Results: 60Comments by: saulhudson |
File: oUF Saul10-20-10 |
![]() Posted By: saulhudson
Pet bar is something I need to sort out actually so thanks for that, I don't play any classes with pets so I missed that. I'm planning some changes to runes and shard bar for other classes so I'll take a look at the weekend. Keep the ideas coming.
Cheers
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File: oUF Saul10-18-10 |
![]() Posted By: saulhudson
Originally posted by Kazazik
Realy Nice Ouf but got a same problem with some other oUfs
I cant Right click my and target health lines for options.
Whats problem?
It does work ok for me so maybe you are not on the very latest version of oUF? If you say you are having some problems with other oUF frames maybe it is a problem wi...
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File: oUF Saul10-17-10 |
![]() Posted By: saulhudson
oUF_Saul is back and ready for Cata!
Well I've had a complete re-write of the code and have started using oUF_Lily as the base which seems to have a good decision.
Most of the main features are working except the raid frame which I'll try and get working as soon as possible.
I expect some bugs so please post anything you fin...
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File: PhanxBuffs10-17-10 |
![]() Posted By: saulhudson
•Text timers are shown only when less than 30 seconds remain on the buff or debuff
Sorry if this is already answered somewhere ... but is there any chance we could have an option to turn this on or off I'd much prefer to see the full time on all my buffs/debuffs but i can see what some people would prefer to juse see timers for...
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File: NeonChat07-18-10 |
![]() Posted By: saulhudson
Yeah up until 3.3 it worked fine for me as well and it did work great with PhanxChat. Anyone else having problems more recently with the latest WoW client?
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File: NeonChat07-17-10 |
![]() Posted By: saulhudson
Anyone else having trouble with NeonChat + PhanxChat?
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File: oUF Saul07-17-10 |
![]() Posted By: saulhudson
oUF_Saul is now working with oUF 1.4
Please post any issues you may be having as I'd be glad to hear about them. This release has an almost complete re-write of the original code so I'm expecting to find issues but I've tested as much as I can.
As mentioned in the change log I've adjusted the locations of both the party and ra...
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File: oUF Saul07-15-10 |
![]() Posted By: saulhudson
Ok there are some serious issues with regard to oUF 1.4 which I'm working hard on. so far I've fixed everything appart from the raid and party frames with I'll look at tomorrow and hopefully have a release for the weekend. Some major tweaking going on as well so although the theme is roughly staying the same, sizes, shapes and locati...
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File: oUF Saul07-13-10 |
![]() Posted By: saulhudson
Back playing WoW and therefore maintaining this addon. If anyone is having issues please post here and I'll do my best to sort them out.
Cheers
Saul
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File: oUF Saul08-30-09 |
![]() Posted By: saulhudson
Hi sorry for the late reply I've not really been playing the past couple of weeks. The lines that spawn the raid and party frames are to the very bottom of the layout so start by looking there.
Saul
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File: oUF Saul08-11-09 |
![]() Posted By: saulhudson
hmm well i have noticed some slight freezing more than lag or by lag i assume you are talking about latency? I get it zoning in and out of places and it has only started since i put on the latest version of oUF. I'll try down grading as you mentioned and see what happens. Not sure if this is happening with other layouts I'll check th...
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File: oUF Experience08-08-09 |
![]() Posted By: saulhudson
Sorry P3lim ... just for the record I downloaded the beta version from your github site and it has fixed my problems. I hope that helps in some way :)
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File: oUF Experience08-08-09 |
![]() Posted By: saulhudson
Please advise oUF Experience is broken for me atm. I get this error when mousing over the bar. Using the EnableMouseOver(tue) fixes but no tooltip as described below. HookScript not really playing ball either. Often the bar also just displays a full bar or empty bar and doesn't show values etc so its pretty broken for me atm.
All...
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File: oUF Saul08-06-09 |
![]() Posted By: saulhudson
Nice work with the raid frames I might actually have a play with doing them vertically and see what they look like.
Originally posted by Squishiman
is there gona be party targets and party pet frames?
No I wasn't planning on it but as others have requested I may at some point have a look into it. I really didn't want to add...
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File: oUF Saul08-01-09 |
![]() Posted By: saulhudson
Originally posted by Strongbow
The only thing i really miss is raid icons on the target frame, it useful when u have set them up and alt tab around them, is that something that could be put in ?
-Strongbow-
Job done!
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File: Quip07-29-09 |
![]() Posted By: saulhudson
Nice idea good work
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File: oUF Saul07-28-09 |
![]() Posted By: saulhudson
Hi Strongbow
Many thanks for your comments and tbh I'd never tested my unit frames with a DK so thanks for doing the testing for me. I've had a play about now and made some changes let me know what you think. Also added support for TotemBar at the same time and put some different power information on the player and target frames....
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File: oUF Saul06-11-09 |
![]() Posted By: saulhudson
Hi
Hmmm I'm not sure tbh with you I'll have a check around and see if I can see any examples of other people doing it and have a play.
Thanks
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File: oUF Saul06-03-09 |
![]() Posted By: saulhudson
Yes this should work although I'm not at my PC with WoW on atm so I can't test it. If you open the oUF_Saul.lua and scroll right to the very bottom and find the code that looks like this ...
partyToggle:SetScript('OnEvent', function(self)
if(GetNumRaidMembers() > 0) then
--party:Hide()
else
party:Show()
end
end)...
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File: oUF Saul06-02-09 |
![]() Posted By: saulhudson
Thanks for taking the time to report that. Im guessing you don't use a mod called "Shared Media"?
I'll release a new version that handles this better but in the mean time you can comment out line 27 that starts "if(LibStub) then LibStub('LibSharedMedia-3.0', true)!" and it should (might!) solve the problem.
Thanks again.
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File: oUF Saul06-02-09 |
![]() Posted By: saulhudson
Thanks disiz glad you like it!
As for the addons shown, well oUF and oUF Saul etc etc.
Dominoes
Buffalo
Skada
pMinimap
The center top and center bottom bars are some of my own creations based on some mods Lyn did a while back.
Ofc i do use a few other mods here and there but really not that much. Certainly nothing you ca...
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File: oUF Saul05-31-09 |
![]() Posted By: saulhudson
Many thanks for your comments and I'm really glad you like it.
Tba I'm not even sure I've been in AV to test the 40 man raid. I'll jump in later on and have a look. I did implement range checking so it should be working but I can double check it at the same time.
Thanks
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File: oUF Experience05-28-09 |
![]() Posted By: saulhudson
Sorry think this might be my bad. I wasn't manually checking for
if(IsAddOnLoaded('oUF_Experience') and ((unit == 'pet' and class ~= 'WARLOCK' or unit == 'player') and UnitLevel('player') ~= MAX_PLAYER_LEVEL)) then
when checking oUF_Experience is loaded. However my oUF is based on your code so might be worth double checkin...
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File: oUF Experience05-27-09 |
![]() Posted By: saulhudson
Still get the same issue when I log in a char at max level even with version 32. Works fine with characters under max level.
Sorry for posting again here but just felt like the right place.
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File: oUF Experience05-25-09 |
![]() Posted By: saulhudson
Error: attempt to compare number with nil
AddOn: oUF_Experience
File: oUF_Experience.lua
Line: 29
Count: 1
Same error but I get it when i log in and then when i use a vehicle and the unit frames alter accordingly.
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