Results: 940Comments by: totalpackage
File: Stuf Unit Frames (and Raid)08-06-09
Originally posted by Toran I'm ge...
Posted By: totalpackage
Originally posted by Toran I'm getting mobs showing "TAGGED" on the healthbar when they actually aren't. Thought it was just one or two bugged mobs, but about half the ones I ran into tonite in Icecrown were marked as "TAGGED". Test for yourself: /run print(UnitIsTapped("target") and "TAPPED" or "Not TAPPED") Originally posted b...
File: Stuf Unit Frames (and Raid)08-06-09
Originally posted by winterz hell...
Posted By: totalpackage
Originally posted by winterz hello I am looking for a tag code for texts that would allow me to view stats on mouseover. If you can point me to the direction where I can find all the tag codes or give me the code for mouseover :)...There is no support for mouseover visibility. Use a tooltip mod for that.
File: Capping08-06-09
Originally posted by yoshimo ...w...
Posted By: totalpackage
Originally posted by yoshimo ...would it make sense if we change the trigger to "haltet" only or maybe " Ich hab's gleich!" `? Yea, just a key word or phrase that only appears in that one trigger message. Heh, you can't expect me to understand everything in that log file. I just looked for node names and some general translation...
File: Cellular08-06-09
Originally posted by Hevanus Sinc...
Posted By: totalpackage
Originally posted by Hevanus Since you refuse to work with Prat's author to resolve the editbox positioning conflict, would you consider adding an option to disable Cellular's repositioning of the editbox? I've been manually hacking that functionality out whenever I get annoyed enough with WIM to update and switch back to Cellular...
File: CoolLine08-05-09
Yea, the fading is a compromise. C...
Posted By: totalpackage
Yea, the fading is a compromise. CoolLine is set on options, so no more. I already think it has too many already for what it does.
File: Stuf Unit Frames (and Raid)08-05-09
Originally posted by Catrabela To...
Posted By: totalpackage
Originally posted by Catrabela Today, after having all my mods break, I installed Stuf for my raid frames. I also installed BasicChatMods (http://www.wowinterface.com/downloads/info11290-BasicChatMods.html). These both use the SharedMedia (LibSharedMedia-3.0) to change fonts etc. What's happened is that when I went into a raid t...
File: Stuf Unit Frames (and Raid)08-05-09
Originally posted by Aeliel ...Is...
Posted By: totalpackage
Originally posted by Aeliel ...Is there a way to make the healthbar of a tagged mob go grey (like the default blizzard frames do, and like a bunch of other unitframe addons manage fine) in the target frame? Right now I can't easily determine if somebody outside my group has already tagged a mob, and it's irritating to deal with whe...
File: StellarBars08-04-09
Originally posted by panga666 Hi...
Posted By: totalpackage
Originally posted by panga666 Hi , does the new shaman totembars work with this Actionbar mod ? It says updated to work with 3.2 but does that include totembars? Well, StellarBars doesn't reskin the Totem Bar since its buttons are unlike the others. It's fine as is; I also don't care to figure out how to reskin the border, the pul...
File: Stuf Unit Frames (and Raid)08-04-09
Check if you still have those issue...
Posted By: totalpackage
Check if you still have those issues. It's hard to pinpoint problems caused during load time.
File: CoolLine08-04-09
Originally posted by NeoSyrex I'm...
Posted By: totalpackage
Originally posted by NeoSyrex I'm surprised you're okay with DK cooldowns being broken considering how many users have a DK. Anyway, I took a minute or two and made a fix for DK spells, add...Also, have you considered adding cooldown text to the icons on the bar? It could be useful to know exactly how much time is left, and shoul...
File: Stuf Unit Frames (and Raid)08-04-09
Originally posted by Taryble ...B...
Posted By: totalpackage
Originally posted by Taryble ...Bugsack/BugGrabber is finding no errors in lua (well, StUF_VisualHeal is throwing an error about attempting to index "global", but that's neither here nor there), so all that's being seen is the error in the prior paragraph...Edit: Nevermind, it seems that LoadAddOn is not working correctly. I'm wor...
File: Stuf Unit Frames (and Raid)08-04-09
Originally posted by Libra ...Is...
Posted By: totalpackage
Originally posted by Libra ...Is that possible to add a "nudge button" like DUF? The way to nudge the frame element now is a little complicate and easy to make mistake...Already denied. DUF nudger only worked on positioning. Ace3 GUI mouse-wheel nudger works on anything with a slider. If you want nudge buttons on the sliders, I...
File: CoolLine08-03-09
One line, people. One line. That...
Posted By: totalpackage
One line, people. One line. That method can have 3 or more spells stacking as well. Maybe CoolLine is just not for those who have a problem with overlapping icons; there are plenty of clear, multi-line cooldown mods.
