Results: 67Comments by: ashopedies
File: oUF Asym UI - Widescreen03-19-09
I reread the description of raction...
Posted By: ashopedies
I reread the description of ractionbarstyler and switching to vehicles should work properly. I hope I can try this tonight on malygos when we do some tries to get the hoverboard achievement for healers. As far as petbar goes: the problem might be that it is anchored to MultiBarBottomRightButton1 which is hidden and showed only on...
File: oUF Asym UI - Widescreen03-19-09
I absolutely agree that your UI sho...
Posted By: ashopedies
I absolutely agree that your UI should always represent the UI you're actually using and never the one you think the broad mass would like. I think everyone who pushes others in the direction of trying to clean up his/her UI does a great job. Nevertheless I liked the approach you went with in the very beginning: offering a little...
File: oUF Asym UI - Widescreen03-18-09
Tried out new oUF_Asym. In the vers...
Posted By: ashopedies
Tried out new oUF_Asym. In the version I used before I made a lot of changes to position etc. Now with 1.9 the castbar is overlaying the player frame, is this intended behaviour/positioning? It is indeed very cool looking but very irritating for caster classes who might want to keep an eye on their health. I'd know how to m...
File: ChocolateBar (Broker Display)03-15-09
since the last update when I want t...
Posted By: ashopedies
since the last update when I want to drag the plugins around in a bar they will stick to my mouse cursor until I do /rl and I can't really drop them back in a bar.
File: TipTac03-13-09
Works like a charm for me. Thank yo...
Posted By: ashopedies
Works like a charm for me. Thank you for the good work. :)
File: TipTac03-12-09
I have the same problem with toolti...
Posted By: ashopedies
I have the same problem with tooltips not fading out with oUF_Asym. I used oUF_Lyn for pretty long and never had a conflict with that layout. edit: tried it again with oUF_Lyn, isn't working as before either. Running with the newest oUF version now while I had an old one when everything still was ok. edit2: bringing back an old...
File: oUF Asym UI - Widescreen03-12-09
A very simple chat modification tha...
Posted By: ashopedies
A very simple chat modification that outlines the chatfont and does most of the features of basicchatmods is ochat by p3lim. Originally posted by Boomshak Just a simple question but didn't find any answers yet, is it possible to OUTLINE the chat font? Else I'd have to add KgPanels again ;)
File: oUF Asym UI - Widescreen03-12-09
Originally posted by JannikN Is t...
Posted By: ashopedies
Originally posted by JannikN Is there any way i can change the "blips" on my minimap to the default ones? :) If you have trouble with the blips and don't like the default ones you can still download blipstick. The textures used in dMap aren't very fortunate I think, sometimes it can be pretty hard to spot friendly players on t...
File: Grid03-12-09
Is it possible to change the alpha...
Posted By: ashopedies
Is it possible to change the alpha of the whole grid frame? I'm not talking about the alpha I use for seeing out of range folks, I'd just love to have grid a little bit more transparent.
File: ChocolateBar (Broker Display)03-11-09
I love it! The only thing that is m...
Posted By: ashopedies
I love it! The only thing that is missing for me is an area in the middle of the bar where I can put LDB objects! Left and right is ok but I'm used to having a middle section as well. :)
File: oUF Asym UI - Widescreen03-11-09
@ 1.8 and going in the direction of...
Posted By: ashopedies
@ 1.8 and going in the direction of a .lua heavy compilation: There are tons of great addons out there where options are available through .lua editing only. While many addons with a GUI are often clumsier and a little bit more memory hungry, they often have a feature I absolutely love: easy switching between profiles. While a...
File: oUF Asym UI - Widescreen03-11-09
Got rid of TicTac and using TipTop...
Posted By: ashopedies
Got rid of TicTac and using TipTop right now which works fine. 1) the panels looked very nice but to be honest: that's just eye candy. If you haden't taken them out of your ui I'm sure I'd deleted kgpanels pretty soon. One chatframe bottomleft is all I need. 2) Minimazation of chatframe is very much personal taste. Right now I...
File: oUF Asym UI - Widescreen03-09-09
Stunning UI. The only annoying t...
Posted By: ashopedies
Stunning UI. The only annoying thing for me so far: TipTac is really bugging out with the oUF unit frames. Whenever I hover over an oUF unit frame the tooltip will stick to my mouse cursor until I hover over something else. That's just strange, because I was using oUF_Lyn before where nothing similar happened. Thoughts?
File: oUF_Lyn10-18-08
is it possible to get smooth 3.0.2-...
Posted By: ashopedies
is it possible to get smooth 3.0.2-like energy regeneration? thnx for bringing target coloring back.
File: oUF_Lyn10-17-08
does anyone have a quick fix how to...
Posted By: ashopedies
does anyone have a quick fix how to change friendly/hostile target color? default green/red is just so ugly.
File: oUF_Lyn10-06-08
huhu, kurze frage: gibt es eine...
Posted By: ashopedies
huhu, kurze frage: gibt es eine möglichkeit die oUF frames mit clickcast addons funktionieren zu lassen? irgendwie zeigt clique in seinen optionen nicht die richtigen frames an, sprich ich möchte, dass clique alle oUF frames ignoriert und nur mit grid arbeitet. ich kann aber nur raid frames in clique an- oder abwählen, player, tar...
File: Clique10-06-08
hey there, thanks for the beautiful...
Posted By: ashopedies
hey there, thanks for the beautiful addon. quick question: im running grid as healing tool and im using lynui with oUF_lyn unit frames. i dont get to work clique with grid only, no matter which frames i deselect in the clique options menu i keep casting if i click the oUF frames (which is very annoying for self-unit frame). any...