font size

Originally Posted by txamethyst
would it be possible to add an option to change the font size on the display?

or alternatively, tell me where i can find font string variables and i can change it myself.

thanks in advance
Line 6 of MapCoords.lua, where the text is created, defines the template inherited as NumberFontNormalSmall.
Code:
Minimap:CreateFontString("MapCoordsMinimapText","OVERLAY","NumberFontNormalSmall");
The FontString is also stored under its global name, MapCoordsMinimapText. With this, you can either choose a different font using MapCoordsMinimapText:SetFont() or resize it with MapCoordsMinimapText:SetTextHeight().
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Last edited by SDPhantom : 06-02-19 at 04:58 AM.
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Unread 05-31-19, 07:01 AM  
txamethyst
An Aku'mai Servant
 
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Forum posts: 36
File comments: 101
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font size

would it be possible to add an option to change the font size on the display?

or alternatively, tell me where i can find font string variables and i can change it myself.

thanks in advance
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