Results: 392Comments by: Baine |
File: SuperClassic10-28-10 |
the tooltip modul in latest version...
Posted By: Baine
the tooltip modul in latest version seems buggy, since the tooltip is always in bottomright
using the module from the latest archieved version fixes this
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File: SuperClassic10-27-10 |
gna, forget it. stupid me
was the f...
Posted By: Baine
gna, forget it. stupid me
was the framerate display from _Dev :o
nevermind, forget that i posted that stupid mistake of mine^^
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File: SuperClassic10-27-10 |
something else i've noticed
http://...
Posted By: Baine
something else i've noticed
http://img5.imagebanana.com/img/b4qzcch1/DataText.jpg
http://www.imagebanana.com/view/b4qzcch1/DataText.jpg
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File: SuperClassic10-26-10 |
I'm getting 2 errors here:
first on...
Posted By: Baine
I'm getting 2 errors here:
first one results in no cast bar for the player
Interface\AddOns\SuperClassic\CastBars.lua:28: CastingBarFrame:SetPoint(): thekCastingBarFrame is dependent on this
Count: 99
Call Stack:
: ?
: in function `SetPoint'
Interface\AddOns\SuperClassic\CastBars.lua:28: in function
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File: Rufio UI Classic09-19-10 |
petbar is stuck behind bar3, might...
Posted By: Baine
petbar is stuck behind bar3, might be the same for stance/totem as well, haven't tested that yet
but a nice compilation, love the feeling of it =)
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File: ElvUI09-11-10 |
getting this on my bank alt lately...
Posted By: Baine
getting this on my bank alt lately
Message: Interface\AddOns\Tukui\scripts\chat.lua:337: invalid capture index
Time: 09/11/10 15:22:15
Count: 1
Stack: : ?
Interface\AddOns\Tukui\scripts\chat.lua:337: in function `AddMessage'
Interface\FrameXML\ChatFrame.lua:2755: in function
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File: BlizzardTweaks09-07-10 |
the goes for shapeshift/stance/tote...
Posted By: Baine
the goes for shapeshift/stance/totembar :(
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File: ElvUI09-06-10 |
Tukui\local\german.lua
line 191...
Posted By: Baine
Tukui\local\german.lua
line 191
tukuilocal.teleport = "Teleportieren:: "
this doesn't seem right, or does it?^^
one colon should be enough i think, and after that change teleporting works as well ;) (mage portal/teleport menu)
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File: CLC DK09-02-10 |
Originally posted by Nu7a
Yea, I s...
Posted By: Baine
Originally posted by Nu7a
Yea, I sort of rushed it a bit, i knew it was going to be a problem with none english clients. I am in the process of cleaning up some stuff for compatibility. It should be fixed next release. Question though, would you be able to help translate to german for me? I have set up the localization.lua already t...
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File: CLC DK09-01-10 |
running german client (deDE) and i...
Posted By: Baine
running german client (deDE) and i can't change the tracked cooldowns :/
whenever i select a spell in the drop down list (english names, intended?), the chosen slot stays blank :(
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File: LeaveParty09-01-10 |
absolutely not, since i don't base...
Posted By: Baine
absolutely not, since i don't base my happiness on causing addons to be removed
was just mentioning that the very same addon already exists, though it has a different name
absolutely up to you what you make out of this info
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File: LeaveParty08-31-10 |
already exists
http://www.wowinterf...
Posted By: Baine
already exists
http://www.wowinterface.com/downloads/info14386-SlashLP.html
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File: ElvUI08-21-10 |
woooohooo, thanks :banana:
love yo...
Posted By: Baine
woooohooo, thanks :banana:
love your edit so far, althoug i'm running on 1280x800 atm and the uf are overlapping my chat a bit, but who cares ^^
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File: ElvUI08-21-10 |
any chance your going to use the gl...
Posted By: Baine
any chance your going to use the global strings for the error filter? the way it's now, it only correctly filters on english clients, other locales either have to manually edit the filter-list or just have the "red spam" as usual...
