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The Burning Crusade Classic (2.5.1)
Updated:07-20-21 12:10 PM
Created:04-03-21 04:10 PM
Downloads:904
Favorites:3
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Categories:The Burning Crusade Classic, Character Advancement, Combat Mods, Data Mods, Raid Mods, Miscellaneous

SinStats : Live Character Stats [BCC]  Updated this week!

Version: 3.5
by: Simba [More]

SinStats

Burning Crusade Classic



SinStats is a lightweight yet powerful addon made for WoW TBC that displays a large range of stats, updated in real-time on a moveable frame that can be placed anywhere on your screen.






Introducing SinLive™ : Taking stats to the next level!

SinLive™ stats are dynamic stats reacting to your current target. These stats will scale based on the target level or if a beneficial debuff is applied.
They will have a (+) sign next to them on the Settings menu.

Eg. The attack power of Hunter's Mark will be reflected on the Range Attack Power. Increments are also added.
Canceling the target selection will return the values back to default

Tooltips on the Settings have been updated. Hover any stat to get more info on its execution






SEE YOUR BUFFED UP NUMBERS!

A large range of abilities, talents, enchants, consumables, tier set bonuses, racials, buffs and world buffs have been manually added and used to provide an unmatched accuracy. The HUD was designed to reflect your actual numbers in real-time, as they are at any moment during combat (or outside of combat!). If you use all your cooldowns on a boss fight, your stats will reflect the improved numbers!



FEATURED STATS

Attack Power : Melee and Ranged

Damage : Melee and Ranged

Damage Per Second : Melee and Ranged

Critical Strike : Melee, Ranged and Spell

Critical Strike vs Boss Levels : Melee, Ranged and Spell

Critical Strike CAP : Melee

Hit Chance : Melee, Ranged and Spell

Haste Bonus : Melee, Ranged and Spell

Attack Speed : Melee

Miss Chance : Melee, Ranged and Spell

Avoidance : Chance to avoid Crushing blows

Crushing : Chance to get hit by a Crushing blow

Critically Hit : Chance to get critically hit

Defense : Armor, Mitigation, Block, Parry, Dodge and Defense

Armor Penetration : Physical Damage

Expertise : Main-hand and Off-hand

Resilience : Crit and Damage taken

Spell Power : Fire Power, Nature Power, Frost Power, Healing Power , Shadow Power, Holy Power and Arcane Power

Mana Regeneration : Mana Regen per tick (while not casting), Mana Regen per tick (while casting) and MP5

Spell Resistance : Fire, Frost, Nature and Shadow

Other Stats : Movement speed, Items Durability, FPS and Latency.

Config Menu Open Settings : /sinstats




IN-GAME HUD


A few examples of possible configurations :


MELEE DPS




CASTER DPS




HUNTER/RANGED SETUP






SETTINGS

Open Settings : /sinstats






FAQ


Q: What versions of WoW is SinStats compatible with ?
A: SinStats currently supports all WoW versions, including Classic, Burning Crusade and Shadowlands.

Q: How do I configure my stats ?
A: Simply type /sinstats or /ss in the game to open the menu. You can also open the settings by clicking on the minimap button.

Q: Can I align my stats on multiple rows ?
A: Yes, you can align your stats on up to 5 rows. Simply go to the general settings, select Vertical on the Text Alignment option and a slide bar will appear, letting you select the number of rows.

Q: What is the difference between MP5 and MP2 ?
A: MP5 is your mana regeneration every 5 seconds, coming from from enchants, tier set bonuses, gear, talents and consumables. MP2 uses the same calculations but instead reflect the mana regeneration on your mana bar, per tick.

Q: What is Mana Regen and Casting Regen ?
A: Mana Regen stat shows your actual mana regeneration, per tick (2-sec) and includes every modifier in the game. Casting Regen stat shows your mana regeneration while you're casting, in other words outside of the 5-second rule. It's also shown per tick to reflect your mana bar.

Q: Why is my Spell Power number different than other addons ?
A: SinStats will show your actual damage, not just the generic value in gear. For example, a Fire Mage with the Fire Power talent (10% increased fire damage) and a Darkmoon Faire Damage buff will get a 20% increase on its Fire Spell Power stat.

Q: How do I know what is affecting a specific stat ?
A: Simply go the settings menu (/sinstats), mouse over the stat that you want to inquire and read the tooltip.

