Results: 523Comments by: Qupe
File: Quse UI04-08-12
AFter the last update, hotkeys look...
Posted By: Qupe
AFter the last update, hotkeys looks like this http://i.imgur.com/dJvSN.jpg (Mouse....) before it was something like M5, M4 (mouse 5 / 4). How can i change that? It's a new actionbar addon. I have to figure out how to make binding text shorter before I can add it/modify the current one. You can also hide that empty...
File: Quse UI04-08-12
Yeah gd, i forgot to turn it off....
Posted By: Qupe
Yeah gd, i forgot to turn it off. Fixed now if your lua-fu is extra bad.
File: Quse UI04-08-12
Hey its me again, just added critic...
Posted By: Qupe
Hey its me again, just added critical mass to auras.lua like this in the mage part: = 2, -- Critical Mass (according to the game the spell id is 12873), but it still not showing, any ideas? Try this SpellID: 22959
File: Quse UI04-08-12
Ok, tossing up the fixes to the act...
Posted By: Qupe
Ok, tossing up the fixes to the actionbars and a couple tweaks to sFilter (including the combat rogue stuff). @Tali - have you tried deleting the savedvariables file for alDamageMeter since I updated to 3.1? The only thing that's coming to mind is that you have an old variables file that still has location data in it. The newest...
File: Quse UI04-08-12
hey there!, i was playing with my m...
Posted By: Qupe
hey there!, i was playing with my mage today, and i don't see critical mass debuff on the target nameplates, how do i add that? Open "auras.lua" in the oUF_NIN folder and add it to the spellID for the spell mage section of spells. Yup, exactly what it still wont budge. Unless you don't have the newest version, I'm not sure w...
File: Quse UI04-07-12
Seems like everything is working no...
Posted By: Qupe
Seems like everything is working now! One issue though, I still cannot get aldamagemeter to move. I've tried moving it in-game with holding shift and dragging. I've also tried deleting the saved variables and editing the lua. I must be missing something, hah. Any ideas? If you took the newest version from the download I've...
File: Quse UI04-07-12
Re: Important for Combat Rogues!!!
Posted By: Qupe
Hello dude, for combat guile you need all of my three postet spellids for the thre phases with 10%/20%/30% more Damage. As well the Revealing Strike on Player frame is usless while i have it on Target frame too here is the Spell Adrenaline Rush better instead of the strike ;). Greetings So here these 2 lines. -- Bandit...
File: Quse UI04-07-12
Re: Re: Re: action bar
Posted By: Qupe
Hey is there a way to keep the 3rd bar visible at all times? And also which how to keybind the bars, I cant seem to figure out which bar is which. Thank you, Love the ui by the way Wouldn't bother making many changes to the layout right now, waiting on a PM to upload the latest version. But from bottom to top (bars): Bottom...
File: Quse UI04-07-12
Tossed up a fix/update. Let me kno...
Posted By: Qupe
Tossed up a fix/update. Let me know if everything works!
File: Quse UI04-06-12
Re: action bar
Posted By: Qupe
Hey is there a way to keep the 3rd bar visible at all times? And also which how to keybind the bars, I cant seem to figure out which bar is which. Thank you, Love the ui by the way Wouldn't bother making many changes to the layout right now, waiting on a PM to upload the latest version. But from bottom to top (bars): Bottom...
File: Quse UI04-06-12
Edit: Oh! I posted too late, haha....
Posted By: Qupe
Edit: Oh! I posted too late, haha. Thanks for all the effort you're putting into this UI, by the way. I only recently found it and I'm glad I did! It's hard to find a good simplistic ui and this one is amazing. Appreciate it! Not going to lie, with the (extremely) small amount of lua I can understand, this latest update and fix...
File: Quse UI04-06-12
Action bar icons get a bit distorte...
Posted By: Qupe
Action bar icons get a bit distorted + start overlapping the bottom bar with the FPS/Dura/Etc and if I change anything to try fixing this it just resets upon logging off. I also have to type /run SetCVar("useUiScale", 0) every time I log in as well. I'm playing with 1920x1080 res, if that helps. I can take some full screenshots...
File: Quse UI04-06-12
This fixes some problems but causes...
