Results: 425Comments by: nightcracker
File: ncChat01-25-10
Originally posted by Rostok your...
Posted By: nightcracker
Originally posted by Rostok your copy part is just a c&p from TukzUI and you don't give credit anywhere. Anyway your whole UI is just a modified c&p :rolleyes: It's not c&p. It's this: - Ask Tukz - Read the code - Copy the code - Fix the code - Improve the code
File: ncChat01-24-10
Originally posted by Rostok When...
Posted By: nightcracker
Originally posted by Rostok When you take someone's code, you should give credit to whom you took the code. Which I do. For example, look at the credits list of ncUI.
File: ncUI01-24-10
Originally posted by Haleth Oh and...
Posted By: nightcracker
Originally posted by Haleth Oh and sort out your nameplates, they're kinda ugly atm. I already did do that :P Real big update inc!
File: ncShadow01-24-10
Originally posted by ReverendD Su...
Posted By: nightcracker
Originally posted by ReverendD Suggestion? Allow the shadow to be used in one area (top, bottom, left, right) or all like in the screenshot. If that was possible I would us this since I just like to shadow the bottom of my screen, not all four sides. I have not looked at the code yet though so if it is a quick edit then no bi...
File: ncShadow01-24-10
Originally posted by Wimpface I k...
Posted By: nightcracker
Originally posted by Wimpface I knew it all along! I knew it! Also, quite sure Zyn was the first to do this. But hey, I can't remember. It was over a year ago dammit!:p As far as I know I'm the only one that makes this addon that serves this purpose.
File: xFont01-24-10
Originally posted by phrozenassid...
Posted By: nightcracker
Originally posted by phrozenassid Sigh... people don't read, do they? From the addon info: I didn't want the fonts just sitting in my interface folder. Having them stored down in the folders as an addon just seems neater to me. I also have problems when I reload the UI when I just drop files strait in the interface folder t...
File: ncShadow01-23-10
Originally posted by MadCow its g...
Posted By: nightcracker
Originally posted by MadCow its great, ty. Ive just got to mention this though. You choice of font size for descriptions of all your mods is eye bleedingly small. I literaly have to use my browsers zoom in feature to read it. :( I'll change it tomorrow. Altough it's nice to read you've read all my descriptions :P
File: xFont01-23-10
You don't need any addon for this,...
Posted By: nightcracker
You don't need any addon for this, just replace FRIZQT__.TTF and skurri and the others in Fonts.
File: ncShadow01-23-10
Originally posted by W-ing Thank...
Posted By: nightcracker
Originally posted by W-ing Thank you, NC. <3 I love it. NP.
File: DropTheCheapestThing01-23-10
Should this really be 125.77 Kb? I...
Posted By: nightcracker
Should this really be 125.77 Kb? I think it can be done with 2kB. There is no need for a price database, you can get it trough the API nowadays. http://www.wowwiki.com/API_GetItemInfo
File: PartyHealer01-23-10
Make right-click configurable and d...
Posted By: nightcracker
Make right-click configurable and don't forget MOUSE4 and MOUSE5.
File: Shiningmind's Artwork Pack (56 Hi Res Textures)01-22-10
Please use zip next time :)
Posted By: nightcracker
Please use zip next time :)
File: ncMinimap01-22-10
Originally posted by shinchih2001...
Posted By: nightcracker
Originally posted by shinchih2001 ncMinimap-1.0\ncMinimap.lua:139: attempt to index global 'MinimapToggleButton' (a nil value) ncMinimap-1.0\ncMinimap.lua:250: in function Locals: p = { 0 = } init = @ ncMinimap\ncMinimap.lua:99: i use lite-panel+lite-state to...
File: ncUI01-21-10
Current progress: http://img684.im...
Posted By: nightcracker
Current progress: http://img684.imageshack.us/img684/8929/wowscreenshot.png
File: ncUI01-21-10
Originally posted by Derkyle Sham...
Posted By: nightcracker
Originally posted by Derkyle Shame, I really did like the simplistic unique look of your current UI. It's what seperated your UI from others. I hope you will incorporate your version of the Cool Line you said you were working on. I'm not sure why you decided to mimic another UI layout. Oh well your code is still great nonethele...
File: Buttonrange01-21-10
About the CPU time, there are 120 v...
Posted By: nightcracker
About the CPU time, there are 120 visible actionbuttons in the default UI. If you target someone, it triggers the function for the coloring. Now that simple little function get's called 120 times! And when your tabbing trough a pack of mobs with 2 mobs per second for 5 seconds the function is called: 120*2*5 = 1200 times. And n...
File: ncBags01-21-10
I wouldn't suggest trying to fix th...
Posted By: nightcracker
I wouldn't suggest trying to fix this thing. The code base is buggy, hacky and sloppy. I'm currently rewriting the bag script for my suite ncUI and extract it from the UI and release it as ncBags again. Patience is required :P
File: ncUI01-21-10
OK people, I'm working on a MAJOR u...
Posted By: nightcracker
OK people, I'm working on a MAJOR update regarding both the core and the looks. I talked to Tukz from TukUI and he gave me the permission to copy parts of his lay-out. I'm currently working on that. Also will I implement my own uni9tframes and a non-bugged bag script. Also adding easy marking support(skull, moon) and more options for...
File: CooldownIcons R(evamped)01-15-10
I suggest you start using a table a...
Posted By: nightcracker
I suggest you start using a table and use like CI:flag() CI:item() CI:spell() because using common named globals tend to get conflicting.
File: ncCooldown01-15-10
Originally posted by Thizzelle i...
Posted By: nightcracker
Originally posted by Thizzelle i think its something to do with nccooldown and dominos I'll look at it when I have time(don't expect within a month).
File: ncUI01-14-10
Originally posted by Pas You are...
Posted By: nightcracker
Originally posted by Pas You are still working on the compilation, right? I love it! Yes I am, making an HUGE update. But it's going slow because I'm bizzy and developing my site too.
File: ncCamera01-13-10
Re: /lookbehind
Posted By: nightcracker
Originally posted by rakkarage there is a binding in the blizzard keybindings that already flips your camera... I didn't know that.
File: ncCamera01-13-10
Re: Re: Re: /lookbehind
Posted By: nightcracker
Originally posted by ballagarba Seems like he missed a closing parenthesis. However, this shoud fix it. local f = CreateFrame("Frame") f:SetScript("OnEvent", function() SetCVar("cameraDistanceMax", 50) SetCVar("CameraDistanceMaxFactor", 3.4) end) f:RegisterEvent("PLAYER_ENTERING_WORLD") SLASH_NCCAMERA1 = "/lookbehind" f...
File: ncBindings01-13-10
Originally posted by wurmfood I'v...
Posted By: nightcracker
Originally posted by wurmfood I've been playing with this, trying to figure out an easy way to add in spec swapping, and along the way think I found a bug. In your OnClick function, you do a check to see if click=="RightButton". The problem is, it never will be. I assume the function call should be "local function onclick(self...
File: ncUI01-06-10
Originally posted by Derkyle This...
Posted By: nightcracker
Originally posted by Derkyle This has got to be the most efficient, most streamlined, and awesome looking UI compilation I've ever seen. It uses practically no memory and is under 100k in size. All I can say is WOW and kudos to you for a great compilation. I do hope you will continue to work on it. You have a goldmine here an...