Results: 439Comments by: 10leej |
File: BobUI Classic (v6.1 beta2.1)08-27-12 |
![]() Posted By: 10leej
You'll get to it I'm sure. Everything else is looking great. I love the actionbars, they have a really nice look to them. Especially when they're semi-transparent, so gorgeous.
I am definitely using this.
I hope I like the Unit Frames when they're done.
But in the mean time, I think I'll use something else for unit frames, u...
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File: BobUI Classic (v6.1 beta2.1)08-26-12 |
![]() Posted By: 10leej
I need to work on the unitframe textures a bit better, I know......
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File: !Beautycase08-26-12 |
![]() Posted By: 10leej
Say I wanted to change every single border on every single part of the default UI to this style, the easiest way possible - how would I do that?
I don't want to change just a few things at a time. But I also don't have time to go through and set it for every single part myself.
So basically what I'm asking is, can you provide a...
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File: BobUI Classic (v6.1 beta2.1)08-24-12 |
![]() Posted By: 10leej
You mean this? http://www.wowinterface.com/downloads/info21328-m_ActionBars.html
That's updated for MoP already.
Eh I primarily use mActionbars (not bartender), has the functions I want and drastically lighter on memory. bBars is a temporary replacement while I see if Monolit can update mActionbars or if I can get a stable...
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File: BobUI Classic (v6.1 beta2.1)08-24-12 |
![]() Posted By: 10leej
I think this looks better for skinning the actionbars, and using Dominos for the actionbar repalcement instead, to get around that annoying bug that some people seem to get when using Bartender...
http://www.wowinterface.com/downloads/info18682-MasqueCainyxButtonFacadeCainyx.html
Eh I primarily use mActionbars (not bartender),...
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File: BobUI Classic (v6.1 beta2.1)08-24-12 |
![]() Posted By: 10leej
Ok, sorry took a little while I had to download some portion of the beta just so I could log into it.
Anyways there ya go, Working on a better looking texture for the unitframes, but the switch to whoa unitframes is lookin like a keeper (I actually really really like em)
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File: BobUI Classic (v6.1 beta2.1)08-23-12 |
![]() Posted By: 10leej
Could you include a screenshot with the new unit frames, that way I can see what they look like before I decide if I want to change them for myself or not, please?
I'm a little bit picky about aesthetics.
That's understandable, I haven't played much myself on the beta but I'll get a pic up when I can though right now it's the b...
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File: BobUI Classic (v6.1 beta2.1)08-23-12 |
![]() Posted By: 10leej
Only things missing is a version of mActionbars that works for the current beta/ptr build and an update for shNameplates
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File: whoa UnitFrames08-21-12 |
![]() Posted By: 10leej
Any plans to update for MoP? This addon kinda sorta works (only thing missing is the text) in the Beta
EDIT: Correction this addon is working fine into MoP I forgot to turn status text on in the interface settings >.>
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File: BobUI Classic (v6.1 beta2.1)08-06-12 |
![]() Posted By: 10leej
I'm currently still working on a MoP ready release.
What works in MoP:
BobUI for the most part seems to have made it away safely.
!Beautycase is workig fine into MoP
The actionbars are expectantly broken though updating mActionbars to the MoP version or using bBars should work
oUF_lumen, I've been in talks with the current a...
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File: m_ActionBars (MoP)07-31-12 |
![]() Posted By: 10leej
Getting this error on the beta and it will not hide the Micromenu when i have it set in the config file to do so. Actually it looks like the entire micromenu part doesn't even work....
Message: Interface\AddOns\m_ActionBars\ActionBars.lua:177: attempt to index field '?' (a nil value)
Time: 07/31/12 04:21:37
Count: 1
Stack: Inte...
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File: !Beautycase07-27-12 |
![]() Posted By: 10leej
Excuse the post, I was tired and didn't sleep for about... 4 days.
But anyways this is how you skin the default raid frames without manually having to call CreateBorder i haven't tested it for "CompactRaidGroupFrame" which is the name of the Raid Frames when you organize them by party but it should work otherwise.
a = CreateFra...
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File: bUnitFrames07-27-12 |
![]() Posted By: 10leej
I may be doin it wrong but I can't seem to be able to move the frames around or resize them on the MoP beta. Not getting any kind of an error code or anything either.
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File: BobUI Classic (v6.1 beta2.1)07-20-12 |
![]() Posted By: 10leej
4.3 is not too far from dropping and it's probably going to be the final update till MoP of which I'm looking for people in the beta to run BobUI and message me .lua errors
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File: G13ActionBars07-13-12 |
![]() Posted By: 10leej
I actually quite like it, I'm also wanting to know if I could pretty much rewrite a lot of this (largely rewrite the mainbar section so it's just 2 regular actionbars rather than having the current layout) and use it as the base actionbars addon for my BobUI package.
Also I did notice a bug with the shadow priest stancebar showing...
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File: BobUI Classic (v6.1 beta2.1)07-12-12 |
![]() Posted By: 10leej
http://i.imgur.com/qXVUu.png
Any minimalist love this? The rest of the UI is going through a MoP revamp too.
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File: G13ActionBars07-11-12 |
![]() Posted By: 10leej
I actually quite like it, I'm also wanting to know if I could pretty much rewrite a lot of this (largely rewrite the mainbar section so it's just 2 regular actionbars rather than having the current layout) and use it as the base actionbars addon for my BobUI package.
Also I did notice a bug with the shadow priest stancebar showing...
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File: BobUI Classic (v6.1 beta2.1)05-31-12 |
![]() Posted By: 10leej
Decided that the config file isn't worth the effort, decided to start working on combat text instead.
Well really I'm just making a plugin for mCombat Text and seeing if I can add Cooldowns to it.
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File: BobUI Classic (v6.1 beta2.1)05-21-12 |
![]() Posted By: 10leej
For the love of god please stop asking for my textures their included in the download (Bobmedia)
Also Bobmedia is an unused file so if you don't want it, get rid of it
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File: BobUI Classic (v6.1 beta2.1)05-13-12 |
![]() Posted By: 10leej
I'm somewhat working on a config file, dunno if I really want it but if you guys wanna mess with the looks I suppose you wouldn't mind it.
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File: BobUI Classic (v6.1 beta2.1)05-09-12 |
![]() Posted By: 10leej
Loving the UI, how do I enable totem/stance bars?
in the m_Actionbars cfg file it would be in there if it's disabled but I actually believe that the stance bar would be in the upper left corner of the screen faded out.
As for the totembar it's in the same place that the pet bar would be (right above the bottom actionbars).
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File: oUF_Jir04-29-12 |
![]() Posted By: 10leej
Should be fixed now.
Any way to resize these through ouf movable frames without causing quite severe clipping of the 3d portrait? Or better yet how do I disable 3d portraits?
Should have size options in the config I think.
And 3d portrait should be in the same area
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File: bdBags04-25-12 |
![]() Posted By: 10leej
This might actually be a better thing to talk with Haleth (Aurora's author) with and see how you can fix it.
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File: bdBags04-24-12 |
![]() Posted By: 10leej
Funny I was quietly working on a modified version of this myself
EDIT: or I was until I decided there's really no way I can improve it. exactly what I want out of a bag addon, lmao
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File: bdUI04-21-12 |
![]() Posted By: 10leej
Hello,
got this lua error each time - when i mouseover pet frame - with my warlock:
Message: Interface\AddOns\bUI\functions.lua:125: attempt to call global 'GetPetHappiness' (a nil value)
Time: 04/21/12 10:42:09
Count: 2
Stack: : in function `GetPetHappiness'
Interface\AddOns\bUI\functions.lua:125: in function
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