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Compatible with Retail, Classic & TBC
Updated: 11-02-22 03:47 PM
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Compatibility:
WOTLK (3.4.0)
Classic (1.14.3)
TBC Patch (2.5.4)
Updated:11-02-22 03:47 PM
Created:09-01-19 03:02 AM
Downloads:18,674
Favorites:18
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Categories:Classic - General, Shaman

TotemTimers Classic  Popular! (More than 5000 hits)

Version: 3.1.11
by: Xianghar [More]

TotemTimers for WoW Classic

This show timers for totems, Reincarnation, Lightning Shield and weapon buffs.

Each totem timers has a flyout menu. Leftclicking a totem casts that totem. Rightclicking a totem sets that totem as default for the timer, clicking the timer than casts that totem without having to use the menu.
The large icon shows the current active totem, the small icon shows the default totem for a timer.

If you rightclick the ankh timer, you can save your current default totems as a set. You then have a menu to switch between sets.

3.1.11
- Collect more debug info
3.1.10
- Small fix for weapon tracker
- Added Chain Lightning to Enhancement cooldowns
- Fixed combat cooldowns layout if more than 8 are active
3.1.9
- Fix hiding blizzard totem bar
3.1.8
- Update ranks for totems assigned to multicast spells
- When switching/resetting talents, not available totems are replace with first in menu
3.1.7
- Hide multicast button when in vehicle with an override bar
3.1.6
- Added some info about the hidden blizzard totem bar to options
3.1.5
- Maelstrom timer button now casts max rank Lightning Bolt and Chain Lightning
3.1.4
- Fix disabling/enabling a slot for the multicast button
- Maelstrom timer lightning bolts will fade out of combat if enabled
- Added option for Maelstrom timer to show number instead of lightning bolts
- Default totem bar always hides when multicast button is enabled
3.1.3
- Changed scaling for Flameshock and Maelstrom timers
- Added stop pulse animations for Flameshock and Maelstrom timers
3.1.2
- Long cooldowns can be moved, hold modifier (shift/ctrl/alt) to not trigger button
- Combat cooldowns can be moved without triggering by holding ctrl/alt
3.1.1
- Hide lightning bolt cast button when maelstrom counter is hidden
3.1
- Added timers for longer cooldowns
- Fixed weapon tracker double spell buttons, now first click again targets main hand specifically, second click offhand
Archived Files (82)
File Name
Version
Size
Author
Date
3.1.10
384kB
Xianghar
11-01-22 07:20 AM
3.1.9
384kB
Xianghar
10-11-22 12:53 AM
3.1.8
384kB
Xianghar
10-10-22 01:37 PM
3.1.7
383kB
Xianghar
10-04-22 03:26 PM
3.1.6
383kB
Xianghar
09-29-22 02:25 PM
3.1.5
383kB
Xianghar
09-29-22 02:06 PM
3.1.4
383kB
Xianghar
09-28-22 03:03 PM
3.1.3
383kB
Xianghar
09-19-22 04:55 PM
3.1.2
382kB
Xianghar
09-17-22 12:35 PM
3.1.1
382kB
Xianghar
09-16-22 01:11 AM
3.1.0
382kB
Xianghar
09-15-22 04:28 PM
3.0.12
382kB
Xianghar
09-13-22 05:07 PM
3.0.11
382kB
Xianghar
09-12-22 01:55 PM
3.0.10
382kB
Xianghar
09-12-22 01:37 AM
3.0.9
382kB
Xianghar
09-11-22 01:42 PM
3.0.8
317kB
Xianghar
09-10-22 01:44 PM
3.0.7
317kB
Xianghar
09-09-22 06:11 PM
3.0.7-beta1
316kB
Xianghar
09-07-22 03:51 PM
3.0.6
315kB
Xianghar
09-07-22 11:14 AM
3.0.5
315kB
Xianghar
09-06-22 03:14 PM
3.0.4
314kB
Xianghar
09-04-22 12:14 PM
3.0.3
314kB
Xianghar
09-03-22 06:18 PM
3.0.2
314kB
Xianghar
09-03-22 01:35 PM
3.0.1
313kB
Xianghar
09-03-22 09:24 AM
3.0.0
314kB
Xianghar
09-01-22 03:53 PM
3.0.0-beta1
311kB
Xianghar
08-30-22 02:22 PM
2.3.2
308kB
Xianghar
08-30-22 02:19 PM
2.3.1
308kB
Xianghar
08-28-22 02:59 AM
2.3.0
308kB
Xianghar
08-27-22 04:44 PM
2.3.0-beta
395kB
Xianghar
08-21-22 01:50 PM
2.2.2
297kB
Xianghar
04-21-22 11:10 AM
1.20.1
297kB
Xianghar
04-21-22 11:10 AM
1.20.1
297kB
Xianghar
04-21-22 11:10 AM
2.0.2
309kB
Xianghar
09-06-20 03:55 PM
2.0.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.09
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
2.0.2
309kB
Xianghar
09-06-20 03:55 PM
2.0.2
309kB
Xianghar
09-06-20 03:55 PM
2.0.2
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.09
309kB
Xianghar
09-06-20 03:55 PM
1.09
309kB
Xianghar
09-06-20 03:55 PM
1.08
309kB
Xianghar
09-06-20 03:55 PM
1.09
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.17
309kB
Xianghar
09-06-20 03:55 PM
1.17
309kB
Xianghar
09-06-20 03:55 PM
1.17.2
309kB
Xianghar
09-06-20 03:55 PM
1.11
309kB
Xianghar
09-06-20 03:55 PM
1.08
309kB
Xianghar
09-06-20 03:55 PM
1.07
309kB
Xianghar
09-06-20 03:28 PM
1.06
310kB
Xianghar
09-17-19 09:32 AM
1.05
310kB
Xianghar
09-16-19 12:40 PM
1.04
310kB
Xianghar
09-12-19 05:14 PM
1.03
310kB
Xianghar
09-07-19 01:57 AM
1.01
310kB
Xianghar
09-03-19 12:33 PM
1.0
299kB
Xianghar
09-01-19 03:02 AM


