Results: 31Comments by: TimTaler
File: Bison11-06-08
@ blackwater I do not intend suc...
Posted By: TimTaler
@ blackwater I do not intend such feature, sorry.
File: Bison11-05-08
@ griddark No, I do not know butto...
Posted By: TimTaler
@ griddark No, I do not know buttonfacade, but I might have a look at it soon. @ Hjalte I seems to be a race condition, I will change some init events in the next version.
File: Scrolling Combat Text06-24-07
Can you incrase the values for the...
Posted By: TimTaler
Can you incrase the values for the text positions, please. At the moment the values are limeted by x = {-600..600} and y = {-400..400}. On a wide screen with 1680 x 1050 size you can not move the text on any position.
File: Cartographer01-05-07
The circles and icons outside the m...
Posted By: TimTaler
The circles and icons outside the minimap can simple fix by the author. I posted it here and on the buglist. The bug post was marking as fixed but every version on the svn hase the same old wrong code. Every time I correct it on my copy by hand and I have no circles outside the minimap on each area. The problem is in the file N...
File: Cartographer12-28-06
For all user of non english WoW cli...
Posted By: TimTaler
For all user of non english WoW clients. The problem with notes outside the minimap can simple correct at the Notes.lua. The following changes are needed. line 2803: yardWidthMult ---> currentYardWidth line 2804: yardHeightMult ---> currentYardHeight line 2890: yardWidthMult ---> currentYardWidth line 2890: yardHeightMult -...
File: Cartographer12-21-06
I see notes, herbs and mines outsid...
Posted By: TimTaler
I see notes, herbs and mines outside the minimap. I use a german client. At the moment I patch the Notes.lua on line 2913 with the following code: if (diffX * diffX) + (diffY * diffY) < Minimap_Width * Minimap_Width then poi:Show() else poi:Hide() hide :cool: I know it's not the author way.