File: Stuf Unit Frames (and Raid)08-03-09
Originally posted by Dernn1337 Th...
Posted By: totalpackage
Originally posted by Dernn1337 This doesnt help me because then the bar is completely useless, having it not show any visual indication of the time compared to the end time besides the actual number timer. *is it possible for you to implement a bar to represent current time that lays on top of the static bar? Not sure what you'r...
File: Capping08-02-09
Originally posted by yoshimo ...M...
Posted By: totalpackage
Originally posted by yoshimo ...Maybe you can get rid of a few sync-.messages if you dont trigger the siegeengine timer with the goblin yell but rather when the workshop is captured. http://www.eazy-share.net/?d=A89EBF0C Is it possible to improve the accuracy of the estimated final score in arathibasin somehow? i noticed it w...
File: CoolLine08-01-09
Originally posted by daphoosa Is...
Posted By: totalpackage
Originally posted by daphoosa Is there any possibility you'd add an option for outlining the text? I'm having a hard time making the time text show clearly when it is in front of some icons. I don't want to go overboard on text options. Visibility shouldn't be a concern since you should know by now what the text reads, and the...
File: Stuf Unit Frames (and Raid)07-31-09
Originally posted by pp0000656 I...
Posted By: totalpackage
Originally posted by pp0000656 I guess too slow. Btw button facade settings don't save after relog(in the button facade addon) and I can't chose skin\change gloss in your addon :( You have to set the BF skin thru Stuf's options (Global -> Aura Icon Style). You can only select skins and nothing else. Those BF settings are suppose...
File: Stuf Unit Frames (and Raid)07-31-09
Originally posted by Libra This i...
Posted By: totalpackage
Originally posted by Libra This is such a wonderful addon... ;) I hope the portrait can add the background that colored by class just like Adapt :D That option would be nice for scrawny blood elves and naked lowbies, but the background is usually covered by larger mobs and epic-geared players...making that feature unreliable. S...
File: Stuf Unit Frames (and Raid)07-31-09
Originally posted by Dernn1337 Wh...
Posted By: totalpackage
Originally posted by Dernn1337 Why is it that while in config mode, ToT buffs and debuffs cause it to be really laggy?...Also, I cant seem to get the spark on cast bar to follow the bar if its using the curved bar texture; is there a way to fix this?...Config mode can be generally laggy, especially if you enabled CPU profiling (may...
File: Stuf Unit Frames (and Raid)07-30-09
Originally posted by Dernn1337 Is...
Posted By: totalpackage
Originally posted by Dernn1337 Is there a chance that there will be a trinket watch system added to the arena frames? (like an icon displayed when their trinket is available or something, maybe a timer also) Nope. Use a standalone arena mod (and hide Stuf's), or try out a general cooldown/crowd control tracker like Afflicted3. Do...
File: Stuf Unit Frames (and Raid)07-29-09
Originally posted by Qupe Created...
Posted By: totalpackage
Originally posted by Qupe Created a new WTF folder and Interface folder and dropped the new version into it. OOR text was on, Stuf_Range was on (tried with and without). Still no fading for some reason. I also tried with every archived version - no idea whats up =/...I'm guessing from your screen that the dude you're targeting is n...
File: Stuf Unit Frames (and Raid)07-29-09
Originally posted by Qupe Ok, so...
Posted By: totalpackage
Originally posted by Qupe Ok, so the current version "oor" text works on player controlled characters all the time (the range fading works as well). Whats odd is certain NPC's don't work - ie- in dalaran the NPC's near the door to the Violet Citadel...Not all friendly NPCs in Dalaran or anywhere are assist-able. One quick way to...
File: Stuf Unit Frames (and Raid)07-28-09
Originally posted by Qupe it was...
Posted By: totalpackage
Originally posted by Qupe it was working fine until I updated to the version (not sure of my previous version) that fixed the raid frame growth, then updated again to the newest and still isnt working. Also noticed that the raid alert icon/buff/debuff filter on stufraid didn't save the spells I added and removed character to cha...
File: CoolLine07-28-09
Re: change the lenght (in time) of coolline
Posted By: totalpackage
Originally posted by Heimdall ...I don't know if i miss the configuration option but it's possible to change the setting of the time line? Default is 9 min but i didn't find a way to change it...Last version is 6 minutes, and no, you can't change it.
File: Stuf Unit Frames (and Raid)07-28-09
Originally posted by Qupe For som...
Posted By: totalpackage
Originally posted by Qupe For some reason range fading doesn't seem to be working with the two newest updates? The status change fading (combat, target, etc...) is working properly when I turn it on but the range doesn't at all (not at the same time, I know they both don't work at the same time). Working fine on live and PTR for m...