Post A Reply Comment Options
Unread 11-01-19, 05:52 AM  
Zamary
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hey, I was wondering if there was a way for me to add more sound effects for warnings, because the default ones are not good warning sounds.
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Unread 10-20-19, 04:05 AM  
preid
A Kobold Labourer

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Minor issue with Reincarnation timer

THere's a minor issue with the reincarnation countdown in SetupTrackers.lua line 198, where it's hardcoded to 1800 (30 minutes). Just need to change:

self.timer:Start(1,start+duration-floor(GetTime()),1800)

to

self.timer:Start(1,start+duration-floor(GetTime()),duration)
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Unread 09-28-19, 08:05 AM  
Darktyrant
A Kobold Labourer

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Pulse timers

So there's another totem timer addon with decent function, what's frustrating to me however is that between this addon and yours, neither have complete totem timers. This one has grounding pulse timer tracked but no poison cleanse or earthbind.

https://www.curseforge.com/wow/addons/samytotemtimers

So basically I'm using 2 addons to track pulse timers until either of these addons include all.
Both addons have their strengths, I think the pulse timers are a bit clearer on samy's addon rather than the green timer bar on the icon itself but samy's is missing all the additional stuff for weapon imbues and reagent timers etc.
Last edited by Darktyrant : 09-28-19 at 08:15 AM.
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Unread 09-17-19, 01:21 PM  
Darktyrant
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1.05

1.05
- Removed Masque support for now
- Fix pulse for Earthbind Totem, add pulse for Poison and Disease Cleansing Totems

Firstly, I'd like to thank you for your continued work on this addon, it's much appreciated!

Pulse timers seem to be working correctly, other totems that pulse that could use pulse timers are Tremor totem (5sec), Grounding totem (10 sec), and to a lesser extent, magma totem (2 sec).

Would it be possible to add the option for numerical pulse timers? Basically so while the green ticking animation is going, have a numerical count down, so for example when earthbind is first dropped the tick timer starts at 5 then counts down as the green indicator animates to the top then resets with each pulse. This will making timing tremor totems for raid bosses that use fear effects more accurate/easier to time.

I understand you said having that layout with the 4 active totems isn't happening given the current set up, but if possible an option to simply disable the drop down portion of the menu would suffice.
Last edited by Darktyrant : 09-17-19 at 01:25 PM.
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Unread 09-16-19, 12:43 PM  
Xianghar
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Originally Posted by Darktyrant
Originally Posted by Kligan
And if I may add a suggestion, it would be lovely to have an option to just make it like 4 action bars, one for every totem type, that would show a timer on a totem that is currently active. So that I could just place those action bars whenever I like, resize them, and be perfectly happy
Something like this:
Agree with this statement, also pulse/tick timers for totems are really handy as well as in-range indicator (highlight square when in range, not hightlight when out of range).

Regards
Dark
I have to change the map library to add the range indicator back in, that will take me a while.
That proposed layout won't happen, there would be too much work involved. The four timer buttons are quite different from the menu buttons. The closest you can get is to have menus always opened. Maybe give the totem sets a try instead.
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Unread 09-16-19, 12:39 PM  
Xianghar
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Re: Pulse timers

Originally Posted by Darktyrant
Currently only earthbind seems to have the green pulse timer, however I noticed the timer does not coincide with the totems actual pulse rate, they are not in sync. It starts out about >1 second off but gets worse as the totem pulses.

