Results: 503Comments by: Mikord |
File: MikScrollingBattleText09-27-08 |
![]() Posted By: Mikord
Hevanus:
Ok, I see what you want. You would have to create a new scroll area with straight/right-alignment and set the two crit events (one for incoming melee crits and one for incoming skill crits) to the new scroll area. You'd also need to turn off "Sticky Crits" on the general tab so crits aren't always treated as sticky....
|
File: MikScrollingBattleText09-25-08 |
![]() Posted By: Mikord
Hevanus:
Unless I don't understand what you're trying to achieve, you can already move every event into whatever scroll area you choose. Coupled with the ability to create new scroll areas, you could create a new area and move the crit/sticky event types to the new area.
Currently, the sticky scroll styles only apply to events...
|
File: MikScrollingBattleText09-23-08 |
![]() Posted By: Mikord
Lastbreath,
One of your mods is modifying the default game damage font to the one in the screen shot you posted. I'm not sure which mod you have that is altering it (ClearFont maybe?), so I can't say what font it is for sure.
|
File: MikScrollingBattleText09-21-08 |
![]() Posted By: Mikord
Pixol:
No, the skill cooldown event is only for abilities and spells. Trinkets and pet cooldowns aren't currently supported. They're on my list of things to do, but I haven't been able to get to it yet.
Lastbreath:
The default game damage font is Friz.
|
File: MikScrollingBattleText09-19-08 |
![]() Posted By: Mikord
Crassy:
Vampiric Touch is being throttled by default to help control the mana spam the results from it. What you are seeing is a result of that throttling. You could remove it from the throttle list, but then you'd get spammed with +xxx Mana gains.
|
File: MikScrollingBattleText09-15-08 |
![]() Posted By: Mikord
Elloria:
That is commonly requested, but unfortunately AddOns are not allowed to the get the location of 3D objects (such as enemy players) and therefore it isn't possible. Blizzard has made it clear they don't intend to allow it either.
Unless you've disabled merging, the AoE should be fairly consolidated into single events w...
|
File: MikScrollingBattleText09-15-08 |
![]() Posted By: Mikord
twosmooth:
I'm planning to add an event for that in the future. You could create a trigger for it in the mean time though.
This should do it:
Output Message: %e Dispelled!
Main Event: Aura Dispel
Source Unit Affiliation - Is Equal To - You
Aura Type - Is Equal To - Debuff
Then you can set it to whatever scroll area...
|
File: MikScrollingBattleText09-14-08 |
![]() Posted By: Mikord
twosmooth:
You can modify the lua file if you want to get it lower. Open MSBTOptionsTabs.lua and find the comment:
-- Cooldown threshold slider. Just underneath that you will see a slider:SetMinMaxValues(5, 300); Change the 5 to a 4.
Scyqe:
No there isn't currently a way to disable auto-attack merging. I have it p...
|
File: MikScrollingBattleText09-13-08 |
![]() Posted By: Mikord
Kero:
The Trigger Guide in the included readme has Mace Stun as one of the examples.
|
File: MikScrollingBattleText09-08-08 |
![]() Posted By: Mikord
Polokus:
The only thing MSBT displays there related to enemies are when an enemy gains a buff and mob emotes.
Perhaps you had another mod using MSBT for it's output that does enemy spell casting?
|
File: MikScrollingBattleText09-06-08 |
![]() Posted By: Mikord
dizdiz:
Only two things would cause it:
1) MSBTOptions is disabled (Addons button on character selection screen)
2) The MSBTOptions module is not in the Interface\AddOns folder.
Number 1 is the most likely.
me4391:
No there is not a way to turn all merging off, but if you enter the name of the skill in the merge exc...
|
File: MikScrollingBattleText09-04-08 |
![]() Posted By: Mikord
Diz:
It sounds like it is disabled through the game's Addons screen as the message is reporting. On your login screen, click the Addons button and ensure MSBT is enabled.
|
File: MikScrollingBattleText08-31-08 |
![]() Posted By: Mikord
Dual:
Events -> Outgoing Player -> Skill Crits The font icon (the A) can be used to control the size. The event settings icon (Wrench/Screwdriver) can be used to specify what scroll area you want it to go to.