Q: Some stats on some characters have a number in (), what does it represent ? (ie. Spell Crit : 10% (+3)
A: Some talents only affect one school of magic on a stat. For example, a Priest has talents that will only increase their holy critical strike. This amount will be shown in parenthesis next to the stat. Please go to the settings (/sinstats) and hover the stat in question. A tooltip will appear with some explanation.

Q: What does the speed stat do ?
A: The speed stat reflects your in-game speed, in real-time. Whether you are walking backwards, RP walk, on your epic mount or on a flight, you will see your exact speed. It will also reflect your speed under slowing effects.

Q: Do racials like Berserking and world buffs such as Warchief's Blessing affect the new Haste Bonus stat ?
A: Yes, every (almost) haste related spell in the game has been added. If some are missing, they will be added shortly.

Q: Is it possible to toggle off the icons next to each stat ?
A: Yes, the icons can be toggled off via the settings menu (/sinstats)





** Special thanks to Fizzlemizz for his incredible help

RELEASE 3.5
ADDED
+ New stat: Spell Penetration
+ Mitigation is now a SinLive™ stat
+ Vengeance proc to Holy Spell Power
+ Avenging Wrath to Holy Spell Power
+ Focused Starlight talent added to Spell Crit

UPDATES AND FIXES
+ Mitigation formula will now properly reflect the damage reduction against NPCs of various levels (reported by igamenude)
+ Dodge rating value will now be properly calculated (reported by igamenude)
+ TOC update



RELEASE 3.4
ADDED
+ Devastation talent is now reflected on Spell Crit stat (requested by celestialKat)
+ Call of Thunder talent is now reflect on Spell Crit stat (requested by donleroy1992)

LOCALIZATION
Newly created Localization templates.
enUS, frFR, zhTW and zhCH are complete.
Looking for candidates for esES, itIT, brPT, deDE, ruRU and krKR translations.

UPDATES AND FIXES
+ Updated SinLive™ for a better efficiency
+ Fixed a few SinLive™ stats on other Localizations
+ Updated Defense stat*all stats related to it for non English clients
+ New Defense tab in the settings: Includes all defensive stats



RELEASE 3.3.8
Updated toc for a better compatibility with certain APIs
Performance improvements to SinLive™



RELEASE 3.3.7
Change: Updated the method used to display Suppression and Arcane Focus. A value of 0 will now be hidden



RELEASE 3.3.6
New Stat
Critically Hit: Chance to be Critically hit by an NPC of +3 levels. Scales with target level and Survival of the Fittest talent (SinLive™)
Bug fix
Avoidance and Crushing stats got a minor bug fix



RELEASE 3.3.5
Added:
+Druid talent Survival of the Fittest to Avoidance and Crushing stats
+New color code if Avoidance or Crushing are capped
+Adjusted Avoidance and Crushing formulas
Updated tooltips



RELEASE 3.3.3
Added: More text Outlines options



RELEASE 3.3.2
Added:
+ Suppression talent to Spell Hit
+ Arcane Focus talent to Spell Hit



RELEASE 3.3.1
SinLive™ now vastly improved:
+ Handling of debuffs on multiple targets at a time
+ Live update for debuffs applied by other players on non-selected targets
Mana Tide: Will now be applied to your Mana Regen stats even as a non-Shaman!
Bug Fix: Removed a Spell ID that doesn't exist in TBC and could cause errors on rare occasions



RELEASE 3.3
Improved Menu!
+ New design
+ New Options: Change fonts, Change text alignment (left to right) and 2 more Text Outline options
+ Added buttons to quickly Enable/Disable stats
New Stats
+ Player Buffs: Displays the number of buffs on your character
+ Target Debuffs: Displays the number of debuffs on your curent target (SinLive™)



RELEASE 3.2.9
Bug fix:
Ranged Haste values of a few Quivers/pouches have been adjusted
Hunter's Mark won't scale on off-targets not affected by the debuff



RELEASE 3.2.8
Added: The stats HUD can easily be Locked/Unlocked to move it around by using [Shift + Right-click] on the minimap button
Bug fix: [Right-click] option of the minimap button no longer gives an error in certain situations



RELEASE 3.2.7
Added: The stats HUD can now be toggled on/off by right-clicking on the minimap button
Bug fix: ZG tier sets error and the mp5 bonus is re-applied to the mana regen stats (reported by baraphor)



RELEASE 3.2.6
Bug fix: Expertise off-hand value now showing when dual-wielding.