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File: McDuck08-21-10 |
seems like some libs are still miss...
Posted By: Baine
seems like some libs are still missing
getting this on each login/rl
Message: Interface\AddOns\McDuck\mcduck.lua:130: Cannot find a library instance of "AceDBOptions-3.0".
Time: 08/21/10 09:50:24
Count: 1
Stack: : in function `error'
Interface\AddOns\Buffet\LibStub.lua:23: in function `LibStub'
Interface\AddOns\McDuck\mcduck.lua:130...
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File: bdActionbars08-03-10 |
i don't know if it's been reported...
Posted By: Baine
i don't know if it's been reported earlier, but the bars are not clickable if set to mouseover (at least bar3 isn't, guess it spreads to the others as well)
edit:
fixed it myself, using
bar1:SetFrameStrata("Background")
bar2:SetFrameStrata("Background")
bar3:SetFrameStrata("Background")
bar4:SetFrameStrata("Background")
bar5:SetFra...
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File: whoa UnitFrames07-26-10 |
you should hook PlayerFrame to whoa...
Posted By: Baine
you should hook PlayerFrame to whoaPlayerFrame, since combat feedback directly hooks to this frame as well, and currently pops up in the top left corner, and there for looks a bit... odd^^
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("TOPLEFT", whoaPlayerFrame, "TOPLEFT")
those are my lines 81/82, and it works as it should =)
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File: Pet Emote07-17-10 |
this pops up when mounting a horse...
Posted By: Baine
this pops up when mounting a horse in trial of the crusader
Message: Interface\AddOns\PetEmote\PetEmote.lua:537: attempt to concatenate a nil value
Time: 07/17/10 15:39:53
Count: 313
Stack: Interface\AddOns\PetEmote\PetEmote.lua:537: in function `PetEmote_GetRandomEmoteTree'
Interface\AddOns\PetEmote\PetEmote.lua:593: in function `Pe...
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File: McDuck07-17-10 |
something i just noticed:
"sending...
Posted By: Baine
something i just noticed:
"sending 1% to bankalt"
well, i've set it to 99%, shouldn't it say 99%?
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File: AI Art - AdvancedTradeSkillWindow07-16-10 |
Re: Final Release
Posted By: Baine
feeling kinda bad to post it again, but you forgot the subdir as addon :(
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File: Pet Emote07-16-10 |
Yeah for the update =D
Unfortunate...
Posted By: Baine
Yeah for the update =D
Unfortunately my pet emotes seem to be kinda wrong :(
http://i26.tinypic.com/oap07n.png
Edit:
Message: Interface\AddOns\PetEmote\PetEmote.lua:537: attempt to concatenate a nil value
Time: 07/16/10 13:16:57
Count: 70
Stack: Interface\AddOns\PetEmote\PetEmote.lua:537: in function `PetEmote_GetRandomEmoteTree'...
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File: McDuck07-16-10 |
and it looks like you forgot the li...
Posted By: Baine
and it looks like you forgot the libs ^^
embeds is there, but the files it refers to don't exist
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File: AI Art - AdvancedTradeSkillWindow07-15-10 |
you might want to check the latest...
Posted By: Baine
you might want to check the latest zip, as you included the textures twice (in root and in addon subdir) ;)
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File: WeightsWatcher07-13-10 |
Re: 1.2b8 Released
Posted By: Baine
Originally posted by IQgryn
In other news, I have made localization my next priority. I have converted most of the non-parser bits of the addon to be localize-able, and will be contacting those who offered to help translate once I get it to a state where they'll be able to help. I'll keep you posted on my progress.
big yay to thi...
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File: Mono UI07-10-10 |
Originally posted by Empact
First...
Posted By: Baine
Originally posted by Empact
First of all great UI! This is by far one of the best I've ever used.
I just have one issue with it so far and that is when I'm in a party for a dungeon or something the party frames overlap my chat window. I've reinstalled twice and it doesn't seem to fix it. Any ideas on what to do to fix this?
op...
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