Proper pulse timers for tremor/poison cleanse and grounding would be great once working.

I also noticed I don't get notification when totem is destroyed only when it 'expires'.
Fixed Earthbind and added Poison and Disease Cleansing, but I have no data for Tremor Totem.
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Unread 09-16-19, 11:59 AM  
Xianghar
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Re: ButtonFacade.lua errors

Originally Posted by Moonbeam
The ButtonFacade.lua module generates errors, and causes the addon to not work, if you're running Masque.
I'm removing Masque support for now, as I can't find a classic version of masque, seems to have been deleted.
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Unread 09-10-19, 03:25 PM  
Darktyrant
A Kobold Labourer

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Pulse timers

Currently only earthbind seems to have the green pulse timer, however I noticed the timer does not coincide with the totems actual pulse rate, they are not in sync. It starts out about >1 second off but gets worse as the totem pulses.

Proper pulse timers for tremor/poison cleanse and grounding would be great once working.

I also noticed I don't get notification when totem is destroyed only when it 'expires'.
Last edited by Darktyrant : 09-10-19 at 05:42 PM.
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Unread 09-08-19, 09:49 PM  
Moonbeam
A Kobold Labourer

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ButtonFacade.lua errors

The ButtonFacade.lua module generates errors, and causes the addon to not work, if you're running Masque.

I suggest you install Masque for Classic and test this and fix the problems, or remove it (as i did).

I removed ButtonFacade.lua from the .toc and commented out line 138 in TotemTimers.lua:

TotemTimers.InitButtonFacade()
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Unread 09-08-19, 07:01 PM  
Darktyrant
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Originally Posted by Kligan
Originally Posted by Xianghar
Thanks @preid, will add LibSink to packaging and fix the weapon tracker.

@Kligan: I forgot to add that back in, next version will have it.
Appreciate the work you put in.

And if I may add a suggestion, it would be lovely to have an option to just make it like 4 action bars, one for every totem type, that would show a timer on a totem that is currently active. So that I could just place those action bars whenever I like, resize them, and be perfectly happy
Something like this:
Agree with this statement, also pulse/tick timers for totems are really handy as well as in-range indicator (highlight square when in range, not hightlight when out of range).

Have number timer for expiration of totem as seen in image but have clock cooldown animation for pulses maybe or have pulse timer below boxes. Pulsing totems, Ebind, psn cleanse, tremor all pulse every 5 seconds, grounding pulses every 10. [edit] I see you kind of have a pulse timer for ebind already, that could work too.

Regards
Dark
Last edited by Darktyrant : 09-08-19 at 07:04 PM.
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Unread 09-07-19, 11:50 AM  
moradum
A Kobold Labourer

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Love the addon,
But it seems like it's keep reverting to the default totem instead of the one I want?

Example, I'd prefer to have strength totem over stoneskin but it keeps reverting to stoneskin?
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Unread 09-06-19, 06:34 AM  
haerry
A Kobold Labourer

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I want to report another issue: i do not see air totem timer (there are only earth/fire/water buttons) on my 37 lvl shaman, so i have windfury indeed. (note: i have all totems enabled in configuration menu)
Thanks to check this.
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Unread 09-05-19, 02:40 PM  
Kligan
A Kobold Labourer

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Re: Skill Rankings

Originally Posted by restoisbesto
Very confused about the behavior of Skill Rankings. Totem and Buff bar does not always show the highest rank available for a totem or weapon buff. Is this adjustable from user end?
It always shows rank 1 totems for me too.

And it does not "grey out" totems when you don't have mana to cast them.
Last edited by Kligan : 09-05-19 at 02:40 PM.
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Unread 09-05-19, 11:19 AM  
restoisbesto
A Kobold Labourer

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Skill Rankings

Very confused about the behavior of Skill Rankings. Totem and Buff bar does not always show the highest rank available for a totem or weapon buff. Is this adjustable from user end?
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Unread 09-04-19, 01:45 PM  
Lazare
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Originally Posted by Xianghar
Most errors are probably to the missing LibSink, update is underway.
All the errors I am seeing is having to do with AceLocale, example:
2x AceLocale-3.0-6: TotemTimers: Missing entry for 'Shield removed'
TotemTimers\Warnings.lua:21: in function `PlayWarning'
TotemTimers\XiTimers-200.nil.lua:410: in function `Stop'
TotemTimers\SetupTrackers.lua:183: in function `Stop'
TotemTimers\SetupTrackers.lua:342: in function `Update'
TotemTimers\XiTimers-200.nil.lua:71: in function <TotemTimers\XiTimers.lua:66>
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