RELEASE 3.2.5
SinLive™ Updated!

New target debuff spells :
+ Fire Vulnerability (from Improved Scorch)
+ Winter's Chill



RELEASE 3.2.4
SinLive™ Updated!

New target debuff spells have been added :
+ Blood Frenzy
+ Hemorrhage
+ Seal of Crusader (Improved)
+ Curse of Elements
+ Improved Shadow Bolt
+ Stormstrike



RELEASE 3.2.3

Added zone world buffs to Damage stats, such as Hellfire Superiority in Hellfire Peninsula
More Quivers and Ammo pouches have been added to Ranged Haste
+ Minor adjustments




RELEASE 3.2.2

Adjusted stats: Miss Chance, Crit Cap, Ranged Miss Chance
+ Minor adjustments
Optional Files (0)


Archived Files (39)
File Name
Version
Size
Author
Date
3.4
1MB
Simba
07-19-21 09:39 AM
3.3.8
1MB
Simba
07-14-21 10:22 AM
3.3.7
1MB
Simba
07-12-21 10:19 AM
3.3.6
1MB
Simba
07-10-21 09:43 AM
3.3.5
1MB
Simba
07-07-21 10:37 AM
3.3.3
1MB
Simba
07-05-21 10:03 AM
3.3.2
1MB
Simba
07-02-21 10:28 AM
3.3.1
1MB
Simba
07-01-21 09:56 AM
3.3
1MB
Simba
06-28-21 08:51 AM
3.2.9
277kB
Simba
06-21-21 10:04 AM
3.2.8
277kB
Simba
06-19-21 06:00 AM
3.2.7
277kB
Simba
06-18-21 09:48 AM
3.2.6
277kB
Simba
06-17-21 11:48 AM
3.2.5
277kB
Simba
06-17-21 10:21 AM
3.2.4
277kB
Simba
06-15-21 10:26 AM
3.2.3
276kB
Simba
06-14-21 10:28 AM
3.2.2
276kB
Simba
06-08-21 08:16 PM
3.2.1
276kB
Simba
06-04-21 01:48 PM
3.2
276kB
Simba
06-03-21 11:24 AM
3.2
307kB
Simba
06-03-21 10:16 AM
3.1.7
274kB
Simba
06-01-21 08:50 AM
3.1.7
274kB
Simba
05-29-21 11:22 PM
3.1.4
273kB
Simba
05-26-21 10:41 AM
3.1.3
273kB
Simba
05-24-21 04:16 PM
3.1.2
273kB
Simba
05-22-21 11:45 AM
3.1.1
273kB
Simba
05-21-21 11:06 AM
3.1.0
273kB
Simba
05-20-21 11:14 AM
3.0.2
273kB
Simba
05-19-21 04:50 PM
3.0.1
273kB
Simba
05-19-21 01:22 PM
3.0
273kB
Simba
05-18-21 12:40 PM
Beta 9
272kB
Simba
05-13-21 01:48 PM
Beta 8
272kB
Simba
04-30-21 01:42 PM
Beta 7
272kB
Simba
04-24-21 11:28 AM
Beta 6
273kB
Simba
04-21-21 02:00 PM
Beta 5
273kB
Simba
04-19-21 09:17 PM
Beta 4
272kB
Simba
04-14-21 01:14 PM
Beta 3
272kB
Simba
04-07-21 12:08 PM
Beta 2
271kB
Simba
04-04-21 01:15 PM
v1.0-Beta1
271kB
Simba
04-03-21 04:10 PM


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Unread 06-29-21, 11:14 AM  
born2slip
A Kobold Labourer

Forum posts: 0
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can you add my raid group number in list?
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Unread 04-07-21, 06:46 AM  
Dridzt
A Pyroguard Emberseer
 
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Small Bug

Firstly, nice addon

I tested on BC but I'm guessing the same error will be present in Classic version.

Lines 349-353 of SinStatsConfig.lua need to be amended to this
Lua Code:
  1. if SinStatsDB.minimap.hide then
  2.     AddonTable.sshMiniButton:Hide("SinStatsHUD")
  3. else
  4.     AddonTable.sshMiniButton:Show("SinStatsHUD")
  5. end

Referencing the frame created by LibDBIcon-1.0 directly will error after reloads if minimap.hide is true because the library is smart enough to not create button frames if they are hidden.

Using the LibDBIcon-1.0 API with the addon name as key will go through internal checks and create the missing frame if it's been registered.
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