Posted By: Qupe
This fixes some problems but causes others. Can someone having border problems try this and tell me how it looks? /run SetCVar("useUiScale", 0) It's going to turn off UI scaling, to revert the change type this: /run SetCVar("useUiScale", 1) Like what? And about the nameplates, afaik you don't see the cast bars of so...
File: Quse UI04-05-12
Yeah, cast bars are showing when im...
Posted By: Qupe
Yeah, cast bars are showing when im not targeting whoever is casting, because if i do so, the castbar only shows on the unitframes (sorry for my bad english tho :( ) afkajsfkjasgfa now I can't even log in to mess around with them some more - wtf has been going on with the log in servers today! So just for clarification, the nam...
File: Quse UI04-05-12
Re: error
Posted By: Qupe
i keep getting this error when i log on, not sure what it does but figured i'd post it on here for you. thanks for the great ui! Message: Interface\AddOns\alDamageMeter\alDamageMeter.lua:1: bad argument #1 to 'unpack' (table expected, got nil) Time: 04/05/12 15:09:35 Count: 1 Stack: : in function `unpack' Interface\AddOns\alDa...
File: Quse UI04-05-12
that fixes the border (/run SetCVar...
Posted By: Qupe
that fixes the border (/run SetCVar("useUiScale", 0)) Figured, well, fixing everything without UIScale and uploading a fixed version sometime today/tonight (providing my internet doesn't get dunked on). Also, do you see enemy cast bars on the plates yet? I hopped into pvp 10 minutes ago to make sure they weren't broken and I s...
File: Quse UI04-05-12
Can someone having border problems...
Posted By: Qupe
Can someone having border problems try this and tell me how it looks? /run SetCVar("useUiScale", 0) It's going to turn off UI scaling, to revert the change type this: /run SetCVar("useUiScale", 1)
File: Quse UI04-05-12
If you install a new version of Gri...
Posted By: Qupe
If you install a new version of Grid2 you're going to break it's ability to be installed with the installer among a couple other edits I made to the addon (nothing related to the border at all). I'm not sure why this border issue has cropped up all of a sudden but I'm trying to figure it out. The enemy castbar is shown on the nam...
File: Quse UI04-04-12
So, I did a fresh install and I'm l...
Posted By: Qupe
So, I did a fresh install and I'm loving the new layout - however I am coming across an issue. On my target frame the right sides border is a bit thicker than it should be and I'm not quite sure what to do to fix it. Here's a screenshot: http://i.imgur.com/u7rxs.jpg Sorry it's so hard to see! I know it shouldn't be a huge deal...
File: Quse UI04-04-12
:) runs perfect now... did /install...
Posted By: Qupe
:) runs perfect now... did /install before installing bigwigs... Weird, I was under the assumption you wouldn't get any SavedVariables for an addon unless it was already installed (ie - /install before installing BigWigs). Did you say that backwards or did it actually work that way (ie - installing bigwigs before /install)?
File: Quse UI04-04-12
i did a fresh install with all new...
Posted By: Qupe
i did a fresh install with all new wtf folder, new interface folder etc. sharedmedia folder is in my addons folder. things looks this way after /install your ui and then switch the profile for bigwigs http://i39.tinypic.com/2enp88x.jpg Shouldn't have to switch the profile, after /install the profile is set to the proper...
File: Quse UI04-04-12
hey quse, maybe the addon skin f...
Posted By: Qupe
hey quse, maybe the addon skin for bigwigs doesn't work anymore with version 3? could you check it out pls? Do you have my SharedMedia folder? I redirected the font/statusbar paths for both DBM and BigWigs styles in the latest download to the SharedMedia folder so people could easily swap the fonts and bar textures. Checked...
File: Quse UI04-04-12
Ok, update is for real coming tonig...
Posted By: Qupe
Ok, update is for real coming tonight. Triple checking everything in a raid to make sure it all works - already caught a few things that would be messed up! You never cease to amaze me, Qupe! It looks fantastic! I'll fix my update after I wipe up all these tears from my laptop. I didn't even think you were using this anymore!...
File: Quse UI04-03-12
Ok, update is for real coming tonig...
Posted By: Qupe
Ok, update is for real coming tonight. Triple checking everything in a raid to make sure it all works - already caught a few things that would be messed up!
File: Quse UI04-03-12
quse dont work bro, do i need chang...
Posted By: Qupe
quse dont work bro, do i need change in grid lua file? Nothing, it's literally all in game if you want to change the font. /grid2