Results: 639Comments by: Satrina
File: SBF 3.2 Beta03-22-09
Right, if you set a frame to mouseo...
Posted By: Satrina
Right, if you set a frame to mouseover it will always show when you mouse over it. Are you looking for a way to make the frame not show at all when in a raid (or party)?
File: SBF 3.2 Beta03-22-09
Weird. Give me a quick rundown of...
Posted By: Satrina
Weird. Give me a quick rundown of the settings you're using for a party frame and I'll try to reproduce it
File: SBF 3.2 Beta03-22-09
Gregory - I've never personally see...
Posted By: Satrina
Gregory - I've never personally seen this happen ever, only screenshots people have sent me. Those are great, and I believe that it happens - but I have yet to have anyone show me how to reproduce it for myself. That makes it pretty hard to track down as I am not psychic. The whole point of a beta release is for people to report...
File: SBF 3.2 Beta03-21-09
Beta Eight 1/10 second timers ar...
Posted By: Satrina
Beta Eight 1/10 second timers are in. I made it so that when enabled, it shows the fractions of seconds when your buff timers hit 5 seconds remaining. Let me know what you think.
File: SBF 3.2 Beta03-20-09
Okay, so I was social tonight and d...
Posted By: Satrina
Okay, so I was social tonight and didn't do beta 8. I'll put it out sometime Saturday =)
File: SBF 3.2 Beta03-19-09
Well, I really messed up the boxes...
Posted By: Satrina
Well, I really messed up the boxes haha. I'll put a release with that fixed tomorrow during the day. Also will fix the error that happens on the scrolling dropdown windows sometimes now
File: SBF 3.2 Beta03-19-09
Oh, it'll go in no worry ;) I'll...
Posted By: Satrina
Oh, it'll go in no worry ;) I'll get on the frame level weirdness for next release. I also appear to have really messed up the show buffs and show debuffs checkboxes in options O.o
File: SBF 3.2 Beta03-19-09
I included your Russian translation...
Posted By: Satrina
I included your Russian translations in beta 7 - try commenting them out in the .toc and see if the error still happens?
File: SBF 3.2 Beta03-19-09
There may be some shenanigans with...
Posted By: Satrina
There may be some shenanigans with the new code to allow buffs and debuffs in the same frame. Check the General tab to make sure one of them is actually checked off.
File: SBF 3.2 Beta03-18-09
Alrighty, beta 7 I did not put 0...
Posted By: Satrina
Alrighty, beta 7 I did not put 0.1 second resolution on the timers in yet. I'm still unconvinced that having that resolution has any practical value, but will probably put it in beta 8 since a surprising number of people seem think it is actually useful. I just want to be sure that enabling it doesn't impact the performance of p...
File: SBF 3.2 Beta03-17-09
To mix buffs and debuffs, you can s...
Posted By: Satrina
To mix buffs and debuffs, you can set up and filter the second frame, then use buff flowing to parent it to the first one. You don't care what the second frame looks like. I've gotten this comment enough that I may just remove the mutual exclusive restriction, though. Keep the mouse pointer in the scrolling popup box and it'll s...
File: SBF 3.2 Beta03-15-09
try n~faerie fire instead of the fu...
Posted By: Satrina
try n~faerie fire instead of the full name with parentheses (but I've fixed that for beta 7)
File: SBF 3.2 Beta03-14-09
I've removed the ability to change...
Posted By: Satrina
I've removed the ability to change the frame level of icons and bars for beta 7 (but left the movement of timers, names, and buff counts). Hopefully with SBF not mucking around with that, buttonfacade will not get messed up. Okayam - Recommend you read the linked page on the addon info page, it explains how SBF 3.1 is different fr...
File: SBF 3.2 Beta03-10-09
Berrybear - A while back the Blizza...
Posted By: Satrina
Berrybear - A while back the Blizzard function broke in a patch and I recreated it so users wouldn't be inconvenienced. I just forgot to point it back at the original function. I'll do that for next release. Gregory - That bar thing should be fixed in beta 7. Beta 7 also brings some more fine grained control for which display o...
File: SBF 3.2 Beta03-09-09
So I have 1/10 second timers going...
Posted By: Satrina
So I have 1/10 second timers going right now. I'm really dubious about the usefulness of that when compared to the overhead of updating every timer every 0.1 seconds. I have a few ideas to play with yet, though.
File: SBF 3.2 Beta03-09-09
Five seconds of looking would revea...
Posted By: Satrina
Five seconds of looking would reveal that "SBF 3.1 beta" just might be the beta of the next version of http://www.wowinterface.com/downloads/info7876-SatrinaBuffFrames3.html I'm surprisingly okay with people who can't make that connection not trying my beta software.
File: SBF 3.2 Beta03-08-09
Layout->Frame Visibility->Mouseover...
Posted By: Satrina
Layout->Frame Visibility->Mouseover It's broken for frames on the right side of the screen right now, weird error (now fixed for beta 7)
File: SBF 3.2 Beta03-08-09
Mouseover visibility for frames was...
Posted By: Satrina
Mouseover visibility for frames was in SBF 2.x, but got disabled for technical reasons in 3.0. I fixed it up in beta 5 (but maybe have broken it again, hm)
File: SBF 3.2 Beta03-08-09
Well, memory is entirely the wrong...
Posted By: Satrina
Well, memory is entirely the wrong thing to be worrying about to begin with. In any case, it depends entirely on how complex your setup is. Typically about 1MiB.
File: SBF 3.2 Beta03-08-09
Beta 6 is up Hopefully the error...
Posted By: Satrina
Beta 6 is up Hopefully the error that occurs on line 435 of SBFFrame.lua is dead. Icon sizing should no longer be a problem with ButtonFacade now. Let me know if you encounter either of those again. I'm thinking about 1/10 second timers. Could happen in beta 7. True sticky frames will be in 3.2 - I don't want to delay 3.1...
File: SBF 3.2 Beta03-05-09
I knew someone would ask about that...
Posted By: Satrina
I knew someone would ask about that sometime! Yes, it's possible with some small code tweaks. I'm much more inclined to tell people to make two frames and use buff flowing to merge them.
File: SBF 3.2 Beta03-04-09
Right. As noted below, it's Button...
Posted By: Satrina
Right. As noted below, it's ButtonFacade doing it. Beta 6 will fix that.
File: SBF 3.2 Beta03-03-09
1. If you filter a bunch of spells...
Posted By: Satrina
1. If you filter a bunch of spells into a one buff frame and sort them by time descending, then only the longest one will show. However, there is no "sort by duration" option yet. That's easy enough to add. 2. You're not the first to request this. Maybe in future, we'll see. Getting spell ID has generally been a pain. Hopef...
File: SBF 3.2 Beta03-02-09
Bleh, I thought I had fixed all cas...
Posted By: Satrina
Bleh, I thought I had fixed all cases of that. Will check into it.
File: SBF 3.2 Beta03-01-09
Aha. ButtonFacade skinning is caus...
Posted By: Satrina
Aha. ButtonFacade skinning is causing the icon size problem. I'll mess around with it to find a solution