The Scroll Areas can be used to create a new one, and the Configure Scroll Areas button is where you can move the area...
|
File: MikScrollingBattleText08-30-08 |
![]() Posted By: Mikord
Blabmoxkd:
I really need to update that video. It is out of date regarding triggers. The /msbt search stuff is no longer necessary.
The readme that comes with it is up-to-date though and it has some examples on how to create them. Specifically, check out the FAQ entry for it since it has step-by-step instructions on how to c...
|
File: MikScrollingBattleText08-25-08 |
![]() Posted By: Mikord
Veykos:
That is consistent with what I've heard on a few occasions. Make sure you bug report it with Blizzard. If you have no mods installed at all, and the combat log fails to report, it is a Blizzard issue they need to be made aware of.
keLston:
I wish I could give you something more concrete, but all I can say is that...
|
File: MikScrollingBattleText08-25-08 |
![]() Posted By: Mikord
Veykos:
I have seen this reported a few times now, but in every case the underlying cause has been that the combat log events just stop reporting (and it does this even when MSBT is not even loaded). So far it has always been surrounding switching pets too.
Please try the following and post your results:
Once you notice...
|
File: MikScrollingBattleText08-24-08 |
![]() Posted By: Mikord
KeLston:
It is highly unlikely MSBT is causing that. Based on what you describe, it sounds like latency issues. I'd be willing to bet you'd see the same issues with it disabled.
|
File: MikScrollingBattleText08-23-08 |
![]() Posted By: Mikord
Timu:
Not currently. I have been considering adding that capability, but the main reason I haven't s because the class information isn't available as a part of the event and therefore it would require some additional overhead to properly associate things.
I'm extremely cautious when it comes to introducing overhead. I general...
|
File: MikScrollingBattleText08-22-08 |
![]() Posted By: Mikord
copystring:
That is something I plan to add. I've just been busy working on the next version with all the new stuff for WotLK and some other pretty significant improvements.
diskape:
Not directly, but you can grab LootAlert by kergoth which is designed specifically to do that. It can (and I think it does by default) dir...
|
File: MikScrollingBattleText08-18-08 |
![]() Posted By: Mikord
InfernoGuy:
I don't think you'd be able to do that via events, but depending on your macro space, you could probably work a call to MSBT's display function when the shift occurs.
MikSBT.DisplayMessage("POWERSHIFTED!", nil, true)
Take a look at the API.html file in the mod's directory for full usage info on it including color...
|
File: MikScrollingBattleText08-15-08 |
![]() Posted By: Mikord
H0PE:
Unfortunately that type of text is not a combat event and so MSBT can't trigger on it.
|
File: MikScrollingBattleText08-14-08 |
![]() Posted By: Mikord
Dejoule:
That is not a feature of MSBT. It is likely you had another mod that was using MSBT for output.
I think comix is one that will do the first blood / killing spree type of notifications.
|
File: MikScrollingBattleText08-11-08 |
![]() Posted By: Mikord
nonen:
The trigger class is YOUR class. It exists so you can have different triggers depending what class you're playing on. The way you have it worded it sounds like you are specifying a trigger class of Warrior, and since you aren't playing on a warrior you won't see it.
I think the buff they gain is actually "Spell Reflect...
|
File: MikScrollingBattleText08-10-08 |
![]() Posted By: Mikord
Mazra:
You might be thinking of Alternate for the direction. I don't recall having any other options for the behavior besides Grow Up/Down. I have new animations planned for the WotLK release though. I'll likely get a Random behavior in there.
Nefarion:
I'll put it on my list. It'll probably be another substitution cod...
|
File: MikScrollingBattleText08-09-08 |
![]() Posted By: Mikord
Clausm:
The Static scroll area has a default font override set. Go to Scroll Areas and click the Font Settings button (the A) for the Static Scroll Area.
Change it to inherit the font from the master settings or set it to whatever you like.
|